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Final Fantasy IV: The 3D Remake

post #1 of 55
Thread Starter 
http://img265.imageshack.us/my.php?i...ewscan2tq1.jpg

http://img146.imageshack.us/my.php?i...ewscan1go8.jpg

I knew that Final Fantasy III had been a success for Square-Enix but I never expected them to start remaking ALL of their old Final Fantasy games into pseudo 3D.

Final Fantasy IV still remains one my favourite games in the series and it's still pretty much the only FF I ever had trouble defeating. Even compared to 1 and 2 it's Bastard Hard and this is probably the best excuse I'll ever have to revisit the game.

I am slightly concerned that they've decided to give Rydia (8 years old) the body of a 20 year old.
post #2 of 55
This is making it hard for me to resist buying a DS.
post #3 of 55
Is this the one with the Opera level or is that another FF I'm thinking of?
post #4 of 55
Thread Starter 
That's FFVI. I swear to christ if Square Enix announce a 3D remake of that game you'll be able to hear the squealing of fanboys the country over.

FFIV's the one where you start out as the tool of a genocidal madman and then become all holy and shit.
post #5 of 55
So this is the one where some of it takes place on the moon. Maybe? Yes? No? Square really confuses me with their FF games. Part 2 in the states was Part 4 in Japan and part 3 in the States was 6 in Japan. And then finally, things were synced up with FF VII.
post #6 of 55
If Square-Enix announced they were giving this kind of loving remake attention to Final Fantasy VII and it would only be available on the PlayStation 3, Sony might actually sell some of those things.
post #7 of 55
They're too busy making terrible spin-off games.
post #8 of 55
Thread Starter 
Quote:
Originally Posted by dynamotv
So this is the one where some of it takes place on the moon. Maybe? Yes? No? Square really confuses me with their FF games. Part 2 in the states was Part 4 in Japan and part 3 in the States was 6 in Japan. And then finally, things were synced up with FF VII.
Yeah, FFIV is one which ends on the moon and has the evil Darth Vader lookalike.
post #9 of 55
Thread Starter 
Quote:
Originally Posted by Matt Goldberg
If Square-Enix announced they were giving this kind of loving remake attention to Final Fantasy VII and it would only be available on the PlayStation 3, Sony might actually sell some of those things.
Making FF7 in Glorious HD would kill off any love people had for the series, the limited art design kinda saved them in a way and made Sephiroth the 'much loved' villain he is.

Sephiroth is so poorly designed in Crisis Core that it almost goes and undermines FF7

post #10 of 55
As long as there are fools (like me) who will purchase FF numeral games multiple times, they'll keep remaking them.

IV is the most complete game of the series (VI is my favorite, but the World of Ruin doesn't hold up as well). Also the extra dungeon at the end of IV on the GBA version, is by far my favorite of any of the bonus dungeons.

Rydia is supposed to be 20 at the end of the game. After leaving the party, she returns from the Land of Summons, having aged faster because of the way time works in the Summon World.
post #11 of 55
One thing I always like about the FF games I've played is that their endings are pretty amazing. You never feel cheated.
post #12 of 55
Thread Starter 
I must have missed that bit of text, I just looked at the screenshots and thought of 8 year old Rydia and had a 'creeped out spasm'.

Yeah, the only game which really suffered with regards to its Ending was FFXII, which just kinda lost the plot the more you got into it.

But FFVII/FFVIII and FFX have some of the greatest ending scenes and ending dungeons ever.
post #13 of 55
Quote:
Originally Posted by Spike Marshall
Making FF7 in Glorious HD would kill off any love people had for the series, the limited art design kinda saved them in a way and made Sephiroth the 'much loved' villain he is.

