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Left 4 Dead 2 - Page 2

post #51 of 403
Quote:
Originally Posted by mrdrow View Post
I wouldn't have minded if Valve could have given us HL2: Ep 3 before L4D 2. They haven't mentioned that one in months.
I could be wrong, but I've had the impression for a while that HL2 is what Valve works on because the fans really want it but not really because of their passion for the project. They still put out quality, but their interests lie in other areas right now. So Ep 3 will arrive, but it's certainly not front burner for them.
post #52 of 403
I read an interview with a Valve spokesman (I think it was Doug Lombardi) which hinted at EP3 becoming a much bigger project than they initially planned.

I don't know if it's becoming a full-fledged HL3, but I'm guessing they're develeoping the Source Engine to do bigger and better things than before. They also hinted at incorporating the L4D's "Director" and crowd-AI into certain segments of EP3.

Quote:
Originally Posted by A-Pathetic View Post
I could be wrong, but I've had the impression for a while that HL2 is what Valve works on because the fans really want it but not really because of their passion for the project. They still put out quality, but their interests lie in other areas right now. So Ep 3 will arrive, but it's certainly not front burner for them.
You're probably right about that - Valve has discovered a new direction for their company, which is to apply their iterative, "Mod" approach to multiplayer games. With L4D, they just decided to iterate in bigger (more profitable) chunks than TF2.

Actually, I'm under the impression they're intentionally undercharging for TF2, and supporting it as a "loss-leader" product to get people into the Steam system and make them into loyal Valve customers. There's no other reason they would put so much post-release support into a game that is only $20, and doesn't have any subscription fees.
post #53 of 403
I think it's because they love the game. That's why they're still making the character videos.
post #54 of 403
I neglect the hell out of L4D. One of those games I know I need to play but other stuff comes first.

That said, Valve needs to get their priorities straight and spit HL2:EP3 out.
post #55 of 403
At this point with Ep 3, I'd be happy getting the status update that Lombardi said was coming at the end of 2008. And that was something he said in October. Seems like Valve got pretty good with news bits about what they're doing after getting HL2 came out but slowly that well has run dry.
post #56 of 403
The Orange Box is probably the greatest value for a video game ever. Those who bitch about Valve should get another hobby.

I do hope Left 4 Dead 2 won't always be in the daytime. I've seen a few clips and it does seem less scary in the sunlight.
post #57 of 403
I have a right to bitch about Valve. One day ALL of their first party games decided to not launch up, but to their credit they're trying their best to help me fix it.
post #58 of 403
I think all this hubbub over boycotting L4D 2 and whatever else is just another shining example of why PC gamers are the looniest of toons out there.
post #59 of 403
The more I read about the rationale behind the boycott group, the more I can see where they're coming from. And think some it may come from a fear of the interaction of Valve with EA Games. Can't remember if that role is as retail publisher or just retail distributor. But somewhere EA gets a cut of the games sold in stores. I don't know if that actually amounts to enough to have Valve being pressured by EA.
post #60 of 403
Wow. I was on Xbox Live today, just looking at videos and pics of Left for Dead 2. I read the description of the game and this jumped out to me:

"...Left 4 Dead 2 takes place at roughly the same time as the original, and leads four new Survivors through the southeastern region of the US - from Savannah, GA to New Orleans' French Quarter."

Yes.
post #61 of 403
I'm really hoping that the old L4D crew is somehow one of the finale rescuers for the new group.
post #62 of 403
Damn I need to find a lot more time to spend with the first game. I'm not mad at Valve for producing a sequel so soon. I'm mad at my work and my family for infringing on my gaming time. That's the shit that needs to be boycotted.

