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The Walking Dead (AMC + Darabont) - Page 6

post #251 of 1981
Quote:
Originally Posted by dontEATnachos View Post
But proximity is so risky--they said all it takes is a bite or a scratch--that you could see how people would still rather shoot the bullet. Of course, it's not that head shots are easy so hitting a dude in the head with an axe might actually be the way to go.
Aim to the neck first, head comes later. I wasn't saying axes aren't useful, as some of you noticed there's the stealth factor. But as your only weapon of choice it's dubious. Yesterday they showed even a bat is useful
ETA: what Diva said is truth.
post #252 of 1981
Quote:
Originally Posted by stelios View Post
Swinging heavy shit like axes is fucking exhausting. You'd be out of breath and unable to even move your arms in minutes if you're fighting a crowd. They're good for conserving ammo against few opponents and for being stealthy, but you're gonna need firepower eventually.
another refreshing note, was Rick using the baseball bat to take out that one zombie, and how winded and tired he was after just killing one. Swining a bat, or axe with as much force as you can is going wind you in a matter of seconds.

Best short ranged weapon, would be a bat, with a railroad spike coming out the end. Lighter then an axe, and precise when destroying the brain.

It's been said before, but man I'm sayin it again, how cool is it we are getting a weekly zombie show... awesome...
post #253 of 1981
Quote:
Originally Posted by NickP View Post
another refreshing note, was Rick using the baseball bat to take out that one zombie, and how winded and tired he was after just killing one. Swining a bat, or axe with as much force as you can is going wind you in a matter of seconds.
Or he was injured as indicated by him holding his side. Yes, swing a bat takes effort. But that scene to me showed he wasn't ready yet to be doing anything physical.
post #254 of 1981
Quote:
Originally Posted by Diva View Post
Or he was injured as indicated by him holding his side. Yes, swing a bat takes effort. But that scene to me showed he wasn't ready yet to be doing anything physical.
On a tangent note, it was a way to said "hold on, he isn't going in a killing spree right now", since as you noticed he isn't at his best.
Reading this thread, the TTR and some critique on the decisions made by the characters reminded me of at least two archetypes' I got playing this http://www.amctv.com/originals/The-W.../survival-test
post #255 of 1981
Quote:
Originally Posted by Diva View Post
Or he was injured as indicated by him holding his side. Yes, swing a bat takes effort. But that scene to me showed he wasn't ready yet to be doing anything physical.
Exactly my take. Also, it took more than one swing to take the walker down. That's not a practical option when you have more than one walker on the attack, especially these walkers.

They're not as fast and smart as Return of the Living Dead style zombies--and at least these can be killed. That being said, they're developing tool use from the look of things.

The damned things are evolving. There was awareness from Mom Zombie as she looked inside the peekhole and noticed someone inside. That's what prompted her to try the door knob.

How long before these things start setting up traps for living people? Or learning how to start a car and driving.....very slowly?
post #256 of 1981
Quote:
Originally Posted by Ryan C.B. View Post
Knowing what happens in the comic, it's pretty interesting to see people who haven't read it guessing what's coming and (sometimes) how right they are.
I think everyone will be guessing, hopefully. I expect major rewrites.
post #257 of 1981
Quote:
Originally Posted by Dr Vivisector View Post
Exactly my take. Also, it took more than one swing to take the walker down. That's not a practical option when you have more than one walker on the attack, especially these walkers.

They're not as fast and smart as Return of the Living Dead style zombies--and at least these can be killed. That being said, they're developing tool use from the look of things.

The damned things are evolving. There was awareness from Mom Zombie as she looked inside the peekhole and noticed someone inside. That's what prompted her to try the door knob.

How long before these things start setting up traps for living people? Or learning how to start a car and driving.....very slowly?
I think Darabont said he was taking the zombie cues from Night of the Lving Dead, in which the zombies had some form of intellegence. Using Rocks in such... I don't think they will evolve much further then that (hopefully *shivers at the thought of Land of the Dead)
post #258 of 1981
I don't like the continued avoidance of the "z" word over 40 years of zombie movies. "Things", "dumb fucks", "stenches", "creatures", "walkers." They're fucking zombies! Let's call them zombies.
post #259 of 1981
Peter referred to them as zombies once in DAWN OF THE DEAD, so at least there's that. I get the feeling filmmakers avoid using the word "zombie" in their films because it implies that zombie movies might then exist in their fictional worlds, and therefore, everyone should know the rules. Seriously, in our real pop culture-drenched world, how many people don't know to shoot a zombie in the head? And yet, in every film, it seems like there's that learning curve the main characters have to go through. If I wake up in an abandoned hospital, turn the corner, and see doors marked "DON'T OPEN, DEAD INSIDE," I probably wouldn't have to wait to hear the groaning before I start looking for weapons and a safe house.
post #260 of 1981
Quote:
Originally Posted by Phil View Post
I don't like the continued avoidance of the "z" word over 40 years of zombie movies. "Things", "dumb fucks", "stenches", "creatures", "walkers." They're fucking zombies! Let's call them zombies.
I think we're supposed to assume that zombie lore doesn't exist in their reality.

