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Star Trek: Online - Page 3

post #101 of 134
So, how's the game manual for it? Did Cryptic learn from Champions Online and at least include SOMETHING with the installation discs to explain how to play the game?
post #102 of 134
There is a manual online. STO Manual There is a shocking amount of 'discovery' in what equipment does. Increase to weapons makes sense. Increase to Power makes sense. Increase to photonic theory...does what again? (Before you think Photon torpedoes, think again. It has something to do with holograms. I am still not sure when or where I would use such a device.)

But... some of the racial skills make no sense because I don't know how often something like that happens. For example, Bolian Corrosive Blood: +20% Toxic resistance, deals Toxic damage when bitten. How often am I going to get bitten?? Is that something I want? What deals Toxic damage? None of those questions I can answer.

Bridge officers are another exploration issue. I can see myself getting half way into the game and realizing I have majorly screwed something up and either rerolling (only 3 character slots) or spending a lot of time reworking my Officers.
post #103 of 134
hahaha that corrosive blood sounds useful if you ever encounter an outer space Pac-Man.
post #104 of 134
Quote:
Originally Posted by Rheokhu View Post
On launch day, Cryptic began offering the option of Klingon and Ferengi crew members for your Federation vessel on their online store. As in, sold separately. The Klingons cost more, presumably because they have better stats.

The same day, Blizzard announced that they're working on a iPhone app that will let you access the auction houses in WoW while you're away from the computer. The ability to work the AH to your advantage from your phone will also be a premium service, above and beyond your usual subscription.
Like Brad said, your average WoW player isn't sitting in the auction house 24-7. Letting someone pay for the ability to work the AH away from the game isn't a huge advantage for the most part.

Now, making you pay extra to have Klingons in a Star Trek game? That sounds kind of fishy to me. I can understand Ferengi or some other less well-known race, but Klingons? That's a major part of Trek lore there.
post #105 of 134
I still don't get where the whole thing fits in with Trek.. gah.. continuity? Why are the Klingons and Federation separate at all?
post #106 of 134
Quote:
Originally Posted by Brad Millette View Post
I still don't get where the whole thing fits in with Trek.. gah.. continuity? Why are the Klingons and Federation separate at all?
This is post-Nemesis, original universe, right? Other than a few passing mentions in the early TNG episodes, the Klingon Empire maintained a seperate governing body and military apart from their Federation allies. Worf was unique in that he was a Klingon orphan adopted by human parents, raised in Russia of all places (too bad they didn't have him speak like Pavel).
post #107 of 134
Thread Starter 
Quote:
Originally Posted by Cigam Retah View Post
This is post-Nemesis, original universe, right? Other than a few passing mentions in the early TNG episodes, the Klingon Empire maintained a seperate governing body and military apart from their Federation allies. Worf was unique in that he was a Klingon orphan adopted by human parents, raised in Russia of all places (too bad they didn't have him speak like Pavel).
It's thirty years post Nemesis. They've got the entire timeline worked out....

Excuse my ignorance of most things MMO wise, but what's this Auction house thing everyone is talking about.

They're selling in-game stuff for real money?
post #108 of 134
No, selling in-game stuff for in-game money. Each city in WoW has an auction house where you can put up items and other players can buy them for in-game currency.
post #109 of 134
The timeline works out. Post DS9, there is relative peace, but Klingons being Klingons, there is always something ready to push them into a war state soon enough. While microtransactions make me squeamish, here I think its okay. Ferengi and Klingons are not naturally in the Federation. Nog is unique and so is Worf. If you don't mind paying for the luxury, then I don't mind you having it. From what I can tell being a Klingon Federation officer won't empower any more than another race. I mean... do Klingons have toxic blood?
post #110 of 134
Got a few hours in on this last night, and all in all I'm having fun with it. Only a level 5 Science Officer, but I've found some decent loot and the space battles are right up my alley. The ground-based stuff is pretty uninspired though, and I always moan a little when I have to beam down to a planet. Dunno how long I'll stick with it, but for now, it's ok.
post #111 of 134
http://www.eurogamer.net/articles/st...-online-review

Sounds like another poor start for Cryptic.
post #112 of 134
They have to fix these away missions where there is a lot of indoor combat. Kicks me to desktop almost every time, and then when you restart the fucking thing it has to verify your files all over again. Christ.

