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Resident Evil 5 Discussion

post #1 of 215
Thread Starter 
Starting a new thread since it's almost out.

Initial impressions- I'm about four hours in and loving it so far. Don't think it's quite up to par with Resident Evil 4, but it's damn close. Playing co-op makes things even greater... Russ and I had a blast playing before, and while the AI is adequate there's nothing like having a friend working with you. The drop-in drop-out feature is awesome.

But horror? There's none to be found. Tension, sure. You'll be frantic at certain parts here, trying to stay alive.

But it's incredibly cinematic, very beautiful, and so far I think it's a worthy successor.
post #2 of 215
Gonna have to completely agree with alex on this (usually do) Co-op is where its at in this game. Been playing the game split screen at mates place and its just so much fun. Really have to work together as a team otherwise your toast. The game looks great in splitscreen as well.
post #3 of 215
Alex, do you know if this is coming to pc, and if so, will it have online or lan co-op? I'm starting to amass a decent collection of co-op pc titles.
post #4 of 215
Have any of the control issues been fixed? Or are we left switching to (D?) layout and switching aim to fast still? Not that I'm complaining, but I heard there were some revamps to the controls in the works.
post #5 of 215
@Doc - yes and no. That's as much of a control revamp as there is. It does help, though. At least for me.

...and wrongful racist accusations begin in 5...
post #6 of 215
Quote:
Originally Posted by Ninhead View Post
...and wrongful racist accusations begin in 5...
hahahaha oh god

post #7 of 215
I'm scared to see Chris' costume. Blackface ftw.
post #8 of 215
Someone needs to have a talk with Japan.
post #9 of 215
Quote:
Originally Posted by Egg View Post
Someone needs to have a talk with Japan.
I honestly don't think it's possible to save them. The fallout from the bomb is countrywide.

Have a look yourself: TV in Japan is fucking weird
post #10 of 215
Is the offline co-op any good? I can't get Live at the mo so is it worth getting if you just play through on single player as well?
post #11 of 215
post #12 of 215
The game isn't racist; it's just dumb.
post #13 of 215
Its like paying for the gamer score basically. I just don't understand how DM style Resident Evil could possibly fun.

.....wait....is that Jill!?!?!?
post #14 of 215
Yes.
post #15 of 215
As Alex knows, my entire approach to this game is now oriented around finding all the damn BSAA badges hidden in most levels. They can be damned hard to pick out.
post #16 of 215
Thread Starter 
You're telling me. I went nuts looking for the one in that tribal village (the part with the spear traps) and couldn't get it.

I don't even know what those things unlock but they're damn fun to find.
post #17 of 215
Thread Starter 
Quote:
Originally Posted by Jacob Singer View Post
Alex, do you know if this is coming to pc, and if so, will it have online or lan co-op? I'm starting to amass a decent collection of co-op pc titles.
No official announcement, but there are plenty of rumors. I'm sure it'll come eventually.
post #18 of 215
Is the co-op only local or is it also online?

I can't do the split screen stuff anymore at all...
post #19 of 215
It's online as well.
post #20 of 215
Thread Starter 
Smart thing? You keep your weapons and inventory when you play online. Whatever weapon upgrades you've made, whatever stuff you have, you can use it when you play with your friends... no matter what part they're at.
post #21 of 215
The game is decent, but I wouldn't call it a must-buy, maybe a must-rent. There be miniscule spoilers ahead, since this is the equivilant of a post-release thread

Pros:

-After a little while I actually didn't notice the controls that felt so crippling in the demo. They might still be a generation behind, but they won't hinder your ability to carve a path of destruction across Africa. You also pick up the inventory management really quick after a few heated battles, and it becomes second nature, if still a bit unintuitive

-It was great to see some new environments & locations apart from the standard Castle/Mansion, destroyed buildings, and underground lab-ohhh wait.. scratch that last one. We get swamps, oil refineries, shipyards, fights on speedboats, a freaking volcano..

-Gorgeous graphics. So so stunning. The cinematics are really well done as well (though I guess RE always nails this)

-To help with inventory management, after levels/deaths you get the menu screen where you can upgrade and swap around all your equipment or even store stuff you don't need for the time being in the off-character inventory. The best thing about this is that you get the screen every time you die, so suddenly a boss shows up and wrecks your shit, when you reload the fight you can ditch your empty pistol and take the grenade launcher you had sitting in storage.

