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Dante's Inferno - Page 2

post #51 of 296
Like, on the one hand, I kind of admire them for taking Lust and making it repugnant and disgusting rather than trying to make it sexy lady time bondage funfest.

On the other hand, Cleopatra shoots winged babies out of her nipples at you.
post #52 of 296
Honestly, I'd love to have been a fly on the wall during the level design and boss design. Some fucked up imagery to say the least. Did it come organicly in discussion or did someone already have this thought up already?
post #53 of 296
Sounds like the level is everything it should be, from at least an aesthetic perspective. This game promises to be to insane not to at least rent.
post #54 of 296
To me it sounds gratuitous and stupid. My interest in the game has plummeted.
post #55 of 296
So the International Nanny Association put out a press release condemning the "Bad Nanny" achievement for killing babies. If I were more bored, I'd check to see if the International Nanny Association were an actual association.
post #56 of 296
Man, what kind of world do we live in where people take getting rewarded for murdering a set number of virtual unbaptized babies the wrong way?
post #57 of 296
For the most attention-starved game in history, it's the best of all possible worlds.
post #58 of 296
Considering that the achievement specifically says that killing babies makes you a bad nanny, I don't know what they're so upset about. I'd think the International Baby Association would be more offended.
post #59 of 296
It looks so boring, too. Like it's clearly just God of War, but like the dullest possible rip off. Even the Conan GoW clone had some zest and entertainment to it, this just looks like its sulky kid brother that still listens to Linkin Park.
post #60 of 296
http://www.joystiq.com/2009/11/10/da...s3-next-month/

A hundred million lols come at 3:00:

"It is a video game, and we took liberties." Cut to Dante scything a baby.
post #61 of 296
I love how half of that video is just them going "Yeah, people think these ideas are over the top and stupid" and not even bothering to defend a single one of them.

Also the dramatic lighting on every single one of them is hilarious.
post #62 of 296
"A lot like life, it's hard to be holy but the reward is much greater." As they slice at damned souls some sort of vertebrae scythe and thrust a glowing white cross into their motionless corpse.
post #63 of 296
I still cant tell if they're just stretching the crazyness of the concept as far as they can or are actually serious about it.
Then again, God of War wasnt exactly a poster child for restraint either.
post #64 of 296
I'm actually a bit worried that in HD, the ridiculous antics of God of War III might be a bit too graphic. I watched a bit of the trailer where they were showing some of the gore and it was pretty crazy.
post #65 of 296
Quote:
Originally Posted by dontEATnachos View Post
I'm actually a bit worried that in HD, the ridiculous antics of God of War III might be a bit too graphic. I watched a bit of the trailer where they were showing some of the gore and it was pretty crazy.
I remember Kratos ripping a dude's head off with his hands looking far too ridiculous.
post #66 of 296
Yes, I think it's this video. ETA: Which, I should note, could be considered NSFW if your workplace is not a fan of digital gore.
post #67 of 296
What if you work at the Digital Goreporium?
post #68 of 296
Quote:
Originally Posted by dontEATnachos View Post
Yes, I think it's this video. ETA: Which, I should note, could be considered NSFW if your workplace is not a fan of digital gore.
Yup, thats the one...never really loved the GOW series much; sure, its a fun game to play, but once im done with it, it gets traded at the store.
Guess I dont have much love for screaming mad greeks.
post #69 of 296
Thread Starter 
My concerns about the morality system- http://tinyurl.com/yeo7wpd
post #70 of 296
EA's kind of going crazy with morality systems right now, aren't they?
post #71 of 296
Quote:
Originally Posted by Brad Millette View Post
What if you work at the Digital Goreporium?
Surprisingly strict site blocking at Digital Goreporium.
post #72 of 296
It would be like drinking Pepsi at the Coke factory.
post #73 of 296
Quote:
Originally Posted by Alex Riviello View Post
My concerns about the morality system- http://tinyurl.com/yeo7wpd
Quote:
Originally Posted by Brad Millette View Post

On the other hand, Cleopatra shoots winged babies out of her nipples at you.
Eh-hem.
post #74 of 296
Thread Starter 
Bioshock had you fight giant men in diver's suits, and people wearing party masks.
post #75 of 296
Quote:
Originally Posted by Alex Riviello View Post
Bioshock had you fight giant men in diver's suits, and people wearing party masks.
And yet it never came off as ridiculous or trite as anything from Dante's Inferno.

