post #51 of 51
Quote:
Originally Posted by Fafhrd View Post
The hardware is more than powerful enough, it's just the difference in architecture where things become a big screwy mess. It's a pain in the ass to even get old DOS games to run on a current gen PC without using emulation like VirtualPC and DOSBox; making them run on a 360 would essentially require coding a different emulator for each game you want to release, since the hardware capable of running a specific game with 99% stability would be wildly different for each game. Or recoding the game from scratch for 360 hardware, at which point you're better off just spending the development time and money making a brand new game.
Didn't know that. Thanks. I figured the 360 (being a Microsoft product) should have some sort of backdoor windows thingy, but I guess not.