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Nintendo announces glasses-free 3D DS. Yes, seriously. - Page 2

post #51 of 94
Quote:
Originally Posted by mcnooj82 View Post
What about the Sonic & Knuckles attachment!?
Can't find it while at work, but I know I've seen a picture on the interwebs of a Genesis game plugged into the Sonic and Knuckles cartridge, plugged into a Game Genie, plugged into an X-Band modem (which I actually owned, and was fucking AWESOME at the time, goddammit), plugged into a 32X, plugged into a Genesis, plugged into a Sega CD. It was fairy horrifying and hilarious all at once.
post #52 of 94
Quote:
Originally Posted by Justin Clark View Post
Can't find it while at work, but I know I've seen a picture on the interwebs of a Genesis game plugged into the Sonic and Knuckles cartridge, plugged into a Game Genie, plugged into an X-Band modem (which I actually owned, and was fucking AWESOME at the time, goddammit), plugged into a 32X, plugged into a Genesis, plugged into a Sega CD. It was fairy horrifying and hilarious all at once.
this is just exponentially pissing me off the more I read it
post #53 of 94
Haha I love how this thread derailed into talking about shitty game consoles from the 90s.

Also:
post #54 of 94
I just got hard.
post #55 of 94
Quote:
Originally Posted by ryoken View Post
But you could play Knuckles: Chaotix! and Kolibri!
At least none of those consoels was developed/finnced by the Russian mafia....or were a game.com
Chaotix is the only game on that system I can even bear to look at any more with any sort of pride that I got to play it.

Quote:
Originally Posted by Scott View Post
Thats a bingo.
post #56 of 94
Quote:
Originally Posted by Scott View Post
Haha I love how this thread derailed into talking about shitty game consoles from the 90s.

Also:
Millions of years later, that work of art will discover its purpose:

post #57 of 94
So this will be the same as the Wii and the DS? Build a whole product around something that can already be done (on the iPhone and the DSi, even!)?

http://kotaku.com/5499712/is-this-ho...e-nintendo-3ds
http://kotaku.com/5499823/nintendo-3...ck-from-iphone
post #58 of 94
I did own a 3DO, but I'll be damned if I can remember how I got it since I was a poor college student at the time. I remember buying it for Road Rash, and I probably bought another 7-8 games in the time that I had it and all of them were awful.

But hey, I'm the guy who remembers getting the Intellivoice addon for his Intellivision right as that console was dying.

"B-SEVENTEEN BOOOOOOOMBERRRRRRRRR!"
post #59 of 94
If you ever need to find that photo, just Google "lol wtf sega". It's the first result that comes up.
post #60 of 94
Quote:
Originally Posted by Scott View Post
Haha I love how this thread derailed into talking about shitty game consoles from the 90s.

Also:
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

argh why
post #61 of 94
Hoarding pays off every once and a while.
post #62 of 94
I wonder how many homes that monstrosity set on fire.
post #63 of 94
Thread Starter 
Quote:
Originally Posted by rabigjb View Post
Some speculation on how the 3DS 3-D effect will be done. Based on how it is already achieved on the DSi and the iPhone.

http://kotaku.com/5499823/nintendo-3...ck-from-iphone
http://kotaku.com/5499712/is-this-ho...e-nintendo-3ds
Looking like it will use Sharp's parallax LCD technology for 3D, rather than motion-tracking:

http://www.engadget.com/2010/03/23/n...ation-and-sha/

After all, if the DSi can do motion-tracking now, why release a new handheld for it?
post #64 of 94
Quote:
Originally Posted by Count Floyd View Post
After all, if the DSi can do motion-tracking now, why release a new handheld for it?
$$$
post #65 of 94
Thread Starter 
Quote:
Originally Posted by SAIRUS View Post
$$$
It's way riskier to develop and release a new handheld, and build a new user base than to use existing tech. Would be much easier for Nintendo to just heavily promote a "3D" game on the DSi if it was doing the exact same thing.

I know they actually make money on their hardware but it's still got to be impossible to implement on current hardware to be worth the investment.
post #66 of 94
Quote:
Originally Posted by Count Floyd View Post
Looking like it will use Sharp's parallax LCD technology for 3D, rather than motion-tracking:

http://www.engadget.com/2010/03/23/n...ation-and-sha/

After all, if the DSi can do motion-tracking now, why release a new handheld for it?
I guess the question remains, is the user going to have to stay in the sweet spot to see the 3D or is it going to actively track where the user is located?
post #67 of 94
Quote:
Originally Posted by mcnooj82 View Post
Did anyone ever know anyone who actually owned a 3DO? Or a Jaguar? Or a SEGACD? Sometimes I think some of these systems were only ever available to play at electronics stores. Like it never happened.
My buddy actually had Sega CD and 3DO. I should also note that his parents were, and still are, filthy rich. 3DO had way better graphics than the Playstation 1. I agree the Road Rash version on 3DO was very good, plus it had Crash N Burn and quite possibly the best multiplayer game ever Twisted(at least once a year we will have a marathon 6-8 hour session and turn it into a drinking game to spice things up a bit).

