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Video Games As Art - The New Faraci Heresy - Page 16

post #751 of 756
Quote:
Originally Posted by Jmacq1 View Post
Of course, I'm in the camp that translating video games to film suffers from the inherent flaw that video games are already (in many cases) a "cinematic" experience these days, and as others have argued, the story may actually become less compelling when the interactive aspects are removed from the equation. With comic books, you have the images formerly on paper "coming to life" on the screen as a draw. With video games you've already seen it "come to life" (albeit in video game graphics form).
I would say it depends on the specific game you are adapting.

Something like Bioshock would work extremely well as a cinematic experience because the story telling in that game is so strong. On the other hand is Halo, a game with a seemingly perfect film adaptation story, but struggles to gain any traction in Hollywood because the story seems off. Even now Halo seems to have finally gotten some forward movement because they are looking at the "expanded universe" novels for story inspiration.

In the last decade video game story telling has jumped up 100 fold. Movies like Mortal Kombat, Street Fighter, and Mario Bros had to invent their own stories more or less, and they are all sub par films (even if they are all guilty pleasures)

Silent Hill got a lot closer to being a great video game movie because it had a strong narrative source. Of course so did Resident Evil and they went in their own direction too. There are no absolute answers, but I am willing to bet as Video Game stories get better and better, so will their movie counterparts.
post #752 of 756
post #753 of 756

Well, it doesn't seem that they voted to classify the medium as it's own separate art medium, just that it's art, as in, made up of art.

post #754 of 756

Yeah, that ruling has absolutely no bearing on what Devin was arguing.  What a ridiculous reason to bump the thread.

post #755 of 756

Haha, this old doozy.

post #756 of 756

Not to reignite the tire fire, but, submitted for your approval: http://en.wikipedia.org/wiki/Biophilia_%28album%29

 

 

Quote:
For one song, "Virus", the app will feature a close-up study of cells being attacked by a virus to represent what Snibbe calls: "A kind of a love story between a virus and a cell.[12] And of course the virus loves the cell so much that it destroys it." The interactive game challenges the user to halt the attack of the virus, although the result is that the song will stop if the players don't succeed. In order to hear the rest of the song, the players will have to let the virus take its course.[

 

This is pretty much as close as anyone's come to the game where almost everything we traditionally define as a game or even fun is stripped away to make room for the artist's intent. But it is still, technically, a video game, albeit one that's limited as hell.

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