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Moments that made you give up/quit playing a game (Spoilers!) - Page 2

post #51 of 142
Quote:
Originally Posted by mediumdave View Post
"Look at all that juice." Fuck. You. Fuck you. FUCK YOU. Fuck you, you fucking suck-ass, shit-ass, terrible motherfucking retarded stupid fucking checkpoints that have unfuckingskippable cutscenes that repeat the same lame dialog over and over and fucking over with enemies that can EASILY one shot you from across the goddamn cocksucking map. That's pretty much stuff that I would say in my more lucid moments of that bullshit underground part.
Amen. Gears of War and its unskippable cutscenes can suck a cock. Jesus christ, so fucking repetitive. I am become vulgar just thinking about it.
post #52 of 142
Thread Starter 
Quote:
Originally Posted by Boogen View Post
A few years back, my game playing just kinda stopped, around the time i hit 33 years old. The i got Gears of War, played for about half an hour and thought, isn't there something better i can be doing? turned it off and that was it... i have hated myself ever since.
Shame on you!
Also, if we pull this back to the NES days...I still have nightmares about the bike level in "Battletoads"; anyone who says he passed that stage in the first try is a filthy liar and should be shoot in the knees.
Again with the NES, the Haunted Mansion level in "Double Dragon II"...who the fuck thought making that level in a beat em up was a good idea? Possibly a sadist.
post #53 of 142
Quote:
Originally Posted by Jakespeare View Post
1. GTA III: The mission where you have to protect 8-Ball as he blows up the freighter. Defeating this one somehow eludes me to this day.
Cmon that's easy as hell. You have the sniper rifle, you go to the rooftop and you start chopping some heads off!

Gears Of War was repetitive as hell, I almost gave it up. But i wanted to finish the fucker.

Psychonauts was boring for the first couple of hours. It's just too much story and almost no gameplay. Once i could actually PLAY the game, i loved it.
post #54 of 142
Siren was a PS2 game that I refused to finish. It was just awful controls. The game was beyond awful.
post #55 of 142
Battletoads can suck a big fat one for all I care. I'll echo the sentiments above: you are not doing that in your first try.

The original Ninja Gaiden. Stupid lame-ass final boss battle.

I played Castlevania IV on the Wii and that was infuriating to the point where I dropped it for a few months, but picked it back and played through the rest in a night.

No Super Ghouls & Ghosts yet? That game made me feel inadequate.
post #56 of 142
Quote:
Originally Posted by neaux
Siren was a PS2 game that I refused to finish. It was just awful controls. The game was beyond awful.
So are you playing the new Siren game for PS3?
post #57 of 142
The Siren PS3 demo is atrocious. it feels like the camera is attached to an autistic vampire bat.
post #58 of 142
Any level that is a major departure from the main playing style will usually make me quit.

Driving Levels in FPS's - Death

Any game with some lame ass "Follow this person without being seen" bit. Usually too long and having to restart will be the end of it.

Jumping or other puzzles that just completely change the playing style. If the makers of the game have lost focus on what the game is about, how can I be bothered.

Then again, as someone said earlier, maybe I'm just too old and slow.
post #59 of 142
I think I've yet to finish the single player campaign in an RTS. The atrocious pathfinding in each and every one of them still drives me insane. Last guilty party was Dawn Of War: Soulstorm. I got tired of my marines drunkenly stumbling around instead of running while three fucking Tau turrets in elevated positions were tearing them to shreds.

Double click means run you fucking idiots!
post #60 of 142
Expert on Guitar Hero II.
post #61 of 142
Thread Starter 
Quote:
Originally Posted by stelios View Post
I think I've yet to finish the single player campaign in an RTS. The atrocious pathfinding in each and every one of them still drives me insane. Last guilty party was Dawn Of War: Soulstorm. I got tired of my marines drunkenly stumbling around instead of running while three fucking Tau turrets in elevated positions were tearing them to shreds.

