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E3 2009 - Page 8

post #351 of 372
Quote:
Originally Posted by A-Pathetic View Post
Why do people still respond to his posts as if this isn't a gimmick of his and a cry for attention? Because he says it isn't a gimmick?
But isn't ignoring him what he REALLY wants? Think about that the next time you over look his GI Joe "Idea of the century" thread.
post #352 of 372
dudalb, One, I am not a troll. Two, I do not need help. and three, I do not want to be ignored. No one else was talking about upcoming games like...G.I. Joe Rise Of Cobra, Watchmen The End Is Nigh, Star Wars The Clone Wars Republic Heroes, So I decided to mention it.

B MetalSucks, G.I. Joe is a terrific franchise, especially A Real American Hero and Resolute. The new game and Film, Rise Of Cobra should both be great. Yes, I do get excited about...G.I. Joe, why is that a problem?
post #353 of 372
Quote:
Originally Posted by duke fleed View Post

B MetalSucks, G.I. Joe is a terrific franchise, especially A Real American Hero and Resolute. The new game and Film, Rise Of Cobra should both be great. Yes, I do get excited about...G.I. Joe, why is that a problem?
Fleed, nothing you do bother's me in the slightest. I was simply Trying to get dudalb to converse with you by awesome trickery. But alas you seem to know what my evil plan was, and knowing is half the........battle.
post #354 of 372
B MetalSucks, YO JOE!...Indeed. Now all that is needed is a...Street Fighter Tournament with, dudalb in one corner and I in the other, and you, refereeing.
post #355 of 372
There's now talk that FF14 isn't really a PS3 exclusive, and that Splinter Cell isn't really a 360 exclusive.

Think these are really short timeframe exclusives.
post #356 of 372
http://gizmodo.com/5277954/testing-p...the-intangible

Quote:
>Natal is so smart, in fact, that, if your room is narrowed by a pair of couches, it can signal to a game to narrow the level. It can see about 15' x 20' of a room, according to project leader Kudo Tsunoda's informal estimation.

>I didn't have to calibrate it to my body size, or stand in a weird way for it to adjust. It just worked.

>My real movements translated exactly how I expected them to—the precise position, velocity—90 percent of the time, no matter how ridiculously I moved, and some of the other 10 percent might've just been my own bad timing. But the result is a remarkable sense of control. Immersion.

>After about 10 seconds, the blue, ghost-like figure filled in. And he was both taller and bigger-handed than Matt's avatar. Natal noticed that I'm a bigger guy.

>turning my air steering wheel, I felt completely in control. A lot of that was the software—it registered even the smallest pivots of my elbows that sent my forearms right or left—but the way it responded exactly how I expected it to is what made it feel so natural. Which is the real key here. It feels natural.

>I reach maximum velocity, throw my foot back to break, cut the wheel and toss the car into a spin. Yes. This feels right. Just right.

>I haven't been quite this blown away by a tech demo in a long time. Seeing it, feeling it in person, makes me want to believe that this what the future of gaming looks like—no buttons, no joysticks, no wands.
There are other sites with hands-on. It's 100% real.
post #357 of 372
"Castlevania: Lords of Shadows" may finally break the 3D "curse" the series has suffered in some way or another.

http://www.gametrailers.com/player/50684.html

And motherfucker, Patrick Stewart, Robert Carlyle and Jason "bet he's voicing Dracula" Isaacs as voice actors?
Glorious.
post #358 of 372
Quote:
Originally Posted by ryoken View Post
"Castlevania: Lords of Shadows" may finally break the 3D "curse" the series has suffered in some way or another.

http://www.gametrailers.com/player/50684.html

And motherfucker, Patrick Stewart, Robert Carlyle and Jason "bet he's voicing Dracula" Isaacs as voice actors?
Glorious.
It looked good if a little too much like a GoW/DMC clone. I noticed that right at the end the Kojima productions logo appears too.
post #359 of 372
Why no PC gaming news at these things? Nothing about Diablo 3 or Champions online?
post #360 of 372
Quote:
Originally Posted by ryoken View Post
"Castlevania: Lords of Shadows" may finally break the 3D "curse" the series has suffered in some way or another.

http://www.gametrailers.com/player/50684.html

And motherfucker, Patrick Stewart, Robert Carlyle and Jason "bet he's voicing Dracula" Isaacs as voice actors?
Glorious.
post #361 of 372
Amen to that Justin.

I'm such a sucker for Castlevania.
post #362 of 372
Well, I can think of worse games to blatantly rip off from. And the name recognition alone will guarantee it sells. Oh, Castlevania, how I missed thee*

* on consoles, that is.
post #363 of 372
Quote:
Originally Posted by grubstreeter View Post
Why no PC gaming news at these things? Nothing about Diablo 3 or Champions online?
Blizzard traditionally keeps the big stuff for Blizzcon. Although they said that they're working for a late 2009 release for Starcraft 2. Besides that, except for a few first party titles everything will come out for anything.

Although if you want more PC gaming coverage I wouldn't look too much to E3. The US market is too console heavy. You'd have better luck with GamesCOM the successor to Leipzig Games Convention that takes place on September in Cologne.
post #364 of 372
Re: Champions Online, they did recently announce the launch date had been moved from July to September.
post #365 of 372
New Castlevania looks sweet. Seems to borrow enough from God Of War to give the 3D gameplay some life.
post #366 of 372
So no Half-Life 2 Episode 3 news?
post #367 of 372
Internet,

Please stop calling every 3d action game that comes out a "God of War clone". God of War was fun, but it wasn't the first gory 3d action game to have ever been released. And as cool as it was, it too was pretty derivative.

Best wishes,
D.T.
post #368 of 372
The thing is, there's really a feel and control scheme to how God of War plays, and since then tons of action games have really mimicked that. So yes, while in many ways God of War wasn't really a pioneer in most aspects of an action game it has really become the touchstone for 3rd person, quasi-fixed camera games since then.

If a guy who reports on video games picks up a game and it feels EXACTLY like God of War in how it plays, don't you think that's worth saying? If someone picked up a game and it played exactly like Halo, Resident Evil, or Fallout 3 you'd want to hear those impressions as well.
post #369 of 372
Lords of Shadow looks more than just a little like God of War. Watch the game in action, and tell me his spinning chain attacks don't look exactly like God of War.
post #370 of 372
Yeah, the fire effect. I mean, c'mon. At least make it blue or something.

It's like they are not even trying to hide the fact that they are mimicking gow.
post #371 of 372
Quote:
Originally Posted by D.T. View Post
Internet,

Please stop calling every 3d action game that comes out a "God of War clone". God of War was fun, but it wasn't the first gory 3d action game to have ever been released. And as cool as it was, it too was pretty derivative.

Best wishes,
D.T.
Quote:
Originally Posted by The Internet
D.T.,

Thank you for the complaint. I filed it away... right up my ass!

Regards,

The Internet
Woah... I can't believe D.T. actually got a response.
post #372 of 372
Redwood Shores have proven with Dead Space that they can take something great (Resident Evil 4) and make something better than the original company themselves. (Resident Evil 5)

There's every possibility Dante's Inferno will be better than the new GoW.

But to look at it in action and not see someone attempting to recreate GoW is just a little silly.

EDIT: I now realise that general statement was probably in regards to Castlevania.
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