On the (rare) upside, got into a major fleet battle around Starbase 24 this morning and it was fucking amazing.
post #113 of 134
Well, I've managed to addict both myself and my roommate and two friends to this thing. We've been having a blast. I should honestly get a kickback from Cryptic. I'm not far from Admiral status, and I have no idea how long I'll play it once that's achieved, but honestly, I like it.
post #114 of 134
What seems to be the drop rate, Jacob? Is the overall population for the game still pretty high?

I remember laughing at the fact that 90% of the people in my friend's list/guild had dropped Champions Online by the end of the first month.
post #115 of 134
It's fairly well populated, from my purely anecdotal experience. On Sundays the servers seem packed.
post #116 of 134
Thread Starter 

Sub numbers for ST:O

I just got this announcement from one of my mailing lists about ST:O

When Star Trek Online was launched back on February 2nd, Cryptic Studios touted that they had over 1 million pre-orders and subscribers across their Cryptic Network.

It has now been revealed by Jack Emmert in an interview with "The Big Freaking Podcast" that Star Trek Online now has just a hair over 100,000 subscribers, a drop of almost 90% compared to the launch day numbers.

It is no secret that Star Trek Online has not lived up to the expectations of many players - in fact, even I am not playing the game very much (I haven't logged on for over a month at this stage) - however, when you consider that Age of Conan or Warhammer Online have 300,000+ subscribers, Star Trek Online really is struggling!

That hasn't been stopping Cryptic from moving ahead at full steam with new content all over the place, so hopefully, in six months time, the game will be a very different beast compared to what it is now and maybe, just maybe, it will start creeping up in those subscriber ratings again.

Listen to the interview at http://thebigfreaks.com/?p=263

To unsubscribe from these announcements, login to the forum and uncheck "Receive forum announcements and important notifications by email." in your profile.

You can view the full announcement by following this link:
http://hailingfrequency.com/boards/i...p?topic=2130.0

Regards,
The Hailing Frequency Team.
post #117 of 134
I maxed out my main toon weeks ago, and have only logged in intermittently since then to team with my roommate. All the new stuff they've been adding requires multiple-team raiding tactics, and that ain't my bag. If they raise the level cap and add more mission content, I'll play for a while more. Maybe.
post #118 of 134
How many game hours did it take you to max out your main, Jacob? Just curious. I was thinking about picking this up when it hit the $10-$20 range.
post #119 of 134
Not sure. 30-35 maybe? I'll look next time I log in and see if they keep track of it. I did the entire thing pretty much solo, only teaming up for the occasional fleet actions. I don't want to short-change the game, because I've had a ton of fun with it, but it could just as easily been a discount single-player game as far as I'm concerned. They should definitely go towards a different pricing model. I've played other mmorpgs in the past and never got to 1/10th of the available content. In STO I've explored every single sector available.
post #120 of 134
Gamestop has this game on sale for $20 at the moment. I picked it up with the idea of using it as a momentary diversion and it's surprisingly...FUN. REALLY FUN. The ground party stuff isn't any great shakes but the space battles are an absolute gas.

Anyone still playing this?
post #121 of 134
I keep hearing that this is going to free-to-play soon, and that if that's successful, they'll do the same for Champions.
post #122 of 134
Thread Starter 
How can they afford to support this if it goes to free play?
post #123 of 134
If this goes free-to-play, I may just stick with it beyond this first 30 days. I'm having way too much fun with the space battles at the moment.
post #124 of 134
Quote:
Originally Posted by Dr Vivisector View Post
How can they afford to support this if it goes to free play?
They'll make basic gameplay, or gameplay to a certain level, free. Then they'll use microtransactions to offer new areas, new levels, new features, etc.