Double click means run you fucking idiots!
This thread's turning into such a trauma goldmine, Im proud as hell.
My elder brother's left eye twitches with the mere mention of "Red Alert 2". In my mind, i think he has flashbacks to that timed, unavoidable nuclear missile attack the game threw at him every ten minutes during the last mission.
Ironically, Im currently battling Alma in Ninja Gaiden Black...first attempt at defeating her lasted 12,8 seconds.
"Operation Darkness" on the 360 is a blast, except for the utter stupid "the three main characters cannot die, at anymtime" rule; you cant even use a resurrection item or spell, if they die, its mission over.
For the Dinasty Warriors fans....running into Lu Bu by accident in a mission is a death sentence as well.
Back to the NES, I never, ever could beat "Darkman"...fuck that game's hanging on a heliopter missions.
Finally, another one from the NES era..."Adventures of Bayou Billy"; anyone who tells you he/she beat that game without cheating is a filthy liar and I request you punch them in the mouth for that.
post #62 of 142
post #63 of 142
Quote:
Originally Posted by Jakespeare View Post
3. This might be the one Bees is talking about. The angels in the church in Indigo Prophecy.
Nah, I think it's after the angels in the church - I actually fluked that one first time!

The one in the apartment, with the wind - just before the walls melt away or something. There's a LEFT-RIGHT button press you gotta do where you're gradually working your way up towards a target. The system didn't seem to acknowledge the button presses from my keyboard in time. Probably easier on a console.
post #64 of 142
Quote:
Originally Posted by ryoken View Post
Finally, another one from the NES era..."Adventures of Bayou Billy"; anyone who tells you he/she beat that game without cheating is a filthy liar and I request you punch them in the mouth for that.
One of my proudest accomplishments in life is beating the shit out of that game. Once. No cheats. The kicker was that after you beat the freaking impossible twin bosses at the end, you have to go after the gun wielding owner/plantation CEO/J.R. Ewing guy.
post #65 of 142
Oh, I also put countless hours into freaking Kid Chameleon and never managed to beat it. I'd always get to some level where I had saved up about 80 guys (including continues) and would just proceed to waste them. I think it was this annoying vertical ice one and you had to put on the fly mask and hop up the walls or something.

Anyway, the only way I ever beat that game was by using the cheat on the second level to warp to the end boss.
post #66 of 142
There was a point in the original Dune strategy-cum-adventure game where i'd found the secret of water being created underground or whatever, but when I went to put it into production, a fucking enemy army would swarm through my settlements, turning my people into slaves.

I found out how it ended through a youtube video.
post #67 of 142
This Fat Princess stuff is about to make me quit, I swear to god.
post #68 of 142
Quote:
Originally Posted by Boogen View Post
A few years back, my game playing just kinda stopped, around the time i hit 33 years old. The i got Gears of War, played for about half an hour and thought, isn't there something better i can be doing? turned it off and that was it... i have hated myself ever since.
I'm starting to feel that way after slaughtering the entire population of a mid-sized Third World nation in Uncharted: Drake's Fortune. I know it's just a video game and all, but mass murder leavened with smartass quips just wore me down after a while, and I quit not even halfway through.

I'm getting old.
post #69 of 142
Quote:
Originally Posted by bendrix
mass murder leavened with smartass quips just wore me down after a while, and I quit not even halfway through.
Hey, they were horrible pirate mercenaries, they deserved it! Also, later on in the game it changes to multi-racial swat guys and eventually ... well let's say you won't feel guilty about the guys you kill in the last 30% of the game.
post #70 of 142
Nachos is correct, however if you do feel that way after the initial portion of the game, games with guns may not be your thing, Bendrix.
post #71 of 142
Quote:
Originally Posted by dontEATnachos View Post
Hey, they were horrible pirate mercenaries, they deserved it! Also, later on in the game it changes to multi-racial swat guys and eventually ... well let's say you won't feel guilty about the guys you kill in the last 30% of the game.
Are they commie-nazis?
post #72 of 142
I never did beat Kingdom Hearts. Made it to the end, beat the bad guy in 2 of his god knows how many forms, and then could never get any farther. I actually bought Kingdom Hearts II but never played it because I wanted to beat the first one befrore starting. Then I ended up selling my PS2 and all of the games.
post #73 of 142
Quote:
Originally Posted by Krish-0 View Post
I never did beat Kingdom Hearts ...
Because of the shame?
post #74 of 142
Quote:
Originally Posted by Bees?! View Post
Nachos is correct, however if you do feel that way after the initial portion of the game, games with guns may not be your thing, Bendrix.
They used to be. I just couldn't reconcile the wisecracky tone of the game with the amount of bloodshed. (The bad guy seriously must employ a clone factory to send that many baddies after you.)

