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post #151 of 336

This is a remarkably crap year for games so far, but The Witcher 2 would have been a standout any year.

post #152 of 336

True, but October-through-December's gonna pay the rest of the year off pretty fucking spectacularly. I was relieved, frankly, to hear that the 360 Witcher 2 got shoved back a bit.

post #153 of 336

Oh, absolutely. I'm already planning on this fall wiping the floor with the entirety of 2010.

 

 

post #154 of 336

I finished the game last night by playing through the entirety of Chapter 3 in one sitting. With everything coming to a head, how could I stop?  And it didn't disappoint me. The ending was epic and thrilling, wrapping everything up nicely while setting the stage for another sequel at the same time.

 

Spoilers for the finale of Chapter 2 onwards:

 

Warning: Spoiler! (Click to show)

 

I ended up siding with Roche in my game, so when the opportunity to let him kill King Henselt came up at the end of the 2nd chapter, I didn't hesitate. It may have been the wrong movie politically, but I'll be damned if that guy didn't deserve to die. If I'd had the choice I probably would have done something much more horrific like burning him at the stake.  Anyway, I guess that meant a total of three different kings died in my game.

When I ended up in the ruined city with Roche at the end, I ended up deciding to go free Triss instead of helping Roche. Apparently this decision led to Dethmold escaping, which is a pity. I wanted to kill that bastard. Seriously, how can a sorcerer named Dethmold be anything but evil?

And holy crap, the dragon boss fight was pretty tough, even with my epic set of armor. I ended up letting it live after it got impaled on a tree.  I felt pretty good about it after Geralt said something about not killing dragons in dialogue shortly after. I felt even better after learning what the dragon actually is thanks to a Steam achievement description.

And finally we come to Letho. Good old Letho. I spent a ton of time talking to the Kingslayer at the end mostly because there were a metric ton of dialogue options, all discussing one interesting revelation or another.  I spent so much time talking that the potions I drank probably would have run out 2-3 times over.  In the end, I somewhat sympathized with Letho, but not enough to spare him.

 

 

I am looking forward to playing through the game again at some point to see how wildly different the 2nd chapter plays out with Ioerveth. In particular, Saskia seems like a really interesting character from the couple of short appearances she made in my game. I am assuming I would have gotten to see more of her if I had gone down the other path at the end of the first chapter.

 

Anyway, Witcher 2 is an excellent game. It is easily the most fun I've had with a game so far this year, and it is one of the best RPGs I've played in a long time.

post #155 of 336
Thread Starter 

Your first game went pretty much the same way mine did. But you really have to try playing on the other side, too. Seriously. The amount of stuff in the game that you haven't seen yet will blow your mind.

post #156 of 336

Well, considering that the entire second chapter starts on opposite sides of the map depending on decisions made in the first chapter, I bet there's a ton I haven't seen, especially if the other side has as many side quests as my side did in chapter 2. Then going from there, I bet the final chapter is completely different based on that as well.

 

I'm not sure when I'll get around to another playthrough, especially with the wave of new releases looming on the horizon. I think I might wait long enough that I forget a few of the details so that it seems fresher when I play it again.

post #157 of 336

Official Xbox 360 version trailer:

 

http://gametrailer.de/video/gc-11-the-witcher/719203

 

...I'm sold. If that's all 360 footage, then holy shit, that is glorious. Can't wait to get this.

 

post #158 of 336

Hmmm....I saw the ending cinematic from Witcher 1, some cinematic stuff from Witcher 2, dramatic shots of a map, lots of endorsement blurb text, and a fair amount of in-engine footage. That makes for a pretty epic trailer.  Not sure how representative of the 360 version it is though.

post #159 of 336

From what I've read, all of the footage in the trailer supposedly comes from the Xbox version, although the odds of this being a native 1080p build (not upscaled, like 99.9% of console games that claim HD) are extremely slim. To be fair, this game is stressing medium- and high-end PCs rather a lot. I think one of the main issues will be textures, given that the Xbox 360 doesn't have the greatest video RAM on the market.

 

Other than that, though, I think it'll easily be capable of running it at 30fps constant, at the absolute minimum.

post #160 of 336

I wonder if the ending cinematic to Witcher 1 will be in the 360 version. If you go back to watch that trailer, you can easily see that the footage at the beginning (when the trailer mentions King Foltest) is completely different than the rest of the footage, even if you've never played Witcher 1 to see it in context.  Just look at what Geralt looks like during that bit and compare it to the rest of the trailer.

