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Metal Gear Solid: Peace Walker

post #1 of 6
Thread Starter 
So I managed to pick this up for 10 bucks (though it's currently 20 at Kmart) after hearing some good things about it from a friend. Needless to say, it's very Metal Gear.

The story is basically Big Boss from Snake Eater is beginning to build his Outer Heaven base that Solid Snake will eventually infiltrate in Metal Gear, only it's off the coast of South America. Some Costa Ricans ask Snake for help after a well-armed organization lands in their country and threatens the country and East/West relations. It's against Costa Rica's government to have armed forces, so Snake helps them out.

That's all fine and good, but it's the particulars that turns it into lulzy old Metal Gear. So one of the people that asks Snake for help is Paz, a 16 year old girl who was a POW. To prove she's a POW, there's a point in the cutscene where you can zoom in through her clothes and see her torture scars... and her underwear. That's right, you get to ogle a 16 year old girl! I find it really weird this made it in the American version. Metal Gear usually makes me go "godfuckingdammit Japan", but not this much. Who was the head of their localization team? Brian Ashcraft?

It doesn't end there. You rescue a female resistance fighter and she breaks her ankle during the rescue. Of course you get to zoom in through her pants and see her broken ankle... and her panties. This game's cutscenes may be lulzier and overall more inappropriate than MGS4's attempt at comedy with a fucking Special Forces agent that has diarrhea.

And are Costa Ricans all blond? It seems every local I come across has blond hair and blue eyes. Do the Japanese have a thing for blonds? Maybe a bunch of Nazis emigrated to Costa Rica and made offspring with the locals.

So the gameplay... the reason I bought this game. It's really damn good. It's separated into levels with a pretty addictive ranking system. Higher ranks lead to building a better base and getting new weapons. Each part of your base (R&D, infirmary, mess hall, combat unit) gets leveled up as you progress through the game. Repeatedly playing a "destroy the tank" mission to find the most efficient way of doing it is really addicting and is an effective way to perfect your stealthy technique. The controls are tough to get used to (you cant sidle along walls. crawl on the ground, and auto aim isn't very good... I usually stick to manual).

It's still a Metal Gear game, so if you weren't sold before you never will be. Oh, and Fulton Recovery, that balloon Batman used in China in THE DARK KNIGHT, is pretty fucking fun to use on people.
post #2 of 6
I bought on release date, and its pretty damn good...boss fights seems like they were made for multiplayer, but no complaints yet.
Also, Fulton is great, and it works indoors too! (i know, i know)
Also, Kojima may be one crazy sob, but the detail he puts in the games is amazing; hell, the cold war setting and hypotetical situation the game plans are well done (Chile, of course, gets a mention as one of the cia/kgb battlefields); love that Kojima makes clear neither side are angels or devils in the Cold War.
post #3 of 6
I liked the game but I'm not a fan of the Co-Op being ad-hoc only. I have had a great time using Ad-Hoc Party on the PS3 to get some co-op games going but it shouldn't have to be that way. Not sure how far you guys are but there are some cool Fulton weapons to unlock in extra ops. I think I only have a couple more things to unlock.
post #4 of 6
Thread Starter 
Yeah, Ad-Hoc only is pretty much tailored towards a Japan gamer's lifestyle, whereas I can count on one hand the number of PSP owners I personally know, and none have bought a game in years.

I'm at the C4 level, though my R&D team hasn't developed it yet. Do I need to rescue some more researchers or something? My R&D is level 11 and C4 is level 12. Suggestions?
post #5 of 6
Quote:
Originally Posted by Scott View Post
Yeah, Ad-Hoc only is pretty much tailored towards a Japan gamer's lifestyle, whereas I can count on one hand the number of PSP owners I personally know, and none have bought a game in years.

I'm at the C4 level, though my R&D team hasn't developed it yet. Do I need to rescue some more researchers or something? My R&D is level 11 and C4 is level 12. Suggestions?
If you cant afford/find researchers, just pile on avergae/mediocre recruits in the area; you can also use Kaz or any other "main character" thats above the average soldier, and pile on mediocre ones in the area you pulled taht character from to make up for it.
You can laso have the Mess Hall unit at just 100% and risk lowering morale a bit reassing soldiers.
post #6 of 6
Quote:
Originally Posted by Scott View Post
Yeah, Ad-Hoc only is pretty much tailored towards a Japan gamer's lifestyle, whereas I can count on one hand the number of PSP owners I personally know, and none have bought a game in years.

I'm at the C4 level, though my R&D team hasn't developed it yet. Do I need to rescue some more researchers or something? My R&D is level 11 and C4 is level 12. Suggestions?
My suggestion, fulton everyone you can and make sure to look for prisoners. You can also scan for wifi spots and recruit soldiers if you have that unlocked. Hell, if you need some soldiers and have a PS3, I can trade you some high level soldiers with Ad-Hoc Party. I have all my teams maxed out and I have a few soldiers just sitting in my trade list.
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