THQ: "Hey that Red Faction Guerrilla game made some money. Let's make a sequel!"
Fans: "Yes! Guerrilla was great fun. I can't wait for a sequel."
THQ: "So....everybody seemed to enjoy the sandbox aspects of Guerrilla and Volition is known for making sandbox games......I know! Let's make the new Red Faction game a linear shooter!"
Fans: "Wait, what?:
THQ: "Yeah! And that Dead Space game seems to be fairly popular. Let's add a bunch of alien bugs into our game too!"
Fans: "Ummmmm.....I'm not so sure about alien things."
THQ: "All that destruction is so cool. Let's make sur ethe level design minimizes it and sometimes makes the destruction actually get in the way of the gameplay! It'll be awesome!"
Fans: "This is sounding worse and worse."
THQ: "People thought the multiplayer from Guerrilla was explosively strategic and a ton of fun. I know, let's get rid of it and add a poorly implemented horde mode instead!"
Fans: "No multiplayer!! That was the best thing about Guerrilla!"
THQ: "Armageddon DOES have multiplayer! That's what the horde mode thing is for! Quick! Somebody throw a dumpy looking unicorn that vomits rainbows as a weapon into the game! Distract them with shininess!!"
Fans: "Man, it looks like they completely removed everything that was good about Red Faction Guerrilla, called it Armageddon, and slapped it on store shelves. This is so disappointing that I'm not going to buy it."
General Public: "What is this generic-looking shooter game with Dead Space aliens in it? Looks boring."
THQ: "Why is nobody buying our game!?! We advertised it and everything this time! We made a TV movie and a rebranded Red Faction downloadable promo game! Screw it! No more Red Faction games! Nobody wants them!"
Fans: "We want them! We just didn't want your crappy game that ignored everything good about its predecessors!"
Nobody wins.