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Modern Warfare 2 - Page 22

post #1051 of 1569
Thanks. I have Friends, but matching up schedules is a challenge. I'll work it out with some. Dying to try the AC-130 mission and the Heli gunner mission.
post #1052 of 1569
Quote:
Originally Posted by zak chase View Post
What worked best for us was immediately leaving the restaurant the game drops you in and running to the fast-food burger joint that's to the left. It has less entry points, better cover. From there, one guy takes out the tanks while the other provides cover. But we'd still die repeatedly after passing the halfway mark.

Does the difficulty of the special ops missions vary depending on whether you tackle them with one or two players, or is it the same either way?

I just didn't even try to hold up in any building, like I said, too much of a sitting duck. I instead just move around in the open ground to the left of the building you start out in.

Just don't move too far left into the main road, the Russian BTR will get you there. You don't need to take them out, at least I didn't, they just doesn't seem to come to that area.

I think the higher difficulties just means you got to kill more of them to finish the game. I doubt there's a difference if you play co-op or not.


Quote:
Originally Posted by Slater View Post
Spec Ops is far and away my favorite mode in the game. The last three Juggernaut missions are INSANE.
How the hell do you take out Juggernauts? I could have sworn I hit them with an AT rocket and it just pick themselves up and kept coming.
post #1053 of 1569
Quote:
Originally Posted by Alex Riviello View Post
It's easily superior to anything in the campaign, and playing through co-op might be more fun than multiplayer.
To me, there's nothing better than co-op. Nothing. Although co-op's been around forever, the evolution into things such as Rainbow Six's Terrorist Hunt and MW2's Spec Ops makes me thankful to be a gamer. Although I play the occasional multiplayer (and will play and level as much as I can stand in MW2), my deathmach load was blown years ago with Goldeneye. Although I'd love to get into some Chewer matches!

I do wish Spec Ops could be played with up to 4 players, but it's pretty badass as it is.
post #1054 of 1569
PSN id : nabilio

lets do some killin this sunday, who else is up for it?
post #1055 of 1569
Quote:
Originally Posted by Princess Kate View Post
Ok, so, I bought the game and finished the single player.

I found the multi-player in COD4:MW almost unplayable, and full of racist and sexist comments from the XBOXers. Not my cup of tea. With that said, the single player campaign was one of the best most cinematic campaigns I've ever played through. Sure it was scripted within an inch of it's life, but it was fun! Fun, and very tense. There are some remarkable moments in that game, and some of the levels are all time classics.

So I came to MW2 expecting more of the same: flawlessly executed if highly scripted first person adventuring, based upon realistic conflicts that might be found in the modern world. The sequel, while fun, was also a big disappointment if I'm being honest with myself.

First, the good: The Afghanistan level. This is what I wanted the rest of the game to be, basically. Tense, scripted action that makes me feel like I'm a part of the War on Terror. I loved the training level, where you're helping the local forces "stand up so we can stand down". I loved that the Afghan troop in the first fighting level is ignoring everyone and eating a chocolate bar. I LOVED the fact that they stole all the terminology from "GENERATION KILL". Bogeys are now "foot mobiles", a touch I especially liked . (I am a big GKill fan). I was surprised but ultimately happy that they even blatantly ripped off dialog from GKill, as much of the in game chatter in that first level is flat out lifted from the HBO miniseries. I guess if they were going to save time on writing for that level though, you wish they'd have spent more time on the rest of the story so that it didn't ruin the game.... (more on that later)

The rest of the levels were generally fun enough, but no single on was a stand out in the way almost every level of MW1 is a classic. Some were just "good", but not particularly great.

Things that were OK: The new "breach" mechanic. Maybe they should have used it once, and never again. I much preferred the MW1 mechanic where you actually had to aim and throw a flash bang yourself around the corner and then quickly line up your shots. This turns it into an impossible to fail mini game.... there seem to be alot of those.

