Okay, I have to be honest, I get the feeling I'm betraying my age and missing some really obvious stuff in even starting this thread, but here goes.
Maybe it's due to me never having played WoW or any other team based RPG's of that nature before probably Dragon Age (my RPG history as a lad was the pencil and dice kind), but I see a lot of terms being thrown around like their meanings are just a given. Terms like 'tank' and 'damage dealer'.
I read and hear these terms in reviews, write-ups and here on the boards, and they're terms I personally had never come into contact with until recently.
Where did this terminology start? What do they mean exactly? Are there lots of other terms of this nature that are simply a given today that you know of? Do they denote really obvious tactics that are required to make an effective RPG party in games?
Maybe it's due to me never having played WoW or any other team based RPG's of that nature before probably Dragon Age (my RPG history as a lad was the pencil and dice kind), but I see a lot of terms being thrown around like their meanings are just a given. Terms like 'tank' and 'damage dealer'.
I read and hear these terms in reviews, write-ups and here on the boards, and they're terms I personally had never come into contact with until recently.
Where did this terminology start? What do they mean exactly? Are there lots of other terms of this nature that are simply a given today that you know of? Do they denote really obvious tactics that are required to make an effective RPG party in games?





