I really hope you don't believe that, but I know your addled aspie brain just might.
Especially since by writing this last piece I might have lost an opportunity to do an interview for a magazine article I had planned. I wanted to run it anyway, even if it meant losing a job, because it's what I genuinely thought. Meeting the people behind the scenes (and I've talked and went out to dinner with almost all the folks on that video) increases my respect for them and their project, of course, but if anything might have made me even more critical of the game. I WANT it to be good. I absolutely loved Dead Space, even though of course it's not for everyone, and this whole ridiculous Dante's mess should be right up my alley.
Obviously good marketing is going to hype everyone up for the game but if it ain't good, it ain't good. If I don't like it, it won't get a good review, and I'm pretty fucking offended that anyone would think I'd be swayed by a sign or being able to smash open a box - (no matter how much fun it was to curse and break that damn thing.)