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The Best JRPG Of All Time Comes To PS3 - Page 2

post #51 of 104
The card stuff is optional. Regular combat is still what you'd expect it to be.

Optional... and awesome.
post #52 of 104
Quote:
Originally Posted by Jake View Post
Does the version of FFVIII on PSN have an option to skip the Guardian Force animations? That was the only thing that turned me off of that game, honestly.
Nope. No skipping. It's basically the same game, unaltered. It can get tiresome, but it didn't bug me too much.
post #53 of 104
Quote:
Originally Posted by Justin Clark View Post
I'll defend it to the death. That game's the last time anyone actually has FUN with this fucking series.
Oh you just wanted to control a character that runs around in boyshorts.

Is FF even considered mainstream anymore? I really don't see American gamers being interested in playing as an androgynous, spiky-haired, zipper-outfitted dork that likely has a case of amnesia in the age of the Bald Space Marine. You could blame FFVII for popularizing this trend in JRPGS (I'm probably totally wrong on that), but to that game's credit, it was a pretty gritty, dark world at times. I think a lot of people who never really played RPGs were really drawn to that in 1997. From what I've seen, I don't get that as much with FFXIII.
post #54 of 104
I think the time of the JRPG being a mainstream genre has come and gone. 7 introduced the genre to people, and anyone who was coming aboard is already aboard. Everyone else has Bethesda, Bioware, or doesn't give a fuck.
post #55 of 104
Fallout 3 and VATS way almost an invitation to JRPGers who shied from WRPGs to try out the battle system.

Thanks, Trevor!

VIII, boy I don't know.
post #56 of 104
Quote:
Originally Posted by Jcassady View Post
Fallout 3 and VATS way almost an invitation to JRPGers who shied from WRPGs to try out the battle system.
Funny, I thought FFXII fulfilled the exact same function.
post #57 of 104
Yeah, but it's still a JRPG that tried to cater to WRPGers, Fallout 3 was a WRPG that reached out to JRPGers.
post #58 of 104
Im with Justin on FFX-2; it wasnt great, but it was fun as hell...although the getting new outfits mechanic was a bit creepy (not Shadow Hearts gay erotica in exchange of doll dresses creepy, though)
Bought Grandia last night (along with Suikoden), and in just 2 hours into it, i forgot about Grandia II, which I loved (i played it on PC!).
As far as JRPG goes, Atlus and Nippon Ichi (Alhough the Prinny game for PSP was FUCKING hard to beat, you sadists) are the ones wielding the torch IMO.
Ive heard a LOT of good things about Sega's "Resonance of Fate" (PS3/360) and Infinite Space (DS) lately.

EDIT: in need of a good dungeon crawler game: Etrian Odissey (DS) or Class of heroes (psp)?
post #59 of 104
Quote:
Originally Posted by Jcassady View Post
Yeah, but it's still a JRPG that tried to cater to WRPGers, Fallout 3 was a WRPG that reached out to JRPGers.
Im going to take a risk and say that I LOVED "Septerra Core" on the PC, flaws and all.
post #60 of 104
X-2 made it seem it was building into the wonderful with all these little pieces coming together and instead, just let them fall apart for a story that no one really cared about (like I'm fearing for a certain tv show coughLostcough).

