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post #251 of 726
Quote:
Originally Posted by Doc Happenin View Post
I'm shocked we both have girlfriends, really...
I'm shocked you aren't each others girlfriends to be honest.
post #252 of 726
Ooooh! Look at the cool dude still playing Fallout 3 making jokes about the WOW nerds!

Your mockery made me cry for the first time since I saw Arthas murder his father King Terenas. I hope you're happy with yourself, tough guy.

I can't believe I know Arthas' dad's name by memory. I feel kind of ashamed. And proud.
post #253 of 726
Yes, bow before my late adoption of well loved games and 3 year old laptop sir.

Cower before my loyalty to single player gameplay and pathological aversion to the multiplayer experience.
post #254 of 726
Neerd fight!

Seriously now, get the Broken Steel expansion before doing anything. Although if you're on a PC you'll have to brave the unholy affront to nature and sanity that is the Games For Windows Live Marketplace.
post #255 of 726
Are you girls done talking about your pretty dresses yet?
post #256 of 726
Stop making me cry dammit! Why are you so mean?

I already had to replace my guy-liner once today!
post #257 of 726
Give me your lunch money.
post #258 of 726
Brad Millette - Ogre of the nerd world.
post #259 of 726
Holy shit. Why haven't I tried playing a paladin lately? I mean it's still early on, I'm just level 22 but damn. Retribution paladins are fucking wrecking balls. Taking on 3 same level mobs and then another two plus an add, without any down time and still having 40% life and almost full mana? What the hell? Are paladins bugged?
post #260 of 726
No, they're just one of the most solo-viable classes, especially levels 10-60. I think they've toned them down more in the end-game recently, I'm not sure. I haven't played my 80 in a while, so I can't comment on whether they've really toned down Retribution damage output a whole lot. They're definitely a strong class, but later on they're more in line with the other classes.

From my recollection, the three easiest classes to level solo are Paladin, Warlock and Hunter. All the classes are perfectly viable solo, but those three require the least amount of strategy and effort, which is either a good or bad thing depending on your goals. The problem with Paladins is that for at least half the game they're the most boring class to play. They get more fun as you get more abilities, but toggling auto-attack and getting a sandwich is pretty much the name of the game for at least 30 levels.
post #261 of 726
Just wait and try prot pally in the end game. Shit ton of fun, an easy but fun rotation, and the ability to self cleanse nasty shit makes them my favorite tank of all time. I played a warrior in classic, druid in TBC, and pally/DK tanks in WOTLK end game...and current prot pally is just about the most fun I've ever had in WoW.
post #262 of 726
Oh yeah, tanking as a Prot Paladin is fun.

From what I understand they've made some changes to Ret, and gotten rid of Seal of the Martyr/Blood and drastically changed how Seal of Vengeance operates. I'll need to log back in and see what the deal is there.

They've probably refunded my talent points for like the ten billionth time. I get so tired of sticking those all back in.
post #263 of 726
What I think is one of the biggest changes at least from when I tried a paladin during vanilla WOW is that judgments no longer consume your seals. It's made combat much much livelier. I don't know when they did this but it's a great change.
post #264 of 726
They changed that ages ago. I think with the WotLK launch, but I'm not sure. Might have been even earlier.
post #265 of 726
That was done in TBC, helped make prot viable and ret not laughable.
post #266 of 726
WotLK really transformed Retribution from the fun leveling tree into a force with talents like Judgement of the Wise and Sheath of Light. Sure, in TBC you could try and muddle through as Retribution (I know I sure did), but there was a pretty unambiguous ceiling separating you from the rest of the pack.

If you’re coming from any other point in this game’s run, playing a Retribution Paladin in WotLK is bound to be a fucking revelation.
post #267 of 726
That must be it. The last time I tried a paladin I got so unbelievably bored, I only made it half way through Westfall. Such a slog. This time I blew through it in almost an afternoon and that includes a Deadmines run. This is the most fun I've had leveling a character since my Death Knight.
post #268 of 726
Last night, bored out of my mind, and with nothing to do, I dusted off my warrior. This is my first real WoW toon. The toon that spent hours tanking MC and Onyxia. The toon that whored himself out for weapon drops so he could be a rogue in plate. The toon that dinged 60 in shitty Silithus after a mad 30 something hour grinding marathon with several guildies that refused to log out until I dinged. The toon that got a Quel Sarrar book at like 4am on a Tribute run.

