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Syndicate remake/sequel might have been cancelled.

post #1 of 68
Thread Starter 

Starbreeze Studios, developers of The Darkness and Chronicles of Riddick, were working on two projects for EA. Now it's working on one, a potentially bad sign for Syndicate—or Jason Bourne—fans hoping that "Project RedLime" would reinvent the franchise.

EA and Starbreeze had partnered to work on two games, one based on Robert Ludlum's Jason Bourne character, another dubbed "Project RedLime," officially described as a reinvention of "one of EA's most acclaimed classic franchises." That classic franchise was reported to be Syndicate, the Bullfrog-developed line of PC games released in the '90s.

Starbreeze announced in a press release this week that it was now focused on just one of those projects, with the other "still in pre-production phase" to be shut down. The developer did not specify which of the two had been put on hold.

"We will continue to focus only on a big production together with EA," says Starbreeze CEO Johan Kristiansson, in a press release originally in Swedish. "Our relationship with EA is stronger than ever, and the aim now is to spend more resources on the game that demonstrated the greatest potential. This game is already in full production."

Starbreeze is reported to have been hard at work on its Syndicate revival since 2007, with its planned Bourne-starring game officially announced late last year.

Which game has greater "potential"? Another Bourne game—possibly known as The Bourne Ascendancy—or an update to Syndicate? Commercially, it would seem like the former, but we've reached out to EA and Starbreeze to clarify.


Surce: Kotaku

Please, please let it be that Bourne game that got axed....
post #2 of 68
who wants a Bourne game anyway?
post #3 of 68
Oh god I didn't even realise a Syndicate remake was a possibility!

PLEASE let it happen! They were just about my favourite pc games ever when I was a little cyber-punk geek.

post #4 of 68
Thread Starter 
Quote:
Originally Posted by The Rain Dog View Post
Oh god I didn't even realise a Syndicate remake was a possibility!

PLEASE let it happen! They were just about my favourite pc games ever when I was a little cyber-punk geek.

I might just broke TRD´s heart.
I feel awful right now.
Please, let it had been Bourne that got axed.
post #5 of 68
Man....I remember Syndicate. Those games were fucking great! I didnt even know there was a possibility of a remake! God I hope its the Bourne game that got killed!
post #6 of 68
http://latimesblogs.latimes.com/ente...els-title.html


Quote:
Electronic Arts Inc. has issued its own Bourne ultimatum.

The video game company said it was exterminating a planned game based on the Jason Bourne spy novels and movies. That move raises serious questions about the future of a 10-year deal EA signed with the estate of the late Bourne author Robert Ludlum last year.

One person close to the Ludlum estate said that the two companies' partnership remains in effect. However, an EA spokeswoman confirmed that there are currently no Ludlum-related games in the works.

The Redwood Shores, Calif., publisher has cut back significantly on its movie and television licenses in the last few years in an effort to focus on original properties and licensed sports games. The only games it has in the works for the next year based on a Hollywood property are tied to Warner Bros.' two upcoming Harry Potter movies.

EA acquired the Ludlum video game rights in February of 2009. Vivendi Games published a game based on "The Bourne Conspiracy" in 2008 but dropped the license soon after when it merged with Activision to create Activision Blizzard Inc.

Bourne's future on the big screen remains in limbo as well. Although Universal Pictures has said it hopes to continue the series, star Matt Damon and director Paul Greengrass.

[Update, 5:52 p.m.: The EA spokeswoman added the following: "EA and the Ludlum Estate are still discussing making a game based on the Bourne franchise."]

-- Ben Fritz
post #7 of 68
Don<,t give a fuck about a Bourne game.

Gimme Syndicate again. I want my machine gun + flamehtrower + Gauss gun combo squad again.
post #8 of 68
Thread Starter 
Same here, now reveal that new Syndicate, I've got Operatives to deploy, dammit!
post #9 of 68
Quote:
Originally Posted by Dr Syn View Post
Fucking YAY!!!

Syndicate with an updated graphics engine on my 360 would be gaming christmas for me.
post #10 of 68


for fun memories.

Also, Syndicate Wars wasn't too shabby either (and the PSX port was decent and had 4 player co-op)



Plus blowing up buildings and the damage textures...
post #11 of 68
Not real but I'm just getting excited now...



