It's hard to express exactly what this thought is in my head. It's more like a feeling I get when watching certain movies, or reading certain books. I'm going to name a few works, and then try to explain:
The Dark Tower series
The Mist
The works of Cormac McCarthy (specifically No Country for Old Men and The Road)
The works of Samuel Beckett
The Phantasm series
Silent Hill
The biggest theme of the Dark Tower series, and this tends to permeate a lot of King's work, is that the "world has moved on." Like what few people are left behind are stuck in a kind of limbo. This is a different feeling than what is provoked by post-Apocalyptic works, such as The Road Warrior, when the world has been bruised and broken but people are still around bickering at one another.
In The Mist, it's not just that a hole has been ripped in the space/time continuum, it's like a chunk of the earth fell into another dimension. When the people in that supermarket gaze out into the mist, it feels like there's nothing gazing back.
Now I only saw the movie NCFOM, but I swear the cinematography made me feel like Josh Brolin was the last man on earth at times. I did read The Road, and the repetitiveness of the dialogue ("What would you do if I died?" "I would want to die myself." "Okay." "Okay.") as well as the emptiness of the landscape lent the whole thing an almost supernatural air.
If you've ever read Waiting for Godot, you know what I'm talking about. Vladimir and Estragon are stuck in this loop, like they're damned, and there's a building sense of tension and dread as the play progresses.
The same can be said of the Phantasm series. The first felt like, due to budgetary constraints, the story really only followed the leads and we saw little of the town itself. By the second one, however, it felt like Coscarelli was purposefully leaving out stock characters. Mike and Reggie leave a motel, gazing out onto the barren landscape as they hop in the car, no extras in the background. When the priest comes into the picture, he's alone and stays that way for the duration of his storyline. It's like the Tall Man has already been across the U.S. and no one noticed.
Finally, the Silent Hill series, games and movie, literally come right out and say the characters have gotten lost in another world. It's that hazy sense of being lost in a dream, that feeling you get when you're driving to work on a Sunday morning and the roads are EMPTY.
Does anyone understand what I'm trying to say? It's one thing when you're watching a slasher flick and you know if the characters could just get away from the island/summer camp/old house they would be fine. It's another when the writer/director makes you feel like there's no longer any world outside your immediate surrounding.
The Dark Tower series
The Mist
The works of Cormac McCarthy (specifically No Country for Old Men and The Road)
The works of Samuel Beckett
The Phantasm series
Silent Hill
The biggest theme of the Dark Tower series, and this tends to permeate a lot of King's work, is that the "world has moved on." Like what few people are left behind are stuck in a kind of limbo. This is a different feeling than what is provoked by post-Apocalyptic works, such as The Road Warrior, when the world has been bruised and broken but people are still around bickering at one another.
In The Mist, it's not just that a hole has been ripped in the space/time continuum, it's like a chunk of the earth fell into another dimension. When the people in that supermarket gaze out into the mist, it feels like there's nothing gazing back.
Now I only saw the movie NCFOM, but I swear the cinematography made me feel like Josh Brolin was the last man on earth at times. I did read The Road, and the repetitiveness of the dialogue ("What would you do if I died?" "I would want to die myself." "Okay." "Okay.") as well as the emptiness of the landscape lent the whole thing an almost supernatural air.
If you've ever read Waiting for Godot, you know what I'm talking about. Vladimir and Estragon are stuck in this loop, like they're damned, and there's a building sense of tension and dread as the play progresses.
The same can be said of the Phantasm series. The first felt like, due to budgetary constraints, the story really only followed the leads and we saw little of the town itself. By the second one, however, it felt like Coscarelli was purposefully leaving out stock characters. Mike and Reggie leave a motel, gazing out onto the barren landscape as they hop in the car, no extras in the background. When the priest comes into the picture, he's alone and stays that way for the duration of his storyline. It's like the Tall Man has already been across the U.S. and no one noticed.
Finally, the Silent Hill series, games and movie, literally come right out and say the characters have gotten lost in another world. It's that hazy sense of being lost in a dream, that feeling you get when you're driving to work on a Sunday morning and the roads are EMPTY.
Does anyone understand what I'm trying to say? It's one thing when you're watching a slasher flick and you know if the characters could just get away from the island/summer camp/old house they would be fine. It's another when the writer/director makes you feel like there's no longer any world outside your immediate surrounding.