 

Anyway, I found a video somewhere showing the live demo of Witcher 2 running on the 360 at Gamescom, and it looked pretty good to me. The video wasn't of high enough quality to judge textures or anything, but Witcher 2 should still easily be one of the better looking games on the system, if not the best.

post #161 of 336

Finally finished this afternoon. I can honestly say it was one of the most satisfying gaming experiences I've had. Even with the enormous exposition dump in the Epilogue (optional, sure, but still...), I had a blast at every turn. I'm guessing I'll wait 'til September for the recently-announced 2.0 update to start a second playthrough, but man, I'm looking forward to it already.

 

(edited to change Pro- to Epi-)


Edited by Jacob Singer - 8/22/11 at 12:27pm
post #162 of 336

I think my second playthrough will have to wait until December or so unless I find a big enough lull in games I want to play in the next couple months.

post #163 of 336

As 2011 crosses into October, the prospect of re-playing an old game will get asymptotically more difficult. Unless I go full-on hikikomori, I guess.

post #164 of 336

Got an email this morning stating that CDPR will be having their fall conference on 9/22...with live gameplay footage from the Xbox 360 version to be shown.

From the website:

 

Quote:
CD Projekt’s 2011 Fall Conference
September, 12, 2011

CD Projekt has set the date for its fall conference. The event takes place on the 22nd of September in Warsaw, Poland. We’ve prepared plethora of exciting news for all of The Witcher fans out there, including the LIVE stream of the international part of the presentation starting at 4:15 GMT on our official Facebook page. Everyone watching the stream will be able to take a closer look at some of the most important additions and enhancements to be included in this content update, such as:
 
  • Tutorial – New, more comprehensive tutorial that will allow players to slowly get familiar with the world of the game.
  • Dark Mode – a brand new difficulty level designed for everyone who’s looking for a fresh challenge. This mode also comes with a special set of dark-themed items to go along with it.
  • Arena Mode – the arcade-style mode where players fight countless waves of enemies in order to achieve the highest score, and later boast about it on specifically-designed leaderboards. Be sure to watch this segment to see the new opponent that’s being introduced to the game with version 2.0!

Fans from all over the world will also be able to watch live gameplay from The Witcher 2 on Xbox 360 and see how the development of the most complex and unique RPG to ever arrive on consoles is coming along. The creators of The Witcher 2 will wrap up the CDP Fall 2011 conference by talking in detail about the development philosophy behind the title. Last but not least, there is also an official unveil of the box art.
post #165 of 336
Quote:
Originally Posted by Leto II View Post

Got an email this morning stating that CDPR will be having their fall conference on 9/22...with live gameplay footage from the Xbox 360 version to be shown.

From the website:

 



Can't wait, I'm highly anticipating this on my 360 next year.

post #166 of 336

good production, but I prefer the assasin 2. :)

witcher give me less way to free walking etc..

also I  had a problem with fight on fist - not see the letters.

 

post #167 of 336

The Gamescom Xbox 360 gameplay-walkthrough:

 

Part 1

 

Part 2

 

Want.

 

(That's not Simon Templeman I'm hearing in the second vid, is it?)

 

post #168 of 336
Quote:
Originally Posted by Leto II View Post

The Gamescom Xbox 360 gameplay-walkthrough:

 

Part 1

 

Part 2

 

Want.

 

(That's not Simon Templeman I'm hearing in the second vid, is it?)

 


No it's not Simon Templeman. As far as I can tell.

 

 

However, that footage... all over my face. Love it. Gimmie.

post #169 of 336
Thread Starter 

I gave up on Dead Island, that glitchy piece of shit game so I'm in a weird lull right now. I'm itching for a third playthrough of The Witcher 2. The only thing keeping me is that version 2.0 will come out and I'll have to play it again.

 

You XBOX owners are going to fucking love this when it comes out.

post #170 of 336

Shocking to absolutely no one here, but CD Projekt confirming that the Xbox 360 version will ship on two discs, and will feature all of the Version 2.0 patches, updates, and other content:

 

http://www.gamepro.com/article/news/223369/the-witcher-2-360-to-ship-on-two-discs/

post #171 of 336
Thread Starter 

Rock, Paper, Shotgun interview with CDProjekt about Version 2.

 

How can you not love these guys? They make want to buy their game again as a show of appreciation. As for the people that told them this...

 

 

Quote:
Some “game industry experts” even suggested that we should produce fewer patches, or at least refrain from mentioning all the corrections and changes in the readme files, as this creates the impression that the game was unfinished. That’s just the wrong way of thinking to me, and it goes against our company values. Hiding facts? Taking a manipulative stance towards our customers? Come on – that’s pure bullshit!

 

...well, they can go fuck themselves.