I hope they call them graboids....
post #261 of 1981
Yep, Peter calls them "zombies" once, then Stephen calls them "creatures." I hate how many different ways Romero has come up with to call them anything other than "dead people", though. Would you call it a "thing", or a "creature"? I don't think we would. And "walkers" sounds like dopey slang you'd only read in a comic. For all the inroads made by this pilot to make the world feel real and human, where a subplot has to do with one character's inability to shoot his zombie wife in the head, that "walker" shit sticks out especially.

Nitpick! I'm mostly grouchy that DirecTV doesn't carry AMC in HD. It's a bitter enough pill to swallow for Mad Men; really hurts on this one.
post #262 of 1981
post #263 of 1981
Personally I figured it was just concern (perhaps unfounded) that the tone of the dialogue would start to resemble a self-aware horror movie if they acknowledged that the idea of zombies had existed beforehand.
post #264 of 1981
Quote:
Originally Posted by Phil View Post
Nitpick! I'm mostly grouchy that DirecTV doesn't carry AMC in HD. It's a bitter enough pill to swallow for Mad Men; really hurts on this one.
I'm right with you there, brother. It was like 2006 called and wanted its resolution back.
post #265 of 1981
Along with ignoring the Zed word, I get the feeling that Walking Dead will checkmark every other zombie trope in the book. The pilot already covered a ton of them, including the relatively rare DOTD (remake) callback "Not with the safety on, you won't!". I suspect we'll see most of these.

Not that it's a complaint, because the pilot was lots of fun, but there weren't too many surprises.
post #266 of 1981
I think zombie films/this show exist in universes where the "zombie" is not a part of popular culture.
post #267 of 1981
If the biggest complaint about TWD is that the characters don't refer to zombies as "zombies", I think you're reaching too hard to find something to bitch about.
post #268 of 1981
It's not my biggest complaint. Pretty sure I actually called it a nitpick. My biggest complaint is that it was a well-executed demo of all kinds of well-worn zombie movie territory, as Trevor said. The longevity of the plot is where the show will hopefully be breaking new ground.
post #269 of 1981
Quote:
Originally Posted by Trevor View Post
Not that it's a complaint, because the pilot was lots of fun, but there weren't too many surprises.

I was comparing this pilot, to a superhero origin film. It's just something you have to do. We all know the rules. We all know what the world is going to look like, but that doesn't matter, the character has to learn all this.

One thing I keep hearing elsewhere, is how "boring" the show was? WTF is wrong with the culture. Why can't a show, or film, breath? Being methodical, doesn't mean it's boring. I can tell already the show is going to be a slow burn, which is so refreshing IMO. If the pilot was non-stop zombie brain splattering action for 70+ Minutes, the show would get stale really fast.
post #270 of 1981
Not that you guys don't have a point, but I kind of feel like the show is obligated to cover the cliches. A lot of the audience won't be as familiar with them as we are.
post #271 of 1981
Quote:
Originally Posted by Sebastian OB View Post
Not that you guys don't have a point, but I kind of feel like the show is obligated to cover the cliches. A lot of the audience won't be as familiar with them as we are.
That's a fair point. And series sometimes take a while to hit their running speed. My comments were more from the perspective of seeing it a day late after reading a lot of straight-up raves.
post #272 of 1981
Quote:
Originally Posted by Bailey View Post
Personally I figured it was just concern (perhaps unfounded) that the tone of the dialogue would start to resemble a self-aware horror movie if they acknowledged that the idea of zombies had existed beforehand.
Why? I don't agree with Litmus, even if I wake up alone I will shoot anything to the head no matter if they are angels, armed Pamela Anderson look alike or aliens. Knowing in advance the nature of the threat doesn't necessarily make it easy. Also you will need some kind of debrief* on the situation because how could I assume this creature that one day ago was a myth will behave like comics said (fever, appetite for brains...etc).

