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Burnout Paradise - Page 2

post #51 of 211
It's good, but like the demo, I had the most fun just driving around and exploring. I didn't like the area in the demo, mostly right angle turns because it was typical street grid. So with the full game, I immediately drove west to the mountains. Smashed over 100 fences and like 25 billboards in the hour or two I played. Lots of great environments and things to discover.

I do think learning the maps will be key. I only did a handful of events, and I didn't like the fact that a couple times during each race I'd hit the Back button to pull up the map, so I could take some mental notes, such as "stay on this road and take the third left". I know the game tries to indicate when you turn, but often it was too hectic for me to be able to follow those directions.

I don't see why quick travel to locations couldn't be implemented. If you don't like it, don't use it. At the very least, during or immediately after an event, there should be a restart option. Most events that I failed, I was so far away from the start point, I didn't want to backtrack. At least there is no shortage of events, since every intersection has some. Only once did I fail an event, and then backtrack to restart (Burning Race, so I wanted to win the reward car) - and I didn't like doing that.

The Road Rules challenges are a neat idea to "own" roads. But I'm not sure how much I'll be playing these events, because Showtime mode is a weak alternative to the Crash mode from previous games.

Haven't tried online, but found quite a few areas of the map where I can envision multiplayer being a blast. A good example of this was the beach area in the demo, where they have the barrel roll ramps set up. Found a neat little dirt track, with steep banked turns. A downtown area with a fountain. Or driving inside the baseball stadium.

So it's a good game, the demo was representative of the type of gameplay you'll get. You will have to accept that racing will be more freeform and less rigid, compared to previous Burnout games. Be prepared to navigate the map. No circuit races, everything is point to point, and there are only 8 finish lines across the city, so you are always racing to the same landmarks.
post #52 of 211
Based on the demo and the comments I'm seeing here, I think I'll just download Burnout 3 from Live. No crash mode and an annoying insistence on preserving the open world illusion at the expense of gameplay/ fun? No thanks.
post #53 of 211
Actually, I think I'm gonna take the opportunity to snatch up Burnout Revenge 360 on the cheap. I have a feeling that game's online Crash mode is still gonna have quite the shelf life considering the reactions to Paradise.
post #54 of 211
So you can't race or crash along with your friends? What the hell is the point of this game then?
post #55 of 211
Quote:
Originally Posted by Supremo View Post
So you can't race or crash along with your friends? What the hell is the point of this game then?
???

You can race/crash with friends online. It's really fun, actually. They've implemented some 200 odd minigames just for multiplayer.

The rub is your friends need Live. If your friends don't have Live, get friends that have Live.

I can't quite grasp how people played these games split-screen. I think my group tried it once and decided it was garbage before going back to just passing the controller from event to event.
post #56 of 211
Quote:
Originally Posted by Alex Riviello View Post
I'm 14 hours in and loving this game so far.... will have a review up tomorrow, but I hope more of you pick this up so I can play online with ya.
I was really on the fence with this game. I LOVE the Burnout games. But when I played the demo I went, open world city? Ugh. No thanks. I hated those Midnight Club games for that reason. I like racing games where I concentrate on my driving abilities and not trying to figure out the best way from Point A to Point B at the same time. And I am also one of those people that would sit there and try the same burning lap for 60 times in a row until I could get it perfect. Which the No Restart thing gets rid of.

All that said, I did pick up Burnout today because I just couldn't say no to my favorite game series. The online play seems like it's going to be a lot of fun and I know at least one guy at work is picking it up. So that's one online friend to crash with.

Looking forward to your review. (and on getting home from work to play it myself)
post #57 of 211
ok, played it for a few hours last night.

pros:
vision cam mugshots (giving people the finger for running you off the road - priceless)
everything about the multiplayer (challenges, seamless connection)
graphics are nice and I haven't seen any slowdown
Marked Man - race from point A to point B without getting taken out by the thugs chasing you
music (everything except one song so far)

cons:
while I didn't mind the failing of a race _that_ much, I can see it driving me crazy when I get further in the game
having to go to the junkyard to change your car isn't great, you come across a race that says, Use a certain car, you have to then drive to the junkyard and change cars then drive back. also gets annoying when playing online and everyone wants to do a challenge and you have to go change your car, people get impatient
having to learn the map for some of the races can be frustrating (you are kicking ass and then you hit something because it looked like the road went that way)
Sometimes I've crashed when hitting a curb
music (Avril Lavigne)

Seems like I have a lot of cons, but I really enjoy the multiplayer. It's cool just to drive around online with a bunch of random people playing around.

If anyone is online tonight I should be there, hit me up and we'll play a bit.

Gamertag - Rocha70
post #58 of 211
The soundtrack is mostly bad, but I spent all last night ripping basically all my CD's to the 360 hard drive so this will no longer be an issue.

