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Game Journalism/Blogging

post #1 of 14
Thread Starter 
Stephen Totilo, formerly of MTV's Multiplayer blog, recently joined Kotaku as a managing editor. He posted this today:

Quote:
Never mind why your new Deputy Managing Editor has come to Kotaku. Why are you here?

What kind of person leaves a nice games-reporting job at MTV News, gives up running their own blog to work under the iron fist of one Brian Crecente?

Me — your new Kotaku deputy managing editor.

People asked me why I came here. Was it the fortune? The fame? The groupies?

I told people who asked that I came to Kotaku because I respect the strong journalistic core of Kotaku. That's the part some people don't see because they're distracted by some of Kotaku's other colorful qualities. I like it all, but I confess that what I can bring best is more journalism. The more of that that we can do well, the better, I say. As long as someone else writes some funny posts.

When my switch to Kotaku was announced, I was stormed with replies. Some people were happy, like the guy who said he already reads the site 24 hours a day and now needs to read it 48 hours a day. (I told him to buy two computers and run both simultaneously like he was managing multiple World of Warcraft accounts.)

On the other hand, a couple of people told me they wouldn't follow me here, saying they think Kotaku only "serves the straight white male gamers and no one else."

I think we're all best served to listen to each other and figure out how we can improve.

But enough about why I came to Kotaku. As readers, why do you come here?
What bothers me about this quote is the use of the word "journalism". I don't really think any of the game blogging sites should label themselves as journalists because they're not... that's why we call them bloggers. Bloggers are less concerned about fact-checking and proofreading and more concerned about hits. There's no time to make an attempt at journalistic integrity because the story must be posted NOW. Sometimes, just to post a story, they'll have a paper-thin source that could be real or fake (I think they posted a story last week where the source was a Wal-Mart employee). Yeah, this is all pretty obvious to a lot of us, but I bet most of Kotaku's readers probably couldn't figure out what made the heyday of EGM/1UP the best source for gaming news.

I know, many people will poo-poo at me taking something as trivial as game news so seriously, but this is just one brand of information on the Internet that has now been dominated by blogging (this one just happens to get a lot of hits). That said, I posted this thread to see what everyone thinks of the current landscape of game journalism. Personally, after the death of EGM and the neutering of 1UP, I find myself more annoyed than usual by most of the gaming sites. Destructoid is hardly even blogging, it's just a random spattering of Internet lingo and memes. Joystiq is just nerds trying to be funny, and Kotaku's just fun to read when the writer approaches near-Engrish levels of spelling and grammatical errors.

I think the best guys out there for gaming news are Giant Bomb. They actually fact-check their shit (a problem with the bloggers), have fast-loading original media content (a problem with the journos), and they're actually pretty funny (a problem with both bloggers and journos).

Oh, and some obligatory ass-kissing: over the past six months Alex's MCP column has been featuring some of the best writing on CHUD (and the whole game news blogosphere, for that matter). He's generally just better at pointing out some things in a story that most other game news outlets fail to make.
post #2 of 14
I trust Kotaku more than MTV news, but maybe that's just me. I admit I haven't read much of MTV's game coverage, but their movie shit is frequently way off the mark.
post #3 of 14
Quote:
Originally Posted by Scott View Post
Oh, and some obligatory ass-kissing: over the past six months Alex's MCP column has been featuring some of the best writing on CHUD (and the whole game news blogosphere, for that matter). He's generally just better at pointing out some things in a story that most other game news outlets fail to make.
I also have it on good authority that, when not kicking down knowledge most other game news outlets fail to pick up on, he spends his time nursing injured swans back to health.
post #4 of 14
Garnett Lee just had a rant on Good Grief over at 1up.com as to why he and his friends are not journalists. At most they're entertainment journalists. The issue he argues is that to sound legit to friends and family they use the I'm a games journalist title. In reality they aren't true journalists at all.

Who cares either way?
post #5 of 14
Most game writers -- most movie writers, too -- aren't journalists. But Crecente has a journalism and newspaper background, and they have done quite a few big stories that were actually journalism. Among the very few game magazines/blogs that could ever be journalism, Kotaku has made a legit, if only occasional journalistic name for itself.
post #6 of 14
Yeah, what Russ said. There's a lot of posts about 1-up Mushroom shaped toilet paper cozies and semi-nude Japanese video game dolls but every once in a while Crecente busts out a decent piece about behind-the-scenes fuckery by Sony or one of the big publishers.
post #7 of 14
Thread Starter 
That usually seems to be the case... there's one pretty good writer per site. Jim Sterling of Destructoid has put out some good stuff, and yeah, Crecente never bothered me, probably because he has some background in print (I think he still writes for his local paper).

I don't read Joystiq much. Does anyone stand out there?
post #8 of 14
Quote:
Originally Posted by Scott View Post
I don't read Joystiq much. Does anyone stand out there?
Naw. Journalists and bloggers are pretty much interchangable cogs, anyway.
post #9 of 14
Quote:
Originally Posted by Overlord View Post
I also have it on good authority that, when not kicking down knowledge most other game news outlets fail to pick up on, he spends his time nursing injured swans back to health.
Just on my off days, when I'm not feeding starving children and reading to the blind.
post #10 of 14
First problem is that true games journalism would be boring to a large portion of the readers, who generally want media for upcoming games, new game announcements, or patch news. Big behind-the-scenes stuff like the EA spouse issue, the old ION Storm clusterfuck... most Joe Sixpackers just don't care. You could probably get some guys to really do journo-type digging and make a blog that would be interesting, but the readership would be limited. Gravedigger has it right; people are looking for girl game-character-shaped beatoff statues.

Kieron Gillen and that whole group who were (and maybe still are, I don't pay attention anymore because there's so much 'me talking about me' stuff with them) pushing the New Games Journalism angle had something interesting. Seems like it died on the vine though.
post #11 of 14
Quote:
Originally Posted by BruceL View Post
First problem is that true games journalism would be boring to a large portion of the readers, who generally want media for upcoming games, new game announcements, or patch news.
Seriously, fuck that shit. I want an expose on 401K matching by developers on employee funds and the variety of funds offered, or maybe an examination of the available caffeinated products in the refrigerators of the programming headquarters.
post #12 of 14
If you want deeper stories the only outlets that I've found actually doing it are Edge and Gamasutra. And there's also A Life Well Wasted, which is a podcast by freelance writer Robert Ashley who often deals with gaming in more oblique ways. In fact in the last one he had an anonymous interview with a guy who was involved in making several bad games, where he explained how these awful games came to be. Nothing too surprising but it's stuff not often found in the gaming press.
post #13 of 14
Robert Ashley formerly of CGW? I really liked him. Thanks for pointing his podcast out.
post #14 of 14
A lot of alleged game journalist have egg on their face today with the bankruptcy of 3dRealms,and the cancellation by Take Two Realm (which inherited the assets) of Duke Nukem Forever. A lot of sites..included some which were supposedly professional ones...were buying the 3DRealms line about how this would be worth the wait until quite recently.
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