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Mass Effect 2 Post-Release - Page 8

post #351 of 728
Quote:
Originally Posted by Jacob Singer View Post
Holy shit. I just did that anomaly mission where you have to recover some data from an enormous crashed ship that's teetering on the edge of a cliff. Un-fucking-nerving.

Christ I love this game.
Yeah, did that one last night, too. Man I hate it when my slight acrophobia gets spiked by a friggin videogame. There is no reason my stomach should have been leaping like it was. I kept telling myself.
post #352 of 728
The two biggest "WOW" vistas in the game for me were the interior of the Collector ship, and the cliffside leading down to the crashed starship in Jacob's side mission. Just some gorgeous design work with an incredible sense of scale and place.
post #353 of 728
Quote:
Originally Posted by Jacob Singer View Post
Holy shit. I just did that anomaly mission where you have to recover some data from an enormous crashed ship that's teetering on the edge of a cliff. Un-fucking-nerving.

Christ I love this game.
I didn't find that anomaly and I have 100% in all systems. What system is this quest in?
post #354 of 728
I almost jotted it down just in case anyone asked, but then I thought I was probably the last guy to find the thing. Pretty sure it's on one of the maps you get from Illium. Right now I'm literally going from system to system and exploring each and every planet, otherwise it'd be fresh in my mind.

EDIT: I'll look in my finished missions thing and see if it says where it is.
post #355 of 728
AHA!

"A scan of planet Zanethu (Ploitari system, Hourglass Nebula) revealed the crash site of the freighter MSV Estevanico."
post #356 of 728
Quote:
Originally Posted by Brad Millette View Post
Just some gorgeous design work with an incredible sense of scale and place.
When that ENORMOUS ship starts teetering, and you look across it towards land and see just how huge it is and how much it's actually moving, it's quite simply amazing. I never get vertigo or motion-sickness in games, but I had a distinct reminder of my one bout of seasickness in the Navy from that little side mission.

Just incredible.
post #357 of 728
Quote:
Originally Posted by Jacob Singer View Post
I almost jotted it down just in case anyone asked, but then I thought I was probably the last guy to find the thing. Pretty sure it's on one of the maps you get from Illium. Right now I'm literally going from system to system and exploring each and every planet, otherwise it'd be fresh in my mind.

EDIT: I'll look in my finished missions thing and see if it says where it is.
Thanks. That's what I've been doing but I guess I wasn't thorough enough.

I just found this and only missed that side quest. It's a list of all the side missions in ME2.

It seems like ME1 was a longer game. I've got 45 hours logged in already.

http://masseffect.wikia.com/wiki/ME2_Assignments
post #358 of 728
So I'm 2 hours in and the game doesn't save for me. When I go to the menu to save, the save feature is grey and doesn't highlight. Does it take sometime to be able to save? I don't have a wireless adaptor, does one have to be signed in to the Cerebrus network to save?
post #359 of 728
You can only save when you're not in combat.
post #360 of 728
Quote:
Originally Posted by Jacob Singer View Post
When that ENORMOUS ship starts teetering, and you look across it towards land and see just how huge it is and how much it's actually moving, it's quite simply amazing. I never get vertigo or motion-sickness in games, but I had a distinct reminder of my one bout of seasickness in the Navy from that little side mission.

Just incredible.

It gave me a great amount of stress, I was starting to panic on that side mission.


Haven't had a game do that to me since S.O.S: The Final Escape on PS2.
post #361 of 728
Quote:
Originally Posted by horrid View Post
Other fun little bit is the Bar with the Asari matriarch bartender, the more you drink the hotter she gets.
Holy shit is that what was happening?!? I thought that was a glitch. That's frikkin great.

Quick question for those of you who finished the game - how many playing hours didja rack up once you got to the end? Because I'm at about 23 or so and it feels like I'm only a little more than halfway through the game if that.

Did the 'empty' Collectors ship mission last night, I was also really impressed with how incredibly atmospheric and well rendered it was, but I have to say my favorite reveal in the game so far was that the Collectors are actually the enslaved Protheans that have been genetically reappropriated by the Reavers. There's some really great little storyline twists in this that add up to an incredibly rich feeling scifi universe.