 

And with that the time has come for my third play-through, this time in Dark mode.  

post #172 of 336

CD Projekt to hold a live-streamed press conference on Facebook this afternoon, re: the Xbox 360 version.

 

Some new info on the Xbox build, via IGN:

 

Quote:
Should PC players step back into the world of Temeria? That depends. If you conquered The Witcher 2 last year, this "Enhanced Edition" does offer new content. Once you hit Loc Muinne in Act III, Geralt finds two new quest lines (depending on his choice between Roche and Iorveth in Act 2). Fighting through the bad guys and monsters of the new quest line leads to a cool new style of movie, another addition to the Xbox 360 version. The camera swoops through a static point in time, showcasing the chaos of a specific moment, while narration explains the story surrounding the action. While these additional clips are subtle, they positively build upon the tale in new ways.

 

http://xbox360.ign.com/articles/121/1217313p1.html

post #173 of 336

April 17th:

 

DARKEDITIONIMAGEIGN_1327606603.jpg

 

Quote:
The Witcher 2: Assassins of Kings is coming to Xbox 360 April 17, and buyers of the game's $79.99 Dark Edition will receive extra items in their big, fancy box. In addition to the quest book and world map included in the standard version of the game, the Dark Edition includes a making-of disc and original soundtrack, a 200-page art book, wolf's head witcher medallion, and some stickers.

Those who pre-order The Witcher 2 from various retailers will also receive other game-related memorabilia.
 
Xbox 360 Avatars, including Geralt of Rivia for the fellows and Triss Merigold for ladies, two wolf's head t-shirts, a medallion key chain, a comic book, and a pet for your Avatar make up the pre-order bonuses. We don't know how this extra content will be separated, but we know the items will be available via various, to-be-determined retailers.

The Witcher 2: Assassins of Kings Enhanced Edition adds four additional hours of gameplay across two new quests in new settings, and CDProjekt Red still has additional features to announce. Be sure to read our new preview of what could be 2012's next great RPG.

 

The new opening cinematic:

 

 

http://kotaku.com/5879754/check-out-the-witcher-2s-kickass-new-opening-cinematic

post #174 of 336
Quote:
Originally Posted by Leto II View Post

April 17th:

 

DARKEDITIONIMAGEIGN_1327606603.jpg

 

 

The new opening cinematic:

 

 

http://kotaku.com/5879754/check-out-the-witcher-2s-kickass-new-opening-cinematic



 Bought. Can't wait. I've been tempted to get this for ages on PC, and the graphical drop on xbox will be negligible since I don't have a top-end graphics card on my rig. The extra content seals it.

post #175 of 336
Thread Starter 

Now you get to see story based mature RPGs done right.

post #176 of 336

The Witcher 2 is a great game, but it's like the exact opposite of "mature."

post #177 of 336
Thread Starter 

Why?

post #178 of 336

Multiple reasons:

 

The almost juvenile obsession with rape is probably my favorite at the moment. Though gimme a few hours and I could kind of go on a long diatribe about how seemingly every single homosexual in the game is either a pervert, a bastard, or a victim.

 

 

NOTE:

Basically this game bugs me the same reason as Batman Arkham City does. I think it's loaded with sexism that's probably completely unintentional but so bothersome because it infests what's otherwise a good game.

post #179 of 336
Thread Starter 

Obsession with rape? I recall the kidnapped elf in the first chapter  and Vess in Roche's story path, although that was hinted at not being the entire truth. Both story driven events and not dwelled upon.

 

As for homosexuals, huh? If anything it was criticized for not having homosexuality as an option.

post #180 of 336

Letho is such a beast. For anyone that hasn't played it that cinematic gives you a pretty good idea of the ass beating that's in store in-game too.

 

I remember both of those too, but it has been awhile since my last playthrough. Was there a ton of rape?

 

Geralt does seem like the sort of guy that wouldn't mind swinging both ways. I hadn't even thought of that, then again I didn't really play him as a Lothario. Pixelated humping, meh.

 

*goes to post pics of Triss in the boob thread*

post #181 of 336

Really? Because last time I played the game rape, or implications of rape tended to pop up in an amazingly frequent manner. Shit one of my favorite conversations in the game involves a guy literally adding "Also I saw a soldier raping the corpse of an elf woman." to the end of the conversation the pair of you have been having about war, just in case you didn't find his comments before gritty enough.

 

And if it's not rape, then it's woman-as-victim which is even more distressingly frequent. There's a shockingly large amount of named female characters both major and minor who either wind up  abused, tortured or dead, which wouldn't be a problem in a world that's supposed to be gritty if they didn't seem so helpless. Even a supposedly tough character like Ves is reduced to helplessness not once but TWICE in the game, and does very little in the game world outside of fucking Geralt and playing midwife.