Sephiroth is so poorly designed in Crisis Core that it almost goes and undermines FF7

If you haven't seen Advent Children, avoid it at all costs.
post #14 of 55
Quote:
Originally Posted by Spike Marshall
I must have missed that bit of text, I just looked at the screenshots and thought of 8 year old Rydia and had a 'creeped out spasm'.
If you notice, her portrait in the party menu actually changes to look older between the beginning of the game and when she returns from the Land of Summons.
post #15 of 55
Wake me up when I can play Final Fantasy V again. Mmm mmm mmm, job system.
post #16 of 55
Sephiroth was never, ever cool.
post #17 of 55
FF IV was the first in the series I played and it's still probably my favorite. I picked up the GBA version as well, so I'm pretty excited about this one. I'm glad to see that they've managed to squeeze more than 3 enemies on screen at once this time, not to mention the 5 character party. I wonder when this will be out.
post #18 of 55
Quote:
Originally Posted by Brad Millette
Sephiroth was never, ever cool.
BUT-but-but-he killed a village! And there was fire and the music was going "duh duh duh duh ohhh ohhh ohhh"
post #19 of 55
Sephiroth's best moment is in Kingdom Hearts. You're much more badass when a choir is singing your name and you're voiced by Lance Bass.
post #20 of 55
Thread Starter 
Quote:
Originally Posted by Brad Millette
Sephiroth was never, ever cool.
I agree completely, hence the 'much loved' part.

I think the FF games have never really had decent villains, Kefka's probably the best of them and he's just the Joker with magical abilities, Seifer was fairly interesting as well.

In fact Square Enix seem to employ a policy of making their villains the most metroesexual characters in the game, you can figure out who the lead villain is going to be just by looking for the prettiest male character in the game.
post #21 of 55
Quote:
Originally Posted by Spike Marshall
I agree completely, hence the 'much loved' part.

I think the FF games have never really had decent villains, Kefka's probably the best of them and he's just the Joker with magical abilities, Seifer was fairly interesting as well.

In fact Square Enix seem to employ a policy of making their villains the most metroesexual characters in the game, you can figure out who the lead villain is going to be just by looking for the prettiest male character in the game.
I was so happy I got to fight a thong wearing transexual from another dimension/planet in Final Fantasy IX. Really made a lot of dreams come true for me.
post #22 of 55
You have lousy dreams.
post #23 of 55
The DS release of III was plagued by the graphics (it caused the amount of characters on screen to be reduced). Add in, that the graphics were shit, I'm not real thrilled this is the direction for FF IV, but as above (and virtually everything I write on this site), I'm a FF apologist. Lali-Ho.
post #24 of 55
Quote:
Originally Posted by Brad Millette
You have lousy dreams.
Well, yeah.
post #25 of 55
Thread Starter 
The thing I never quite got about the rash of add-on games for FF VII was that it was a closed story. The world fucking ended at the end of the game, the only signs of life Rex XII and his band of kittens. And yet somehow we've now got four games and a movie out of it.

Even more shocking is that the game immediately following it, FFVIII, has massive scope for additional games and has an inbuilt conceit for making spin offs in the fact the game revolved around magic wielding mercenaries. I mean FFVII can't have sold that much better than FFVIII for VIII to have no supplementary material released whatsoever whilst Square Enix continued to build around what was already a pretty flimsy game.
post #26 of 55
Yeah, but FF VIII sucks.

Actually, I understand what you are saying, but still...
post #27 of 55
Thread Starter 
I think FF VIII and FF VII are a kinda dead heat for the worst in the series, in my eyes. At least the other games tried to include a little gameplay, FFVII and FFVIII always seemed to wrapped up in telling their amped up little soap opera.

The fact the battle and advancement systems were fairly decent in FFX and FFXII were the only reasons I stuck with the series.
post #28 of 55
VIII is still miles worse.

For all my issues with VII's shitty story, and how said story has been whored out 6 ways from Sunday (For the record, though, I still make certain concessions for Advent Children), it's at least still fun to play. VIII, it's all downhill after Liberi Fatali. And that's BEFORE you get into the shitty story.
post #29 of 55
I loved Triple Triad. I'm a compulsive collector, so that and the draw system really tickled my square button, so to speak.

The whole GF thing was no fun, though.
post #30 of 55
Thread Starter 
My problem with FF VIII began the minute I started playing cards in Balamb and realised that by spending maybe an hour playing this minigame not only was it going to be funner than the entire game, but the items I got from processing the cards I won could be further processed into magic spells which essentially made my characters Un-Fucking-Stoppable. Seriously, when you have 3000 HP and can deal 2000 worth of damage, in an FF game, in the first stages, without excessive grinding you know that somethings gone wrong.

