What the Hell is this? It almost slipped off the front page of GamePro before I even caught it. Anyone else heard of this?
Source: http://www.gamepro.com/microsoft/xbo...s/179488.shtml
Quote:
| It's Chapter 6 of the book of Revelation. This final, chaotic and often controversial section of Bible tells of apocalypse and God's final judgment over Satan. It's dark, gritty and intensely violent...the perfect setting for a video game. This is Darksiders: Wrath of War, an impressive-looking new game from THQ and Vigil Games. You'll play as War, one of the four Horsemen of the Apocalypse, who is known for his fiery red horse named Ruin, excessive violence and a destructive greatsword. ![]() ![]() The Four Horsemen, including War, are sent to bring upon the Apocalypse, but they are tricked into unleashing chaos too soon. This brings an early end to humankind thus creating a rift between angels and devils that are left battling for the remaining earthling souls. For his wrongdoings, War is sent back to Earth by the Charred Council--regulators of Heaven and Hell--to figure out just what went wrong...sans his powers. Pick up objects in the environment to conserve precious ammunition. It's God of War meets Diablo for those who need a video-game recipe. Zombie enemies called "the Wicked" add to the Darksiders' gloomy atmosphere, and when War begins combat, he'll have his trusty sword to make quick work of any opposition. Other weapons, including a chaingun, will appear throughout the game, categorized as either demonic or angelic. War can also pick up world objects--even cars-- to use as on-the-fly weaponry--quite a nifty feature. ![]() ![]() Once acquired, Ruin the horse can be summoned at anytime. As you progress and fight your way through Earth as War, you'll be able to slay both angels and demons because you're not actually on the side of good or evil. So you can slaughter either, earning souls for each kill to trade with a demonic soul dealer for character upgrades. So far, Darksiders' combat looks God of War-esque in this open-world action game, and the presence of environmental puzzles should provide even more Kratos nostalgia. But the ability to upgrade War with enhanced physical skills (superior jumping, for example) adds another layer of action. From here, we saw War bound across giant cracks in the earth that divide good and evil. And once War recovers his red horse Ruin, he'll be privy to stomping baddies via deadly hooves, not to mention a bevy of other combat maneuvers. Keep an eye out for more coverage of Darksiders on GamePro.com, though we're not expecting this one until early next year. |