The ice climbing was cool, but barely a game. In fact, you don't even need to latch on when you do the big jump, press nothing and the game saves you anyway. I wish the climbing were a bit more like mirrors edge, so that you could look around once you have your picks in and be impressed by the heights. The game did a great work with the graphics on the mountain, but then once you start to climb you just stare at an ice wall for 50 seconds till you finish.

What about that cool section where you lower yourself by rope to knife a guy? That was awesome! Till I played it a second time and realized that no game play was involved. As soon as you latch on, the whole "hold RT to brake while descending" mechanic was a lie, and the game did it automatically for you. If in fact you didn't hold RT to brake, nothing bad would happen. You wouldn't crash. You wouldn't give your position away. In fact, the entire exercise was nothing more than a cleverly disguised cinematic. Fun the first time, but something with absolutely no replay value.

The game was full of this, and I found it kind of annoying.

THE BAD: The entire middle section of the game. The Russian invasion was the stuff of fantasy, not "modern warfare". If they ever DID invade, it would not be with a million paratroopers, and tanks. It would be with nukes, drones, and a navy blockade. That entire part of the game killed my enthusiasm and the sense of realism the series had worked so hard to build. It's like I was suddenly playing a very well put together level of "TURNING POINT: FALL OF LIBERTRY". Not only that, but those levels themselves were also the least fun to play of the bunch. There is material for a good level, when it comes to the subject of an attack on the capitol, but you need to do it in day time and as part of fighting off a particularly well organized terror attack. The Russian invasion stupidity was nearly game killing

The plot flew off the rails, and my interest in the story never really recovered. As I played, I kept thinking of all the stuff they could have done that would've been cooler. How about a day time level in the mountains of Afghanistan, where you sneak in to a Taliban camp to laser-tag a target for a drone attack? Once the attack happens you're chased by the entire taliban to the evac point. I have a million of similar ideas, joint missions with the Chinese, black ops in Mexico, etc. Any one of these would have made more sense in the context of "modern warfare" than a WW2 esque paratroop invasion of TGI-Fridays.

PS If the game was going to court controversy, I much rather would have had a level where you're fighting against a terror attack on grand central station, or the capitol, or something like that. The stupid airport slaughter level barely involved any game play, and has zero replay value. A giant waste of time.


PS: What about a level that takes place during a gas attack? You have to run around in that bulky gas mask and suit, which might obscure your vision somewhat, as people who don't have masks die around you? I'm full of more good ideas than Infinity Ward apparently....

PPS: I loved the graphics on the space station level, but would have appreciated some sort of thing where you have to maneuver to one side of the station from another, or done anything in space other than "Look to the right. Ok, now die. Thanks for playing"
Have you tried muting the voices of the others for multi-player? Trust me, on xbox live its mandatory for me as some people say the stupidest shit.
post #1056 of 1569
Quote:
Originally Posted by Poulsonator View Post
I do wish Spec Ops could be played with up to 4 players ...
MW3, perhaps.
post #1057 of 1569
Quote:
Originally Posted by Strumvogel View Post
How the hell do you take out Juggernauts? I could have sworn I hit them with an AT rocket and it just pick themselves up and kept coming.
Sniper rifles. It takes six or seven hits to take one down, but at least most of the sniper rifles are powerful enough to stagger the Juggy. If you and your partner alternate shots, you can kill him before he ever has a chance to recover.
post #1058 of 1569
Quote:
Originally Posted by Slater View Post
Sniper rifles. It takes six or seven hits to take one down, but at least most of the sniper rifles are powerful enough to stagger the Juggy. If you and your partner alternate shots, you can kill him before he ever has a chance to recover.
Alternately, if you're playing solo or he's very close, a long burst of LMG fire will usually work. You can practice what works and what doesn't in the Museum, by killing everybody but him in his room and hitting the button.
post #1059 of 1569
Spec Ops is so insanely fun even with just 2 people. Teamwork is so crucial.
post #1060 of 1569
Picked this up yesterday. My multiplayer kill-to-death ratio is NOT pretty, but I'm having a blast nonetheless.

