The first time I played
KotOR II, I was left disappointed, I admit. The bugs, the fear that my Xbox DVD drive was going to die at any second, the fact Kreia gave me shit no matter what I did, the Exile not being one 10th as cool as Revan and, of course,
that ending.
But y'know, I went back a good while later and it all clicked. And now? Kreia is quite probably my favourite character the entire series has produced at any point. She's brilliantly written and while she's the villain of the piece on paper, she's also something of a hero. She seeks to remove dependance on the Force, restore the notion of free will and control over one's fate instead of everything being part of a grand pre-planned destiny. Even in failing, the [full, restored] ending suggests that by the end of it all, a better, less...assholish (for lack of a better word!) Jedi order is going to result because of everything she's taught you.
Yeah, if you're the kind of person who can't enjoy or appreciate something if the bulk of the characters are unlikeable, you're pretty much screwed here. Beneath Atton's cocky asshole surface lies a vicious little shit, Visas is a morbid bitch, G0T0 is insufferably smug, the Disciple a personality free zone you want to punch, Mira and Hanharr you just want to leave behind the moment you meet them...and yet they open up and grow in ways the original cast never did. And of the original cast, those that do make an appearance are far better portrayed here than in the original game. Canderous has found a sense of purpose - not just to restore his people but to also prove his worth both to himself and to the master who abandoned him. HK47 goes from a mere wisecracking hitman to something much more (particularly in the fully restored version, more on that later) and hell, even T3 has several moments of awesome while Revan is given a far more interesting and impressive backstory here that leaves them looking far greater a character than they were originally.
As for the villains, Sion is a great one (more so with a female character, admittedly). Nihilus, on the other hand, is anti-climatic yet that's the entire point of him - he's built up for the entire game as this deadly, unstoppable threat but really, he's the mirror image of the player, them but for the grace of god. Hence when he tries to kill you the way he does everything else, he can't and he's forced to use a lightsabre, which he's shit at using because he's so dependant on the Force. It comes back to what Kreia is saying all along. As for Atris, hell, you could do a thesis on her alone.
The game is littered with individual little moments that you don't give a second thought to at first but much later, it all falls into place (a favourite of mine is the anti-Czerka aliens talking about a super intelligent droid they were supposed to get that was programmed to calculate ways to help save a planet but which mysteriously never showed up - I didn't even pickup on it beyond a
"Czerka must have stolen it, so what" level but the actual pay off is immense but incredibly easy to never discover).
Ultimately, it's an introspective journey about the aftermath of war, dealing with the scars that came from it and trying to come to terms with the terrible things you've done in pursuit of victory. No, it's not the usual
Star Wars fare, it instead chooses to try something different and altogether more interesting than just another high adventure tale. Flawed as it is, I applaud them for at least trying.
(and to be fair, Obsidian were royally shafted regarding development time - they were originally told they had xx months to work on the game only to have the rug pulled out from under them by Lucasarts a few months later. Gotta chase those Christmas sales, screw the actual product!)
Quote:
Originally Posted by Justin Clark 
I'm still waiting for someone, something to convince me it's worth my while to give KOTOR 2 another shot.
|
I'd suggest the single greatest thing to convince anyone of the game's merits would be the Let's Play thread in the Something Awful archives. It's about 80 pages long, covers the game from start to finish, includes acres of cut content (including the Droid Planet and HK factory sequences and the much better, almost
Casablanca-like ending), goes into obscene detail about the characters, shows things you're guaranteed to have missed and is generally a far better read than one guy's playing of a game ever, ever, EVER should be. It really is wonderful and yeah, probably better than playing the actual game off the shelf I suppose, as the writer was using a heavily patched up version which fixed a lot of most notorious bugs like Mandalore and G0T0's influence gains (or lack of).