I just cannot grasp your optimism for this game.
post #76 of 296
Yup, not likeng the look/sound of that, specially with "Dragon Age"''s "good guys can also be fucking pricks" moments.
Its a cheap "play it again to see what you missed" mechanic, and sometimes, it doesnt even entice me (never harvested a little sister, and I was a paragon in Mass Effect all the way).
Im still waiting for a game where doing either the (moral) right or wrong choice actually has true, somewhat realistic consequences on the gameworld and the story.
post #77 of 296
Quote:
Originally Posted by Spike Marshall View Post
I just cannot grasp your optimism for this game.
The insaneness of it all? Probably the only reason I'm going to play the game.
post #78 of 296
Quote:
Originally Posted by Spike Marshall View Post
And yet it never came off as ridiculous or trite as anything from Dante's Inferno.

I just cannot grasp your optimism for this game.
God of War is ridiculous as hell and loaded with unlikable a-holes characters all around, and no one cares because you get to shove flaming swords into a Minotaur's mouth or impale the protagonist of "Clash of the titans" on a pendulum and kick his corpse down a temple.
The setting is original, gameplay is over the top and the team seems to be really taking some daring choices with the design and feel of the game; any other developed would had populated the "Lust" level with a legion of big breasted succubus and called it a day.
post #79 of 296
Thread Starter 
Quote:
Originally Posted by Spike Marshall View Post
And yet it never came off as ridiculous or trite as anything from Dante's Inferno.
That's my point, that they managed to take a ridiculous concept and imagery and make them part of a real and compelling story, never making it feel trite. That it's possible to do that in some games. I don't feel that Dante's Inferno has done that.

Perhaps it's the horror nut in me but I don't see how you could pass up playing a game with such fucked-up imagery, with fun controls and tons of gore- even if it a GOW clone.
post #80 of 296
Quote:
Originally Posted by ryoken View Post
Its a cheap "play it again to see what you missed" mechanic, and sometimes, it doesnt even entice me (never harvested a little sister, and I was a paragon in Mass Effect all the way).
That's it exactly.

The inclusion of a morality system in Dante could arguably serve as a bigger example of taking creative liberties than the Lust level overhaul. Those souls are all in Hell for what, according to the story's premise, are very good reasons. Dante doesn't have the authority to absolve anyone down there. The story ends up with holes in it in service of the replay mechanic.
post #81 of 296
A little disappointed to see how simplistic the morality system is thus far. I think they missed an opportunity to really delve into the ideas of Dante's work and come up with something a little more complex, say morality levels based on the seven sins. Say you demolish some 200 baddies in the Wrath level, you may collect some sweet unlockables, but the Wrath boss will be much tougher to fight. Something along those lines that really make you think about how to play through the game. Maybe even your final fate should depend on how much you endulged in those seven sins during play. Hopefully this system will move closer to the complexity of the material.
post #82 of 296
Quote:
Originally Posted by Alex Riviello View Post
That's my point, that they managed to take a ridiculous concept and imagery and make them part of a real and compelling story, never making it feel trite. That it's possible to do that in some games. I don't feel that Dante's Inferno has done that.

Perhaps it's the horror nut in me but I don't see how you could pass up playing a game with such fucked-up imagery, with fun controls and tons of gore- even if it a GOW clone.
Well, I just think it looks kinda dumb. It's like so over the top that it's just ridiculous, like an eighth grader's notebook doodles of eyeball monsters or shit like that. It's childish in its obvious attempt at being shocking and fucked-up. It's not even really that fucked-up, it's just kind of gross, but dull.
post #83 of 296
Quote:
Originally Posted by Rheokhu View Post
That's it exactly.