Then came TBC, and I found out I hated warriors. Rage generation was tinkered with non-stop, and each revision was worse than the last. I got him to 70, did a little bit of PVP, but basically couldn't get on board with the changes to warriors. When the WOTLK beta came out I jumped on it to do two things. Make sure I wanted to make DK my main, and see how TG worked. TG, to put it elegantly, sucked. When retail was released, it still sucked. And even now, it's better, but it's fairly boring, and requires very good gear to make it a viable spec. I was hoping that Blizzard would have made warriors a bit less gear dependent, seeing as how the class has always been the most gear dependent of any, but I had lost hope.

I had all my talent points reset from whichever patch ago did it, but I hadn't logged into him for months. I did Last Rites, got my nice 2H blue axe, and logged out. Well, I decided to try Arms. I played one full level, and immediately bought the heirloom chest and cold flying book. There is finally a warrior spec that does not consist of "pray for rage/wait on MS" and is a ton of fun. I seem to have full rage at all times, especially with the Sweeping Strikes glyph removing rage cost fully, and silly stance dancing has been removed with Juggernaut. And Taste For Blood...wow. If you haven't played a warrior in a while, try out Arms. Really, a blast.
post #269 of 726
I'm currently having a bit of a WOW midlife crisis. I got back into the game a few months ago, leveling a Druid to 60 only to figure out that melee combat was not my thing. I would always get lost in the action whenever I was in a dungeon with a group.

I then turned my attention to a mage, leveling him up to 67. Unfortunately I have hit a point in the game where every other quest is a group quest...in other words quests that I can't solo. Given that my only time I can play is late at night it is usually incredibly difficult to find a group willing to help me thru these quests (I don't have any friends who play at that time and my guild is not helpful in these matters).

So now I am trying to have it both ways in a game that doesn't really let you have it both ways. I have just started a hunter. I will dual spec him at 40, but my primary leveling spec will be BM. I'm hoping when I get to Outland my pet will be able to tank me through some of those difficult quests while I sit back and pewpewpew. Is this a crazy way to think? I'm asking for somebody with a high level hunter to give me some insight.
post #270 of 726
Shouldn't LICH KING add all new solo quests?
post #271 of 726
Quote:
Originally Posted by devincf View Post
Shouldn't LICH KING add all new solo quests?
If that is in response to me then I have done all the solo quests I can to for Zangarmarsh (sp?). I've got like 5 or 6 open quests that require a group. All of these quests involve killing some sort of elite that would pummel my mage before I can burst him down.

Given my lack of WoW friends or a helpful guild and the time that I play, this is a problem. I guess I could go on to the next map but I hate missing out on the gear and exp that these quests provide. I dont want to be dependent on other people to do regular (non-dungeon) quests, which is why I'm looking at the Hunter.
post #272 of 726
I don't know what the problem is, but there is NEVER a lack of solo content available, no matter what class, race, or zone. If you're out of solo quests in Zangarmarsh, move onto Terrokar Forest, because you've either clearly outleveled the solo content in Zangarmarsh, or you somehow have forgotten where half the zone is.
post #273 of 726
And Zangarmarsh isn't LICH KING content. That's BURNING CRUSADE content.
post #274 of 726
Quote:
Originally Posted by devincf View Post
And Zangarmarsh isn't LICH KING content. That's BURNING CRUSADE content.
oh snap!
post #275 of 726
Well to be fair, he'd still need that one more level, which he could get easily in Terrokkar Forest, to be able to go to Northrend and get to all the Lich King content.

