Yeah, there probably won't be a Shenmue III, But, as Justin pointed out, the success of Heavy Rain might lead to a resurrection of the series. I'd be very interested to see what they do with a Next Gen reboot. The original Shenmue was one of the most unique gaming experiences I've ever had. Never got around to the sequel.
Speaking of games that hold up and reboots... Snatcher was a fantastic game. And we never got a sequel because Sega didn't know how to properly support their CD peripheral. It won't happen, but I'd love a reimagining of that one.
Something else I still find fun? Out Of This World. More for nostalgia because its cinematic innovations are pretty dated. But both that and Flashback offered some of the most enjoyable gaming of the 16 bit generation and they still play very well even today.
Agree here. San Andreas is deeper in the gameplay department. But the atmosphere, storyline and humor of Vice City still trump it. Though, it's probably a question of pop culture sensibilities. Although I was an adolescent and came of age in the 90s, I consider myself firmly an 80s kid.
But no GTA game after III can ever be accused of being boring. I'm starting to do something just for the fun of it. I have decided to play through the PS2 GTA storyline in chronological order. Starting with Vice City Stories and eventually making my way to GTA III. I'll just play through the story missions and not do any side stuff (except with Vice City Stories, which I never properly completed).
Yup Justin... ryoken's got you there. But I don't know that PS2 Shinobi is a "bad" game.
However, Shinobi Legions for the Saturn most certainly is. And please don't defend the Master System Shinobi. It's a horrendous port of the arcade game, even for 8 bit. To say nothing of the near unplayable NES version put out by Tengen.
However, the Genesis Shinobi Trilogy - Revenge, Shadowdancer and III - is absolutely the cream-of-the-crop when it comes to ninja action games. And they're still a blast to play. The Genesis Shadowdancer is even more fun than the arcade game. By not making it a direct port, they actually improved it.
(Sega's good that way. Michael Jackson's Moonwalker was pretty fun on the Genesis. Unlike the horrible arcade game)
Okay, I'll stop now. I could talk old-school gaming all day.
Speaking of games that hold up and reboots... Snatcher was a fantastic game. And we never got a sequel because Sega didn't know how to properly support their CD peripheral. It won't happen, but I'd love a reimagining of that one.
Something else I still find fun? Out Of This World. More for nostalgia because its cinematic innovations are pretty dated. But both that and Flashback offered some of the most enjoyable gaming of the 16 bit generation and they still play very well even today.
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Eh, gameplay wise it probably is a bit better I admit. But the radio in Vice City is just gold, both with the scene-setting music and the dialogue. Always found SA a bit disappointing in that regard.
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But no GTA game after III can ever be accused of being boring. I'm starting to do something just for the fun of it. I have decided to play through the PS2 GTA storyline in chronological order. Starting with Vice City Stories and eventually making my way to GTA III. I'll just play through the story missions and not do any side stuff (except with Vice City Stories, which I never properly completed).
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I don't know why it's taken me so long to realize there's yet to be a bad Shinobi game, but this thread just forced me to that conclusion.
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Uh, PS2 Shinobi and its "your weapon slowly kills you!" mechanic would like to have a word with you.
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However, Shinobi Legions for the Saturn most certainly is. And please don't defend the Master System Shinobi. It's a horrendous port of the arcade game, even for 8 bit. To say nothing of the near unplayable NES version put out by Tengen.
However, the Genesis Shinobi Trilogy - Revenge, Shadowdancer and III - is absolutely the cream-of-the-crop when it comes to ninja action games. And they're still a blast to play. The Genesis Shadowdancer is even more fun than the arcade game. By not making it a direct port, they actually improved it.
(Sega's good that way. Michael Jackson's Moonwalker was pretty fun on the Genesis. Unlike the horrible arcade game)
Okay, I'll stop now. I could talk old-school gaming all day.