I actually have his 3DO at my place. Don't make me hook it up out of spite.

post #68 of 94
Guys I kind of miss the Sega Saturn
post #69 of 94
Quote:
Originally Posted by Jake View Post
Guys I kind of miss the Sega Saturn
You should buy Shenmue on the XBox, then. You can play the Saturn on that.

It's things like that that make the appeal of those games mysteries to me. How is visiting a neighborhood park, playing a videogame in a kid's bedroom, going to an arcade, or working a shitty blue collar job appealing entertainment for anyone other than shut-ins?
post #70 of 94
Quote:
Originally Posted by Cuchulain View Post
You should buy Shenmue on the XBox, then. You can play the Saturn on that.

It's things like that that make the appeal of those games mysteries to me. How is visiting a neighborhood park, playing a videogame in a kid's bedroom, going to an arcade, or working a shitty blue collar job appealing entertainment for anyone other than shut-ins?
To the HEAVY RAIN thread!
post #71 of 94
Quote:
Originally Posted by Jake View Post
To the HEAVY RAIN thread!
In Heavy Rain, I see the point: they're trying to get guys like us--guys in their late teens to early thirties--to emotionally connect with the situation of a father and husband who has those things stripped from him by immersing us in it.

Shenmue immerses us in the lifestyle of a healthy person our age with about five okay fights scenes thrown in for good measure. Unless you never, ever leave the house, I don't see the point in that gaming experience.
post #72 of 94
I'd be just as weirded out if Heavy Rain were obviously marketed to people who do things like change diapers and take their kids to the park on a daily basis.
post #73 of 94


Speaking of Saturn, I was this close to picking up a Saturn and Die Hard Arcade at a flea market. This close.
post #74 of 94
Meh, I really dont see the point of this.
post #75 of 94
I still own my Sega CD, and my parents were not rich by any means. But my parents were very pissed off about it a year later. We had to send it in twice, I managed to get only 4 or 5 games on it, and then my parents saw the Sega 32x writing on the wall: planned obsolence. So, Sonic CD, Sewer Shark, Pitfall, Eternal Champions. Looking at that list, I can't believe my parents spent money on it, and I asked for it.
post #76 of 94
When all was said and done, I had for the Sega CD:

Sewer Shark
Sonic CD
Adventures of Willy Beamish
Rise of the Dragon
Final Fight CD
Terminator CD
Earthworm Jim Special Edition
Samurai Shodown
Mortal Kombat
Adventures of Batman and Robin
Black Hole Assault
Road Rash CD
Eternal Champions CD
Snatcher

Not a single purchase in there I regret, though might different if Sewer Shark wasnt free. It's ironically more titles than I would end up owning for the Saturn, Dreamcast, and currently, my PS3.
post #77 of 94
Nintendo 3DS
I like the video in this link.
post #78 of 94
Quote:
Originally Posted by Justin Clark View Post
When all was said and done, I had for the Sega CD:

Sewer Shark
Sonic CD
Adventures of Willy Beamish
Rise of the Dragon
Final Fight CD
Terminator CD
Earthworm Jim Special Edition
Samurai Shodown
Mortal Kombat
Adventures of Batman and Robin
Black Hole Assault
Road Rash CD
Eternal Champions CD
Snatcher

Not a single purchase in there I regret, though might different if Sewer Shark wasnt free. It's ironically more titles than I would end up owning for the Saturn, Dreamcast, and currently, my PS3.
There's a shocking lack of 'Night Trap' there. What, Dana Plato and a house full of scantily dressed women in an FMV nightmare not good enough for you?
post #79 of 94

So this suckers is getting close to launch.  With it even being reportedly dismantled at several tech sites today.

 

Think duke_fleed will love all the sidescrolling fighters announced.  But man, the reported battery life is almost a deal breaker.  3-5 hours at the lowest brightness settings.  What the heck is it at typical settings?  Be pretty lame to start off a playthrough of Ocarina and then have to stop at deku tree just to recharge the thing.

post #80 of 94

It's around the same battery life as the original PSP, which I currently own, and have no issues with, even with RPGs. I know the DS spoiled us and all, but these things are not marathon machines by a stretch.

 

Also, it's been a few years, but no way is the Deku Tree 3 hours into Ocarina of Time.

 

The price is still kinda steep, but I'd be lying if I didn't say this may be the first system I've lusted for before its launch date as opposed to a year or two after since the PS1.

post #81 of 94
Thread Starter 
Quote:
Originally Posted by mongycore View Post

So this suckers is getting close to launch.  With it even being reportedly dismantled at several tech sites today.

 

Think duke_fleed will love all the sidescrolling fighters announced.  But man, the reported battery life is almost a deal breaker.  3-5 hours at the lowest brightness settings.  What the heck is it at typical settings?  Be pretty lame to start off a playthrough of Ocarina and then have to stop at deku tree just to recharge the thing.

