Howdy!
I know it's a piece of crap, but I was really, really bored one day and popped in "Gauntlet: Seven Sorrows", which I'm sure most of you know is a hack'n slash game, nothing amazing. I was quite impressed by the character models and the backgrounds. It all had a very Conan:The Barbarian feel to the design, which wasn't as bad. Certainly not as bad as I had remembered upon buying the game years ago.
However.
I remember following the games production (having enjoyed several hours playing Gauntlet Legends with my siblings) and remembered what it could have been. I believe the story is that John Romero?, the head developer, had left the game about halfway into production. I'm not terribly sure, but I do remember seeing the concept art of the two extra characters, the Lancer and the Tragedian (Who had an unique concept, if nothing else) which were removed upon their leaving the game, as well as the statements about branching paths, moral choices and other such developments being completely taken out of the game. What could have been something interesting at the least, turned into a very one note game.
Thus I was quite disappointed. So let's talk about games that seemed to be on the right track, but just left you completely disappointed. Games that had the potential to be really good, but were cut and changed for whatever reason-developer scandal, internal drama...whatever. Games that tried and even though you wanted to admire and like them, at least for the effort...
I think Fable 1 and the Expansion could fall under this category, though that was more Peter Molyneux going "OMG This game is going to be revolutionary!" more than actual development issues and drama.
Thoughts, comments?
I know it's a piece of crap, but I was really, really bored one day and popped in "Gauntlet: Seven Sorrows", which I'm sure most of you know is a hack'n slash game, nothing amazing. I was quite impressed by the character models and the backgrounds. It all had a very Conan:The Barbarian feel to the design, which wasn't as bad. Certainly not as bad as I had remembered upon buying the game years ago.
However.
I remember following the games production (having enjoyed several hours playing Gauntlet Legends with my siblings) and remembered what it could have been. I believe the story is that John Romero?, the head developer, had left the game about halfway into production. I'm not terribly sure, but I do remember seeing the concept art of the two extra characters, the Lancer and the Tragedian (Who had an unique concept, if nothing else) which were removed upon their leaving the game, as well as the statements about branching paths, moral choices and other such developments being completely taken out of the game. What could have been something interesting at the least, turned into a very one note game.
Thus I was quite disappointed. So let's talk about games that seemed to be on the right track, but just left you completely disappointed. Games that had the potential to be really good, but were cut and changed for whatever reason-developer scandal, internal drama...whatever. Games that tried and even though you wanted to admire and like them, at least for the effort...
I think Fable 1 and the Expansion could fall under this category, though that was more Peter Molyneux going "OMG This game is going to be revolutionary!" more than actual development issues and drama.
Thoughts, comments?