But simply put, you're never, ever, ever, EVER stuck or forced to group in order to level in World of Warcraft. Ever ever ever ever. It's probably THE most solo friendly game out there. It's not even possible to DO all the solo content for one faction in a single 1 to 80 playthrough, there's so freaking much of it.
post #276 of 726
Yeah, I think this is why I hate FALLOUT 3. WOW just does density of content so well that games in a similar mold come up short to me.
post #277 of 726
Can't agree on Fallout 3, but as far as MMOs go, the depth of content available in WoW really dwarfs everything else out there. I gave Champions Online a shot this month, and one of the biggest complaints people have had with that one is the lack of quests to do. Every character you start is going to go through the same tutorial, the same Crisis zone, then the same line of quests all the way up to whatever the cap is.

With WoW, there's always stuff to go back and do with another character if you feel like it. It makes trying out a different class or race actually worth the time, because there's so much content up to the end game that you can get a different experience each time.
post #278 of 726
Thread Starter 
bob, if gear is what you're worrying about, then muddle through the next level in TBC and immediately head to Northrend. The WotLK items are really awesome and easy to get.
post #279 of 726
Quote:
Originally Posted by devincf View Post
Yeah, I think this is why I hate FALLOUT 3. WOW just does density of content so well that games in a similar mold come up short to me.
Yeah, but I can play Fallout 3 without worrying about getting killed by some kid who has more time (read: Is better at WOW) than me. Plus, I don't have to pay $15 a month to do it (in response to anyone saying start a character on a PVE server).

But I will agree, there is an impressive amount of stuff to do in WOW, and they're adding more all the time. I get in and out of it, and the last time I was in I complained to one of my friends about getting ganked all the time in Stranglethorn Vale. He told me to head to Dustwallow Marsh, as they totally revamped the zone to have more quests. I was pretty amazed.
post #280 of 726
I play PvE and the I find the subscription fees are quite competitive with similarly priced video gaming. But you know, each to their own etc. (I found Fallout 3 to be an unsatisfying experience)

I tried an arms spec with my 67 warrior and it was pretty fun just running around smashing things (especially 2 or more enemies). However I get a bit frustrated with high level combat requiring a button press everytime the global cooldown comes up. The appeal in the game for me is character spec, gearing up and the more strategic aspects (when do I spell interrupt, when do I use potions). Figuring out an optimal skill rotation and clicking every 1.5 seconds gets a bit tedious for me.
post #281 of 726
The question has never been if I have another place to go...I realize that I do. My point was I dont like being dependent on other players to do regular quests. Zangarmarsh is really the first area where I have run into this problem because there seems to be many more group quests than any other map I have encountered. I have never taken a toon to 80 so I honestly don't know what kind of quests are on the upcoming maps. I guess I assumed that the group quests theme would continue as I move on...I certainly could be wrong? And maybe I shouldn't get so bent out of shape for leaving some quests undone, but its a choice I haven't had to make before now.
post #282 of 726
There are group quests all the way through level 1-60, so I don't get why you're so surprised by them now. It's easy to solo your way to 80, but not every quest is for solo play. What a weird complaint to suddenly have.
post #283 of 726
God damn I keep circling this and flipping back and forth on whether I should give it a go. I literally come to an opposing conclusion week to week.
post #284 of 726
Quote:
Originally Posted by bob loblaw View Post
The question has never been if I have another place to go...I realize that I do. My point was I dont like being dependent on other players to do regular quests. Zangarmarsh is really the first area where I have run into this problem because there seems to be many more group quests than any other map I have encountered. I have never taken a toon to 80 so I honestly don't know what kind of quests are on the upcoming maps. I guess I assumed that the group quests theme would continue as I move on...I certainly could be wrong? And maybe I shouldn't get so bent out of shape for leaving some quests undone, but its a choice I haven't had to make before now.
Really? Back in the old days there were heaps of mis-labled quests that really needed groups. I just did Guns of Northwatch in the Barrens (kill 3 named characters in a castle on the coast) and it's quite hard to do solo at level. Or perhaps Counter-attack with the centaurs?