The inclusion of a morality system in Dante could arguably serve as a bigger example of taking creative liberties than the Lust level overhaul. Those souls are all in Hell for what, according to the story's premise, are very good reasons. Dante doesn't have the authority to absolve anyone down there. The story ends up with holes in it in service of the replay mechanic.
First, thnaks for the quote signature, Rheokhu; it will make the eventual litigation process with Ellison worth it.
And unless there's a real, story driven reason for the absolution mechanics, I cant see why implement them; maybe Dante brings new "every soulk can be absolved" religion to hell with him or something....yeah right.
post #84 of 296
Quote:
Originally Posted by Alex Riviello View Post

Perhaps it's the horror nut in me but I don't see how you could pass up playing a game with such fucked-up imagery, with fun controls and tons of gore- even if it a GOW clone.
I stopped viewing 'fucked-up imagery' as a selling point around about the time I a) played Wu Tang: Taste The Pain and b) Grew The Fuck Up

And there are so MANY God of War/Devil May Cry clones that I don't feel like giving a cookie to a particularly generic one just because it has interesting, if really fucking dumb, imagery.
post #85 of 296
Thread Starter 
Well there's always ODST to replay, right?
post #86 of 296
Quote:
Originally Posted by Alex Riviello View Post
Well there's always ODST to replay, right?
So, "fucked up imagery-over the top-action plataformer" is the new space marine cliche?
The game's design and gameworld are original, the gameplay's not but it works; you guys want another Brutal Legend clusterfuck?
post #87 of 296
Plus, the biggest problem with Dante's Inferno...

Look how fucking seriously they take this shit. This game is so DEAD FUCKING SERIOUS SO HEART ATTACK SERIOUS SO GODDAMN SERIOUS through and through. God of War, at its core, KNOWS how insane it is. Harry Hamlin reprising his role as Perseus, and the sheer over the top ludicrous kills, the fact the game is just Kratos vs. Greek Mythology, it's camp, and they kinda wink and shrug and admit that that's okay. This game though, they really think this is DARK and DISTURBING and HOLY SHIT DID YOU SEE HOW EDGY THAT WAS? It's a joke. I'd rather play something like Bayonetta or God of War, games that clearly know how to play with the style and make it fun, rather than some dismal attempt at being H. P. Lovecraft's retard kid brother.
post #88 of 296
Quote:
Originally Posted by Brad Millette View Post
Plus, the biggest problem with Dante's Inferno...

Look how fucking seriously they take this shit. This game is so DEAD FUCKING SERIOUS SO HEART ATTACK SERIOUS SO GODDAMN SERIOUS through and through. God of War, at its core, KNOWS how insane it is. Harry Hamlin reprising his role as Perseus, and the sheer over the top ludicrous kills, the fact the game is just Kratos vs. Greek Mythology, it's camp, and they kinda wink and shrug and admit that that's okay. This game though, they really think this is DARK and DISTURBING and HOLY SHIT DID YOU SEE HOW EDGY THAT WAS? It's a joke. I'd rather play something like Bayonetta or God of War, games that clearly know how to play with the style and make it fun, rather than some dismal attempt at being H. P. Lovecraft's retard kid brother.
I sure as hell hope Bayonetta's story is camp/doesnt take itself seriously...it could kill the game for me.
post #89 of 296
Thread Starter 
Quote:
Originally Posted by Brad Millette View Post
Plus, the biggest problem with Dante's Inferno...

Look how fucking seriously they take this shit. This game is so DEAD FUCKING SERIOUS SO HEART ATTACK SERIOUS SO GODDAMN SERIOUS through and through. God of War, at its core, KNOWS how insane it is. Harry Hamlin reprising his role as Perseus, and the sheer over the top ludicrous kills, the fact the game is just Kratos vs. Greek Mythology, it's camp, and they kinda wink and shrug and admit that that's okay. This game though, they really think this is DARK and DISTURBING and HOLY SHIT DID YOU SEE HOW EDGY THAT WAS? It's a joke. I'd rather play something like Bayonetta or God of War, games that clearly know how to play with the style and make it fun, rather than some dismal attempt at being H. P. Lovecraft's retard kid brother.
Agreed. The game could sorely use a sense of humor. I have the feeling that we're going to be in for some of the most melodramatic cutscenes this side of Gears of War 2 involving Dante's girl. Yeah, it's absolutely ridiculous that they took this story, this very biting satire, and made it so serious. But hell, sometimes a day calls for nothing more satisfying than slaying demons in gory ways. I know it's a matter of taste, but I'm looking forward to it.
post #90 of 296
Quote:
Originally Posted by Brad Millette View Post
Plus, the biggest problem with Dante's Inferno...