More evidence that aging kills fun dead, I guess.

Quote:
Originally Posted by Overlord View Post
Are they commie-nazis?
No, every one of them had just come from their fifth viewing of The Dark Knight.
post #75 of 142
Quote:
Originally Posted by Overlord View Post
Are they commie-nazis?
Zombie-commie-Nazis if I remember rightly.

My most recent one:

I rented out Devil May Cry 4.

Blasted through Easy and Normal, played on Hard and made it to the fifth level.

Then I got repeatedly killed by a frog at which point I decided to pack it all in.
post #76 of 142
Quote:
Originally Posted by bendrix View Post
They used to be. I just couldn't reconcile the wisecracky tone of the game with the amount of bloodshed. (The bad guy seriously must employ a clone factory to send that many baddies after you.)

More evidence that aging kills fun dead, I guess.



No, every one of them had just come from their fifth viewing of The Dark Knight.
My boss is in his late thirties and regularly slaughters people of all ethnicities on CoD4. I don't think it's age, I think perhaps you're just harder to impress. That's hardly a crime!
post #77 of 142
Quote:
Originally Posted by Bees?! View Post
. . . That's hardly a crime!
Not yet.
post #78 of 142
Quote:
Originally Posted by dontEATnachos View Post
Oh, I also put countless hours into freaking Kid Chameleon and never managed to beat it. I'd always get to some level where I had saved up about 80 guys (including continues) and would just proceed to waste them. I think it was this annoying vertical ice one and you had to put on the fly mask and hop up the walls or something.

Anyway, the only way I ever beat that game was by using the cheat on the second level to warp to the end boss.
Isn't also because there like a shit ton levels to that game?
post #79 of 142
Quote:
Originally Posted by Bees?! View Post
My boss is the same age as you and regularly slaughters people of all ethnicities on CoD4. I don't think it's age, I think perhaps you're just harder to impress. That's hardly a crime!
Maybe more a case of misdirected expectations. I was expecting something like Tomb Raider, where guns are there, baddies are killed, but exploration is the main focus. As far as I got in Uncharted, all I did was kill, kill, kill, and it got old. The game is gorgeous, though, and the dialogue is sharper than most games of its caliber. I just think Drake should be exhibiting some form of PTSD after the second level.
post #80 of 142
That's really the main complaint against the game. You spend a lot of your time trying to avoid getting the crap shot out of you. There are a couple puzzles but most of what you're doing is either jumping across ledges (and the dude has crazy jumping skills) or getting shot at by wave after wave of guys.

Still, I actually enjoy the game and cover system more than I did Gears of War. The script (plot and dialog) and acting were all top notch. I remember playing it a lot over Thanksgiving last year and think it only took me 10 hours to beat the game. I'd go crazy trying to find all the stupid artifacts though.
post #81 of 142
Quote:
Originally Posted by bendrix View Post
Maybe more a case of misdirected expectations. I was expecting something like Tomb Raider, where guns are there, baddies are killed, but exploration is the main focus. As far as I got in Uncharted, all I did was kill, kill, kill, and it got old. The game is gorgeous, though, and the dialogue is sharper than most games of its caliber. I just think Drake should be exhibiting some form of PTSD after the second level.
Whilst shooting still remains high on the list of things to do, it drastically improves with every level. It didn't want to be like Tomb Raider - Drake was meant to be just this "normal guy" who would be a little more apt, just so the game could progress (mostly unrealistically so).