Oh and again, I reckon I'm just a massive massive sap, because I can't help playing my Shepard as as much of a Paragon as possible. The only time he gets even slightly sleazy is when he's flirtin' with the ladies. It's interesting tho, even playing like that you simply cannot avoid getting the odd amount of Renegade points here and there - I kinda love that playing 100% one or the other seems literally impossible in this sequel.
post #362 of 728
Fellow Chewers, I am in a bit of a dilemma. I really, really, REALLY want to play this game, but I also want to play the first even though the shooter mechanics are apparently less refined and there are some problems with elevators and loading screens. Would I be horribly confused if I started with the second game, or should I go ahead and play the first one?
post #363 of 728
Man...I didn't have loyalty for Zaheed OR Jack and they both lived happily ever after. I was expecting that bitch to die. Then again I didn't choose them to do anything.

I was basically like "Jack...I never liked you. Do whatever you want. Zaheed, you're DLC....you're not even supposed to be here today"

Also after the mission is over, you can apparently bang whoever you want. The Omega 4 relay cutscene was with Miranda. Then afterwards I dumped her and 2 minutes later I got it on with Tali, and if I dump her, then I can nail Jack.

Then to celebrate. I dump her, nail Samara's daughter, and die happy.

There should be an achievement for that.
post #364 of 728
Quote:
Originally Posted by Chris Spider View Post
Fellow Chewers, I am in a bit of a dilemma. I really, really, REALLY want to play this game, but I also want to play the first even though the shooter mechanics are apparently less refined and there are some problems with elevators and loading screens. Would I be horribly confused if I started with the second game, or should I go ahead and play the first one?
I'd definately play the first one, for all the problems with the shooter mechanics and elevators, it's still a great little RPG with some fantastic moments and a really great in depth story and characters.

There are also so many callbacks to the first game in the second that you may not necassarily be lost playing the sequel, but a lot of the stuff that would make you grin like an idiot and make the game as special as it is may be lost on you to a degree.

So I say definately play the original - the story was always set up as a trilogy. That was Biowares plan from day one.

I literally finished my second runthrough of ME1 and went straight onto ME2 and it's made for a much richer experience than if I'd just left it with a playthrough I'd done 2 years ago - so I couldn't even imagine never having played 1 before going onto 2.
post #365 of 728
Quote:
Originally Posted by The Rain Dog View Post
I'd definately play the first one, for all the problems with the shooter mechanics and elevators, it's still a great little RPG with some fantastic moments and a really great in depth story and characters.

There are also so many callbacks to the first game in the second that you may not necassarily be lost playing the sequel, but a lot of the stuff that would make you grin like an idiot and make the game as special as it is may be lost on you to a degree.

So I say definately play the original - the story was always set up as a trilogy. That was Biowares plan from day one.

I literally finished my second runthrough of ME1 and went straight onto ME2 and it's made for a much richer experience than if I'd just left it with a playthrough I'd done 2 years ago - so I couldn't even imagine never having played 1 before going onto 2.
All right, I'll definitely try to do that then.
post #366 of 728
And get the hell out of the Post-Release thread, stat. Don't let any of the plot twists be spoiled for you.

Digging through YouTube, here's the bad Mass Effect 2 ending:

http://www.youtube.com/watch?v=YzZOwzpOdBA

SPOILER: It's amazing how the final shot goes from "Bring it on, you motherfuckers" to "God, we are so dead," simply based on how well you manage the final mission.
post #367 of 728
Quote:
Originally Posted by The Rain Dog View Post
It's interesting tho, even playing like that you simply cannot avoid getting the odd amount of Renegade points here and there - I kinda love that playing 100% one or the other seems literally impossible in this sequel.
I think this was a great improvement over the first, where Paragon Shepard can come across kinda lame. It also makes a lot of sense in this middle part of the trilogy. Even while playing as a boyscout, shit needs to get done fast, so Shepard can't afford to always play nice.

It is kinda funny, though, that when dealing with the Illusive Man Renegade is essentially "be cooperative" and Paragon is "be a huge dick to the guy who spent trillions of credits to bring you back to life." I get that Cerberus ain't exactly on the up and up, but Shepard just comes across as an asshole to a guy who's, for the most part, a pretty straight-shooter.
post #368 of 728
A pretty straight shooter? The fuck?

Seriously fuck that Illusive Guy - Shepard didn't ask to get brought back as his bitch.

...and I say that as 100% Paragon.
post #369 of 728
I know the dudes intentions are obviously wonky, but he's pretty upfront about everything he does aside from the Collector ship mission. Shepard's just needlessly hostile all the time even before anything happens. I didn't trust the guy either and ran almost entirely Paragon, just found the conversations funny.
post #370 of 728
Loved it.

I lost two crew at the end. Had everyone at full loyalty and all upgrades except Grunt's shotty.