Zangarmarsh felt no-worse than anywhere else. There's a couple of elite Naga to kill, but I'm pretty sure I solo'd the entire zone except for the instances.
post #285 of 726
Quote:
Originally Posted by The Rain Dog View Post
God damn I keep circling this and flipping back and forth on whether I should give it a go. I literally come to an opposing conclusion week to week.
You should be able to pick up vanilla WoW ($27) and a gamecard ($37) quite cheaply. Why not give it a go?

Or... much better suggestion, just give the trial ago. There's a version that downloads extra areas as you get to them, but you can get started pretty quickly. And it's 10 days for free with only slight limitations.
post #286 of 726
The gamecard isn't $37, just to clarify there.
post #287 of 726
Quote:
Originally Posted by Brad Millette View Post
The gamecard isn't $37, just to clarify there.
Sorry, you misunderstood our coded southern hemisphere lingo I meant $AU
post #288 of 726
Oh you silly Australians and your crazy funny money.
post #289 of 726
Quote:
Originally Posted by Brad Millette View Post
There are group quests all the way through level 1-60, so I don't get why you're so surprised by them now. It's easy to solo your way to 80, but not every quest is for solo play. What a weird complaint to suddenly have.
While leveling 1-60 I can count on one hand the amount of times I needed help with a non-dungeon quest. There are at least 7-8 in Zangarmarsh that I have encountered. And it's not a complaint, I know Blizzard is encouraging more group play and it's something different. Fine. If I had a complaint it would be that I can't find consistent groups, partly because of the hours I am available to play.

My original question was could a BM Hunter solo those quests? I've been told yes, but I was looking for reassurance.
post #290 of 726
BM Hunters are incredible at soloing group quests from level 20 all the way to Northrend. You ARE the party.
post #291 of 726
The reason 1-60 had so few group quests is because Blizz nerfed them all when WOTLK came out, so that 1-60 would be fast and easy. That said, yeah, Outlands and Northrend you are going to find a handful of group quests for each zone, because people still run them. As a mage, you won't be soloing many group quests. Many group quests in TBC and WOTLK are incredibly easy to solo as certain classes (shit I remember soloing group quests with a rogue in TBC), but mage isn't one. If you want easy solo play, DK and hunter is the way to go.
post #292 of 726
Quote:
Originally Posted by bob loblaw View Post
My original question was could a BM Hunter solo those quests? I've been told yes, but I was looking for reassurance.
I did most of the tough stuff with a Paladin. Prot spec is indestructable.
post #293 of 726
Quote:
Originally Posted by Kriegaffe View Post
Or... much better suggestion, just give the trial ago. There's a version that downloads extra areas as you get to them, but you can get started pretty quickly. And it's 10 days for free with only slight limitations.
Yeah man, I believe as long as you just get the plain WOW, they'll give you the software as a free download as long as you pay the $15 (or whatever the Australian equivalent is) per month.
post #294 of 726
Probably a million billion dollars AU.
post #295 of 726
Wait, at level 67, what group quests in Zangarmarsh CAN'T you solo? You're like five to six levels ahead of everything in that zone. Even as a mage.
post #296 of 726
Yeah Rain Dog, try it out here.
post #297 of 726
Quote:
Originally Posted by Brad Millette View Post
Wait, at level 67, what group quests in Zangarmarsh CAN'T you solo? You're like five to six levels ahead of everything in that zone. Even as a mage.
You don't even have to be level 67 to solo the group quests there. I'm not even that good and I solo'ed them with both my rogue and my hunter, not without dieing a coupe of times, when I was barely a couple of levels ahead of them. And it goes without saying that my DK just obliterated everything in that zone, level be damned.
post #298 of 726
The only "tough" Zangarmarsh group quests I can think of are the two naga elites. Those are nasty, but they're level 61. Pyroblast, fireblast, frost nova, fireball, loot.
post #299 of 726
Maybe he's thinking he should be able to do Coilfang all by his lonesome, in which case lol.
post #300 of 726
I'd love to go in solo and put Hydross (the pooooooooooison) and Tidewalker through the pain I went through.
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