...and yes, even tho it's graphics weren't quite as visually subtle in my opinion, Syndicate Wars was still a tonne of fun...

post #12 of 68

Okay - so the debut trailer for this has just been released...

 

 

...soooooooo, it's now a first person shooter, with a single agent, not teams?

 

....sooooooooooooo it's basically now Deus Ex?

 

Fuck. What the hell man?

post #13 of 68
Quote:
Originally Posted by The Rain Dog View Post

Okay - so the debut trailer for this has just been released...

 

 

...soooooooo, it's now a first person shooter, with a single agent, not teams?

 

....sooooooooooooo it's basically now Deus Ex?

 

Fuck. What the hell man?




Yeah... not too pleased, but I'm not really mad like I was for XCOM.

 

Colour me... sitting on the fence. More Cyber-punk is good though...  (please don't make this a game where you change sides to le resistance)

 

Remains to be seen how the levels are, are open, are there civilians roaming around in crowds? Can you pinch vehicles, come up with your own plans (on your own, sadly)?

 

They do have a 4-player co-op mode that is it's own thing and not the single player levels. Based off Syndicate and Syndicate Wars. And will those levels/maps be sand-boxy in finding solutions to objectives...

 

 

post #14 of 68

Don't forget the dubstep, man.

 

I'm going to come off like like a grumpy old man but I'm really getting pissed off with all this. What is this fucking bullshit with everyone ignoring every other genre except for first person shooters? The game industry is so bandwagon happy it makes "inspired from true events" TV movies look like a bastion of free artistic expression. Holy shit. "We're re-imagining X-COM as an FPS." "We're re-imagining Syndicate as an FPS." "We're re-imagining the SSI Gold Box AD&D rpgs as an FPS." "We're re-imagining freakin' Spacewar as an FPS."

 

Fucking hell.

post #15 of 68

Never even knew this was in the works. Looks decent, but it's disappointing it doesn't seem to have much to do with the original games or the people who made them. A faithful updating of the old gameplay style would be great and perfect as a smaller-scale downloadable game.

post #16 of 68
Thread Starter 
Quote:
Originally Posted by stelios View Post

Don't forget the dubstep, man.

 

I'm going to come off like like a grumpy old man but I'm really getting pissed off with all this. What is this fucking bullshit with everyone ignoring every other genre except for first person shooters? The game industry is so bandwagon happy it makes "inspired from true events" TV movies look like a bastion of free artistic expression. Holy shit. "We're re-imagining X-COM as an FPS." "We're re-imagining Syndicate as an FPS." "We're re-imagining the SSI Gold Box AD&D rpgs as an FPS." "We're re-imagining freakin' Spacewar as an FPS."

 

Fucking hell.

 

Im actually okay with more First Person games, but not FPS (unless they are truly great in story and gameplay); hell, this game could be great if they actually used the whole "neural chip" to replicate the originals mechanics in a way; for example, you could capture enemies and  later turn them into agents you control; need a distraction to sneak in and kill a target? send a heavily armored agent to the front door and have him make a one man last stand; put snipers on high places, use yourself as a decoy and watch as you lead pursuers into  a trap; make it so agents abilities and performance are enhanced by who they originally were before being "turned", endless posibilities with a mechanic like that.

This new  "Syndicate" looks good and might be a decent shooter (or a great Deus Ex style game if the story is any good and has more than just shooting), but it still needs a little extra to feel like a Syndicate game.

Also, I really, really hope the story doesnt force you to be a good guy; Hell, id pay good money if the game is about an agent turning into their employers just to take over the corporation; I want some amoral choices and ruthlesness in a "Syndicate" game.

post #17 of 68

As long as they maintain some sort of RTS elements and tactical upgrades that were featured in the classics, along with the whole FPS stuff than I'll be alright with the shift in gameplay. That being said, there is no way this is getting canceled. 

 

http://pc.ign.com/articles/119/1196998p1.html?RSSwhen2011-09-28_063900&RSSid=1196998

post #18 of 68
Quote:
Originally Posted by ryoken View Post

Also, I really, really hope the story doesnt force you to be a good guy; Hell, id pay good money if the game is about an agent turning into their employers just to take over the corporation; I want some amoral choices and ruthlesness in a "Syndicate" game.