Does anyone know if you can play Marked Man online? Or is there any kind of "tag" or "survival" type game?
post #59 of 211
My review- http://chud.com/articles/articles/13...ISE/Page1.html

Funny, as I was finishing up my playtime I get the good ol' RROD. My system seems to be working sporadically, but I guess I won't be able to play online with as many of you as I'd like.
post #60 of 211
Quote:
Originally Posted by Alex Riviello View Post
My review- http://chud.com/articles/articles/13...ISE/Page1.html

Funny, as I was finishing up my playtime I get the good ol' RROD. My system seems to be working sporadically, but I guess I won't be able to play online with as many of you as I'd like.
That sucks. Is that the first time your console has crapped out?

Anyway, great review; I think you sold me on it.
post #61 of 211
If anyone would like to tackle some online challenges i would be happy to help. Zombiefever is the gamertag. And if youd like to try to best me on my showtime scores feel free. Just dont expect me to stay beaten!
post #62 of 211
Amazon has a deal right now with the 360 version of this costing only $40. Just click the Gold Box and it's in 'lightning deals.'
post #63 of 211
Not sure how many people here are playing this on the PS3 but I am now among you. I was able to trade Assassin's Creed to some guy on craigslist for Burnout Paradise and I'm having a great time so far.
post #64 of 211
Thread Starter 
Say, how did the CHUD contest for this game turn out? I'm assuming I didn't win so I need to know who I should be giving the evil eye.
post #65 of 211
And by evil eye, you mean exorbitant hail of bullets.
post #66 of 211
I don't think any of you regulars lucked out. And I'm protecting the names of the innocent.

You guys should pick the game up anyway, though. I keep going back to this one to try more races and do more of those online events. Ton of stuff to do... think I've sunk over 40 hours into it already.
post #67 of 211
Eh, I was hoping for the freebie copy. As it stands, I've got Revenge to tide me over, and there's a $60 hole in my pocket that burns for naught but GTA IV.
post #68 of 211
Thread Starter 
Quote:
Originally Posted by Justin Clark View Post
And by evil eye, you mean exorbitant hail of bullets.
Ridiculous. A hail of bullets is never exorbitant.
post #69 of 211
That needs to be one of those "You're dead" quotes in CoD4.
post #70 of 211
Online Marked Man! Online Marked Man! http://chud.com/articles/articles/14...OUT/Page1.html
post #71 of 211
I'm easily just as happy about their fixing low-speed takedowns online. That shit was completely ridiculous.

It's excellent that Criterion is actually supporting the game this way. I had completely forgotten that console games could be patched, simply because it hardly ever seems to happen.
post #72 of 211
http://www.criteriongames.com/article.php?artID=119

The support for this game is outstanding. I'm picking it up ASAP.
post #73 of 211
http://xbox360.ign.com/articles/868/868901p1.html

So I'm really starting to regret trading in this game. First with the new Marked Man mode online and now this.
post #74 of 211
This game's seeing more sweet sweet upgrades every time I blink.

They really know how to look after people. Night time and motorbikes? Fuck yeah.
post #75 of 211
Quote:
Originally Posted by David L. C. View Post
http://xbox360.ign.com/articles/868/868901p1.html

So I'm really starting to regret trading in this game. First with the new Marked Man mode online and now this.
I'm really glad I traded Assassin's Creed for this game. I just got the Burnout License yesterday. Now on to getting 101%.
post #76 of 211
Okay, I finally caved in to the positive reviews and picked this up. Yes, it's fun, but it's a Burnout game, so that was kind of a given. But all in all, I'm not behind this new direction. Too many problems.

At the top of the list, way far out in front actually, is that fact that they've eliminated the ability to play with friends on the same machine. Bull. Fucking. Shit. I don't care how much fun everybody thinks online play is, it's no reason to eliminate actual social play in the same room. Too many games are doing this now, and it's pissing me off. Thank god for Rock Band. I don't care how much added content they've got planned; if there's no plan to implement local multiplayer, I may get finished with this game very quickly.

I really don't like having to find a route during a race. I actually liked the fact that side streets were blocked off in the other games. I could concentrate on racing. Being able to take wrong turns and get lost? Not making the game more fun.

Don't get me wrong, I still enjoy the game, the next-gen additions are nice, and the achievements are nicely implemented. But I vastly prefer Burnout Revenge.
post #77 of 211
I can buy missing local multiplayer in most games, but in Paradise I can barely see where I'm going with an entire HDTV at my disposal. Never touched local multiplay in the previous games (except party crash mode, I guess), and don't really miss it here.

Finding your own route through races is still aggravating to me, though. I just try to follow the indicators, since taking most shortcuts still gets me hopelessly lost. The worst is racing in the mountain areas, which is mostly straightforward unless you accidentally get sucked onto the Traintracks With No Fucking Exit Ever. Then you lose.

Actually, with all the additional content coming down the pipe I've pretty much abandoned the single-player experience completely. I'm not wired to enjoy the casual "winning doesn't matter" vibe they seem to want to create. Much easier to just treat the game like some sort of weird, small-scale car-based MMO... thing.
post #78 of 211
A friend picked up the game a few weeks back and I've been trying it for half hour intervals. I really, really, REALLY want to like it, but all the problems I have in the demo compared to Burnout Revenge (which I'm still tearing through at home and continue to enjoy) are just amplified in the full game, and they stick in my craw more than any other anticipated sequel I've ever played.