I used Legion as the tech specialist, Samara as the leader of the second team. Figured she was 1000 years old, she was experienced. But Legion bought it. Which doesn't line up with the inviso texted bit from a couple pages back. According to that, Samara should have died.

Then I chose Jack as the biotic and Zaeed as the leader of the second team... Zaeed died.

I avoided this thread until I finished everything (and then some). I thought I was pretty complete on it and honestly it seems like I missed a ton. Some times it seems like other people are playing completely different games.

That is friggin awesome.
post #371 of 728
From what I understand, picking the wrong biotic or first team leader doesn't result in that person's death, but another random member's.
post #372 of 728
The Illusive Man is an asshole. Cerberus did what? Try to weaponize the Rachni. Great idea. Try to weaponize the Thorians. Another gem. Experiment on both human and alien subjects. Another all time classic. Sabotage the Quarian migrant fleet. They're not bad guys at all. Not to mention sending me into a trap without a warning even though I've already signed up for a suicide mission.

And in the end I'm supposed to hand over to him millions of years old, galaxy destroying technology and hope he doesn't do anything assholish with it? Of course the Paragon thing to do is to tell him to fuck off.

I'll just take his trillions of credits of investment and just gallivant around the galaxy, being awesome and boning his cell leader.
post #373 of 728
Even during a major Renegade run-through, I'm going to have serious issues giving Reaper technology to the Illusive Man.
post #374 of 728
I'm seriously bummed. I just did a post endgame tour of the Normandy and Gabby, the chick from engineering is dead. I loved both of the engineering crew. Now it's just the guy down there, feeling depressed and lonely. I'm seriously thinking of loading up an older save, not getting Legion and going through Omega 4 straight after the kidnapping.
post #375 of 728
Quote:
Originally Posted by stelios View Post
The Illusive Man is an asshole. Cerberus did what? Try to weaponize the Rachni. Great idea. Try to weaponize the Thorians. Another gem. Experiment on both human and alien subjects. Another all time classic. Sabotage the Quarian migrant fleet. They're not bad guys at all. Not to mention sending me into a trap without a warning even though I've already signed up for a suicide mission.

And in the end I'm supposed to hand over to him millions of years old, galaxy destroying technology and hope he doesn't do anything assholish with it? Of course the Paragon thing to do is to tell him to fuck off.

I'll just take his trillions of credits of investment and just gallivant around the galaxy, being awesome and boning his cell leader.
Don't forget murdering Admiral Kohaku, whose only sin (so to speak) was caring enough about his troops to actually investigate how they died.

Seriously, fuck Cerberus. I'll use their resources to get this job done, but I really hope that talk about the Lazarus Project and Normandy SR-2 stretching their resources thin is true, because that means it'll hurt them a lot more when I commandeer his (now loyal to me) crew and ship entirely and tell TIM to go screw himself.

I'll be honest, TIM had me going up until that Collector Ship mission. I'm sitting here thinking "OK, maybe this guy's not so bad. He seems to at least be playing it relatively straight with me." Then the Collector Ship trap is sprung.
post #376 of 728
So, are we going to be able to import dead shepard ME2 games into ME3?

That will be interesting to play ME3 with, or without Shepard.
post #377 of 728
Quote:
Originally Posted by Jackson View Post
So, are we going to be able to import dead shepard ME2 games into ME3?
Came across this IGN article a while back...

Quote:
Originally Posted by Said IGN Article
Early hype about the game suggested that Commander Shephard may suffer an untimely demise, although recent previews at E3 clarified that he will play a part in Mass Effect 2. Speaking on IGN's official blog on the game, executive producer Casey Hudson revealed that while it's possible to kill Shephard in Mass Effect 2, the character will return for the third and final game in the trilogy.

'If your Shepard dies in the end of Mass Effect 2, that's the end of him / her' said Hudson, 'In that case, you can play Mass Effect 3 as "a" Shepard – just not "your" Shepard. As in real life, not being able to keep living is really the main down-side of death. So if you care about playing the next game with your character, make sure you survive this one.'
Dude ass dead is dead dead
post #378 of 728
so.... a dead Shepard at the end of ME2 is not a "canon" ending.

Damn I was hoping to play ME3 as a limping Joker constantly on the run from the Collectors, the Illusive man, and a bunch of back sliding Geth, with only a half loyal ship's AI to keep me company. Me against the galaxy baby!
post #379 of 728
Barely touched the game, so far - only recruited 'Archangel' and Mordin - but it's utterly amazing. I'm still amazed by that opening sequence with the Normandy mk. 1.