PSN: MacDeez81

If anyone wants a go, feel free to send me an invite if you see me on! I'd love to shoot (and get shot by) some chewers!
post #1061 of 1569
This seems to be making its way around the internet, thought it should be seen here as well.

http://www.youtube.com/watch?v=mQpcO8x6NNY

I'm not that great at this game, and there are A LOT of people playing this week. But I hope I got this kid at least once.
post #1062 of 1569
And to think, the British are the badasses in the game.
post #1063 of 1569
Thread Starter 
Quote:
Originally Posted by Miyazaki View Post
But I hope I got this kid at least once.
I believe Spike has his gamertag in that other thread.
post #1064 of 1569
Quote:
Originally Posted by Miyazaki View Post
This seems to be making its way around the internet, thought it should be seen here as well.

http://www.youtube.com/watch?v=mQpcO8x6NNY

I'm not that great at this game, and there are A LOT of people playing this week. But I hope I got this kid at least once.
So, what's his problem?
post #1065 of 1569
Quote:
Originally Posted by Miyazaki View Post
This seems to be making its way around the internet, thought it should be seen here as well.

http://www.youtube.com/watch?v=mQpcO8x6NNY

I'm not that great at this game, and there are A LOT of people playing this week. But I hope I got this kid at least once.
When I was about this kid's age in around 1989/90 I used to play games on my Amiga 500 and my mum worried they would turn me violent or do some sort of mental damage. I thought she was daft as she was worrying over something she had no idea about. Years later now in my mid 30s I think I'm a pretty normal person - no violent tendencies, never hit anyone etc...

If my mum saw this movie when I was 14/15 she would freak the fuck out.

To be honest it disturbs me a bit too - seriously this kid is hyper unbalanced - brought on by a video game?
post #1066 of 1569
I know this thread just keeps on going, but I figured I could chime in now. I played through the single player in one sitting with my brother-in law yesterday. Wow! Lots of craziness inthe game and it was pretty messed up for the most part. Poor Roach (and Ghost too). Soap had it rough near the end too but maybe he'll be alright. Pretty short, but tons of fun. It really is hard to keep up with all of the dialogue amidst all the chaos, but I'm definitely going to play through it again.

I had been saving the single player for yesterday but I started in on Multiplayer earlier in the week. My dude is up to lvl 15 or so right now and I'm preferring the burst fire of the Famas and a shotgun for secondary. Multiplayer doesn't whup me NEARLY as bad I I expected and I still get to pull off some crazy stuff once in a while. The final kill cam is great and the summaries with the accolades make you feel good, even if/when you suck.

After the single player we tried out some of the Spec Ops stuff, and some of them are GLORIOUS. Dude crack (but I'm sure osme of the ladies out there will love it too). Great game.
post #1067 of 1569
I have no friends so no Spec Ops for me
post #1068 of 1569
Quote:
Originally Posted by neoolong View Post
And to think, the British are the badasses in the game.
We are badasses in the game.

It just happens that some of our kind happen to be mentally unstable too.
post #1069 of 1569
Fun times last night McIrish and Miyazaki. Too bad we kept getting split onto opposite teams.
post #1070 of 1569
Quote:
Originally Posted by Bruce Wayne View Post
Fun times last night McIrish and Miyazaki. Too bad we kept getting split onto opposite teams.
Yeah. I guess we'll have to be in a party next time. Was fun though.

MP has been a blast at times and incredible frustrating at times. I have games where I can go 30 something kills and less than 10 deaths and then go three games in a row with a ratio like 4:15.

I wish I just was bad all the time, or good all the time. The game just teases with me with those occasional good games.
post #1071 of 1569
Quote:
Originally Posted by Stale Elvis View Post
I have no friends so no Spec Ops for me
Same here.
post #1072 of 1569
Quote:
Originally Posted by Miyazaki View Post
Yeah. I guess we'll have to be in a party next time. Was fun though.

MP has been a blast at times and incredible frustrating at times. I have games where I can go 30 something kills and less than 10 deaths and then go three games in a row with a ratio like 4:15.