ETA: or what Sebastian said.
post #273 of 1981
Quote:
Originally Posted by Anjin View Post
If the biggest complaint about TWD is that the characters don't refer to zombies as "zombies", I think you're reaching too hard to find something to bitch about.
I didn't find much to bitch about, but I was hoping to hear the characters use "Roamers," as they do in the comic.
post #274 of 1981
Quote:
Originally Posted by Sebastian OB View Post
Not that you guys don't have a point, but I kind of feel like the show is obligated to cover the cliches. A lot of the audience won't be as familiar with them as we are.
exactly, that's why I compare it to a superhero origin film. People like us, are well versed in the world, but we forget that many other people are not. It's something the show has to do right away, and honestly, they did it very well. Now that the rules are established, and the world, I'm expecting it to go off on it's own path. From what I'm hearing about the next episode it does, and it's great.
post #275 of 1981
Quote:
Originally Posted by Sebastian OB View Post
Not that you guys don't have a point, but I kind of feel like the show is obligated to cover the cliches. A lot of the audience won't be as familiar with them as we are.
Yeah, that whole sequence where Morgan struggles to shoot his dead wife in the head is a zombie movie cliché. But here, it was a very well-done, effective version of a very tired zombie movie beat.
post #276 of 1981
Impressive amount of gore, even if some of it was in Bad CG. I was kinda impressed by the film grain showing up in the HD broadcast (even though it did seem to be a little off and on sometimes). It gave a it a special little film like quality that you don't normally get watching TV.
post #277 of 1981
The cliches didn't really bother me. What I am most curious about is how those things we're all familiar with evolve in a long form narrative that they've never really been tested in. Will they simply stretch things we see in the movies, like a conflict with a military group, or the search for a cure, over the course of several seasons? Or will they make a survivalist drama/Western type of show that just happens to have zombies in the background? I think it would be kind of cool to get to a point where you could have a long run of episodes where we never even see any undead walking around.
post #278 of 1981
Like Pop Zues is saying, at this point it's more about how the show handles the cliches. But I do agree it needs to move into new territory as well.
post #279 of 1981
Quote:
Originally Posted by Phil View Post
And "walkers" sounds like dopey slang you'd only read in a comic. For all the inroads made by this pilot to make the world feel real and human, where a subplot has to do with one character's inability to shoot his zombie wife in the head, that "walker" shit sticks out especially.
Another thing that bothered me a little was Ricks complete lack of curiosity. After he finds out about the zombies he doesn't bother to ask any questions. Um, why are dead people coming back to life? How is this possible? Where is the military? Since it's been a month it's understandbale the other characters aren't asking these questions. It's just a small gripe, there's no doubt overall it was a fantastic pilot.
post #280 of 1981
Quote:
Originally Posted by Andres View Post
Why?.
Because once a character says the word "zombie", the thought would be that all the characters have to acknowledge that what we've seen in the movies is coming to life. I just got the sense they preferred to avoid those kind of conversations, especially because they've become the province of movies seeking to be ironic, as well as outright comedies.

Again, I'm not saying it's impossible to write something that acknowledges the idea of zombies having existed beforehand, but avoids commenting on itself... I just got the feeling that's what they were trying to avoid.
post #281 of 1981
Quote:
Originally Posted by Bailey View Post
The cliches didn't really bother me. What I am most curious about is how those things we're all familiar with evolve in a long form narrative that they've never really been tested in. Will they simply stretch things we see in the movies, like a conflict with a military group, or the search for a cure, over the course of several seasons? Or will they make a survivalist drama/Western type of show that just happens to have zombies in the background? I think it would be kind of cool to get to a point where you could have a long run of episodes where we never even see any undead walking around.
Edit, spoilers...swipe to see: It's the latter. The comic's story so far is very concerned with the day to day interactions and conflicts of the survivors. There have been whole issues pass without seeing a single zombie.
Quote:
Originally Posted by Nabster View Post
Another thing that bothered me a little was Ricks complete lack of curiosity. After he finds out about the zombies he doesn't bother to ask any questions. Um, why are dead people coming back to life? How is this possible? Where is the military? Since it's been a month it's understandbale the other characters aren't asking these questions. It's just a small gripe, there's no doubt overall it was a fantastic pilot.
Fuck, I'm getting LOST-thread flashbacks.
post #282 of 1981
Quote:
Originally Posted by Andres View Post
Why? I don't agree with Litmus, even if I wake up alone I will shoot anything to the head no matter if they are angels, armed Pamela Anderson look alike or aliens. Knowing in advance the nature of the threat doesn't necessarily make it easy. Also you will need some kind of debrief* on the situation because how could I assume this creature that one day ago was a myth will behave like comics said (fever, appetite for brains...etc).
Not sure how anything you just wrote is in disagreement with me.
post #283 of 1981
Quote:
Originally Posted by NickP View Post
Best short ranged weapon, would be a bat, with a railroad spike coming out the end. Lighter then an axe, and precise when destroying the brain.
Which runs the risk of getting stuck inside whatever skull you plunge it into. It's not guaranteed to easily slide back out every time.