Sad, but the more time goes by, the more Lost Odyssey stands out as one of the better JRPGs of this generation. I enjoyed it and the 1000 Years of Dreams is some great writing contained in a RPG, but there character art is...um...very...um...veiny boob and it's pretty soapy, even for a JRPG.
post #61 of 104
post #62 of 104
Ian's Late to the Party article
post #63 of 104
Quote:
Originally Posted by Jcassady View Post
Sad, but the more time goes by, the more Lost Odyssey stands out as one of the better JRPGs of this generation. I enjoyed it and the 1000 Years of Dreams is some great writing contained in a RPG, but there character art is...um...very...um...veiny boob and it's pretty soapy, even for a JRPG.
Said it before, I'll say it again: I consider Lost Odyssey my personal FFXII.
post #64 of 104
I remember writing that if they called it FF XIII, no one would have noticed.
post #65 of 104
Lead character not effeminate enough! Final Fantasy Fans outraged!
post #66 of 104
Great point. Plus Kaim moved beyond emo into depressed. But still, it felt very comfortable. Even the placement of a place to easily grind for exp.
post #67 of 104
Kaim was a pair of breasts away from being a beautiful woman. Even Lady Boobveinz had more testosterone than Kaim.
post #68 of 104
I this a bad time to admit Lost Oddysey never caught my interest? same as with this new FFXIII game.
Same with Blue Dragon, now that I think about it.
post #69 of 104
Quote:
Originally Posted by Trevor View Post
Kaim was a pair of breasts away from being a beautiful woman. Even Lady Boobveinz had more testosterone than Kaim.
more like "I KAIM" right
post #70 of 104
you gonna get gongorrea all up in your grand staff
post #71 of 104
Trevor wins!
post #72 of 104
Quote:
Originally Posted by Justin Clark View Post
I think the time of the JRPG being a mainstream genre has come and gone.
Now I wouldn't say that unless JRPGs start selling really poorly again. Up until FF7 you would have RPGs sales of about 100,000 to be considered a success. I doubt we are going back to that standard anytime soon.
post #73 of 104
At the very least, the Thousand Years of Dreams stories gave Kaim a much stronger, justified reason for his depression. There is nothing in that guy's experience that one could just say "Suck it up bitch" and get over without looking like a dick.
post #74 of 104
If they could have actually incorporated the spirit of the Upstreamers into some aspect of the game, it would have been wonderful.

(easily the girliest thing I've written today).
post #75 of 104
Quote:
Originally Posted by Jcassady View Post
Trevor wins!
Was there ever any doubt?
post #76 of 104
It's hard to separate the experince of playing FF VII for the first time as my first real J-RPG* from an objectiveevaluation of which is the best. I was blown away by the game length, the size of the world, the cutscenes and the materia system.

* (I'd played Secret of Mana prior to FF VII)

So it was certainly the most enjoyable experience. No subsequent RPG (from any series) has swept me up in the same way.

FF IV is worth noting as the story is mostly great with some real shocking scenes. [Spoiler]For a while, every character you meet dies tragically. It's a bit heavy going, but is somewhat undone as most seem to come back from the dead by the end.[End spoiler]

FF XII was going brilliantly until the plot sort of leveled out and the battle system became uninteresting. I'd love to play the International Version of FF XII which has fixed character classes (13 separate license boards). Indeed, if I played that, it may be my the best JRPG for me.

While we are on the topic, I've made a miraculous turnaround on FF XIII. I don't like the minigames (of which it has none), and it's meant to have agreat battle system with a tough difficulty.
post #77 of 104
Quote:
Originally Posted by Jake View Post
Does the version of FFVIII on PSN have an option to skip the Guardian Force animations? That was the only thing that turned me off of that game, honestly.
Hasn't that option been there since the PS1 or am I confusing FFX and FFVIII again? I remember one of them having skippable summons.

FFVIII, X, IX and XII are my favourites of the series. I still think FFX has the best turn based combat system of any game ever and strikes a balance between the more freeform nature of FFXII and the narrative focus of IX.

FFVIII has the best ambience of any of the FFs for me though, love the style of that game.
post #78 of 104
Quote:
Originally Posted by Spike Marshall View Post
Hasn't that option been there since the PS1 or am I confusing FFX and FFVIII again? I remember one of them having skippable summons.

FFVIII, X, IX and XII are my favourites of the series. I still think FFX has the best turn based combat system of any game ever and strikes a balance between the more freeform nature of FFXII and the narrative focus of IX.

FFVIII has the best ambience of any of the FFs for me though, love the style of that game.
X and IX both had short summons. In IX it actually did more damage if the whole thing played.

