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Originally Posted by Alex Riviello 
And even though you may have been happy with the character creation system ("He looks just like me!"), they should have learned from GTA3 that a mute protagonist is the wrong choice for a sprawling world like this. One sided conversations with a guy who goes along with everything is the fucking worst.
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How does a sprawling world have anything to do with a mute protagonist? I like that Niko says things when he orders a hot dog or hijacks a car, but it wouldn't exactly ruin the game if he didn't. I think you can have it both ways. If you want to craft your own character from scratch, then that's cool. If you want to have a fully-realized character like Niko Bellic, that's fine too.
Quote:
| I have the suspicion, Matt, that you might've enjoyed the extra stuff in GTA IV more if you hadn't been fighting to get to 100% in a week. |
Perhaps. But I have no desire to surf the in-game Internet for their parodies or watch TV. I was tired of the mini-games before I was done with the story and I especially hate being dragged back to them by bitchy "friends". And races, vigilante, and most-wanted missions are not innovative. What game before
Saints Row had insurance fraud where you could beat the shit out of your character for money or activities where you could try to pick up as many whores as possible and race them back to a brothel? Sure, they don't make
Saints Row a watershed game, but it offered new things you could do in the sandbox gameplay and I didn't see that kind of imagination in
GTA IV when it came to side-quests.