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Heavy Rain - Page 8

post #351 of 375
Hes critical, but it seems like he actually enjoyed it. Not what i was expecting at all.
post #352 of 375
Quote:
Originally Posted by Sammy Jankis View Post
I got this over the weekend and played for maybe an hour. Just past the mall scene. What is the total time to play though?
It varies. But I took about 6 hours or so my first time. Passed it in a weekend basically. The fact that you can't lose in a traditional sense and don't have to repeat levels or anything is an incentive to just keep playing. There's no reason to stop unless you have to for other reasons.

Quote:
Originally Posted by gravedigger View Post
The resolution of the mall scene wasn't too big a deal (is that bad?) but the stress of the part by the merry-go-round was super effective for me. I was freaking out.
That whole sequence is actually quite moving. Especially if you do it in this order: Talk to Shaun about school and stuff, then encourage him to play. He doesn't want to. Then play with the boomerang, then put him on the merry go round, then buy him the candy. There's something about the emotional disconnect between them that really gets to me. The scene is well put together and the way the score swells while Ethan is pushing Shaun on the merry go round is very emotional.
post #353 of 375
Wow, I had none of that stuff happen. I bought him a balloon from the super creepy clown and then the little fucker ran off. I caught him once and then he ran off again and then...

I kind of wish I hadn't done everything in the demo because getting through these two scenarios again is kind of a drag when I just want to move the story forward.
post #354 of 375
I got the boomerang scene. It's nice just because Shaun's such a mopey little fucker after the accident scene, but slowly watching him open up and become a kid again little by little was rather nicely done. Ethan's blackout comes off more jarring and panic-inducing as a result.
post #355 of 375
Hmm, is there a second trip to the mall? The mall scene I'm talking about is the intro, where you're dealing with Jason while Shaun and Mom are off shoe shopping or whatever.
post #356 of 375
Here is an interview with David Cage. It appears Cage does not know what a MacGuffin is.

http://www.joystiq.com/2010/03/19/in...th-david-cage/
post #357 of 375
Quote:
Originally Posted by gravedigger View Post
Hmm, is there a second trip to the mall? The mall scene I'm talking about is the intro, where you're dealing with Jason while Shaun and Mom are off shoe shopping or whatever.
You're confused... We're not referring to the mall. We're talking about later. With Shaun in the playground.

Quote:
Originally Posted by DerekT View Post
Here is an interview with David Cage. It appears Cage does not know what a MacGuffin is.
Apparently not.

So few people in the entertainment industry seem to have a clear handle on the concept though.
post #358 of 375
Quote:
Originally Posted by DerekT View Post
Here is an interview with David Cage. It appears Cage does not know what a MacGuffin is.

http://www.joystiq.com/2010/03/19/in...th-david-cage/
Confession time: I did reset the game before Jayden's "overdose" happened. I regretted it later, but I was way too close to figuring out how to accuse Blake to let that man die just yet.
post #359 of 375
Quote:
Originally Posted by Erix View Post
Apparently not.

So few people in the entertainment industry seem to have a clear handle on the concept though.
I just read in my research of McGuffins that apparently George Lucas thinks R2-D2 is a McGuffin (I thought it was a deus ex machina robot). I always thought what Hitchcock's story about what a Macguffen is was both funny and very clear. How is the concept so confusing?
post #360 of 375
Quote:
Originally Posted by Justin Clark View Post
Confession time: I did reset the game before Jayden's "overdose" happened. I regretted it later, but I was way too close to figuring out how to accuse Blake to let that man die just yet.
Oh cool. Does this mean that you can make Jayden die of an overdose while trying to identify the Origami killer?

If so, that's great. As that would be a more ideal way to have things turn out on this particular playthrough.
post #361 of 375
Borrowed this from a friend and played a few chapters at night for about a week and got the 4 Heroes ending. I wasn't ever really all that gripped for more than shorts bursts of time. In this case, I'm basically like those guys who only go to movies for the action and the explosions. The characters didn't do anything for me. I seriously thought Jason deserved to die for being dumb. I probably disliked most of them, to be honest.

My gauge of what to expect out of video game graphics is kinda skewed. I haven't actively played video games for a while, but after playing GOW3, Heavy Rain felt kinda flat. Probably says more about how amazing GOW3 looks though. But I was turned off by the uncanny valley-ness of the character models and their mo-cap animations. And I hated the Polar Express kids. That alone made it hard to connect with what was supposed to be an emotional narrative.

