Quote:
Originally Posted by Brad Millette 
What sucks is that the game mechanics actually do work very well, but there's serious issues that should have been addressed before now. The engine isn't optimized at all, even people with solid gaming PCs are getting stuttery framerates without even maxing it out. There's no documentation and the interface is a cluttered mess. And there's the aforementioned balance issues that could kill the game within a few months if they're not taken care of.
I know it seems unfair to say, but in the post-WoW market, launching an unfinished product is inexcusable, especially when it's been in development for this long.
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Agreed. For all of the bitching about AGE OF CONAN at launch (and there were legitimate gripes to be had, like memory leaks), the first 20 levels in Tortage were well designed and well balanced, and the documentation and tutorial system in place for that level effectively taught you HOW to play and enjoy the game. After Tortage, the technical and content issues were apparent and almost killed the game. CO and every MMO designer should have learned from this.
Quote:
Originally Posted by Brad Millette 
Basically if they get this shit cleared up, the game will be really fun. If not, it's going to die by Spring.
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I think that most people are considering CO to be a diversion until
SW:TOR comes out. I don't see this game having any real legs to it, but we'll see.