I can't get my head around Marauder and The Failure of the Dudes is a little too far into melancholy for me but I really, really like the drums on Arulco, not just the beat but the sound. Overall it meanders a little to much to hold my hare-brain's attention unless I picture a movie break-in sequence to go with it. You know, sneaking about in the dark with a torch, crawling through air ducts, fingering through filing cabinets, rifling though draws, taking photos of documents with a tiny camera, shitting in the coffee machine.
I love the drums and drum sounds on Keep Walking too, that kind of overdriven, overcompressed punch is aces and the beats are on their toes and projecting focused menace, like a stalking cage fighter. In fact the gats and bass are processed into futuristic coolness too. Much of it sounds like keys but more organic. I like all the riffs, the vocals are cool (nicely Soundgarden-ish on the verse) but I feel like the track loses momentum after the chorus. I would've tried removing the section from 1:35 to 1:44, or maybe just clip two of the four bars out. Then it gets back to business with that nice solo section before the momentum drops out again about 2:04 until the kick in at 2:15. The arrangement keeps tripping me up.
Trapdoors is more cool drums and a Kravitzy main gat riff that's a healthy serving of foot-tapping, hip-swaying rockness I can see a shapely lass seducing me to. Hearing Loss boots a hole in the world with big riff muscles and a nice punchy beat of double-snare hits making the rhythm section into a beast I'd love to ride. Immigration kicks along nicely too, sleazy as a back-alley blow job, dangerous as a knife fight. The main riff is almost taunting, but I'm pretty sure it's on my team. Open arms attached to balled up fists indeed.