 

 

 

Quote:

As for homosexuals, huh? If anything it was criticized for not having homosexuality as an option.

 

 

 

There's only about three pairs of homosexuals in the game. The prostitutes in the first chapter of the game, lesbian sorceress and submissive pupil, and sinister effette bisexual.

Warning: Spoiler! (Click to show)

 

 And no matter what happens in the game, one of the prostitutes will die, and the pupil will be murdered after it's revealed she's a spy.

 

Then of course we can castrate the sinister bisexual, or watch the sorceress get her eyes put out, and then shove her blinded form around as your elf sidekick threatens her with torture.

 

 

Frankly considering how many Celluloid Closet flashbacks I was getting during those parts, making Geralt swing both ways would have been an utter delight.

 


Edited by LaurenOrtega - 1/27/12 at 11:36am
post #182 of 336
Thread Starter 

First off the sexuality of the sorceresses is straight out of the books, not something added. They serve a completely different role in the Witcher universe than they normally do in fantasy. They are a sorority with the express purpose of influencing real world politics. Everything about them is in service to that. The way they look is a spell created to help them influence people. Triss without this spell would be closer to Geralt's look than to a fashion model. Covered with scars and marks of old injuries. Who they sleep with is in service to their goal too. They will sleep with pretty much anyone if it will help them. The relationship between Geralt and Triss is an exceedingly rare one.

 

Then the rape. This may suck but it has been a fact throughout history. If you're a woman and end up in the enemy's hands chances are it's going to happen. Hell, if you're a man you're not exempt from it. In our time, probably one of the safest and most peaceful in all of human history, women who've been subjected to sexual violence are in the double digit percentages. In more troubled areas of the world things are even worse. In a medieval society, in the middle of a war you'd have to go unrealistically out of your way to make sure the female characters are not affected by this. 8% of the people in the areas the Mongols conquered are descended from Genghis Khan and his "family." Millions upon millions of people. This does not happen naturally. The rape of the female population was always one the biggest motivators for any conquering army.

 

Finally, the imperiled females. If you have a problem with this you may as well stop playing story based games with male protagonists. You're the protagonist. You're not going to die, at least until the game is over. So how are the emotional stakes are supposed to be raised? You don't care about yourself because a) you're you and b) there are saves. Do you really care if the Falalaganians take over Phlubinino from the Babarguds? No, you care if Triss or Alyx or any other character you've actually spent time with, built a rapport with, are in any way threatened. This clicked with me as I was playing Half-Life 2: Episode 1. Up until then I loved these games but in a sort of emotionally detached way. But during Episode 1 something bad happened and you had to go somewhere dangerous to fix it, as usual. As usual that is, until Alyx did something. As the glass door of the elevator was closing she held out her hand and touched it with a worried look on her face. And for the first time in hours and hours I got emotionally invested in what was happening. I was worried not about me, for the reasons I previously stated, but about her being worried about me. Geralt isn't going to die. I don't feel any danger facing a monster twice the size of the screen. I will just keep dying and reloading until I kill it. Triss may very well die. And it will be irreversible once it happens.

post #183 of 336

 

Quote: Stelios

First off the sexuality of the sorceresses is straight out of the books, not something added. They serve a completely different role in the Witcher universe than they normally do in fantasy. They are a sorority with the express purpose of influencing real world politics. Everything about them is in service to that. The way they look is a spell created to help them influence people. Triss without this spell would be closer to Geralt's look than to a fashion model. Covered with scars and marks of old injuries. Who they sleep with is in service to their goal too. They will sleep with pretty much anyone if it will help them. The relationship between Geralt and Triss is an exceedingly rare one.

 

 

I've read some of the books, and spent enough time getting into the background of the game while playing it to understand what role the sorceresses play. The fact that most of them happen to be catty, power-hungry types who use sex to get what they want doesn't make allegations of sexism disappear at all. Though if the game designers say spent more time with you and Triss before banishing her for most of the game(more on that in a second) or perhaps gave you a less antagonistic relationship with another sorceress, things might be better in the game. Having Sile and Philipia as little more than backstabbing schemers throughout the game does nobody any favors.

 

 

Quote:

Then the rape. This may suck but it has been a fact throughout history. If you're a woman and end up in the enemy's hands chances are it's going to happen. Hell, if you're a man you're not exempt from it. In our time, probably one of the safest and most peaceful in all of human history, women who've been subjected to sexual violence are in the double digit percentages. In more troubled areas of the world things are even worse. In a medieval society, in the middle of a war you'd have to go unrealistically out of your way to make sure the female characters are not affected by this. 8% of the people in the areas the Mongols conquered are descended from Genghis Khan and his "family." Millions upon millions of people. This does not happen naturally. The rape of the female population was always one the biggest motivators for any conquering army.