I wish I just was bad all the time, or good all the time. The game just teases with me with those occasional good games.
Its funny because everyone I know who plays this game apparently sucks, I certainly do. Who are all these amazing players? Its insane, but its impossible to be good at an online game now days. The only game I've been good at was Street Fighter 4, even in that my reign of dominance was short lived, but Modern Warfare and Gears of WaR I'm always getting my ass kicked.
post #1073 of 1569
just so you guys know

Im BOOTY BARON on XBL.

I was sending a bunch of guys party and game invites. Ill be on again tonight.
post #1074 of 1569
Quote:
Originally Posted by Stale Elvis
I have no friends so no Spec Ops for me
You can play it solo... it just might not be realistic to tackle the hardest difficulty alone on some missions unless you truly are a badass...
post #1075 of 1569
I just want to say how thankful I am that this game came out during the last 5 weeks of the semester in my senior year at college. Truly, my time-management skills are impeccable already, and the fact that online play is not all addictive has made it easy to incorporate CoD time with study, work, and hygiene time....

Or, for the sarcasm deficient, this game has fucked me

Gamertag: Leviathan Joe
post #1076 of 1569
Got through the Wolverines level in the single player and 3-Starred all the Alpha and Bravo Special Ops. At the risk of turning the thread into an echo chamber: This game, while having an amazingly stupid story, is fucking fun as hell to play and I haven't even given the MP a whirl yet. Absolutely love it.
post #1077 of 1569
I'm loving the MP game. I'm hating the fuckers on my own team who keep stealing my fucking airdrops.

I'm loaded out with a M4 w/ACOG and silencer, a AA12 with silencer, and the scrambler perk. Some of those poor bastards never saw me coming.

There are so many challenges that you are always able to unlock lots of xp. I'm at lvl 21 so far.
post #1078 of 1569
My GOD

Blinged akimbo Vectors with Rapid-fire.

OH SHIT RUN IT'S A WALL OF BULLETS

The Vector is my favorite damn gun in the game, but I just got the FAL and man it's certainly making a case for itself.
post #1079 of 1569
I was running around with UMP45 akimbo. That was also a lot of fun.
post #1080 of 1569
If you drop the care package close to you the odds of anyone on your team stealing them goes way down, especially sinceit takes them longer to capture it.
post #1081 of 1569
Quote:
Originally Posted by Stale Elvis View Post
I have no friends so no Spec Ops for me
Quote:
Originally Posted by elsnakeo View Post
Same here.
Stale Elvis, meet elsnakeo. elsnakeo, meet Stale Elvis. Now report back when you two have all 69 stars in Spec Ops!

I've 3-starred everything but Echo, and DAMN those levels are ridiculous. God this game is so much fun.

I have only 2 complaints about this game - there is no stealth unless it's a level designed for it; and Veteran difficulty just means the AI is deadly accurate from 1000 yards with their pistols (and every other weapon). So, so frustrating when you're hiding behind a tree in the bushes, looking for the bad guy and every bullet he shoots hits you square in the head. From 60 miles away. On the flip side, I'm not sure how they could ramp up the difficulty without doing this, but it sure is a pain in the ass.
post #1082 of 1569
The sheer amount of stuff to unlock will keep people like me playing till the wee hours for months no matter how badly we do at individual matches. Amazing.

The only thing missing is my beloved Shipment. The chaos of Headquarters on Shipment was a glorious and hilarious break from the large tactical maps. Shotgun/LMG paradise, it was. Also a good way to gain levels quickly. This game desperately needs a small clusterfuck map. DLC?

Witnessed my first tactical nuke in multiplayer last night. That was great, as was the post-game chorus of people calling the kid who used it a cheater.
post #1083 of 1569
Quote:
Originally Posted by Eyeball Kid View Post
The only thing missing is my beloved Shipment. The chaos of Headquarters on Shipment was a glorious and hilarious break from the large tactical maps. Shotgun/LMG paradise, it was. Also a good way to gain levels quickly. This game desperately needs a small clusterfuck map. DLC?
Try Rust (I think that's the name. It's a desert map centered around some kind of drilling rig or grain elevator thing. I've only played it once.). i haven't seen it pop up in HQ but it's basically Shipment 2.0.