It's worth trying it again and just pushing through the shooter-portions.
post #82 of 142
Thread Starter 
Quote:
Originally Posted by Minsky View Post
One of my proudest accomplishments in life is beating the shit out of that game. Once. No cheats. The kicker was that after you beat the freaking impossible twin bosses at the end, you have to go after the gun wielding owner/plantation CEO/J.R. Ewing guy.
I both hate you and admire you so much right now, Minsky...youre not making it easy for me.
post #83 of 142
mike tyson in the NES Mike Tysons Punch out (pre rape scandal)

hardest end boss ever


oh and

http://www.cracked.com/article_15696...deo-games.html
post #84 of 142
Lost Odyssey. I got to the fourth disc, to the part where Kaim and Seth split off into two groups (AGAIN!) to escape another dungeon and then stopped. I had every intention of going back but never did. I honestly don't think I have it in me. I'm trying to go through "Heavenly Sword" now (not that good) and "The World Ends With You."
post #85 of 142
Quote:
Originally Posted by ryoken
Finally, another one from the NES era..."Adventures of Bayou Billy"; anyone who tells you he/she beat that game without cheating is a filthy liar and I request you punch them in the mouth for that.
I beat that one, don't remember it seeming that hard, either, since it was a fun game with varied gameplay. Then again, I had a list of about 500 NES games I had beaten (1$ rentals + the free time of youth), and I was used to the blistering evil of Amiga games, so it was hard to challenge me.

But just so you'll hate me less, here's my game that will haunt me till I die:

"CHASE THE TUK-TUK!"

If you played the game, those words probably just made you involuntarily tense up.

As mentioned before, STUNTMAN (made by ex-Amiga developers - guys with a long history of inflicting pain) was just plain brutal. The Indy level mentioned above was nothing compared to what came after.

STUNTMAN is the rare game that combines completely unforgiving gameplay (one wrong turn or slowdown and you get to start over) with punishing replay (hope you like 2-minute loads every time you fail!) and some asshole yelling at you the whole time ("NO NO NO! I said CHASE THE TUK-TUK! Can we get a new driver?"). The game inspires pure seething rage, yet you can always see how you -COULD- have made it, and the coolness of a full replay of your successful stunt scene draws you back for more torture. My cursing at STUNTMAN woke the family, gave my kitten the shakes, and likely created a few dozen never heard before (or since) profanities.

And I never could defeat the last James Bond inspired scene. The damned game won.

I hate that game.
post #86 of 142
Rocko's Modern Life: Spunky's Dangerous Day.

Fuck you, Spunky. Fuck you so very much.
post #87 of 142
Super Mario World: The Ice level on Special World filled me with an inordinate amount of rage one afternoon in the mid '90s. I eventually finished it, but almost did myself a mischief after missing the very last jump for the 90th time in a row.

I did give up on Super Mario Sunshine, though (hell, who didn't?). There was a level with Yoshi in the harbour which was exactly as frustrating as it was boring. In fact, fuck all the levels in that game where you had to jump - which was all of them as I recall.
post #88 of 142
Quote:
Originally Posted by Vernon Signpost View Post
Super Mario World: The Ice level on Special World filled me with an inordinate amount of rage one afternoon in the mid '90s. I eventually finished it, but almost did myself a mischief after missing the very last jump for the 90th time in a row.

heh i didn't have many problems with that, the one i hated the most was the second level in the SuperSpecial Area (with names like Awsome, and Tubular etc..etc..)
the second one where you had to float all the way through the level
post #89 of 142
Ghosts N' Goblins and Battletoads are probably the most excruciatingly hard games I've never been able to beat without cheating.

Battletoads' speeder bike level gets a lot of hate, but I submit the stage where you race while a big glowing ball chases you the whole way as the worst offender in the game. Fucking impossible.

As for Ghosts N' Goblins.... well, there are no words.
post #90 of 142
Quote:
Originally Posted by Bees?! View Post
Whilst shooting still remains high on the list of things to do, it drastically improves with every level. It didn't want to be like Tomb Raider - Drake was meant to be just this "normal guy" who would be a little more apt, just so the game could progress (mostly unrealistically so).

It's worth trying it again and just pushing through the shooter-portions.
I got through Uncharted on Normal, I thought it was pretty cool all in all. Yes the shooting bits got repetitive, but there were some pretty cool battles in parts.