Cons:

-Remeber when these games had puzzles and other things to do? There's only one puzzle I can think of in this game (bouncing lasers), and you have to do 4 times in a row. And then its back to run and gun status quo

-All the 'partner' spots feel so contrived. Did Umbrella really make every door in their labs with two entry panels that need to be pressed similtaneously to open? Does every scientist have a 'buddy' and they work in pairs? Same with the African villagers? Sheeva will also spend your ammo like its burning a whole in her bandolier - don't trust her with more than a pistol and rifle.

-The big "twist" reveal 3/4 of the way through the game is painfully obvious by about the 4 minute mark

-Boss fights are extremely repetitive. Oh my god, whats that big writhing tentacled mass of ooze and flesh? Oh wait, he has the same orange orbs on his arms as the last 3 bosses.. I bet I have to set him on fire and then shoot those, again. And again. Every boss. Even the last boss is this same fight, only they MOVED THE ORBS TO HIS CHEST AND BACK! WHOAA CAPCOM
post #22 of 215
Hope my copy comes in early next week, as I have spring break off. I still have to finish Devil May Cry 4, and I have Uncharted and GTA IV waiting, but I'll surely bump RE5 up if I get it by Monday or Tuesday.
post #23 of 215
Quote:
Originally Posted by Rusty Oysterburger View Post
Is the offline co-op any good? I can't get Live at the mo so is it worth getting if you just play through on single player as well?
The offline co-op is great. Plays well and looks good.
post #24 of 215
A friend and I plowed through this the other night in an 11-hour straight marathon. Couldn't beat Wesker at the end but will continue again this weekend. But for me, it's right there with 4. Maybe not as groundbreaking, but still a worthy title. And for RE fans this is great stuff. It FELT more like RE than even 4 did, especially because of the presence of a certain enemy I won't spoil for those who don't know.

And the announcement of an online versus mode available in a few weeks got me hard.

Only problem is, the save system is absolutely atrocious. If I understand it correctly you are only allowed 1 save file per memory device. What the fuck, Capcom?
post #25 of 215
No midnight release? Damn you Best Buy.
post #26 of 215
That's why you don't buy games at a department store.
post #27 of 215
Don't don't DON'T buy games at EB or Gamestop, or I'll kill you myself.
post #28 of 215
Quote:
Originally Posted by Domingo View Post
Don't don't DON'T buy games at EB or Gamestop, or I'll kill you myself.
Hey, trading in two games and getting this for $19.99 isn't a bad idea.
post #29 of 215
Quote:
Originally Posted by Jakespeare View Post
Hey, trading in two games and getting this for $19.99 isn't a bad idea.
You'd think so until you look at the list of games you can trade.
post #30 of 215
Quote:
Originally Posted by Verbal Kint View Post
Only problem is, the save system is absolutely atrocious. If I understand it correctly you are only allowed 1 save file per memory device. What the fuck, Capcom?
Per Gamertag/ID, at least for x360. Which, yeah, is still pretty defeating because if you wanted 2 save files for achievement purposes you're still shit out of luck. You can load any chapter and play through it after the fact, with all your weapons and items intact though.
post #31 of 215
I was wondering what it would take to drag me away from Left 4 Dead, and I have my answer: the promise of Sheva's body-painted, tribally clad pantied ass shimmying across my screen.

Getting tomorrow morning.
post #32 of 215
Thread Starter 
If anyone sees me on tonight night feel free to drop an invite. I've got no problem helping people out and getting some money to upgrade my weapons.

Just beat the game and absolutely loved it, although this is yet another game that lives and dies by its co-op. It's just not nearly as much fun without it.
post #33 of 215
Quote:
Originally Posted by Domingo View Post
Don't don't DON'T buy games at EB or Gamestop, or I'll kill you myself.
I wanna respond to this, but it's just a waste of time.
post #34 of 215
I'm loving this game with a few reservations. It feels really short. I don't feel like I've been playing non-stop and I'm already at Chapter 5-2. Also, there doesn't feel like it's evolved from RE4 at all, but I guess if it's not broke don't fix it.