The later summons for VII and most of them in VIII were pretty annoying the issue became annoying. What annoys me most about the PS1 games is the loading times going into battle. This applies to IX in particular. It's especially annoying in comparison to the NES/SNES era games which are lightning fast.
post #79 of 104
Quick question, which are the best versions of FF IV, V and VI to own?
I think IV, V and VI saw great GBA releases with added features and new scripts, but theres alos the DS version of IV and the PSone anthology series.
any thoughts? (i have a DS and a ps2, so i can get any version)
post #80 of 104
DS version of IV, PS1 ports of V and VI. Especially since V was bundled with Chrono Trigger.
post #81 of 104
Quote:
Originally Posted by Justin Clark View Post
DS version of IV, PS1 ports of V and VI. Especially since V was bundled with Chrono Trigger.
Good point, but is the DS version of Chrono Trigger better?
post #82 of 104
Quote:
Originally Posted by ryoken View Post
Good point, but is the DS version of Chrono Trigger better?
The DS Chrono Trigger is pretty awesome. Got some nice UI enhancements and a bit of extra content. (Speaking of which, I still need to beat Lavos)

I'd like to see VI make an appearance on Virtual Console. Secret of Mana is there now. VI was never released in Aus locally on the SNES and I haven't seen the PS1 version, so it's always been a sore point for me. A few years ago a played a good portion on an emulator (something I usually don't condone). I'd like to play it through properly sometime.
post #83 of 104
Quote:
Originally Posted by ryoken View Post
Good point, but is the DS version of Chrono Trigger better?
It's pretty much the Anthology version, plus a new translation, a run button, a couple of new dungeons, and a new ending that I havent seen, but supposedly links up with Chrono Cross somehow. All depends on whether you're bound to play it at home or on the go.

Also, HOLYSHITDUDEYOU'REALIVETHANKCHRIST.
post #84 of 104
Quote:
Originally Posted by Justin Clark View Post
It's pretty much the Anthology version, plus a new translation, a run button, a couple of new dungeons, and a new ending that I havent seen, but supposedly links up with Chrono Cross somehow. All depends on whether you're bound to play it at home or on the go.

Also, HOLYSHITDUDEYOU'REALIVETHANKCHRIST.
Thanks for the kind words, we Santiago folks got it easy compared to the devastation in the south.
Sorry if i had you or anyone else worried, but i was unable to log in for days.
On a cheerier subject, guess it the DS version for me.
(also, thanks Alex for convincing me to get both Grandia and Suikoden of PSN...fantastic purchases)
post #85 of 104
Quote:
Originally Posted by Justin Clark View Post
DS version of IV, PS1 ports of V and VI. Especially since V was bundled with Chrono Trigger.
Dead-on, but wanted to add that the DS version of VI adds some lame stuff and is ulitmately disappointing. IV on the DS is phenomenal. The add-ons are some of the best I've ever seen with a release.

If you have a PSP, FFI is worth the outlay or if you download it from the PSN (whenever that functions again).
post #86 of 104
The PSN's back, you know.
post #87 of 104
Quote:
Originally Posted by Jcassady View Post
Dead-on, but wanted to add that the DS version of VI adds some lame stuff and is ulitmately disappointing. IV on the DS is phenomenal. The add-ons are some of the best I've ever seen with a release.

If you have a PSP, FFI is worth the outlay or if you download it from the PSN (whenever that functions again).
Wait, VI had a DS release?
post #88 of 104
I'm sorry, it was a GBA release.
post #89 of 104
Yeah, you definitely want the SNES cart of FFVI (FF3) if you can get it. It's really only like $30-$50 if you get it on ebay (with no box, manual, etc.). The PS versions have brutal load times, and none of the ports really do the old-school MIDI soundtrack justice.

FFVI is the best JRPG of all time. It's been a steady downward slope for the series, and for the genre, since then (Xenogears DISC ONE excepting, man it sure does suck they ran out of money).
post #90 of 104
Quote:
Originally Posted by Zhukov View Post
Yeah, you definitely want the SNES cart of FFVI (FF3) if you can get it. It's really only like $30-$50 if you get it on ebay (with no box, manual, etc.). The PS versions have brutal load times, and none of the ports really do the old-school MIDI soundtrack justice.

