Loved this particular video:
IGN: Dwarven Noble Hands-On
This is going to be either my first or second origin.
First of all, the bodyguard-dude's voice sounds friggin' awesome, and I love the power you wield. I like how he just leans against the wall and crosses his feet at the end of the intro video. Shows that the characters can do more than just stand around and talk, and that the game has some realistic body language.
It sounds like BioWare are going out of their way to craft some genuinely new, actual, honest role-playing opportunities for people who are into serious RPing, as opposed to mere, WoW-style level-grinding. I don't know if I could make myself be enough of a douche to make use of that particular feature in-game, but just the fact that it's there is awesome.
Quote:
Originally Posted by Brad Millette 
Yeah, and I'll definitely be buying this for PC. I can't imagine playing this on 360 or PS3.
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I'm buying this one on Xbox 360 (the $75.00 Limited Collector's Edition), but if the interface (somehow) sucks and I hear decent word of mouth about the PC version, I'll go with that one instead.
Reportedly, the big reason for the Sony delay is because BioWare's never made a PS3 game before, and it's taking them a little longer to acquaint themselves with the system architecture. The console's a nightmare to develop for, but at least everyone still gets their version in 2009. It's the same reason Bethesda took so long with porting the
Fallout 3 DLC for that system.
Quote:
Originally Posted by Brad Millette 
The Witcher is a really difficult to like game. The first time I played it, I got about five hours in and just hated it after that.
Then, I re-downloaded it (bought it off Steam) and gave it another shot one boring weekend, and it just clicked with me where it didn't before.
I think Dragon Age is going to play differently though, being as it's party-based whereas the Witcher has you controlling only one character the whole time.
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From what I've seen, it'll probably play a bit like WoW, if you controlled your entire party simultaneously. The big difference is that DA:O is not a PnP conversion, so there's no "turns." Casting a spell might not take as long as making an uber-spinning maneuver with two axes, but might take longer than a dodge -> backstab trick, and almost as long as running eight feet, instead of everything taking an arbitrary "one turn" to complete.
(Also, because it's not PnP, your opponents don't have to play by the same rules as you. Just because your Dalish Elf can't fly, doesn't mean the NPC is wingless.)