I can see where others are having fun with it, though, and for those people, that DLC look even more impressive. More power to ya.
post #79 of 211
Thread Starter 
What's with all this "this game isn't for me. Glad you guys enjoy it" bullshit on the boards recently? This is the internet. Things either "fuckin' rock, you homo" or "fucking suck more than your mom". Get it straight, guys!

Anyway, I can't believe all the attention Criterion is giving to this game. And EA published it, right? Why are they not micro-transacting people to death for this stuff?
post #80 of 211
Don't jinx it. The free content has convinced me to buy.
post #81 of 211
I think the free content can be used by EA as a reason not to lower the cost of the game. Normally by the summer it would stop being a $60 game. By adding this new content they can keep it at full price.

I don't know how adding all this functionality will work with releasing a sequel. Would it be basically the same engine with a new map? You have to imagine that EA wants to get back on that yearly release gravy train.
post #82 of 211
It doesn't bother me, i'll pick it up when i'm in Orlando next week - where games are half price for me anyway. Maybe an eyetoy with it too, to express my feelings for those who take me "down town"
post #83 of 211
Been playing this for a few days, but I haven't touched multiplayer yet. Anybody still tooling around with this one? I want to get in some action before Civ Rev shows up in my mailbox this week.
post #84 of 211
I gave up on it after two weeks. It just wasn't doing it for me. Burnout Revenge remains the epitome of the series for me by a long shot.
post #85 of 211
Didn't dig it at all and ended up selling it. The minor issues didn't bother me as much (no restart or teleporting)...it just wasn't fun to play. Grinding out various races around town to level up my license and obtain new cars got old after a couple of nights of playing. The continuous hopping car abortion that replaced the crash junction was just stupid - all you have to do is choose when to nail some timely spawned buses and that's about it.
post #86 of 211
I ended up downloading burout takedown from xbl so that when friends come round we could still play.

I'm in two minds about this one, the graphics and gameplay are great. But the whole concept of driving around to change your car and find a race anoys me a little bit.

But then again I really havent got a lot of time to devote to it at present.
post #87 of 211
My son has been playing this game like crazy lately. I must admit, from watching him it seems to be a lot of fun.
post #88 of 211
I was all about Paradise when it first came out. Then about two months later I just kind of hit a wall and couldnt enjoy it it anymore. With the Cagnay update coming out soon and the talk of putting jets in, i just might have to pick it up again on the cheap.
post #89 of 211
Still my favorite Burnout game.

Cagney hits PS3 tomorrow, but the 360 version got delayed till Monday, the bastards. Looking forward to the online Marked Man games...

And the next one (Davis) is going to have nighttime and motorcycles. I'm still really curious how the planes will be implemented... and how insane the crashes with them will be.
post #90 of 211
Sold this one a few months ago, wasn't having fun with it. Series was at its best with Burnout 2 and Burnout Revenge, this iteration just didn't connect with me.
post #91 of 211
So much negativity here for a game that feels to me like Skate in a car. Sure there are some flaws, but come on. It's a leisurely game.
post #92 of 211
For a leisurely driving game, open world, I just prefer Test Drive Unlimited. BO Paradise is a quality game, but I don't have time to play everything, and it didn't have lasting appeal for me.
post #93 of 211
The open world concept made it more work to play. That's the one thing this game didn't need.
post #94 of 211
While I think Burnout 3 was the pinnacle, Paradise is awesome. I fired it up the other day and lost an hour finishing up races. I admit there are problems with the game, all of which could be changed by adding a restart/teleport to race stoplight option. I DON'T CARE ABOUT A LOADING SCREEN. It will be shorter than driving there. Other than that, the game is awesome. And fuck crash mode. They were always somewhat amusing to me, but it was the white knuckle racing where the game shined.
post #95 of 211
As someone who has to print out a Google maps directions every time he has to drive two miles, the "getting lost during races" thing is very irritating. But the graphics and the gameplay are making up for it in a big way. We'll see if that lasts or if I can establish some familiarity with the streets.

Multiplayer is fun, though.
post #96 of 211
You'll establish some familiarity soon enough - but even if you don't, drifting makes most sudden corners simply slide off of you. Crashing into cars that change lanes unexpectedly is far worse.

Trust me, you'll love it the bastard child that likes to stab you in the leg every chance it gets, only for it to reward you by shitting gold.
post #97 of 211
Getting lost during races was what finally landed the game in the trade-in pile. There's nothing about that that's fun.
post #98 of 211
There's only like 8 different race markers aren't there? I don't get lost on any of them after playing them a couple of times.

Then again, the repetition on the licenses might be too much for some people. Still, it was summed up nicely by Yahtzee over at ZP - it's a game you spend an hour or two on really psyching yourself up - before you go out and crash your own car.
post #99 of 211
The Cagney patch is up. I'll be on if anyone wants to play online.
post #100 of 211
fuck yeah. I shall be right on.

EDIT: ITS DOWNLOADING SO SLOWLY!
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