What does the nuke do? Does it end the match regardless of score or time?
post #1084 of 1569
Yup. Kills everyone, leaves the post-game backround images of the map with that lovely post-nuke fallout and orange hue. I think the player deploying the nuke gets credit for those last enemy kills, too.
post #1085 of 1569
Quote:
Originally Posted by B_MetalSucks View Post
If you drop the care package close to you the odds of anyone on your team stealing them goes way down, especially sinceit takes them longer to capture it.
Yeah, my dumbass problem is that I catch a round and then my teammate takes the crate instead of killing the bad guy. They then proceed to bitch about someone stealing their crate. It's my own fault for being a weak-ass.

I also say that Rust is the closest we have to Shipment. It's a little bigger, with a few more places to hide. You can climb to the top of the structure and shoot down on the poor bastards below. It's not as small and tight as Shipment though.

I will also say that I just can't get into the groove with Headquarters Pro this time around. My favorite is CTF so far.
post #1086 of 1569
What playlists does Rust pop up in? I've been sticking mostly to HQ, Domination, and Ground War.
post #1087 of 1569
Quote:
Originally Posted by Eyeball Kid View Post
What playlists does Rust pop up in? I've been sticking mostly to HQ, Domination, and Ground War.
It pops up in Free-For-All for sure, but I've heard it pops up in one of the third-person playlists as well.
post #1088 of 1569
Free-For-All here too. I can't remember catching it any other time.
post #1089 of 1569
There is a 3rd Person Cage Match (1v1). I'm sure it pops up there. Rust is the "Shipping Containers" map from COD4, whatever it was called (edit: already covered...my bad). You just run around, getting as many kills as you can. I've been killed-spawned-killed-spawned-killed several times on it. And just as unfairly, I've had guys spawn right in front of me, in their own version of that loop.

I love Rust, though. It suits my run-pray-spray philosophy.
post #1090 of 1569
Quote:
Originally Posted by Electrichead View Post
Yeah, my dumbass problem is that I catch a round and then my teammate takes the crate instead of killing the bad guy. They then proceed to bitch about someone stealing their crate. It's my own fault for being a weak-ass.

I also say that Rust is the closest we have to Shipment. It's a little bigger, with a few more places to hide. You can climb to the top of the structure and shoot down on the poor bastards below. It's not as small and tight as Shipment though.

I will also say that I just can't get into the groove with Headquarters Pro this time around. My favorite is CTF so far.
Play with friends and taking the box's is no big deal, randoms ALWAYS cry about it though.
post #1091 of 1569
Yeah, I'm being a baby.
post #1092 of 1569
Quote:
Originally Posted by Electrichead View Post
Yeah, I'm being a baby.
Not really, it's just that they do it to you and cry when you do it back. Gets old.
post #1093 of 1569
When I use a silencer on the rifle I find it so much harder to get kills, has anyone else experienced this?
post #1094 of 1569
I think that the silencer hurts your accuracy at a distance. Otherwise at close range I do alright with it.
post #1095 of 1569
Silencer reduces weapon range and thats about it I think - unless you have a silenced sniper rifle which takes 2 or 3 shots unless you get a headshot.
post #1096 of 1569
I always use a silencer as soon as I unlock it and I haven't noticed a big difference in damage or accuracy, even at long range.
post #1097 of 1569
The decreased accuracy at range is balanced by your invisibility on radar when firing. I get way more kills when silenced.

And Master Shake, thanks for the Vector tip. I was ignoring SMGs, but holy crap, that's a great gun. I like it better than the G36 from COD4.
post #1098 of 1569
Alright cool, and how in world do you get both a heat sensor and scope on your gun? I've seen other players with them. Is it also possible to get a scope and silencer?
post #1099 of 1569
There is a perk called Bling, which allows you to take two attachments for your weapons.
post #1100 of 1569
Quote:
Originally Posted by First Class 782 View Post
There is a perk called Bling, which allows you to take two attachments for your weapons.
Now that I must have. Any idea what level you unlock it? I'm only up to 18.
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