FFVI is the best JRPG of all time. It's been a steady downward slope for the series, and for the genre, since then (Xenogears DISC ONE excepting, man it sure does suck they ran out of money).
I'll still give props to the tem for finding a way to finish the Xenogears story...any other team would had thrown the towel and leave it in a one disc cliffhanger ending and hope for the best.
Making order in my room (due to the recent quake), I found an old Nintendo power issue were they rank the best 100 Nintendo games.
FFVI (III) was 10, and FFIV (II) was 11...their reasoning for such a tight result?
"FFVI has Opera, FFIV does not. FFVI wins"
post #91 of 104
VI also had Gestahl Banquet which allowed the player to choose responses. Pretty cool for it's time. Actually that entire sequence was great as you knew the double cross was coming, just didn't know how it was going to play out.

But that Opera, that was great.

But I always go bask and forth between IV and VI as my favorite.

ETA: The real shitty part is that Kefka is the greatest villain of any JRPG, while Sephiroth just sucks.
post #92 of 104
Quote:
Originally Posted by ryoken View Post
"FFVI has Opera, FFIV does not. FFVI wins"
Well that's silly. FFIV had a giant world destroying robot, but he gets blown up. FFVI had a world destroying flying continent that actually destroys the world halfway through the game.

FFVI wins!
post #93 of 104
On top of that: NINJAS.
post #94 of 104
Quote:
Originally Posted by Jcassady View Post
VI also had Gestahl Banquet which allowed the player to choose responses. Pretty cool for it's time. Actually that entire sequence was great as you knew the double cross was coming, just didn't know how it was going to play out.

But that Opera, that was great.

But I always go bask and forth between IV and VI as my favorite.

ETA: The real shitty part is that Kefka is the greatest villain of any JRPG, while Sephiroth just sucks.
I have some love/respect for Sephiroth (he did give us One Winged Angel), but Kefka remains the best jrpg villian by a longshot...i doubt anyone could actually expect that he manages to lay wast to the world and defeat the heroes during the game.
Hell, Kefka just kicking the Emperor to his death was one hell of a moment.
post #95 of 104
Quote:
Originally Posted by Justin Clark View Post
On top of that: NINJAS.
And Yetis, and Ninja dogs! And a character that uses Jason's mask during a special attack!
post #96 of 104
Never got the love for Kefka. He just didn't interest me as a villain whatsoever, no menance to him at all.
post #97 of 104
Just to throw a curve ball, Vagrant Story is pretty good as an action jrpg. Production values and plot wise I think it's as good as any other I've seen.

The actual combat was great apart from two flaws:
- The whole risk thing didn't really work. High risk just meant you couldn't do much at all.
- It would have been great for a fast swap button for weapons. Considering they modified according to how you used them, it was important to use the right weapon for the right enemy type. Unfortunately the only way to change weaponwas through a fairly slow menu system.
post #98 of 104
I have fond memories of Vagrant Story, but I'm almost afraid of giving it another spin. I cannot imagine the combat holding up well. The story, on the other hand.....

Also, someone needs to show some love to Parasite Eve. Kinda falls apart near the end, but it would be a long time until someone else tried to breathe the kind of life into survival horror this game did.

Didn't get terribly far into the sequel, but I remember that being due to an extreme case of the suck.
post #99 of 104
Quote:
Originally Posted by Justin Clark View Post
I have fond memories of Vagrant Story, but I'm almost afraid of giving it another spin. I cannot imagine the combat holding up well. The story, on the other hand.....

Also, someone needs to show some love to Parasite Eve. Kinda falls apart near the end, but it would be a long time until someone else tried to breathe the kind of life into survival horror this game did.

Didn't get terribly far into the sequel, but I remember that being due to an extreme case of the suck.

Rather liked Parasite Eve, although I never touched the sequel.
I had a lot of love for both Persona games on the PSone (we never got innocent sin, which kinda took a lot out of eternal punishment).
I didnt play any of the "Tales..." psone games, were they any good?
Also, i have no problem whatsoever in admitting my love for Rapsody...hell i just got the DS version.
post #100 of 104
I always preferred Parasite Eve 2 to the the original, loved the style of that game. Vagrant Story I'm sure is wonderful and immersive and amazing, but I got sidelined by a boss about halfway through (either a Dragon or a giant fucking Crab) which destroyed my will to play.
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