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John Romero: "I never wanted to make you my bitch"

post #1 of 18
Thread Starter 
Seriously? Its 2010, dude.

Romero remarked, “You know, I never wanted to make you my bitch, not you, not them, not any of the other players and, mosy importantly, not any of my fans. Up until that ad, I felt I had a great relationship with the gamer and the game development community and that ad changed everything... I regret it and I apologize for it.”

Daikatana is remembered as one of the major commercial failures of the gaming industry. After Romero’s initial hit with Doom, he was “on top of the world back then,” but with Daikatana, he saw the effects of what terrible marketing choices can do to help ruin a game even further. He blames arrogant and foolish behavior, acting too much like a rock star to focus on the development of the game. “The game insulted nearly everyone who read it. It was a terrible marketing decision. I apologize for letting it loose in the first place,” he said.

“I should have stopped it,” he lamented. Today, Romero remembers the problems that the advertising caused, and how his boasting worsened sales and reviews. “I didn’t [stop it] and I’m sorry for that. While the game could have been better on a number of levels, that ad and the hype that preceded and followed it was clearly a marketing failure.”

How does it affect him these days? “Well, I’m resigned to it. There is no use in challenging and fighting everyone that puts the game down. I mean, it’s only one of my games…it really doesn’t hurt anymore.”
post #2 of 18
I swear I'm not trying to be a snarky Internet douche with this:

I have no idea why I'm supposed to care about this. Romero hasn't been relevant in... a decade?
post #3 of 18
Thread Starter 
Quote:
Originally Posted by Y3k-Bug View Post
I swear I'm not trying to be a snarky Internet douche with this:

I have no idea why I'm supposed to care about this. Romero hasn't been relevant in... a decade?
Actually, you're right there; the dude isnt relevant anymore, so thats what funny/sad about the interview.
post #4 of 18
If the game was any good, I don't think the ad would have mattered. It probably would have been seen as a bold and successful strategy IF the game was good.

I know a few people who still think John Carmack is relevant and are treally looking forward to Rage.
post #5 of 18
Quote:
Originally Posted by ryoken View Post
Actually, you're right there; the dude isnt relevant anymore, so thats what funny/sad about the interview.
Was he ever relevant? Doesn't his track record outside of Id Software prove that he was not an important part of what made these games great? I'm seriously asking these questions because while this may be my opinion, I'm no expert about game development.

If Daikatana had been great, that ad would not have mattered. Romero should apologize for having made a shitty game.
post #6 of 18
Suck it down John.
post #7 of 18
Yeah, it's not like the ad made people dislike the game. The ad is just the delicious cherry on top of the sundae of fail that is Daikatana.
post #8 of 18
Carmack is as relevant as my last deuce. What is with these Doom guys and not letting go. "It's only one of my games." Hey Johnboy, when was your last one?
post #9 of 18
John Who?
post #10 of 18
Quote:
Originally Posted by The Rain Dog View Post
John Who?
Yeah, how sad is it that in my not-yet-caffeinated state, I somehow translated "John Romero" into "George Romero" and was sitting here thinking, "Wait, did George Romero kick somebody's ass so bad on some online game that he felt like he had to apologize for it? Because that's kinda awesome (especially if it was like, Left 4 Dead 2 or something)."

Unfortunately, the truth is much less awesome, and really just kinda sad.
post #11 of 18
Quote:
Originally Posted by James Woods' Career View Post
Carmack is as relevant as my last deuce.
Sure he is.
post #12 of 18
I still consider Carmack relevant. I'm a big DOOM/Quake fan and I'm still disappointed more programmers didn't use the DOOM 3 engine(the lighting effects were groundbreaking back then).

Of course if Rage is terrible, will he be another Romero? Or worse, American McGee?
post #13 of 18
I was being sarcastic. Carmack isn't prolific, yes, but he's very much relevant. If you have rendering methods named after you and if every interview you give regarding technology and gaming gets reproduced instantly and ignites flamewars all over the internet you're pretty much considered relevant by default.

And whether Rage is a great game or not is irrelevant. Technologically, which is Carmack's field it's certainly going to be great.
post #14 of 18
God Bless you, John Romero

Quote:
Now some of you more negative Nellie naysayers might find some fault in a 37-year old game designer (who has three kids, one a 15-year old son, and was previously dating a Playboy model) marrying an 18-year old Romanian girl (who first began flirting with Mr. Romero online when she was 15). To you worthless crumb-bums I say, "a pox upon thee!" You obviously have no concept of true, pure love and the obstacles it can overcome like the car from Bump N' Jump which could leap over small bodies of water and large boulders which would unfortunately fall from pickup trucks for no readily apparent reason. So if you've got a potty mouth and are just waiting to write something mean-spirited and nasty about their whirlwind romance, let me remind you that you do not grasp their complex relationship and do not understand unbridled love and cannot comprehend all the delicate intricacies of marrying a Romanian girl in high school who is half your age.
post #15 of 18
Quote:
Originally Posted by stelios View Post
And whether Rage is a great game or not is irrelevant. Technologically, which is Carmack's field it's certainly going to be great.
Good point.

I wasn't responding to you. I often forget to refresh a thread before I post.
post #16 of 18
Quote:
Originally Posted by stelios View Post
I was being sarcastic. Carmack isn't prolific, yes, but he's very much relevant. If you have rendering methods named after you and if every interview you give regarding technology and gaming gets reproduced instantly and ignites flamewars all over the internet you're pretty much considered relevant by default.

And whether Rage is a great game or not is irrelevant. Technologically, which is Carmack's field it's certainly going to be great.
Correct-a-mundo.
post #17 of 18
I think Romero's apology over Ten Years After wins a award in the shutting the barn door after the Horse has escaped department.
post #18 of 18
Escaped? The damn horses have been dead for years.
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