Quote:
Originally Posted by Greg David 
Personally, I thought Alice was ridiculously overhyped, and really, not all that original or interesting. Once you got past the gimmick and the art design, it was just a collection of FPS puzzles. I really didn't find it very compelling. And yet, the guy is still some kind of rock star who merits above-the-line credit.
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The art, level design, music, voices, and "gimmick" were pretty excellent. That the gameplay itself was perfectly adequate was more like a bonus.
Why McGee gets to be a 'name brand' I have no real idea. Of his three games, I only actually played Alice, so I don't know if there's any kind of common thread there (quality art direction? great level design?)