Dungeons and Dragons Online went this route and is actually more successful than when it was pay-to-play. They're finding some players are spending more per month on microtransactions than they were paying the flat monthly fee. Lord of the Rings Online is going this route as well, and several other games are considering it. Developers for WoW have even said it's something they may look at down the line.
post #125 of 134
I've heard lots of good things on LOTRO. When I'm done with STO, I might give it a go.

All I know is that this game was definitely worth the $20 that I spent on it. Again, Gamestop has it brand new for $20 at the moment (on sale).
post #126 of 134
Quote:
Originally Posted by Judas Booth View Post
I've heard lots of good things on LOTRO. When I'm done with STO, I might give it a go.

All I know is that this game was definitely worth the $20 that I spent on it. Again, Gamestop has it brand new for $20 at the moment (on sale).
Judas, does that $20 give you one free subscription month also? I've always been interested in this for the space battles. This may sound silly but I'm afraid of entering new MMOs after being burned multiple times in the past. I hate getting into an MMO and then watching it crash and burn.

Speaking of space battles...you see that the new Star Wars KOTOR MMO (forget the name) confirmed this week that space battles and personal ships will definitely be included up front? Awesome, nice to see BioWare not make the same mistakes that SOE did with the abortion kown as SWG.
post #127 of 134
Judge: it includes 1 month (30 days) of gametime. I will probably be done with the game once the month is over with, but I'm fully prepared to pay for another month (or 2) if the game keeps me entertained. Be prepared for a pretty by-the-numbers experience on the ground missions, though.
post #128 of 134
I had let my subscription lapse a while back, but renewed it last week for today's "Season Two" release, which adds some content and raises the level cap. But yeah, don't expect too much. I personally enjoy it quite a bit, but I'm playing co-op with a friend at side-by-side desks, which makes it more fun for me, and I'm a sucker for space battles. You can also pretty much solo your way to Admiral in a month, if you have the time.
post #129 of 134
Jacob: that was a huge patch that I had to install right away (3GB or so). Did that fix all of the issues that they've experienced so far, or are they still dealing with stuff? Is shit all balanced out or are they continuing to tweak things?

If you want to fleet up, let me know. I'm @vaisatriani on there, commanding the U.S.S. Red Barchetta.
post #130 of 134
That 3 gig you downloaded might not even be today's update, I just checked a few minutes ago and the servers are down as they prepare to launch the update later this afternoon. It's a much anticipated update, so I imagine the servers are gonna get slammed tonight.

They've been balancing and fixing bugs fairly regularly from what I gather. My roommate and I hardly ever ran into any major bugs, and we'd play for hours on weekends. Just the occasional graphic glitch or hiccup.
post #131 of 134
It's been really smooth for me...no crashes, no memory leaks, no graphic lapses. The only issue that I've found is that, when my main went up a level to Lieutenant, the words on the screen congratulated me on making it as a Klingon Lt. Oops.

One thing that bites: you apparently have to make it to Lt. level 6(?) before you can start a Klingon character. I don't mind doing a Federation character, but dammit...I want to be Kruge in a Bird of Prey.

And no, that 3GB download wasn't today's update. I did that download on Saturday evening, and I assume that it caught me up with all of the updates that have happened since launch.
post #132 of 134
I am holding my subscription in STO until Star Wars comes out. It is..bleh. I like the ship battles, but everything else leaves me cold. Equipment usage and description tell me very little about what any of it does. I upgrade myself when I get drops, but the auction system is strange. I have no idea what to store in my vault for my other characters. I have done some of the PVP, but it is instanced. The game has cleaned up a lot of glitches since launch, but it is the game I play when I feel the urge to space battle for an hour, then play something better.
post #133 of 134
Thread Starter 
Anyone still playing this?
post #134 of 134
I am. I've got a Vice Admiral and I'm working towards a Klingon Brigadier General. I'm still having fun with it for the most part.
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