I do think it was odd that FFIX essentially took the Card Game and made it the most horribly unplayable thing in the world, it was like some sort of bizarre revenge.

FF VII just always seemed to be trying to hard to be cool, from Sephiroth to the William Gibson iconography to the motorcycle chases...everything seemed designed by comittee to appeal to the WipeOut generation. How factually correct that statement actually is, is in doubt due to the fact I have no idea when FF VII came out in relation to WipeOut, due to the fact I played it just before FFVIII came out.
post #31 of 55
You know what was the most horribly unplayable FF mini-game? Blitzball.
post #32 of 55
Thread Starter 
You see I didn't mind Blitzball, but that was largely because next to dodging lightning bolts, racing chocobos and catching butterflies it was relatively painless. The entire game is dependent on recruiting the right team right from the start. Get Wedge and Zev Ronso and you've got the best Forward and Midfielder in the game and they'll effectively win every match for you...which gets a little dull after a while.

It didn't help that you had to play roughly a hundred games to get Wakka to be anywhere near useful.
post #33 of 55
You know what's more fun than Blitzball? Self-Mutilation.
post #34 of 55
Thread Starter 
As I said before, in comparison to some of the other fucking tasks the game required it was a lesser evil. Still boring as all hell, but not as soul crushingly awful as the Lightning Minigame...or the inexplicable uber Dark Aeons who would ambush you as you walked around and destroy about 2 hours worth of save progress.

I will never forgive Dark Ixion for destroying me after I got the 200 lightning bolts dodged prize.
post #35 of 55
Quote:
Originally Posted by Spike Marshall
FF VII just always seemed to be trying to hard to be cool, from Sephiroth to the William Gibson iconography to the motorcycle chases...everything seemed designed by comittee to appeal to the WipeOut generation. How factually correct that statement actually is, is in doubt due to the fact I have no idea when FF VII came out in relation to WipeOut, due to the fact I played it just before FFVIII came out.
As much as I enjoy the series, I had no idea there was a "Wipeout generation"

In any case, yeah the "trying too hard to be cool" factor is in there, and it's often at war with the series' light-hearted roots in VII. But you also have to realize that at the time, VII was the whole RPG genre's debutante ball. This is the game that WAS designed to bring RPGs into the mainstream, and one can never deny the fact that, like it or not, it worked, and arguably, the fact that we're still reaping the benefits is a very good thing.
post #36 of 55
Thread Starter 
In the UK, at the very least, Wipeout was the game that brought gaming to a far larger and older audience. There was a time period where there were games of Wipeout taking place in large clubs, and due to the Dance Artists involved on the Soundtrack it became a piece of pop culture iconography and cemented the PS1 as the market leader in the UK.
post #37 of 55
Blitzball was the first mini-game, I totally blew-off. I even spent hours on hours raising the Secretariat of chocobos in VII. I mean, what's the reward, Wakka's ultimate blitzball? Fuck that.
post #38 of 55
Thread Starter 
You also get a Limit Break which is reliant on having the shittest Blitzball players in the game, in your team.

But then again, all the Gold Chocobo did was allow you to access the Summon Which Broke FF7 as a game.
post #39 of 55
How did Knights of the Round break FF7? The summon allows the caster to go get a turkey sandwich while ownage happens. That can't be a bad thing.
post #40 of 55
Get a turkey sandwich? You could raise a turkey, build the nerve to slaughter it, slice it thin, make a sandwich and eat it.
post #41 of 55
Thread Starter 
Party Falls Down Pit

Ominous Choir Kicks In

Oh My It's Sephiroth!

Summon - Knights of the Round

15 Minutes Later

Oh, Sephiroth appears to have been 1 hit killed.
post #42 of 55
Thread Starter 
Quote:
Originally Posted by Jcassady
Get a turkey sandwich? You could raise a turkey, build the nerve to slaughter it, slice it thin, make a sandwich and eat it.
You could probably start a small eugenics programme, fascism aside, to get the perfect turkey.
post #43 of 55
Quote:
Originally Posted by Spike Marshall
You also get a Limit Break which is reliant on having the shittest Blitzball players in the game, in your team.