I have to say I haven't been paying attention to the plot at all. As soon as a cinema begins I tune out. They sure look pretty though.
post #35 of 215
I've read that the game is about as long as RE4, which was pretty lenghty for a RE game. I'm enjoying it so far but Sheva is really testing me. Sometimes I'll be in front of her shooting at a baddie, and she'll start popping slugs into my back non-stop until I move. Now, I just load up her guns then keep the bullets to manage them better.
post #36 of 215
When you have to carry the lantern while Sheva covers you, it's retarded. She just points the gun without shooting. I had to run past all the enemies! Haley Joel Osment this is not.
post #37 of 215
Quote:
I wanna respond to this, but it's just a waste of time.

THE IRONY!
post #38 of 215
Just played about 3 hours with a buddy. Very fun. Laughing at the cinemas, making fun of racism, rationing out ammo and heals, diving up weapons (I'm rocking the shotty and sniper, he takes all machine guns) punching the dick out of everything...good times. And we haven't found a goddamn badge yet. We just got past the chainsaw guy from the demo.
post #39 of 215
Thread Starter 
Quote:
Originally Posted by le Stephanois View Post
When you have to carry the lantern while Sheva covers you, it's retarded. She just points the gun without shooting. I had to run past all the enemies! Haley Joel Osment this is not.
You can let her pick up the lantern, although of course the she's never aiming it in the right place. Easily the worst part of the game if you're playing with the computer.

No one should be playing this single player!

The game's definitely shorter than RE4, anyway. Won't take you more than 8-12 hours to plow through the story. The Mercs mode is glorious, though- I forgot how much fun that was. Lot of characters and levels to unlock.
post #40 of 215
Playing through single player first, then gonna do co-op so I can milk this 60 bucks.
I was so good at Mercs mode in RE4, seriously obsessed getting my speed runs down. I'm still the only one out of my friends that could get 5 stars with every map and every character. Cool guy alert.
post #41 of 215
So when should I upgrade Sheva's weapons? I'm only in the second chapter and I've done a little upgrading to her guns but mostly focused on mine.
post #42 of 215
Any chewers want to play tonight, I'm on now, just msg me.
post #43 of 215
I can't even figure out how to upgrade Sheva's weapons when I'm playing with my wife. She doesn't have the option and I can seem to select them either without putting them in my inventory first.
post #44 of 215
How does this save game system work? I have lost progress twice now, and I'm scared to death I'm going to boot up tonight and find the same issue again.

If you jump in and out of people's games, are you overwriting your own progress?
post #45 of 215
my headsets apparently just don't work right. or maybe it's both my controllers. stupid things
post #46 of 215
Thread Starter 
Quote:
Originally Posted by Overlord View Post
How does this save game system work? I have lost progress twice now, and I'm scared to death I'm going to boot up tonight and find the same issue again.

If you jump in and out of people's games, are you overwriting your own progress?
How'd you lose progress? That's strange. You save your progress as long as you hit a checkpoint whether you play online or solo. I'm pretty sure you might have to start the chapter you were in from the beginning if you end it in the middle, though. But it will be open and your inventory stays no matter what.
post #47 of 215
Wow, long play session that just finished. What made it even more insane were fellow British Chud folk in party with us and they were doing insane stuff in Saints Row 2! Co-Op is a blast!
post #48 of 215
This game is so much fun. Two great zombie games in a row (L4D).
post #49 of 215
Quote:
Originally Posted by Alex Augustine View Post
I can't even figure out how to upgrade Sheva's weapons when I'm playing with my wife. She doesn't have the option and I can seem to select them either without putting them in my inventory first.
The only way is for the 2nd player to remove the weapon, and 1st player choose it from the inventory and upgrade it, and then the 2nd player takes it back. Really awkward.

My best friend and I got to 3-2 tonight, and it is a ton of fun. The split screen is kind of odd, since you lose about 1/3 of the screen. I couldn't imagine playing split on anything less than a 42" TV.

Not many scares, but the mines were fun, and the alligators did make us jump.
post #50 of 215
I've upgraded Sheva's weapons a couple of times but I didn't have to remove them from her inventory to do so. First player just needs to move their cursor into Sheva's inventory and when you have the cursor over the weapon, press the RB button. It pulls the upgrade menu right away. But this is when I play solo but I can't imagine it being any different playing co-op.
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