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Need For Speed - Hot Pursuit

post #1 of 17
Thread Starter 
(scanned 10 pages of search results not finding a thread for this)

Demo hit live a couple of days back. Is it me or are the cars too twitchy for a Criterion game? Maybe a side-effect of slipstreaming, but my car would always be fishtailing as I'd approach offending speeders. Looks fantastic and gives a great sense of speed, just the car handles like ass.
post #2 of 17
I drove the Crown Vic in the demo, and it handled like a bus, feeling a lot like the heavier cars in Burnout Paradise. Like any racing game, there will be cars that handle well and cars that don't. Also, like any racing game, different people will like different cars.

That said, I didn't like the feel of the cars in the Hot Pursuit demo. Perhaps it's because I've played Burnout fairly recently that I was expecting something different. I still think Hot Pursuit will be fun though. It looks gorgeous.
post #3 of 17
Thread Starter 
Killing douchebags left and right is hilarious in this game. Managed to swipe a guy into an oncoming pick up truck. Reality be damned this game is fun. Now if my friends list weren't busy with Black Ops/Fallout the social aspects would be more useful...I can almost see this languishing the same way Blur did.

Speaking of which - hope Bizarre Creations survive the turmoil and go to a better publisher.

Edited to add, and not post whore...

Online is insanely fun. Real people are much more interesting to race against than ai guys. Evading a speeders spike strip and emp'ing him, followed by a nitrous t-bone, puts a god damned smile on my face. Seriously, this is the best racing game out so far this year.
post #4 of 17
I played Hot Pursuit for a couple hours last night. I did a few races, but mostly I just cruised around the map taking in the sights and getting a feel for how the cars handle. The biggest thing I took away from it is that Criterion really worked on their weather effects for this game. Wet roads look fantastic. So does driving in a nighttime thunderstorm, afternoon rain showers, bright sunshine in the desert, and snow flurries in the mountains. Having played Burnout Paradise again recently, I thought that game still looked pretty good, but Hot Pursuit looks a hundred times better.

I'm looking forward to getting to use some more of the equipment in the game. So far I've only seen the spike strips, and they're great fun.
post #5 of 17
Did anybody else have any trouble with the online pass for Hot Pursuit? I entered my code into XBL last night, and it recognized what the download was (a box popped up stating the download was the online pass for Hot Pursuit), but when I tried to actually download it, I got an error. I chalked it up to launch day jitters, but I was just curious if anyone else saw the same thing or not.
post #6 of 17
Quote:
Originally Posted by Polygon_Wizard View Post
Did anybody else have any trouble with the online pass for Hot Pursuit? I entered my code into XBL last night, and it recognized what the download was (a box popped up stating the download was the online pass for Hot Pursuit), but when I tried to actually download it, I got an error. I chalked it up to launch day jitters, but I was just curious if anyone else saw the same thing or not.
Were you trying to redeem the code from the 360 dashboard? I entered the code from within the game on Tuesday, and the online pass was downloaded with no issue.
post #7 of 17
The only reason I got this game was that it was made by the people who made Burnout 3. Granted I really didn't like the Burnout games after that one but I'm willing to give them the benefit of my doubts on this one.

This also happens to be my first Need for Speed game since the very first one on pc. Damn I'm beginning to feel old...
post #8 of 17
Quote:
Originally Posted by Brad R View Post
Were you trying to redeem the code from the 360 dashboard? I entered the code from within the game on Tuesday, and the online pass was downloaded with no issue.
I actually tried it from both the dashboard and in-game. I guess it doesn't really matter since it worked when I tried it on Wednesday.
post #9 of 17
I'm so glad that they did a new Hot Pursuit game..I remember back in the day that they were so much fun. I just put this on my Gamefly queue.
post #10 of 17
This game is beyond badass. 8-player Hot Pursuit with exotics is just insanity. The levels ramp up in epicness very nicely. Just drove a Koenensigg through a blizzard up a mountain pass. Setting record times has become extremely competitive.

I'm playing on PS3 (good lord I would pay significant dollars for some anti-aliasing, but that's pretty much my one complaint). If anyone else wants to have all their times defeated, add me: glass_daggers.

Protip!! Make your own music playlist for this game, it helps.
post #11 of 17
Have this on the PS3 and love it. Add me -- awacs_cat.
post #12 of 17
I have this on the 360. Anyone can add me if they want. Don't always have much time to play online, but I wouldn't mind more friends on the leaderboards for this game. My gamertag is below.
post #13 of 17
I forget what Chewer is Batman49, but I taunted you last night. All in good fun.
post #14 of 17
Thread Starter 
Pretty cool that when you do try to post a license pic to the games Autolog site, it actually fucking works and show up in the game...compared to the previous messes/attempts (Tiger Woods) by ea at implementing that kind of connectivity.
post #15 of 17
Has anyone else become critically distracted by the quest to take awesome photos? Any game that lets me take photos - Pokemon Snap, Beyond Good & Evil, Dead Rising - automatically becomes massively replayable for me.

http://hotpursuit.needforspeed.com/a...detail/2454323

http://hotpursuit.needforspeed.com/a...detail/2453884
post #16 of 17
Thread Starter 
quick tip for singleplayer interceptor missions, if the AI hits your road block, turn around facing the road block, they'll respawn and run into all over again...
post #17 of 17
Thread Starter 
Need For Speed - The Runs is out. So the lasting legacy of the Frostbite engine is every game will have built in god sized dust specs on the 'camera' during cutscenes. It's an annoying effect. Doesn't show up during the actual races, only during the story bits.

Cut scenes and quick time events aren't a major factor in the early part of the game so far, so that's not bad. Cars are weird to handle when you deal with standard corners or hairpin turns. There's a weight to them that makes it feel like you're driving a truck that's about to flip over. But at the same time the cars do precisely answer to your steering movements unlike the weighty feel Driver San Fran had. Game starts out feeling like a modernized take on Outrun or Cruisin' World...more Cruisin' World now that I think about it. Very intense races, when you factor in the challenging roads, external conditions; but I'm not a fan of the rubber band ai boss fights at the end of stages, where you can literally lose a race because the ai just plows by even though you're using your nitro for the last dash - it's cheap and unnecessary. The other knock is it feels like they've re-used Criterions assets from last years Hot Pursuit (you'll see some of them in the opening title screens). Still it's fun white knuckle racing that's more of a rental you can plow through in a couple of days than an actual long term investment that Hot Pursuit or Forza provide.
Edited by mongycore - 11/16/11 at 8:02am
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