Haha I just noticed when you do the special with the knife the Psycho music plays over it.
post #51 of 117
9/2/10 at 2:18pm
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Originally Posted by J.L
I'm sure you can guess the battlecry I used each time I charged into a zombie horde to gather cash.
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Well good this was only 5 bucks. It took this purchase in addition to playing the first game for a few hours to make me realize I'm not a big fan of Dead Rising.
On the plus side, I am glad I have Case Zero. Plowing through zombies is good for blowing off some steam, just too bad I couldn't care less about the story/missions and hate the controls. |
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Originally Posted by Alex Riviello
I honestly can't believe they have the same goddamn save system in place.
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| As an experiment, this works completely. I would love to see more games have cheap prequel games |
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Definitely. I don't play demos. I played the shit out of DR2's "pre-game DLC". Demos show up quietly; Case Zero was an event - it got tons of press, and sold over 300,000 copies in its first week.
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Trevor's awesome review of Case Zero, since it got lost in that auto-thread- http://www.chud.com/articles/article...IEW/Page1.html
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Man, that final battle is rough. So apparently it was the final battle I was on and I tried 8 times and kept dying. Here's what I did to finish it. (swipe)
Mixed Drinks! Energizer = invincible and restores health. Taco + Hamburger (few other things work but I forget, I spent an hour mixing and googled the taco and hamburger first) any mix drink will restore health though and it's one slot. Sniper rifle. I had 3 but used one on Azu the crazy sarge and lost one other probably getting one of those useless energy weapons in the underground cut scene. Hide behind the wall when you walk in, get 2-3 sniper shots off before he throws a grenade move to other side snipe again. You take damage while doing this so before popping around a corner if you are down to 3 bars (no lower) drink energizer and you are good for some damage before it wears off. Rinse repeat, beats the boss in under a minute... about 5 minutes of set up though. If you leave the safe room, walk straight through to the food court for the mixer and food items then the casino you need to go to is right next door. |
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I get the tongue-in-cheek bad zombie movie homage, but does Dead Rising 2's writing really need to be this bad? The cutscene dialogue is R.L. Stine Goosebumps levels of shittiness.
I'm putzing around in overtime mode, and I'm a little bummed that the gas attack makes the whole casino complex one sprawling, ugly pain in the ass to traverse. I really like collecting survivors and ferreting out weapons in the pre-gas-attack complex so much more than any of the story bullshit this time around. I'll probably play through another time after I'm done and ignore the story missions. I'm enjoying the game for what it is, but DR2 is yet another case of the gameworld being so much more compelling than the game. |
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Smart thinking. As for myself:
Right there with you on the drinks. Health items were a big help here. Didn't go the gun route, though. I ended up just trading blows with him on the platform. Lost twice getting used to his patterns, but he's a bit of a pushover if you lay a double leg drop on him and follow up with a well-timed haymaker. Pretty much just keeps him stunned the whole time. And just fyi, that's not really the last battle. The actual last battle (in Overtime mode) was, for me, more of a pain in the ass. Mostly because you have to go into it with nothing. |
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Dead Rising 2 is a fun, emergent zombie-killing survival game trapped beneath loads of terrible shit Capcom wants you to do instead.
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Originally Posted by Trevor
The last boss is concentrated "Oh, Capcom."
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Originally Posted by ryoken
Make away with the timed missions, make psychopaths less tough and just let players roam around having fun
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Which last boss? Both "last bosses" I can think of have food around them.
And they gave you 3 save slots, you don't have any saves made before a timer was about to hit zero?!? And none of the bosses require agility. None. |
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You know all of that is optional, right?
You can skip the missions, you can skip or run away from nearly all of the psychos, and you can roam to your heart's content any time you like. Geez, I'm smelling a whole lot of pussy in this thread. None of you are making it out of the real zombie apocalypse alive! |
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Originally Posted by Trevor
Unless you gamefaqed, chances are you didn't have Tyrone's (ugh) patterns memorized... which meant you had to rely on some of Dead Rising 2's loathsome controls to stay alive.
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Originally Posted by ryoken
being able to hand weapons over to followers is a godsend (is it me, or follower's weapons never degrade or run out of ammo?)
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His name is Dick Jones, according to the Dead Rising Wiki. I'm sure you can guess the battlecry I used each time I charged into a zombie horde to gather cash.
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