 

 

Why do you feel the need to educate me in regards to rape throughout history? I'm aware of it, believe me.

 

This game is also not history, any more than Batman: Arkham City is a realistic treatise on the American penal system. It's Forgotten Realms with more blood and sex, a faux-Renissance setting that imagines pogroms against pointy-eared Roman-Celt-Apaches, wizards who have a complex modern understanding of genetics, and commando knights. It's ultimately as silly as any number of other post-Tolkien fantasy worlds, just with a grim coat of paint slapped on it.

 

And let's be straight. It's not that the game includes subject matter like rape, it's that the game has virtually nothing to say about it aside from the shock value it brings. And when the game attempts to shock you again and again with the same subject matter it becomes numbing. I should be disturbed at the actions of certain characters throughout the game, but instead all I'm able to do is shrug and wonder if the next guy around the bend is going to be a bigger rapist.

 

Quote:

Finally, the imperiled females. If you have a problem with this you may as well stop playing story based games with male protagonists. You're the protagonist. You're not going to die, at least until the game is over. So how are the emotional stakes are supposed to be raised? You don't care about yourself because a) you're you and b) there are saves. Do you really care if the Falalaganians take over Phlubinino from the Babarguds? No, you care if Triss or Alyx or any other character you've actually spent time with, built a rapport with, are in any way threatened. This clicked with me as I was playing Half-Life 2: Episode 1. Up until then I loved these games but in a sort of emotionally detached way. But during Episode 1 something bad happened and you had to go somewhere dangerous to fix it, as usual. As usual that is, until Alyx did something. As the glass door of the elevator was closing she held out her hand and touched it with a worried look on her face. And for the first time in hours and hours I got emotionally invested in what was happening. I was worried not about me, for the reasons I previously stated, but about her being worried about me. Geralt isn't going to die. I don't feel any danger facing a monster twice the size of the screen. I will just keep dying and reloading until I kill it. Triss may very well die. And it will be irreversible once it happens.

 

 

 

It's not that they happen to be imperiled throughout the game, it's that they happen to be USELESS and Imperiled throughout the game. Triss spends the first chapter as your sidekick, and she's probably my favorite companion in the game. She has a nice relationship with Geralt, is shown to be equal to him in the relationship, her sexuality and assertiveness isn't treated as threatening in the slightest, and she basically gets along with everybody. Shit she actually gets to be nuturing and compassionate to possible enemies, and have it get treated as a virtue.

 

In short, I liked Triss.

 

*SPOILERS*

 

Too bad that Triss gets kidnapped at the end of the first chapter in the game, and disappears all the way until the very end. She's just gone, and outside of a quest that accomplishes nothing.* Nothing is done about the situation until you basically get told where she is.  And I honestly just found that depressing. The game could have utilized Triss in so many interesting ways, including the type of juicy interactions with characters like Roche, or Iorveth that could have only added to the game world. Instead she's princess Zelda, trapped in the goddamn dungeon waiting to be rescued.*

 

And that's what absolutely bugs the shit out of me with this game. Alyx is a great character because Half-Life 2 spends hours on her interacting, assisting, and even saving you all throughout. When she's hurt I feel protective of her because the game itself has built up that relationship all the way from the beginning of the game. The Witcher 2 on the other hand seems amazingly regressive in it's use of female characters and it actually detracts from the game.

 

Also I don't know if the comment "If you have a problem with this you may as well stop playing story based games with male protagonists" was meant to be dismissive or not, but it comes off that way. I'm a woman who also happens to be a bit of a nerd, and how women are showcased in pop culture from games, to movies, to television, to music is important to on a very basic level. Mostly because it says a lot about our thoughts on women in general.

 

And The Witcher 2 which I enjoy immensely has severe flaws in that area. Enough that I find the entire world less mature than a game like Red Dead Redemption, or shockingly The Uncharted series.

 

 

*You do find out she got molested by a troll though!

 

*This also happens to Saskia who's the other strong female character in the game. One path has her comatose throughout most of it, the other path leaves her mostly absent. Both of them invole her eventually rendered into a slave via lesbian magic. All of which suggests to me that Polish game designers need to get laid more.

post #184 of 336
Thread Starter 

 

Quote:
Originally Posted by LaurenOrtega View Post

 

 

I've read some of the books, and spent enough time getting into the background of the game while playing it to understand what role the sorceresses play. The fact that most of them happen to be catty, power-hungry types who use sex to get what they want doesn't make allegations of sexism disappear at all. Though if the game designers say spent more time with you and Triss before banishing her for most of the game(more on that in a second) or perhaps gave you a less antagonistic relationship with another sorceress, things might be better in the game. Having Sile and Philipia as little more than backstabbing schemers throughout the game does nobody any favors.

