Quote:
Originally Posted by Minsky 
Wipeout HD, Pixeljunk, World of Goo, Flower, Stardust HD, et al: half the stuff I play on the PS3 is raw data. I think we're already halfway there. And how is it pessimistic to shun hard copies?
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It doesn't benefit you, the consumer - giving you the choice to sell on something you have purchased. Immediate access to a product is simply the consumer instinct demanding
now instead of value.
You also didn't have a choice of purchasing hard copies of those games. Where's the competitive pricing? It's not pessimism. I'd say you've just been convinced you don't need the things i've mentioned.
Quote:
Originally Posted by Chris Anthony 
What's with all this talk about "wanting to feel a sense of ownership when you buy the product."? People said the same thing about music ("I like opening up a package and reading the booklet"), they said the same thing about movies, and you're saying the same thing about games. Face it, if the price is right, giving up the physical product is worth it, and with games at $60 a pop, I don't think it'll be that hard to find a "right price".
If anyone should be scared, its NVIDIA and ATI (assuming this works.)
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I've already said price dictates this. A £50 game is not in the same price league as a £10 album, especially since you can purchase tracks individually and you still have the choice to purchase and burn a hard copy (and probably always will be able to).
There's innovation in this product, but it's foolish to think this is something beneficial. They didn't develop this product to save you guys money on graphics cards - they developed it to take the money for your graphics card in a completely new way.