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The "Chewer's Masterpieces of Gaming" thread (or the games that could be art thread)

post #1 of 50
Thread Starter 
Lets make the definitive list of games we chewers consider to be more than mere entertainment and cross into art territory.
Just mentioning a game is enough, but presenting an argument on its merits would be welcome.
My first pick:
"Planescape Torment"
Why its deserves to be here: Easily one of the crowning achievements of gaming storytelling, character development and visual design, all wrapped around a sharp visual and classic gameplay package...definitely earns a "original use of a license" award, and when was the last time you saw a game enter philosophical and spiritual grounds?
Has it aged well?: The graphics and gameplay may not work for everyone now, but the story and characters are still groundbreaking...give it chance if you havent played it before.
Fact I learned about it years after I played it: Annah was voiced by Sheena Easton.
post #2 of 50
I've missed this thread so very much.
post #3 of 50
Thread Starter 
Quote:
Originally Posted by The LD View Post
I've missed this thread so very much.
Well, give the praise "Braid" is getting, i say its about time this thread got resurrected....unless you were being sarcastic.
post #4 of 50
Thank you, Ryoken. Thank you.
post #5 of 50
Oh, my post was just to subscribe. No sarcasm here.
post #6 of 50
Thread Starter 
Quote:
Originally Posted by The LD View Post
Oh, my post was just to subscribe. No sarcasm here.
Well, I apologize for my response then...gotta be more trusting.
post #7 of 50
Thread Starter 
Quote:
Originally Posted by Jonathan Banks is my hero View Post
Thank you, Ryoken. Thank you.
No, thank you, my good sir...also, congratulations (forgot to do so on the corresponding thread).
post #8 of 50
Ok, let me ask a question, before the thread gets busy. What's the deal with Braid? It's been showing up in my RSS feeds all day, but I have yet to read about it.
post #9 of 50
Grim Fandango.

The Citizen Kane of games.
post #10 of 50
Thread Starter 
Quote:
Originally Posted by The LD View Post
Ok, let me ask a question, before the thread gets busy. What's the deal with Braid? It's been showing up in my RSS feeds all day, but I have yet to read about it.
As far as I know, its getting hyped as the new "Portal" in terms of original gameplay meets genious storytelling...no idea if this is true, but the debate rages on, it seems.
post #11 of 50
Thread Starter 
Quote:
Originally Posted by Bees?! View Post
Grim Fandango.

The Citizen Kane of games.
And the "Adventure game" category gets crowned early...only competition to your choice, in my opinion, is "The Longest Journey", but "Grim Fandango"'s charm and deign makes it king.
Well played, sir.
post #12 of 50
Funny you should say that, I wanted to say Longest Journey too. I love it, but GF side-by-side with it shows GF to be infinitely superior, more polished with insanely brilliant puzzles, dialogue and characters.

LJ's scope is obviously brilliant though.
post #13 of 50
For the FPS crown, even with the terrible ending - STALKER is a masterpiece. It isn't, however - an example of a game as art. I'd almost give it to Bioshock, but Deux Ex is far better, if now visually quite dated. Makes me want to play just thinking about it...
post #14 of 50
Thread Starter 
Quote:
Originally Posted by Bees?! View Post
Funny you should say that, I wanted to say Longest Journey too. I love it, but GF side-by-side with it shows GF to be infinitely superior, more polished with insanely brilliant puzzles, dialogue and characters.

LJ's scope is obviously brilliant though.
You make a perfect point for GF getting the upper spot...what would be your choice for 3rd place?
I hate to admit it, but "Gabriel Knight: Sins of the Fathers" remains a favorite of mine...Id would have loved to say any other Lucasarts game, but GF trumps them all.
post #15 of 50
Thread Starter 
Quote:
Originally Posted by Bees?! View Post
For the FPS crown, even with the terrible ending - STALKER is a masterpiece. It isn't, however - an example of a game as art. I'd almost give it to Bioshock, but Deux Ex is far better, if now visually quite dated. Makes me want to play just thinking about it...
In the FSP category, Bioshock gets the award in art/visual, Stalker for inmersiveness, Deus Ex for gameplay, and System Shock 2 for the overall win...to this day, that game still makes me uneasy and paranoid while playing it.
post #16 of 50
It depends on your definition of adventure game - but no matter how little it appeals to people, i'd go with Myst as my personal third. I actually don't even really like it that much, but it's brilliantly designed and a fine example of games as art.