Look how fucking seriously they take this shit. This game is so DEAD FUCKING SERIOUS SO HEART ATTACK SERIOUS SO GODDAMN SERIOUS through and through. God of War, at its core, KNOWS how insane it is. Harry Hamlin reprising his role as Perseus, and the sheer over the top ludicrous kills, the fact the game is just Kratos vs. Greek Mythology, it's camp, and they kinda wink and shrug and admit that that's okay. This game though, they really think this is DARK and DISTURBING and HOLY SHIT DID YOU SEE HOW EDGY THAT WAS? It's a joke. I'd rather play something like Bayonetta or God of War, games that clearly know how to play with the style and make it fun, rather than some dismal attempt at being H. P. Lovecraft's retard kid brother.
Yep. This kind of over the top imagery is so old hat now that they could have used it to satirize this exact type of game. Y'know, use satire like Dante did. You could've had a pretty interesting tale to tell then.
post #91 of 296
Thread Starter 
Quote:
Originally Posted by ryoken View Post
I sure as hell hope Bayonetta's story is camp/doesnt take itself seriously...it could kill the game for me.
Did you see that trailer that featured the camera swinging in between her legs as she went "Bad boy!" I think you'll be fine.

(EDIT- This one)
post #92 of 296
If it gets some great reviews, I might check it out. I was pretty down on Arkham Asylum before it was released. I wasn't the biggest fan of Dead Space, so I'm just not all that excited by this one, but hey, maybe I'll be surprised again.
post #93 of 296
Quote:
Originally Posted by Alex Riviello View Post
Agreed. The game could sorely use a sense of humor. I have the feeling that we're going to be in for some of the most melodramatic cutscenes this side of Gears of War 2 involving Dante's girl. Yeah, it's absolutely ridiculous that they took this story, this very biting satire, and made it so serious. But hell, sometimes a day calls for nothing more satisfying than slaying demons in gory ways. I know it's a matter of taste, but I'm looking forward to it.
I have a feeling of dread that we're going to get our share of THIS IS SPARTA!/I AM BEOWULF! moments on the game.
post #94 of 296
Quote:
Originally Posted by Alex Riviello View Post
Well there's always ODST to replay, right?
I know you couldn't stand the game but the general consensus was that ODST was a good to great extension of Halo 3 which REALLY should have been DLC. It's not the best game released this year, but it condensed the Halo experience into some really great levels.

As such it's bizarre to snipe at me about it, especially when you went to bat for a game that is very much a 'your mileage may vary' game with Dead Space and ridiculed people for not going all Jonestown over Brutal Legend before it came out. We all have our little foibles in gaming that bypass our critical faculties, it just that you act like your foibles are the fucking word of god.
post #95 of 296
Thread Starter 
Quote:
Originally Posted by Spike Marshall View Post
weep weep weep
Ok.
post #96 of 296
Quote:
Originally Posted by Alex Riviello View Post
Ok.
To be honest I think you're liking the game more because of the weird shit that EA sent you and the fact you got a cute little sign from your driver when you got picked up. So far the entire marketing for this game seems to have been EA being cute with journalists.
post #97 of 296
Cant you both just kiss, make up and then burn in the corresponding circle of hell together?
(im kidding, i love you guys...great, now i'll burn too).
post #98 of 296
Hahaha Spike's trying to get vicious! That's adorable!
post #99 of 296
Quote:
Originally Posted by Brad Millette View Post
Hahaha Spike's trying to get vicious! That's adorable!
It's not vicious. I'm just commenting on the fact that in this situation the marketing push on journalists seems to have been ridiculous and I think it's natural that people might be more receptive to the game after the fun stuff that's been sent to them.
post #100 of 296
Thread Starter 
I really hope you don't believe that, but I know your addled aspie brain just might.

Especially since by writing this last piece I might have lost an opportunity to do an interview for a magazine article I had planned. I wanted to run it anyway, even if it meant losing a job, because it's what I genuinely thought. Meeting the people behind the scenes (and I've talked and went out to dinner with almost all the folks on that video) increases my respect for them and their project, of course, but if anything might have made me even more critical of the game. I WANT it to be good. I absolutely loved Dead Space, even though of course it's not for everyone, and this whole ridiculous Dante's mess should be right up my alley.

Obviously good marketing is going to hype everyone up for the game but if it ain't good, it ain't good. If I don't like it, it won't get a good review, and I'm pretty fucking offended that anyone would think I'd be swayed by a sign or being able to smash open a box - (no matter how much fun it was to curse and break that damn thing.)
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