 


Everyone except your close friends is bad in this game. Sile and Philipa are antagonists too. Why should they be portrayed any better than the rapey, murderous, traitorous psychopathic men that you interact with?

 

 

Quote:
Why do you feel the need to educate me in regards to rape throughout history? I'm aware of it, believe me.
 
This game is also not history, any more than Batman: Arkham City is a realistic treatise on the American penal system. It's Forgotten Realms with more blood and sex, a faux-Renissance setting that imagines pogroms against pointy-eared Roman-Celt-Apaches, wizards who have a complex modern understanding of genetics, and commando knights. It's ultimately as silly as any number of other post-Tolkien fantasy worlds, just with a grim coat of paint slapped on it.
 
And let's be straight. It's not that the game includes subject matter like rape, it's that the game has virtually nothing to say about it aside from the shock value it brings. And when the game attempts to shock you again and again with the same subject matter it becomes numbing. I should be disturbed at the actions of certain characters throughout the game, but instead all I'm able to do is shrug and wonder if the next guy around the bend is going to be a bigger rapist.

 

You brought up an obsession with rape and I pointed out that it definitely fits within the context of the story. I used facts to do that. Shouldn't I? And as for the game not being history, you're correct. But it certainly tries to achieve some verisimilitude by drawing elements from real life incidents that are analogous to the in game ones.

 

And why should it have to say something about rape? Should it also have to say something about violence? 

 

 

 

Quote:
Too bad that Triss gets kidnapped at the end of the first chapter in the game, and disappears all the way until the very end. She's just gone, and outside of a quest that accomplishes nothing.* Nothing is done about the situation until you basically get told where she is.  And I honestly just found that depressing. The game could have utilized Triss in so many interesting ways, including the type of juicy interactions with characters like Roche, or Iorveth that could have only added to the game world. Instead she's princess Zelda, trapped in the goddamn dungeon waiting to be rescued.*

 

You're arguing that the game not doing what you arbitrarily want it to do is somehow a negative. At the point Triss gets kidnapped by the main villain who (shock of shocks) also disappears for the rest of the game she and Geralt are ready to leave that place and go searching for Yennefer. It's this act that causes Geralt to head up north and get further involved in the war. Yes, she's not constantly present but then again no other character is.

 

 

Quote:
And that's what absolutely bugs the shit out of me with this game. Alyx is a great character because Half-Life 2 spends hours on her interacting, assisting, and even saving you all throughout. When she's hurt I feel protective of her because the game itself has built up that relationship all the way from the beginning of the game. The Witcher 2 on the other hand seems amazingly regressive in it's use of female characters and it actually detracts from the game.

 

Triss is by a huge margin the character with the most time devoted other than Geralt. She was a big part of the first game and is a huge part of this one. And she's Geralt's equal in every way. But this is Geralt's story. Which brings me to this:

 

 

 

Quote:
Also I don't know if the comment "If you have a problem with this you may as well stop playing story based games with male protagonists" was meant to be dismissive or not, but it comes off that way. I'm a woman who also happens to be a bit of a nerd, and how women are showcased in pop culture from games, to movies, to television, to music is important to on a very basic level. Mostly because it says a lot about our thoughts on women in general.
 
And The Witcher 2 which I enjoy immensely has severe flaws in that area. Enough that I find the entire world less mature than a game like Red Dead Redemption, or shockingly The Uncharted series.

 

My comment meant exactly what the words said. I explained why it is a frequent occurrence in such games and why I'm guessing it will always be. If something so fundamental in this kind of storytelling bothers you so much why keep subjecting yourself to it? And what exactly does it say about women in general? Would a game with the genders reversed be equally as offensive?

 

And seriously a Rockstar game and Uncharted? The first one is the definition of storytelling cognitive dissonance. Going from high school poetry level ruminations on wanting to be left in peace to the gleeful slaughter of dozens at the biding of every shady questgiver in minutes. "Oh I'm so conflicted! What, the scumbag Mexican general wants me to hunt down some rebels. OK I guess." Not to mention that "save the hooker" is practically a minigame. And the second, a game populated by wonderful set-pieces and cliche characters having cliche relationships. Using these in a discussion about The Witcher's lack of maturity does you no good.

