Quote:
Originally Posted by Trevor 
Afte 25 hours in Just Cause 2, there are still entire islands and whole cities I've never even seen. If I could, I'd complain that the lack of detail offsets the size. But I can't.
GTA III was only three square miles? Woah.
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Is Just Cause 2 worth it? Demo really seemed to satisfy me.
Just in case it hasn't been hammered home enough: Daggerfall's overworld was insanely, obnoxiously, retardedly fucking gigantic. It was daunting in a way that no video game should ever come close to approaching again. I walked the Arena world from one end to another over the course of maybe 2-3 days. You can do it in Morrowind or Oblivion in an hour or two, assuming you don't get bogged down in battles. Never did it in Fallout (need to go back and try that) due to tons of roadblocks or dead-ends all over the place, but you could manage walking across it if you were determined. Try to traverse across Daggerfall and it might take a year.
Games should go for detail and immersiv-ity rather than sheer size.