Quote:
Originally Posted by Overlord View Post
It was the "Kill approximately 54,000 zombies" achievement. Yipes. Ummm ... that's a bit disconcerting, particularly as you only kill zombies for half of your game time in versus mode.
Dead Rising had the achievement to kill 53594 zombies. Left 4 Dead upped it to 53595. And now Prototype has an achievement for killing 53596 infected. Where will it end...
post #63 of 403
Thread Starter 
Quote:
Originally Posted by mrdrow View Post
The more I read about the rationale behind the boycott group, the more I can see where they're coming from. And think some it may come from a fear of the interaction of Valve with EA Games. Can't remember if that role is as retail publisher or just retail distributor. But somewhere EA gets a cut of the games sold in stores. I don't know if that actually amounts to enough to have Valve being pressured by EA.
This theory makes no sense because they haven't even announced a publishing partner yet! It might not even be EA.
post #64 of 403
Now he can spin that by saying EA doesn't want to distribute it due to the boycott.
post #65 of 403
Quote:
Originally Posted by Zhukov View Post
Know what I would kill to see? L4D done classic overhead style, with analog control similar to SmashTV. That's what I want to see.
I'm not sure if you're being sarcastic, but:

http://chud.com/articles/articles/18985/1/MCP-ZOMBIE-APOCALYPSE/Page1.html
post #66 of 403
Or Burn, Zombie Burn!


ETA:
What's interesting is that the boycotting is mostly driven by those from the PC side. And looking at the retail numbers (which don't include those from Steam), the game has sold over 2.5 million copies ... only 300K of which are on the PC. The other 2.2M are on the 360.

Given the hassle that Microsoft seems to create when trying to put up free DLC and how many people on the 360 who may play the game but don't want to take up gigabytes of their hard drive to new maps, putting out a new game makes sense.

It's also well known that pay DLC is not bought anywhere close to the amount that new games are so if Valve comes up with all this great content and wants it not to be an afterthought on the console, the better solution is to actually just release a new game. I know that PC gamers will bitch and moan about changing your retail strategy based on the 360 and how horrible it is but given how much more money they've probably made off of the Xbox than the PC, I can see why they may want to make sure those gamers aren't left out (without directly saying things of that sort).
post #67 of 403
I don't know how many variations of this clip I've seen but its still gold.

http://www.youtube.com/watch?v=GQe4tlsfRbY
post #68 of 403
Quote:
Originally Posted by ZombieFever View Post
I don't know how many variations of this clip I've seen but its still gold.

http://www.youtube.com/watch?v=GQe4tlsfRbY
I love the woman who says to the other that Duke Nukem Forver can still be finished.
post #69 of 403
Quote:
Originally Posted by rabigjb View Post
Dead Rising had the achievement to kill 53594 zombies. Left 4 Dead upped it to 53595. And now Prototype has an achievement for killing 53596 infected. Where will it end...
That's great. I hope that this trend continues, each time upping the number by 1.
post #70 of 403
Quote:
Originally Posted by wydren View Post
That's great. I hope that this trend continues, each time upping the number by 1.
Reminds me of Sergei Bubka's sequential world records.

Pole vaulting reference, for great justice!
post #71 of 403
Quote:
Originally Posted by ZombieFever View Post
I don't know how many variations of this clip I've seen but its still gold.

http://www.youtube.com/watch?v=GQe4tlsfRbY
Oh internet memes, you're always good. This was one of the better ones.
post #72 of 403
Quote:
Originally Posted by Alex Riviello View Post
This theory makes no sense because they haven't even announced a publishing partner yet! It might not even be EA.
EA had a mulit-year deal with Valve, has that even run out?
post #73 of 403
And I believe the latest melee weapon is chewer approved...

http://kotaku.com/5309559/left-4-dea...zombie-cricket

Cricket bat....shauntastic.
post #74 of 403
Fanboy Wish #1: Shaun as an unlockable character.
post #75 of 403
Holy shit. I just picked up the new issue of OXM and they blew the doors off of this. So much info, and our Survivors this time are voiced by famous folks:

Coach (voiced by Chad L. Coleman)
Rochelle (voiced by Rochelle Aytes)
Ellis (voiced by Eric Ladin)
Nick (voiced by Hugh Dillion)
post #76 of 403
Looks like I'm going to get some hands on time with this at Comic Con in a couple of weeks. It'll probably be the only thing I wind up seeing the entire time I'm there.
post #77 of 403
Quote:
Originally Posted by ShaolinMK View Post
So much info, and our Survivors this time are voiced by famous folks:

Coach (voiced by Chad L. Coleman)
Rochelle (voiced by Rochelle Aytes)
Ellis (voiced by Eric Ladin)
Nick (voiced by Hugh Dillion)
I'm stumped. Who are these people?
post #78 of 403
I'm glad I don't know who any of those people are off the top of my head. I don't want recognizable voices coming from the survivors.
post #79 of 403
Hugh Dillon played Joe Dick in Hard Core Logo.
post #80 of 403
I know that Chad Coleman played Cutty in The Wire.
post #81 of 403
Quote:
Originally Posted by The Alexor View Post
Hugh Dillon played Joe Dick in Hard Core Logo.
He's also the lead singer of a Canadian punk band called the Headstones. Which makes this video kinda appropriate.
post #82 of 403
Quote:
Originally Posted by ShaolinMK View Post
I know that Chad Coleman played Cutty in The Wire.
And I hope he uses a totally different voice. Otherwise, I'm going to be pissed that he finally figured out how to get out of Baltimore only to wind up in the zombie apocalypse.
post #83 of 403
Quote:
Originally Posted by wydren View Post
And I hope he uses a totally different voice. Otherwise, I'm going to be pissed that he finally figured out how to get out of Baltimore only to wind up in the zombie apocalypse.
...there's a difference?
post #84 of 403
Quote:
Originally Posted by Doc Happenin View Post
...there's a difference?
Of course there is. It's not like we're talking about Detroit here.
post #85 of 403
Thread Starter 
New level! New boss zombie! More anticipation! http://chud.com/articles/articles/20...AMP/Page1.html
post #86 of 403
I don't care what anyone says - I really want this game right now.
post #87 of 403
I like to think those guys over at Valve decided to sorta name a campaign after me cause I'm such an awesome guy.

Come November I think ill have to make the most difficult decision ever. Do i buy it for the 360 or PC?
post #88 of 403
I love the interview with the Valve employees where they essentially tell PS3 owners to buy an XBox 360.
post #89 of 403
Quote:
Originally Posted by ZombieFever View Post
I like to think those guys over at Valve decided to sorta name a campaign after me cause I'm such an awesome guy.

Come November I think ill have to make the most difficult decision ever. Do i buy it for the 360 or PC?
Why do you even have to ask? You can't customize a 360 game.
post #90 of 403
Quote:
Originally Posted by mrdrow View Post
Why do you even have to ask? You can't customize a 360 game.
He's right, if your PC can run this, then there is no question here.
post #91 of 403
PC Steam> Xbox Live, any day of the week, absolutely and without question.
post #92 of 403
Well, just wait until there's no one online for the PC version because they're all boycotting it. No, not because they're angry that it's coming out so soon but because they didn't get James Avery to do the voice of the guy who looks like Uncle Phil.
post #93 of 403
I'll be playing this later today, and I'll drop in with some basic impressions after they forcibly pry me from the demo.
post #94 of 403
Oh man! So, this game is freaking awesome. There's something extremely satisfying about shooting an attacking zombie in the stomach, and watching its intestins leak out of its body. Or hacking off limbs with the axe, or using incindiary ammo to take down a tank (or a grenade launcher). The game also felt genuinely creepy, and it's a bit disorientating because the environments are so much more detailed, and a few seemed destructible. There was one sequence when me and my teammates were running on an elevated dock with zombies underneath, and then it suddenly gave way and we found ourselves encircled by about fifty ravenous zombies. The Valve guys were huddled around my group's TV because we totally kicked ass, and we tore through the first two campaign levels. I can't wait for this game.
post #95 of 403
Thread Starter 
Know what this game needs? Zombie clowns.

They're showing off a new level at PAX so I automatically hate any of you that are going.
post #96 of 403
That's Rob Zombie video...

*checks it out*
post #97 of 403
Quote:
Originally Posted by Alex Riviello View Post
Know what this game needs? Zombie clowns.
As if this game wasn't already awesome enough. Die clowns.
post #98 of 403
WHO'S LAUGHING NOW?!

*SPLAT*

Oh L4D 2, I love you.
post #99 of 403
post #100 of 403
Thread Starter 
Oh good lord this is cracking me up. So Valve flew out a few of the leaders of the OH NOES BOYCOTT LEFT 4 DEAD!!!1 steam group to their studio to show off the game. Of course they dug it and now all their members are leaving and calling them sellouts and the whole thing is collapsing. Comments are entertaining as hell- http://steamcommunity.com/groups/L4D...27062007438947
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