 

Also, Saskia is not human.

post #185 of 336

 

Quote:

Everyone except your close friends is bad in this game. Sile and Philipa are antagonists too. Why should they be portrayed any better than the rapey, murderous, traitorous psychopathic men that you interact with?

 

Because making everybody bad in the game save for your small circle of friends isn't all that mature? I'm not asking for War and Peace here, but when a competing game that has you battling undead orcs with the nomenclature of "Darkspawn" has more moral ambiguity, I'd try to iron out some kinks. Namely starting with making antagonists more complex than "King Rapey McSonofabitch" or "Lady De Totalcunte"

 

I fucking love Roche, Iorveth, and Letho in this game because those two characters are so morally hard to pin down, and the game never takes their edge off. Why can't others be like that?

 

Quote:

You brought up an obsession with rape and I pointed out that it definitely fits within the context of the story. I used facts to do that. Shouldn't I? And as for the game not being history, you're correct. But it certainly tries to achieve some verisimilitude by drawing elements from real life incidents that are analogous to the in game ones.

 

 

 

Because trying to use history as a way of explaining how things work in fantasy just doesn't jell well. The Witcher's world draws on a generalized heightened renaissance atmosphere, but it's anachronistic as shit, and features functional magic oftentimes wielded by powerful women as an everyday fact of life. Frankly I'm highly surpised a world would look that similar to our own let alone feature similar attitudes towards the feminine.

 

 

 

Quote:

And why should it have to say something about rape? Should it also have to say something about violence? 

I'd like it to be used as more than a cheap tactic to illict anger or shock on the part of the player. When everybody is a raping bastard the actual viciousness of rape is reduced to a mere punchline. It's fucking Criminal Minds really, see how bad the villain is by how he victimizes women!

 

 

 

 

 

 

 

 

 

 

 

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You're arguing that the game not doing what you arbitrarily want it to do is somehow a negative. At the point Triss gets kidnapped by the main villain who (shock of shocks) also disappears for the rest of the game she and Geralt are ready to leave that place and go searching for Yennefer. It's this act that causes Geralt to head up north and get further involved in the war. Yes, she's not constantly present but then again no other character is.

It's not like the game is picking up slack and making other interesting female characters, which is my whole problem. Triss could be gone throughout most of the game if any other female character had even a fraction of the time devoted to them. Seriously there are large portions of the second chapter in which prostitutes and antagonists will be your most talked with female characters. Save for Ves who outside of the briefest glimpses gets to be a victim on two seperate occasions. I mean seriously, I'd have way less of an issue regarding sexism if a character who's supposedly a badass gets to actually be a fully-fledged badass in the game.

 

 

 

 

 

 

 

 

Quote:

Triss is by a huge margin the character with the most time devoted other than Geralt. She was a big part of the first game and is a huge part of this one. And she's Geralt's equal in every way. But this is Geralt's story. Which brings me to this:

 

I got no beef with Geralt being the main character, in fact one of the things I really adored about the game was letting me step into the shoes of a character with an actual history, and already set-in-stone badass credentials. It's the exact type of game I thought of when I read Conan, or Elric, perfect sword and sorcery stuff. I just also think it's cool when game developers let the girls be cool too.

 

 

Quote:

 comment meant exactly what the words said. I explained why it is a frequent occurrence in such games and why I'm guessing it will always be. If something so fundamental in this kind of storytelling bothers you so much why keep subjecting yourself to it? And what exactly does it say about women in general? Would a game with the genders reversed be equally as offensive?

 

Too steps foward, three steps back. There's not one piece of progress for women(or any other group save for straight while males) throughout any bit of culture that doesn't meet some form of resistance at some point. But we're always working on it, and every little push makes things a little better. Ten years ago I wouldn't have any games that allowed me to have a queer romance option, and now it's almost expected which is really pretty cool.

 

And it's the same thing with women in games. I criticize things like The Witcher 2 because I actually do care in progressing our roles everywhere, and want to see depictions that are a little more than this.

 

 

 

Quote:

And seriously a Rockstar game and Uncharted? The first one is the definition of storytelling cognitive dissonance. Going from high school poetry level ruminations on wanting to be left in peace to the gleeful slaughter of dozens at the biding of every shady questgiver in minutes. "Oh I'm so conflicted! What, the scumbag Mexican general wants me to hunt down some rebels. OK I guess." Not to mention that "save the hooker" is practically a minigame. And the second, a game populated by wonderful set-pieces and cliche characters having cliche relationships. Using these in a discussion about The Witcher's lack of maturity does you no good.

 

I hope Geralt says something snippy about how useless or pompous noble people are! And shit what's with all this racism around the place? People can't ever get along! Also war fucking sucks.