I like System shock 2, don't get me wrong, but it's never struck me as more than a well-carved game. It was Bioshock's precursor and does everything bioshock does, just with older graphics. If Bioshock had been made back then, it'd have looked and played exactly like SS2 just without the "moral decisions".

For me, what makes Deux Ex a masterpiece is the vast worlds it created - long before KOTOR or anything like that - walking around Hong Kong's bustling marketplaces or visiting a secret base in Paris - it was unheard of in an FPS to have this kind of open-world choice. You believed this kind of thing existed, and sure - SS2 have the same engine features (such as inventory and interaction and RPG-style combat) but in Deux Ex you had so much choice and involvement.

I still remember how excited I got when I discovered I could rob stores, or break into random apartments. Talk to random people or find secret places. I bet there's still tonnes of stuff I haven't found in DEx.

Still, it's all down to opinion - they're all great games.
post #17 of 50
Thread Starter 
Quote:
Originally Posted by Bees?! View Post
It depends on your definition of adventure game - but no matter how little it appeals to people, i'd go with Myst as my personal third. I actually don't even really like it that much, but it's brilliantly designed and a fine example of games as art.

I like System shock 2, don't get me wrong, but it's never struck me as more than a well-carved game. It was Bioshock's precursor and does everything bioshock does, just with older graphics. If Bioshock had been made back then, it'd have looked and played exactly like SS2 just without the "moral decisions".

For me, what makes Deux Ex a masterpiece is the vast worlds it created - long before KOTOR or anything like that - walking around Hong Kong's bustling marketplaces or visiting a secret base in Paris - it was unheard of in an FPS to have this kind of open-world choice. You believed this kind of thing existed, and sure - SS2 have the same engine features (such as inventory and interaction and RPG-style combat) but in Deux Ex you had so much choice and involvement.

I still remember how excited I got when I discovered I could rob stores, or break into random apartments. Talk to random people or find secret places. I bet there's still tonnes of stuff I haven't found in DEx.

Still, it's all down to opinion - they're all great games.
Indeed they are; The amount of ways you had to tackle a mission in DE still amazes me to this day.
post #18 of 50
Good luck getting Planescape to run on any modern computer, but it belongs in this type of thread.
post #19 of 50
Despite not playing many games past the SNES era, I'd like to suggest The Neverhood. Brilliant game.
Great to see Grim Fandango get a mention. What ever happened to LucasArts? They were so good for a while.
post #20 of 50
Revolution X starring Aerosmith was a pretty Boss game.

Love in an elevator!
post #21 of 50
Ryoken's kind of proving that Chud has at least got a little more tolerant these past few years. If this and his anime thread had been made a year ago you wouldn't have been able to move for the sarcasm.
post #22 of 50
Thread Starter 
Quote:
Originally Posted by Spike Marshall View Post
Ryoken's kind of proving that Chud has at least got a little more tolerant these past few years. If this and his anime thread had been made a year ago you wouldn't have been able to move for the sarcasm.
Thats why i threaded (get it? I kill me, really) softly n this one, only to be pleasantly surprised in both ocassions...it doesnt get any better than this in the internet.
On year ago the river of flame, venom and sarcasm would have killed both threads fairly quickly, I say....but now? Im fucking loving these boards and pretty much everyone on them.
post #23 of 50
Thief: The Dark Project/Thief Gold (and Thief 2: The Metal Age to a slightly lesser degree). No other game has made me have to get inside the player character's head to the degree that this game did. Sure, the graphics were dated even by the standards of the year of it's release, but the immersiveness of the environments and atmosphere so thick that you could choke on it make it my favourite game to this day.
post #24 of 50
If we're gonna go back to the 8/16 bit days for examples, ActRaiser's probably the first time where my head was just swimming with new ideas within the first 15 minutes of gameplay.

On that same note, I credit Yuzo Koshiro with being the first guy to make me sit up and notice a game's musical score. For all the bitching that would come about the Genesis' shitty sound chip, the Streets of Rage soundtrack pushed that thing to its greatest heights early, and often.
post #25 of 50
Quote:
Originally Posted by ryoken View Post
System Shock 2 for the overall win...to this day, that game still makes me uneasy and paranoid while playing it.
The tortured lullabies that the midwives hummed if they don't know your around still haunt me. That and the infected zombie types slurring "SSsssilence the disssscord!" still stick with me to this day.