But then again, all the Gold Chocobo did was allow you to access the Summon Which Broke FF7 as a game.
Now now, in my experience if Sephiroth had protect or shell cast on himself (can't remember which) during the final battle, you had to cast it TWICE to win. That's the definition of balance.

To be fair, there's an equally cheap method in VIII. Card mod the Bahamut card to get 1000 (I think) Megalixers. After you get the Lionheart, just have one player heal with the Megalixers and one cast Aura on everyone as much as needed, then start spamming Limit Breaks. It isn't as quickly decisive as KotR, but you won't ever have the slightest problem beating any enemy by using it.
post #44 of 55
Thread Starter 
As I said before, FF VIII becomes Broken the moment you're doing 3000 damage to the first boss after only 3 hours of play.

FF VIII also inexplicably had easily obtainable items which made you Invincible, it's pretty much a Graphic Adventure as it is, why in gods name do you need to EVER be Invincible?
post #45 of 55
Quote:
Originally Posted by Spike Marshall
As I said before, FF VIII becomes Broken the moment you're doing 3000 damage to the first boss after only 3 hours of play.
Hmmm... this sounds interesting. Given the fact that it's been a while I could be wrong, but I don't ever remember processing cards... Ugh. I may have to dig it out and give it a whirl again sometime. I really enjoyed VIII (of course I never finished it though), mostly for the world and characters, but I thought the actual game system made playing it tedious at times. If I remember correctly, the enemies got stronger as you did so battles against even the most basic enemies could end up taking longer than necessary, and then you mix in the draw system and I'm in a fight forever drawing and drawing and drawing... it was like I was diseased. I kind of even remember where I left off in the game so technically I could track down my save file and keep going. I think the party got captured and had all their gear taken and you had to fight out of that...

The card game was a blast though. Even my girlfriend (now my wife) got into it. IX was a good game but the card game didn't grab me. I don't think I ever gave it enough time to even figure out how to play it. And I am so sad to say that in X I only played as far as where you get to the first game of Blitzball. RPGs are my obsession... but I never play them! That's why the handhelds and my commute are my friends.

edited for spelling!
post #46 of 55
For the record, VIII is still my favorite (though XII might have stolen the top spot, since it's so fucking huge). I haven't played it in a long time though, so maybe it'll be different now that I'm not the romantic I was in high school. I recently replayed VII, and hated it. The battle system was fun, but it's so ridiculously ugly and the materia building is so boring that I had to give it up.
post #47 of 55
Final Fantasy has been going down the shitter ever since Squaresoft managed to trick people into thinking Kefka was cool.
post #48 of 55
I love FFX's grid system, though. Maybe it was a gimmick, but I had more fun leveling up in that game than any other.

In fact, I'd have to say FFX gets the #2 spot from me, behind only FFV (Jobs is fun!).

EDIT: None of them compare to the immersive items and systems of Star Ocean*. Now there was a great game.

*At least I think it was Star Ocean. Those fucking games' names get mixed up in my head. Lunar, Lufia, Grandia, Star Ocean, etc. Which was the PS1 game that had a shitload of item building and skills (including cooking)?
post #49 of 55
If you like V, then you might actually like III, if you can get past the pot-bellied children.
post #50 of 55
Quote:
Originally Posted by Patrick Ripoll
I love FFX's grid system, though. Maybe it was a gimmick, but I had more fun leveling up in that game than any other.

In fact, I'd have to say FFX gets the #2 spot from me, behind only FFV (Jobs is fun!).

EDIT: None of them compare to the immersive items and systems of Star Ocean*. Now there was a great game.

*At least I think it was Star Ocean. Those fucking games' names get mixed up in my head. Lunar, Lufia, Grandia, Star Ocean, etc. Which was the PS1 game that had a shitload of item building and skills (including cooking)?
That would be probably Star Ocean 2.



I've pretty much gone off FF in the last few years myself. Frankly, they're all outclassed by Shin Megami Tensei, Dragon Quest VIII, Shadow Hearts and so on; unless you actually like the overdramatic soap-opera storylines.
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