Quote:
Originally Posted by Nabster View Post
Another thing that bothered me a little was Ricks complete lack of curiosity. After he finds out about the zombies he doesn't bother to ask any questions. Um, why are dead people coming back to life? How is this possible? Where is the military?
And if he gets those answers, how do they help him in the immediate tasks of a) staying alive and b) finding his family? Besides, wrapping your head around the fact that there are fucking zombies running around would probably shove other lines of thought aside in my mind.
post #284 of 1981
If we must talk about the stupid weapons, let it be said that Chigurh's cattle gun would be the best thing in this situation.
post #285 of 1981
Quote:
Originally Posted by Richard Dickson View Post
And if he gets those answers, how do they help him in the immediate tasks of a) staying alive and b) finding his family? Besides, wrapping your head around the fact that there are fucking zombies running around would probably shove other lines of thought aside in my mind.
They're not in immediate danger of being eaten at all times, and having some context of what the hell happened would indeed help in determining a long-term plan or whether there is any hope of rescue or finding one's family, etc. It just helps to know what the fuck is going on. So you'd think during some down time, Rick would ask, "So hey, exactly how did everyone turn into zombies?"

It's clearly being held off for a later reveal, but it's a bit illogical for it not to come up immediately.
post #286 of 1981
I *really* don't think you can compare Lost to Walking Dead in terms of the main characters' incuriousity. Unlike the Lost bunch, Rick is thrust immediately into a surreal, non-stop, kill-or-be-killed scenario. He's clearly kind of shell-shocked throughout the entire pilot, and even then he gets a certain amount of infodump from his "neighbour". A lot of that seems to come before he's even thought to ask about, say, the military (and given stuff like the abandoned helicopter outside the hospital, it's possible he's too afraid to ask). On top of all that, the basic scenario can be gleaned pretty clearly in its broad outlines: plague hit, dead rose, society crumbled, lots of people died. Again, if I was Rick I might not want to know some of the details.

The Lost characters went whole seasons without bothering to ask basic questions that would have obviously helped them survive/exist. Rick's merely spent the pilot desperately trying to find his wife and son as a first priority.
post #287 of 1981
Quote:
Originally Posted by Count Floyd View Post
They're not in immediate danger of being eaten at all times, and having some context of what the hell happened would indeed help in determining a long-term plan or whether there is any hope of rescue or finding one's family, etc. It just helps to know what the fuck is going on. So you'd think during some down time, Rick would ask, "So hey, exactly how did everyone turn into zombies?"

It's clearly being held off for a later reveal, but it's a bit illogical for it not to come up immediately.
Yeah, that would be the first thing on my mind. I'd at least go look for a newspaper, magazine....heck, go down to the local tv station and check out their materials. Even if they don't have power, they've got hardcopies of all the news reports at the very least. Sure, it's not necessary for my immediate survival, but my curiosity about the end of everything as I knew it would get the better of me.
post #288 of 1981
Clearly the correct answer to best melee weapon in a zombie holocaust is: KATANA.
post #289 of 1981
Thread Starter 
I love how everyone becomes a fucking expert as soon as zombies come into the equation. The same people that are like "yeah I'd figure out what is going on then just fuck some shit up with a chainsaw" are the ones who'd run screaming when a bee lands on their arm. You don't know what you'd do or how you'd react. You just don't. It's a situation beyond comprehension.

Although it's fun to discuss theoretically, let's not apply that to The Walking Dead.
post #290 of 1981
Quote:
Originally Posted by Count Floyd View Post
It's clearly being held off for a later reveal, but it's a bit illogical for it not to come up immediately.
I so want to spoil this.
post #291 of 1981
Quote:
Originally Posted by Count Floyd View Post
So you'd think during some down time, Rick would ask, "So hey, exactly how did everyone turn into zombies?"
First of all, there's been exactly one episode so far.
Secondly:
Rick: So hey, exactly how did everyone turn into zombies?
Morgan: Shit if I know.
aaaaaand SCENE.