I'm probably going to get jumped on for this, and it may not really qualify as art, but I always find myself thinking of the first Max Payne when the games as art debate comes up. People tend to focus on the shooting mechanics and derivative "bullet time" aspects of the game while ignoring the effectiveness of the dream sequences, graphic novel cut scenes, and the overall sense of place that was created by the visual style of the game. It really nailed the hard-boiled gritty decaying city aesthetic in a way that a lot of movies would later seem to ape.

That being said, I'm not particularly hopeful about the film adaptation, but... fingers crossed.
post #26 of 50
Eco & Shadow of Colossus are easily on this list.

Trying not to think of games I just simply love - got a bit more to 'em.

I'm struggling a bit now.
post #27 of 50
Odin Sphere is a beautiful looking game. Bioshock also had a great atmosphere to look at.
post #28 of 50
Thread Starter 
Quote:
Originally Posted by Bees?! View Post
Eco & Shadow of Colossus are easily on this list.

Trying not to think of games I just simply love - got a bit more to 'em.

I'm struggling a bit now.
Im actually such an idiot that I thought you might had been talking about Eco the dolphin instead "ICO" back there...yeah, that was stupid of me.
Alsso, ditto on "Odin Sphere"'s 2d graphical and gameplay greatness.
My picks for today? First, "Silent Hill 2", the best in the series and easily one of the most scary and disturbing games ever made.
Also, I may be alone in this one, but Kojima's first PS2 game, "Zone of the Enders", while not a masterpiece, has a scene that pretty much devstated me, due to its content and piano music...those who have played it pretty much know what part im talking about.
post #29 of 50
Quote:
Originally Posted by Overlord View Post
Good luck getting Planescape to run on any modern computer, but it belongs in this type of thread.
I believe I played this on Gametap and it worked fine.
post #30 of 50
Thread Starter 
Quote:
Originally Posted by Rob Hughes View Post
I believe I played this on Gametap and it worked fine.
Actually, I recently installed the 4 disc version, altered the game's config so I could put all the discs content on my hard drive, then patched the game using the latest official patches and the fan made patches that add cut content and so on...game's worked like a charm.
post #31 of 50
One thing I've noticed about some of my favorite recent games is the lack of a bombastic score overlaying the gameplay. While I love the attention of a professional orchestra performing a score adds to a game (the most recent Prince of Persia and Halo 3 come to mind), the more simple music backdrops have made me take notice. The beautiful strings accompanied by the simple black and white images of Echochrome and the electronic beats of PixelJunk Eden are a nice departure.

It's been some time since I've played Bioshock. Was there a score to that one, or was it all ambient noises and songs played from creepy phonographs?
post #32 of 50
Quote:
Originally Posted by Justin Clark View Post
If we're gonna go back to the 8/16 bit days for examples, ActRaiser's probably the first time where my head was just swimming with new ideas within the first 15 minutes of gameplay.
One of these days Justin, we will get that Avatar statute to become a reality.
post #33 of 50
I jerk off a lot. Maybe that's art too! I need to be validated in my masturbation.
post #34 of 50
Quote:
Originally Posted by devincf View Post
I jerk off a lot. Maybe that's art too! I need to be validated in my masturbation.
post #35 of 50
Thread Starter 
Quote:
Originally Posted by devincf View Post
I jerk off a lot. Maybe that's art too! I need to be validated in my masturbation.
There's a sex forum, create a thread there for your art there.
post #36 of 50
Thread Starter 
Quote:
Originally Posted by Overlord View Post
Spike's post about CHUD becoming more tolerant and sarcastic was a beutful thought while it lasted...thanks, Devin.
post #37 of 50
Quote:
Originally Posted by devincf View Post
I jerk off a lot. Maybe that's art too! I need to be validated in my masturbation.
Gotta be validated for something I guess...
post #38 of 50
What part of "It's a trap" didn't you understand?

Anyway, I'd like to say that the narrative in Bioshock was probably my favorite in any video game. And the fact that it could only have the same effect if it was told in video game form (due to the fact that the player was actually the one doing the actions) was what made it so great. And the gameplay was pretty kickass.
post #39 of 50
GDT weighs in:

Quote:
Originally Posted by Guillermo del Toro
There are only two games I consider masterpieces: Ico and Shadow of the Colossus.
post #40 of 50
Deadly Towers is the Duchamp's Fountain of the gaming world.

But seriously, some games are made as an expression or message, like:

Cloud
Harpooned
Super Columbine Massacre

As to superb video game entertainment as art, sure I agree with the Ico's and Shadow of the Colossus' of the world. I'd add to that maybe Wind Waker, and certain parts of other games.... Like, say, the artwork in Samurai Showdown or the music from Guild Wars.