The zombies turned out pretty easy all in all. I just didn't aim, ran around and used the machine gun when one was roughly infront of me.
post #91 of 142
At some point in Patapon, you need an object from an earlier level to progress. Problem is, I never got that object and I can't go back.
post #92 of 142
Superman for the Nintendo 64...

I think it was when Luthor was having superman fly through onion rings in a set period of time with the worst controls ever or Lois died. Or something, I've blocked out most of that game from my memory.

Worst. Game. Ever.
post #93 of 142
That marathon of something like five consecutive GUILT operations in Trauma Center made me want to die.
post #94 of 142
Quote:
Originally Posted by Kriegaffe View Post
I got through Uncharted on Normal, I thought it was pretty cool all in all. Yes the shooting bits got repetitive, but there were some pretty cool battles in parts.

The zombies turned out pretty easy all in all. I just didn't aim, ran around and used the machine gun when one was roughly infront of me.
This was my problem. Once I figured out I didn't have to aim, the game went much more smoothly for me. With all the aiming, it was taking me entirely too long to progress. I'm glad I picked it up again.
post #95 of 142
I've beat a few that people have horrible memories of (Spider-Man 2 and Road Rash on the 3DO spring to mind right away). I've said it before but the worst offender for me was the 2 "blood trail" levels in Max Payne. I hurled my controller and shut off the game in frustration multiple times for those. When I passed the first blood trail level I was so excited that I could get back to actually playing the game. Sure enough, later on I hit the acid trip blood trail and I've never been more tempted to destroy a game.

Honestly, gameplay getting more difficult rarely incites me. It's when a game totally switches up it's gameplay for no reason that I get angry. That was the main problem with those Max Payne levels (along with the restaurant fire level). You're playing a shooting/bullet time game and they suddenly turn it into Mario with poor controls and a messed up perspective.

The only game that I felt totally defeated me at the end was the original Driver. When you grab the limo that has the President in it, and you have to drive it while the authorities and the mob are all trying to crash you, and they come from both directions and can all drive about 3x as fast as you. I seriously played that mission 50 times and never beat it. I once got probably 50 yards from the finish line and failed, and then never got halfway through the course again after that. I finally realized I'd been playing it for hours without having any fun, shut it off and never played it again.
post #96 of 142
Quote:
Originally Posted by bendrix View Post
This was my problem. Once I figured out I didn't have to aim, the game went much more smoothly for me. With all the aiming, it was taking me entirely too long to progress. I'm glad I picked it up again.
Technically it only works against the unarmed opponents. Earlier on, the run-n-gun technique gets you fisted.

Tomb Raider Angel of Retardcontrolness should be declared winner of most frustratingly designed control scheme.
post #97 of 142
Thread Starter 
http://www.gametrailers.com/player/38283.html

And theve compiled a list that pretty much makes this thread a moot point...The horror of the PS2's Shinobi memories i had suppresed is proof of it.
post #98 of 142
Quote:
Originally Posted by A-Pathetic View Post
The only game that I felt totally defeated me at the end was the original Driver. When you grab the limo that has the President in it, and you have to drive it while the authorities and the mob are all trying to crash you, and they come from both directions and can all drive about 3x as fast as you. I seriously played that mission 50 times and never beat it. I once got probably 50 yards from the finish line and failed, and then never got halfway through the course again after that. I finally realized I'd been playing it for hours without having any fun, shut it off and never played it again.
I remember that being tough but I think I had more trouble on the opening level, the practice level, than on any other mission for Driver.
post #99 of 142
I recently played Devil May Cry 4 and the recycling of the same bosses and levels when you became Dante made me quit playing it. Only reason I went back the next day was that Dante was funner to play than Nero. Then those same damn bosses returned a third time when the game switched back to Nero. That was enough for me.
post #100 of 142
The original Gran Turismo. I remember restarting one track with the TVR Cerbera due to one hairpin turn that owned me so hard. One controller was broken in the process--that was the first and last time something was destroyed because of a video game on my part. I was never able to nail that turn until the (now standard) analog playstation controller was released.
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