 

I read about the stated 3 - 5 hours battery life, but where did you see that it was for the lowest brightness settings?  That's sounds almost impossible and ridiculous if true.  I know the 3DS is pulling more horses than the DS, but Nintendo lists the DSi's battery life at 3 - 4 hours on the brightest settings and WiFi turned on, and 8 - 10 at the lowest.  And the 3DS has a bigger battery than the DSi.  

 

I would expect it to be shorter overall than the DS/Lite/i, but 3 - 5 at the lowest means, like, 1 - 2 hours at actually playable settings.  That... just can't be the case.  
 

post #82 of 94

As I understand it, It's the 3D (not so much the brightness) that's killing battery life. 3 hours will barely get me through a flight to Houston, let alone to anywhere on the East coast. This really sucks.

post #83 of 94
Thread Starter 

I guess we'll find out the full story, or most of it, on the 19th.  But I still can't imagine how the 3D effect has almost any extra strain on the battery.  It's always generating an 800x240 image, whether that consists of two slightly different 400x240 images for 3D or a doubled 400x240 image for 2D would seem to be trivial.  The 3D is a mechanical effect from the barriers in the LCD screen.  

 

I dunno.  I agree that expecting DS battery life is a pipe dream, but it's absolutely a no-buy if the real usage is less than 3 hours.  The charge takes 3.5 hours!  The charging time is going to last longer than the charge itself?  I'm just in denial that Nintendo would be that dumb. :p

post #84 of 94

I owned a Game Gear. 1 1/2 hours TOPS. ON AAs. So, I dunno. Maybe I'm just used to this shit. Especially since I tend to keep my portables plugged in as much as possible anyway.

post #85 of 94
Quote:
Originally Posted by Count Floyd View Post

 

I read about the stated 3 - 5 hours battery life, but where did you see that it was for the lowest brightness settings?
 


There are a lot of people misinterpreting the '3DS soft play' statement to mean soft as in gentle, as in 'lowest brightness settings.'  Soft is being used as a shortened form of 'software.'  The 3-5 hour estimate is almost certainly with screens at brightest settings and wi-fi on.  It'll probably get 6-7 hours under real world usage.

 

That said, the 3D effect will cause significant extra battery drain, because while it's drawing the same number of pixels regardless of 3D being turned on or off, it's drawing twice as many polygons when 3D is turned on, which means much higher GPU usage, which means more electricity. 

post #86 of 94
Quote:
Originally Posted by Justin Clark View Post

I owned a Game Gear. 1 1/2 hours TOPS. ON AAs. So, I dunno. Maybe I'm just used to this shit. Especially since I tend to keep my portables plugged in as much as possible anyway.



Game Gear made the 40 minute bus ride to school pretty bearable.  But man, software selection at the retail stores in our town was non-existent.  I never found out who stole mine, but I will and there will be much punching that day.

 

I hope the major blog sites are dead wrong about the reported battery life, and translation of Nintendo Japan's hardware specs misread.  Pretty sure the wife already pre-ordered me one when it launches around my birthday...if the battery life is an issue I hope they at least let you swap in a changable pack of some sort (highly doubtful as some psp pirates used batteries to install custom firmware).

post #87 of 94
Thread Starter 

US launch March 27th, $250.  Euro launch March 25th, price "to be set by retailers".  (Good luck, guys.)

 

30 "launch window" games (prior to E3).  Doesn't look like Ocarina of Time or Starfox is making that window.  

 

Online infrastructure almost caught up to sanity and reason, now.  One friend code per system, persistent friends list that shows you who's online and what they they're playing.  Local multiplayer automatically registers the other players in your friends list.  

 

Also heard the online store may actually use cash instead of points!  Yowza!

post #88 of 94

I got alot of mileage out of my DS Lite so I'll probably get one this fall. That will also be about 30 days prior to their announcement of the 3DSBetter.

post #89 of 94

Kinda glad that the launch line-up isn't super-droolworthy. That saves me the hassle of coveting one on launch day.

post #90 of 94

Dunno about anyone else, but they had me at portable Super Street Fighter IV in 3D.

post #91 of 94

What Egg said.

 

Nintendo cycles through handhelds two quickly to adopt a "buy and wait" approach.

 

I'm going to hold off until some tweeks are made.

post #92 of 94
Thread Starter 

The DSi XL was by far the fastest revision (two weeks short of a year), but that seemed like a royal cock-up between Nintendo of America and Japan.  All their other revisions have been about two years apart.  Also, of late their revisions have been *more* expensive than the previous release.

post #93 of 94

The only thing they end up doing to these things with revisions is tweaking for aesthetics, and adding shit I never use. I was perfectly cool with a first gen gray DS for YEARS. Thats how it's been with every Nintendo handheld since the GBA. The core functionality never changes to such a degree that you NEED the upgrade.

post #94 of 94

GBA went through a massive change.  DS to DS lite was 18 months between releases and around the year mark everyone knew Nintendo was developing a new system, which happens every year.  The DSi was being rumored about when the DS Lite was released.  I get that's the rules of the road with mobile devices, but $250 for something that way less useful than an iPhone or Droid, it's tough to dive right in.

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