Quote:
Originally Posted by Dr Vivisector View Post
...heck, go down to the local tv station and check out their materials. Even if they don't have power, they've got hardcopies of all the news reports at the very least.
This is getting utterly ridiculous. This would be about the last thing on anybody's to-do list. 99% of people here would starve to death without being able to order a pizza, but I'm sure your primary concern would be "WAS THIS A GOVERNMENT-MADE SUPERBUG? ALIENS?? I must search for the truth!"
post #292 of 1981
so, the zombie bite itself doesn't seem to change people, right? It just causes an illness that will kill you?
post #293 of 1981
I love how people think that what they would do is what every single other person would do, and therfore if the characters don't do exactly that the whole thing is illogical.

"I would immediately start hoarding canned goods. Rick didn't do that. This show makes no sense!"
post #294 of 1981
Quote:
Originally Posted by NickP View Post
so, the zombie bite itself doesn't seem to change people, right? It just causes an illness that will kill you?
And then raise you. At least I think that's how Morgan explained it.

I think the mounds of dead people came from figuring out if you were sick from a bite and about to die, you were put down without waiting.
Quote:
Originally Posted by Sebastian OB View Post
I love how people think that what they would do is what every single other person would do, and therfore if the characters don't do exactly that the whole thing is illogical.

"I would immediately start hoarding canned goods. Rick didn't do that. This show makes no sense!"
Yeah, part of the fun for me with something like this, is to see just how freaked out people would be, and watch all the mistakes they make, because they don't know better, etc.
post #295 of 1981
Quote:
Originally Posted by NickP View Post
so, the zombie bite itself doesn't seem to change people, right? It just causes an illness that will kill you?
The fever caused by the bite burns you out, effectively killing you. Then you come back. I'm assuming that it's following the Romero bible in the sense that the dead just come back, regardless of what kills them. But I could be wrong, the comic never fully details it.
post #296 of 1981
Quote:
Originally Posted by Ryan C.B. View Post
This is getting utterly ridiculous. This would be about the last thing on anybody's to-do list. 99% of people here would starve to death without being able to order a pizza, but I'm sure your primary concern would be "WAS THIS A GOVERNMENT-MADE SUPERBUG? ALIENS?? I must search for the truth!"
So....rather than think about how the world surrounding you has changed in such a apocalyptic manner, you'd rather just not think about it?

That's your choice. Ignorance is bliss.

Me? I think about how the world works, and I want to understand it better. I'm not expecting to develop a cure, or avenge the millions that died because someone spilled a beaker of something, but I just want to KNOW.
post #297 of 1981
Quote:
Originally Posted by Sebastian OB View Post
The fever caused by the bite burns you out, effectively killing you. Then you come back. I'm assuming that it's following the Romero bible in the sense that the dead just come back, regardless of what kills them. But I could be wrong, the comic never fully details it.
I think the comic does, I seem to remember a certian "neck shot", if you know what I'm talking about.
post #298 of 1981
Quote:
Originally Posted by Dr Vivisector View Post
So....rather than think about how the world surrounding you has changed in such a apocalyptic manner, you'd rather just not think about it?

That's your choice. Ignorance is bliss.

Me? I think about how the world works, and I want to understand it better. I'm not expecting to develop a cure, or avenge the millions that died because someone spilled a beaker of something, but I just want to KNOW.
Nobody's saying he'd NEVER think about it, just that, after waking from a coma in a destroyed hospital with hundreds of dead bodies scattered around and living corpses everywhere and no sign of your family, it might be pretty far down on the list of priorities.
post #299 of 1981
Quote:
Originally Posted by Dr Vivisector View Post
So....rather than think about how the world surrounding you has changed in such a apocalyptic manner, you'd rather just not think about it?

That's your choice. Ignorance is bliss.

Me? I think about how the world works, and I want to understand it better. I'm not expecting to develop a cure, or avenge the millions that died because someone spilled a beaker of something, but I just want to KNOW.
But knowing that Rick's main purpose is finding his family, how and why are irrelevant at this point. He just wanted to know what to do, as in, where to go, and how to put them down (zombies). The other points of how this started are trival at this point...
post #300 of 1981
Quote:
Originally Posted by Sebastian OB View Post
I love how people think that what they would do is what every single other person would do, and therfore if the characters don't do exactly that the whole thing is illogical.

"I would immediately start hoarding canned goods. Rick didn't do that. This show makes no sense!"
Little green boxes for you, sir.
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