Your hope is in vain. In this one you're doing this because Eurocorp has implanted a super-chip in your brain and is threatening to suicide you if you do not obey.

 

 

post #19 of 68
Thread Starter 
Quote:
Originally Posted by stelios View Post

Your hope is in vain. In this one you're doing this because Eurocorp has implanted a super-chip in your brain and is threatening to suicide you if you do not obey.

 

 


Dammit; so, no hope for a middlegame "free your mind, then choose over justice, ambition or revenge" scenario? I wouldnt mind starting as a pawn, but remaining one for the whole game? i doubt they will go that way the whole time.

post #20 of 68

Oh, the whole "turning on your asshole former employers" scenario is definitely going to happen. 

post #21 of 68

The trailer sampling the original "OH SHIT ENEMY AGENTS!" music tickled the good part of my brain. As long as you're free to come up with your own plan and it isn't like your typical on-the-rails shooter, I'm game. 

 

That being said, as a promotional deal, how about re-releasing the top-down RTS a la Prince of Persia HD? Y'know, to further drum up interest? I still have the original game file--it's literally 8MB. The mp3 to the Skrillex remix is larger. You can farm that out to the interns and get it done!

post #22 of 68

The whole point of Syndicate was that you were operating an absolutely amoral squad of corporate-lackey cyberthugs. This thing has disaster written all over it. Which is infuriating. Syndicate would be massive on something like iOS or Android.

post #23 of 68

I highly suspect that this game will do well with people like me. In other words, I never played Syndicate, and I thought that trailer looked cool.

post #24 of 68

It may very well turn to be a good, even great shooter. If that happens I'll probably get it. But my reaction to it being Syndicate will always be "Of course it's not Syndicate. Don't be ridiculous." 

post #25 of 68

Of course it's not Deus Ex, don't be ridiculous.

post #26 of 68

Human Revolution was actually quite a bit Deus Ex in the end. Unexpectedly so. Which is why I felt so positive towards it. Also why I haven't mentioned it.

 

This and X-COM though. This is a whole other thing. Please tell me that you don't think that EA was just chomping at the bit for a chance to revive an eighteen year old game, that barely produced an expansion pack, because the concept of re-imagining it in a whole different genre was the right thing to do. Let me guide you though the process. 

 

1. Inactive franchise with some name recognition from the core demographic.

2. Inactive studio with a pedigree of sorts to the hot genre right now.

3. Re-imagining of said franchise in the genre said studio has experience on.

 

These games get as much respect from me as the movie adaptations of Battleship, Stretch Armstrong and The Smurfs. Simple as that.

post #27 of 68
Quote:
Originally Posted by stelios View Post

Don't forget the dubstep, man.

 

I'm going to come off like like a grumpy old man but I'm really getting pissed off with all this. What is this fucking bullshit with everyone ignoring every other genre except for first person shooters? The game industry is so bandwagon happy it makes "inspired from true events" TV movies look like a bastion of free artistic expression. Holy shit. "We're re-imagining X-COM as an FPS." "We're re-imagining Syndicate as an FPS." "We're re-imagining the SSI Gold Box AD&D rpgs as an FPS." "We're re-imagining freakin' Spacewar as an FPS."

 

Fucking hell.

More than anything I'd say it's an indicator of the adoption of a serious 'risk-averse' business strategy in this current economic environment.

 

Unfortunately, its making for some seriously shitty movies and video games for the discerning fan these days.

post #28 of 68
Quote:
Originally Posted by stelios View Post

Human Revolution was actually quite a bit Deus Ex in the end. Unexpectedly so. Which is why I felt so positive towards it. Also why I haven't mentioned it.

 

This and X-COM though. This is a whole other thing. Please tell me that you don't think that EA was just chomping at the bit for a chance to revive an eighteen year old game, that barely produced an expansion pack, because the concept of re-imagining it in a whole different genre was the right thing to do. Let me guide you though the process. 

 

1. Inactive franchise with some name recognition from the core demographic.

2. Inactive studio with a pedigree of sorts to the hot genre right now.

3. Re-imagining of said franchise in the genre said studio has experience on.

 

These games get as much respect from me as the movie adaptations of Battleship, Stretch Armstrong and The Smurfs. Simple as that.