I'm not ever going to state that Red Dead Redemption deserves to be mentioned in the same breath as the Wild Bunch, or Uncharted with Raiders of the Lost Ark. But at least Red Dead attempts to illicit sympathy in some of the biggest bastards, and Uncharted never has Elena and Chloe get raped. This frankly makes them look like lost Paddy Chayefsky works in comparison.

 

 

Quote:

Also, Saskia is not human.

 

Fair enough. Though that makes me think those guys REALLY need to get out more.


Edited by LaurenOrtega - 1/28/12 at 12:48pm
post #186 of 336

 

B-roll footage of the 360 version that's coming out this year (so they say). Also, video is not in English,

post #187 of 336

New Developer Diary, detailing many of the upgrades made for the Xbox 360 version:

 

 

...Goddamn, that's purdy-lookin'.

post #188 of 336

Oh, this is gonna be grrrreat. Just in time to fill the gap once I finish Mass Effect 3, too.

post #189 of 336
Thread Starter 

Come on fuckers, release it! I want to do my third play-through in Dark mode. Now!

post #190 of 336

Will there be background info in this console sequel for those of us who've never played the first game or should I go wiki reading?

post #191 of 336

If it was anyone else I would say not to bother but I know you RD, I've seen your shivering, cracked out Skyrim obsession! I've read two of the books, it's pretty interesting. Geralt is sort of a "manlier" version of Elric, complete with potions. 

 

For all the hubub above Geralt always seemed like the sort of dude that would swing both ways to me. He can't have kids so he obviously gets down for the pleasure of it..and I mean his bff is named Dandelion. So...yeah.

 

The games continue where the books left off by the way. So you could go in without the backstory and you'll have a general idea of what's going on. Geralt's story is a Jason Bourne type deal, he's trying to figure out his past while getting pulled into other peoples bullshit.

 

The combat is ridiculously fun while the original inventory system is sweaty nut sack. I'm going to pick this up on the 360 just to lend to my friends that don't have computers that can run it.

post #192 of 336

Toys 'R' Us has the "regular" Xbox 360 version going for $44.99 (plus free shipping), right this very minute:

 

http://www.toysrus.com/product/index.jsp?productId=12644778

post #193 of 336

Though a bit of a break in "Mass Effect 3"-mania, IGN has gotten to play the Xbox 360 build of Witcher 2, and offers up some insight on the new content both platform-builds will be seeing in about five weeks' time:

 

http://xbox360.ign.com/articles/122/1220174p1.html

post #194 of 336
Thread Starter 

They should hurry up and release it. They're holding up my third playthrough.

post #195 of 336

Okay, so besides people referring to it as a bit 'rapey', is the Witcher universe really worth delving into? Cause part of me would really like to go the whole hog and at least read the books before trying this if I can't play the first game. I do so love properly immersing myself in a great genre universe.

 

I guess what I'm asking of my fellow genre gamers whose judgement and trust have been earned many times over - should I so all out and just pre-order this?...

 

Witcher-2-Dark-Edition.png

post #196 of 336

We've only gotten two English translations over here in America, but I don't know how it is any place else in the world. Both of them happened to be awful, though I don't know how much of that just comes from the shoddy translation.

 

 

I've got my complaints about the game's plotting, but these things are practically air-tight compared to those books.

post #197 of 336
Quote:
Originally Posted by LaurenOrtega View Post

We've only gotten two English translations over here in America, but I don't know how it is any place else in the world. Both of them happened to be awful, though I don't know how much of that just comes from the shoddy translation.

 

 

I've got my complaints about the game's plotting, but these things are practically air-tight compared to those books.



So skip the books but try to work out a way to play the first game then?

post #198 of 336

Do you have any of the later books translated into English? Because if you don't reading the first few won't help anyway.

 

But I also don't find the world building that impressive in the first place. Go for the gameplay, graphics, bits of humor, and all the cool stuff you can handle differently on your various playthroughs.

 

 

post #199 of 336
Quote:
Originally Posted by LaurenOrtega View Post

Do you have any of the later books translated into English? Because if you don't reading the first few won't help anyway.

 

But I also don't find the world building that impressive in the first place. Go for the gameplay, graphics, bits of humor, and all the cool stuff you can handle differently on your various playthroughs.

 

 


Cool - will stick with just the games then - that Dark Collectors Edition sure is purdy tho...

 

ETA: In fact the enhanced directors edition of the original game is on steam, which I can't open here at work - would someone do me a solid and just check how much it is these days? I may just bite the bullet if it's cheap, it may play at a crappy rate on my old laptop, but if it's only ten bucks or something, it may still be worth it.

 

post #200 of 336

It's $9.99 on Steam.

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