Considering some of the things Damien Hirst puts out I could probably make a good arguement for Deadly Towers.

P.S. George Steven's Giant is so, so very long.
post #41 of 50
I'm with wydren - Bioshock is a masterpiece. It's a beautiful, frightening, thought-provoking work of art. Oh, and a hell of a lot of fun too.
post #42 of 50
Just noticed this thread today somehow. I'm with Justin on Actraiser. It was the first game to come to mind before I even read the thread. That game is still beautiful, and worth picking up online if you can find it.

But of course, if we want to get down to it based on this definition:

Art - the conscious use of skill and creative imagination especially in the production of aesthetic objects

then basically every game made is art, even if it's crap. I mean, not everyone like splatter Pollock, but are we going to argue if it's art or not? That said, Adventures of Bayou Billy was sadly not a work of art.
post #43 of 50
Thread Starter 
Quote:
Originally Posted by BillyG View Post
Just noticed this thread today somehow. I'm with Justin on Actraiser. It was the first game to come to mind before I even read the thread. That game is still beautiful, and worth picking up online if you can find it.

But of course, if we want to get down to it based on this definition:

Art - the conscious use of skill and creative imagination especially in the production of aesthetic objects

then basically every game made is art, even if it's crap. I mean, not everyone like splatter Pollock, but are we going to argue if it's art or not? That said, Adventures of Bayou Billy was sadly not a work of art.
"Adventures of Bayou Billy" was sadomasochism in 8 bit form; "So, here's this game, it has beat em up sections, car combat sections and even shooting sections! What else could you want?"
"How about an easy mode, you sadist bastards!"

Sorry, its just that that my memories of that game (and Battletoads) make me loose it.
post #44 of 50
I have never passed the damn rocket sled level on Battletoads. Or the 3rd level of Bayou Billy.

I think if you look at Mario 2 from an angle other than Doki Doki Panic rip off, it can be pretty artistic. So Mario was asleep right? Imagine if the entire game was some insane fever dream from getting some STD of Princess. Or a bad trip from some shrooms Toad gave him. And why did he want his brother to slide down the blow hole of those whales? Heavy stuff for kids.
post #45 of 50
Thread Starter 
Quote:
Originally Posted by BillyG View Post
I have never passed the damn rocket sled level on Battletoads. Or the 3rd level of Bayou Billy.

I think if you look at Mario 2 from an angle other than Doki Doki Panic rip off, it can be pretty artistic. So Mario was asleep right? Imagine if the entire game was some insane fever dream from getting some STD of Princess. Or a bad trip from some shrooms Toad gave him. And why did he want his brother to slide down the blow hole of those whales? Heavy stuff for kids.
Maybe Mario was also dreaming that we were playing the game, grew up and then disscussed its ending on a message board, and....I think I gotta lie down a bit before I start ranting about "Little Nemo" next.
Joking aside, yeah, that whole thing was really weird as a kid.
Id also like to express my utter love for "Rescue: The Embassy Mission", which, while not artsy in the least, was freaking crack for me as a kid.
Also, here's a question to discuss: Which "Fallout" game deserves to be on this list? 1 or 2? (Id go for Fallout 1, on account of that fucking awesome ending).
post #46 of 50
Quote:
Originally Posted by Bees?! View Post
Grim Fandango.

The Citizen Kane of games.
Indeed.

And I might put this question here as well as anywhere. I stumbled over my copy recently and installed it again. But somehow it does not work on my laptop (1gig Ram, 2.4mhz, WinXP). But I want it to!

Any suggestions without derailing?
post #47 of 50
Thread Starter 
Quote:
Originally Posted by Jan View Post
Indeed.

And I might put this question here as well as anywhere. I stumbled over my copy recently and installed it again. But somehow it does not work on my laptop (1gig Ram, 2.4mhz, WinXP). But I want it to!

Any suggestions without derailing?
http://www.lucasforums.com/showthread.php?t=171217

Maybe that will help?
post #48 of 50
Have you tried to run it in compatibility mode?
post #49 of 50
Quote:
Originally Posted by Rob View Post
Have you tried to run it in compatibility mode?
Ugh, I am illiterate when it comes to computer stuff. I don“t even know what that is....

Quote:
Originally Posted by ryoken View Post
That looks very helpful. Thanks mucho!

- If I am not working for days I have to blame you though -

ETA: It is running as smooth as a baby ass right now. Awesome, thanks again guys!
post #50 of 50
You'll be busy for days now.
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