I HATED how slowly the characters walked. I fumbled with the walking controls often and made out with walls and span around in circles of molasses . Sometimes I wondered why I needed to press RIGHT to open a door when there was clearly no other choice and opening the door would simply lead to a long cutscene anyway.

It just wasn't all that fun to play most of the time. I had way more fun with the Lucasarts adventures games from the 90s. I was younger and more easily impressed, obviously.

By the time I got to the ending, I did wonder about Ethan's blackouts and whether or not they'd be explained. But I cared so little about the story that I forgot about it by the time I was being given 'closure' on all of the characters. Actually, I think I fell asleep during the ending.

But then again, I fall asleep during Blade Runner and 2001. Hahahah

EDIT: Cage's definition of MacGuffin makes my head hurt. Not dissimilar from the way reading excerpts of Sarah Palin speaking confuse me.

EDIT2: I am glad that I played Heavy Rain if only for the fact that it led me to watch that video of SEVEN: The Game.
post #362 of 375
Just finished this up myself this past weekend. Loved it. After playing this and Uncharted 2 I already feel like Ive gotten my moneys worth with the PS3.

Reading through the thread though reminded me of the blackouts that were never explained. I ended up getting into the game so much that I had forgotten all about them.
post #363 of 375
Quote:
Originally Posted by mcnooj82 View Post
I am glad that I played Heavy Rain if only for the fact that it led me to watch that video of SEVEN: The Game.
Link please?
post #364 of 375
I got the link from a post earlier in this thread, but it's definitely worth posting again.

Enjoy!

http://www.youtube.com/watch?v=DmiPL5xUw8A

I loved what they did with Pitt's final decision. It wasn't grief. It was just a slip of the fingers!

Unfortunately, now I'll never know how even greater Seven could've been without knowing what would've happened had Brad Pitt decided to say, "My vagina hurts."
post #365 of 375
I finally got around to playing Heavy Rain. I beat it last night, and I loved every moment of it. The game certainly has its flaws, but none of them got in the way of the story for me. I had no idea who the killer would turn out to be, and I felt a little cheated when it was revealed, only because a couple of things didn't seem to fit with what was shown earlier in the game (but I could be remembering wrong). I am definitely curious to see how things happen differently with different choices, so I'll be going through it again soon. Perhaps I'll let everyone be a little less "by the book" next time.
post #366 of 375
I have downloaded the Move demo for this but haven't gotten around to playing it yet.
post #367 of 375
Did you play with the upgraded Playstation Move patch, or just straight up naked controller?
post #368 of 375
I just played with a regular controller as I have no intentions of buying the Move any time soon. It would be interesting to play Heavy Rain with the new controller, but not enough to make me want to spend all that cash on it.
post #369 of 375

So considering that I just bought this on the cheap last night, I'm way late to the party and I have to wonder what took me so long. Mostly because this game is FUCKING AMAZING....albeit for the wrong reasons.

 

Don't get me wrong, I'm fascinated by all the classic branching paths, high production values, and the fact that it's a big-time adventure game, but it's also the single most delightfully doofy thing I've seen since The Room.

 

The FBI agent alone has the most adorably bad accent I've ever heard in anything.

post #370 of 375

Ahhhh Heavy Rain......the game of goofy accents, odd slang like "deserted wasteland", and creepy teeth. Good times.

 

Somehow I don't think I would have liked the game quite as much if it didn't have the slightly off charm about it.

post #371 of 375

The off charm is completely what makes this game for me. The game takes itself so seriously, but it's so fucking weird every step of the way that you spend most of the time pondering what went on in Gage's mind when he was designing this instead.

 

And I love how fucking creepy and leering the Madison parts of the game are. I thought The Witcher 2, and Arkham City had some weird sexual politics, but Heavy Rain takes the goddamn cake.

post #372 of 375

The Madison bits are out-and-out voyeurism. Is it intentional? Maybe. I don't think Cage is an idiot - he just made the world's first hilariously lousy interactive bona-fide movie.

post #373 of 375

I love how seemingly every one of Madison's bits involve her either getting almost raped or murdered. It's like she's in a gritty version of the Perils of Pauline.

post #374 of 375

I think there's a European-ness to much of the game (and the voyeurism) that's kind of outside our normal American morays.

post #375 of 375
Quote:
Originally Posted by Jacob Singer View Post

I think there's a European-ness to much of the game (and the voyeurism) that's kind of outside our normal American morays.


Was it the 15 showers heads for a single ladies appartment that gave that away?

 

Though I got to say I did think it was annoying that people kept up bringing up the accents characters have "she French, a French woman would never live in Philidelphia"

 

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