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Time Gentlemen, Please

post #1 of 15
Thread Starter 
http://www.eurogamer.net/articles/ti...-please-review

9/10 if you really need scores to sway you.



I mentioned a little game called Ben There, Dan That on the Monkey Island thread, a free(?!?) adventure game that manages to nail the tone, wit and randomness of pretty much every point-and-click LucasArts adventure ever made.

This is the sequel. They're charging a mere £2.99 for it - but you've simply got to play the original first simply because it's that good (did I mention free?)

I feel like a shill, but once you play it you'll understand why i'm pimping this up.

These guys have crafted something I haven't seen since the days of Tentacle or Rabbity thing.

http://www.zombie-cow.com/
post #2 of 15
Will do.
post #3 of 15
Thread Starter 
That'll be the last we see of Singer for a few hours then. Good man!
post #4 of 15
Thread Starter 
Goddammit you lot. I know there are adventurers out there - and I know you like free stuff! Play this so I can discuss how awesome it is.

Just finished it and feel the need to tell you you're totally missing out.
post #5 of 15
Well, I'm loving it so far, for what it's worth. I just have a really full plate of gaming right now.
post #6 of 15
I downloaded it the other day. It's got really great writing, and I have to get more into it. But it's got that classic "feel" that the old school games had.
post #7 of 15
"Who builds a portal into a zombie dimension?!?!"

Hilarious stuff in this game.
post #8 of 15
Thread Starter 
Glad to hear more love for this. Don't be afraid to just try out ridiculous combinations of items on things, they've written dialogue for nearly everything - something most games just have a "does not work" stock reply for.

I'm not sure if I prefer the original or not though. If I think of the two of them being one big game (the sequel follows on from it and reuses a minor set) it's outstanding. It also adds a map (invaluable!) and some minor control tweaks. There's also a Hitler Mech.
post #9 of 15
Never heard of these, and downloaded Ben There, Dan That on Dan's recommendation. I'm not too far into it yet, but with the exception of a few too many adventure game meta-jokes, these guys have really nailed the essence of the LucasArts games. There also seems to be no predicting what happens next, which is pretty great. So far I'm totally donating when I've finished the game.
post #10 of 15
Thread Starter 
You can donate by buying the sequel - Time Gentlemen, Please for a mere £2.99. That's probably about 4 or 5 dollars?

It's totally worth it. TGP nails the LucasArts music better than the original although it has a few more unusual puzzles.

Doesn't look like there will be any more after this. No money in it apparently.
post #11 of 15
I finished BTDT last week, and thought it was quite good, especially for a (mostly) two-man effort. As I said, maybe a few too many nerd-gamer jokes, and the puzzle structure was a little obvious (item hunt for each door), but those are just nit-picks. It's not very long but it was original, amusing, and free. And good enough for me to throw five bucks towards Time Gentlemen, Please, so I bought that over the weekend.

Um, holy shit. If you liked BTDT at all you should definitely buy TGP. Besides it being at least twice as long and significantly more polished, they absolutely nailed the Lucasarts puzzle logic. There's no obvious bottlenecking in the game, and you'll have upwards of 20 items in your inventory at times while scratching your head over four or five potential puzzles at the same time. It really highlights the weakness in the Telltale episodic structure--there's simply no room for those epic puzzle chains with items used or combined five hours after finding them.

People, this is a game where quite a lot depends on finding a way to prevent someone from getting shot in the cock. That's five dollars right there.

Thanks, Dan.
post #12 of 15
Thread Starter 
Absolute pleasure. I'm still feeling warm and fuzzy after finishing it - your views on the original are pretty much bang on, but when you consider it as a "first act" for TGP it suddenly makes a whole lot more sense (and feels even more like a complete game).

My only real complaint was the overuse of a time-travel object. You'll know it when you find it and it feels slightly too tedious as opposed to obscure to be a true LucasArts-esque puzzle.

Money well spent. Need to see more of you lot playing this.
post #13 of 15
Quote:
Originally Posted by Dan View Post
Absolute pleasure. I'm still feeling warm and fuzzy after finishing it - your views on the original are pretty much bang on, but when you consider it as a "first act" for TGP it suddenly makes a whole lot more sense (and feels even more like a complete game).

My only real complaint was the overuse of a time-travel object. You'll know it when you find it and it feels slightly too tedious as opposed to obscure to be a true LucasArts-esque puzzle.

Money well spent. Need to see more of you lot playing this.
Oh, I'm done, I finished it yesterday. If you mean the (de)aging machine, yeah, that was used maybe one too many times. But still pretty clever overall.

But man, the whole text adventure/Anubis/Hitler graphic adventure puzzle? That one deserves the Citizen Kane clapping gif.
post #14 of 15
I'll definitely try this with my wife, just way too busy this month. C'mon August!
post #15 of 15
Thread Starter 
The inclusion of an "invade" context option in the Hitler mini-adventure was wonderful.
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