I just don't get this mindset at all, I don't get why we have to paint whether we're for or against something years down the line. It's like everyone is lining up to be the first guy to say "yeah, this sucks" so they can be part of some great cresting wave of indignation. I'd much rather judge the product on the product alone, they might do something with Syndicate that perfectly captures the tone of the original but does so with different gameplay mechanics. Or it could be terrible. Or average, or a neat time waster with some serious flaws.

post #29 of 68

With no sentiments toward the original I can only hope this recent trend of cyberpunk-themed gaming will allow some company to make a Shadowrun game that's not a multiplayer shooter.

post #30 of 68
Quote:
Originally Posted by Spike Marshall View Post

I just don't get this mindset at all, I don't get why we have to paint whether we're for or against something years down the line. It's like everyone is lining up to be the first guy to say "yeah, this sucks" so they can be part of some great cresting wave of indignation. I'd much rather judge the product on the product alone, they might do something with Syndicate that perfectly captures the tone of the original but does so with different gameplay mechanics. Or it could be terrible. Or average, or a neat time waster with some serious flaws.



Well Spike you could happily see all business decisions - and they are business decisions, not creative ones - regarding modern gaming as some benign ebb and sway dictated by market forces, or you could fool yourself one step further and believe that these decisions are based on nothing more than plucky young dev teams wanting to give a new spin to an old classic in an effort to reinvigorate a much loved game series...

 

...or you could see a creatively bankrupt industry desperately milking long dormant 'brands' and turning out cookie cutter product in an effort to maximise profits while minimizing risk.

 

It's nice you want to judge every game on its merits as if they simply drop from the sky like manna, unsullied by any kind of context as to their history or pedigree. I for one see it differently.

post #31 of 68

I'm willing to give Starbreeze the benefit of the doubt here, mostly because I think their Riddick game is pretty damned awesome.  If they can make a good licensed game based on a movie (something which never happens) perhaps they can also make a good game based on a long dead franchise, even if the mechanics are completely different. Regardless of whether the decisions leading to this new Syndicate game were purely business related or not, I think there's at least a chance it could turn out to be a really good game. Have some optimism people!

post #32 of 68

12 minutes of gameplay here. I must say, that looks pretty cool to me.

post #33 of 68

That gameplay looks freaking awesome to me.  I love the "augmented reality" style of the HUD.  Also that Gauss rifle with seeking bullets looked really fun to use.  Hopefully the full game turns out as slick and polished as that looked.

post #34 of 68
Thread Starter 

New footage has made mw warm up to the game; if Starbreeze nails the feel and look of the Syndicate world, im in; plus, the idea of playing squad based, online missions as a group of operatives sounsd like a blast to play; so far it seems like Starbreeze is doing the things the new X-com guys should had done.

 

Wait a minute, if the trend of changing old franchises genres continues...we might get a System Shock RTS!

Also, wouldnt an HTML based, online "Syndicate" MMO game work? Create a corporation, invest in stock market and develop agents to fight other player and acquire new tech and assets...might work.

post #35 of 68

Wow so I'm left to be Debbie Downer huh? Looks okay don't get me wrong, I guess EA wanted in on that Deus Ex action...

 

...but that aint Syndicate. Not by a long shot.

post #36 of 68

Nah, I got your back, Waldorf.

 

I'll get it if it's actually good instead of only seeming good, but its name will never stop bothering me. 

post #37 of 68
Quote:
Originally Posted by The Rain Dog View Post

Wow so I'm left to be Debbie Downer huh? Looks okay don't get me wrong, I guess EA wanted in on that Deus Ex action...

 

...but that aint Syndicate. Not by a long shot.



Nah, you're not the debbie downer...It does look good. But, its not Syndicate. Not even close

post #38 of 68

So apart from the whole "it's now an FPS" thing, what exactly makes this NOT Syndicate?  Educate the ignorant please.

post #39 of 68

You mean apart from it being a whole other genre of game?

 

And you playing as an agent instead of the CEO?

 

And, I bet my ass, no collateral damage?

 

Pretty much the same game.

post #40 of 68

I'm not saying it's the same game.  I'm saying that everyone is harping on the fact that this is an FPS, and therefore not Syndicate.  I was just wondering if there were any things having to do with the universe that means it's not Syndicate.