One minor gripe; planet scanning. Please, oh please, tell me that the Advanced Mineral Scanner gets more.... advanced? I mean, it's a tad faster, but yeesh, scanning can really drag. Even on a planet that starts with a Moderate result!
post #380 of 728
The advanced scanner moves much faster than the normal one.

And 'Moderate' result? Seriously? There's so many planets that start at Rich you barely even have to bother with them. It takes no time at all and you're tripping over your giant cache of minerals.
post #381 of 728
yeah but god forbid you try to get a woman to trip over your giant cache of dick
post #382 of 728
I know, I know! I'm just being a big must-have-100%-everywhere-pansy.

Also, I'm curious as to what other folks have made their Shepard look like; I've not imported my other Shep, yet, so I created a new one to look like....a young.... Bill Adama! With facial fuckery an' all.


Jesus, I need more sex.
post #383 of 728
you don't know how to space romance jake
post #384 of 728
Maybe Jake just needs to replay with female Shepard.
post #385 of 728
I am! I made a female Vanguard renegade but I'm so busy trying to make her evil that she comes off as sort of stupid. Plus I don't really like making female characters evil because it's easier for me to imagine dudes being evil because I am a sexist pig.
post #386 of 728
Jake's Shepard can't save the galaxy WHAT IF SHE BREAKS A NAIL D:
post #387 of 728
Holyshitgodsdamn! Anybody else notice that the captain on the citadel who can reinstate your living status is voiced by Tigh from BSG?!
post #388 of 728
No.
post #389 of 728
Quote:
Originally Posted by Brad Millette View Post
Jake's Shepard can't save the galaxy WHAT IF SHE BREAKS A NAIL D:
Miranda: "Sorry, Illusive Man, we can't fly through the Omega-4 Relay this week because SOMEONE IS HAVING HER PERIOD."
Woman-Shepard: "I'LL CLAW YOUR EYES OUT BITCH AAAGOD I NEED CHOCOLATE"
post #390 of 728
Woman-Shepard : "Jacob do these stimulator plates make me look fat?"
Jacob : "Commander, I don't think this is appropri-"
Woman-Shepard : "I KNEW IT I KNEW IT YOU THINK I LOOK LIKE A COW" *runs off streaming tears*
post #391 of 728
To anyone who's started a second playthrough with your leveled ME2 character: What all do you get? I didn't have a chance to redo my last playthrough last night and select that option because I'm trying to get a bunch of other games and other crap off of my plate.
post #392 of 728
I'm pretty sure you start with all of the skill points you've accrued (though all of your skills reset), and you start with the same level of minerals/cash/paragon or renegade points that you started the first playthrough with.
post #393 of 728
I wouldn't be so hasty to do that though. I heard a lot of people who did that in the first game had trouble importing their characters in ME2.
post #394 of 728
Also, what if you doom your Shepard to a sexless existence in the second play through? Things to think about.
post #395 of 728
I'm going to fuck my way across the galaxy. Salarian, quarian, turian, krogan, none are safe from my angry meatpiston. I call it the Normandy SR3.
post #396 of 728
"Just like old times, eh commanWHY ARE YOU RAPING ME"
post #397 of 728
Footage from Jake's ME3 playthrough has been found.
post #398 of 728
My only real gripe with the game, and it pales in comparison to everything that is good about it, is that I have never seen a game with such a strong case of sequelitis. Do you meet anyone in ME1 who doesn't make a cameo in ME2?

Also, and this is not a gripe but I think it's pretty funny.... is it just me or do Tali and Jacob really not belong with the rest of this crew? It seems like everyone on the crew is the pinnacle of their respective niche, two of them are like the genetic pinnacles of entire species. And then Tali and Jacob are just well trained engineers and soldiers respectively. For all that, Jacob was probably my most used crew member... love me the team fire ammo.

By the way... I never got an opportunity to meet the council. In ME1, I let the old council die, but I think I left the door open to getting a new council from alien races, not just an entire human council. Was that an option? I just had a little chat with Anderson and Udina, got my Spectre status back, and said goodbye.
post #399 of 728
I was kinda hoping for another opportunity to let the council die.

Or at least more chances to cut people off mid-sentence as they're trying to congratulate me.
post #400 of 728
Finally finished, No Man Left Behind, 100% playthrough. Holy frigging crap.

So Yeoman Kelly Chambers is Moneypenny. Dammit I bought you dinner
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