 

For a semi-crazy hypothetical example, what if somebody made a Starcraft FPS.  If it still had Terrans, Zerg, Protoss, the look of Starcraft, and bunch of specific characters from the universe, nobody would be claiming that it wasn't a Starcraft game.  They'd be saying it's a completely different genre, but it would still be a Starcraft game.

 

The way everyone is reacting to this new Syndicate game ignores that franchises can span different genres.  Perhaps it's not exactly the norm, but it isn't completely unheard of either.  So saying that this new game isn't Syndicate just because it's an FPS and ONLY because it's an FPS rings pretty hollow to me.

 

Now maybe Syndicate never had a rich mythology, backstory, or anything.  I never played it so I have no idea.  I just think it's silly that people are being so dismissive of this game, seemingly for only one reason.  So I was just curious if there were any other reasons besides the obvious one that everyone is shouting from the rooftops.

post #41 of 68

For another example, what if people started saying that the recent Space Marine game wasn't Warhammer 40K because it was a third person shooter and not a tabletop game or an RTS or whatever. That sounds pretty silly, doesn't it.

post #42 of 68

I never really played the original. Well I played it, but I never got into it and pretty much forgot a week later. Anyway though, these companies would be a lot better off if they made these things and just said they're set in the same universe.

 

Using that Warhammer example is a good one. For years I've thought the LOOK of Warhammer is incredible. Gigantic freakish guys in massive armor with guns that shoot man size missiles is amazing. But I never bought any of the RPGs or tabletop toys and until Space Marine I didn't know shit about the lore. So basically they made a Warhammer game for me. There's room out there for games set in the same universe. It's like Xcom, it's nothing like the original. Unlike Xcom though this actually looks interesting to me. So we'll see.

 

Full disclaimer I fucking love "cyberpunk", I buy my friends Neuromancer and Snow Crash and pester them until they read that shit.

 

I would love to see more games set in the universes of popular franchises. It's a good excuse to try something new too without sullying the reputation of the original.

 

I dunno, my two cents.

post #43 of 68
Quote:
Originally Posted by stelios View Post

You mean apart from it being a whole other genre of game?

 

And you playing as an agent instead of the CEO?

 

And, I bet my ass, no collateral damage?

 

Pretty much the same game.



My points exactly. It's set in the Syndicate universe...but is it Syndicate? To me, no. Syndicate was never meant to be a FPS. The original were the best way the game could exist. Of course I'll play this, and im sure it will be awesome. But a part of me will still be semi-disapointed no matter how good it is. I want a Syndicate like the original.

post #44 of 68
Quote:
Originally Posted by Polygon_Wizard View Post

For another example, what if people started saying that the recent Space Marine game wasn't Warhammer 40K because it was a third person shooter and not a tabletop game or an RTS or whatever. That sounds pretty silly, doesn't it.


Not the same thing at all. Setting a game in an established universe and making a 'sequel' diametrically different from the first game, are not the same thing. Table-top, turn-based Warhammer 40K still exists and still is the flagship franchise.

 

Another example. Say, there are rumors that Capcom is working on Street Fighter 5. The time comes for the unveiling of the game and it turns out it's a turn based RPG. And you don't play as any of the main characters but are simply in the Street Fighter universe. And it's not about hand to hand combat but rather about weapons. And it's not called Street Fighter: Tactics or Street Fighter: Gaiden or whatever. Rather Capcom is saying "No, this is Street Fighter, get over it. We need us some of that sweet Final Fantasy money."

 

Do you call bullshit or not? 

 

 

post #45 of 68

I would definitely call bullshit on that. haha.

post #46 of 68
post #47 of 68
Thread Starter 

Original "Syndicate" arrives on GoG this week!

 

Just 2 more days! im buying thsi the second its available.

post #48 of 68

Voice cast announced. Rosario Dawson, Brian Cox, and Michael Wincott:

 

http://www.gametrailers.com/side-mission/2012/02/10/rosario-dawson-headlines-syndicates-voice-cast/

post #49 of 68

Brian Cox is pure win in video games. I mean he is Scolar Visari.

post #50 of 68
Quote:
Originally Posted by ryoken View Post

Original "Syndicate" arrives on GoG this week!

 

Just 2 more days! im buying thsi the second its available.



OH MY THANK GOD.

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