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Saints Row: The Third - Page 2

post #51 of 145
Thread Starter 

"I'm going to shoot out the windows, dive back into the plane, and go back out of the plane"

 

FUCK

post #52 of 145

Oh please don't delay this

post #53 of 145

My god.  Skyrim looks great and all, but this is just so gleeful.  This will be the first game I'm purchasing for full price in a while.

post #54 of 145

THQ claims SR:TT will have "40 weeks" of DLC. I suppose it's meant to sound like "lots of content", but does anybody know what this even means? I've never heard of anyone measuring DLC in weeks before.

post #55 of 145
Quote:
Originally Posted by Trevor View Post

THQ claims SR:TT will have "40 weeks" of DLC. I suppose it's meant to sound like "lots of content", but does anybody know what this even means? I've never heard of anyone measuring DLC in weeks before.



Sounds like they want to micro-transaction themselves out of business... and have it already on the disk (else you'll run into co-op problems with everyone not having the same dlc and not being able to co-op.)

 

Might have to hold off on this one at release and see what happens after.

post #56 of 145

Yes, it's troubling. I'm hoping most of the 40 weeks comprises hats and outfits rather than mission content.

post #57 of 145
Quote:
Originally Posted by Trevor View Post

Yes, it's troubling. I'm hoping most of the 40 weeks comprises hats and outfits rather than mission content.



There was this troubling list last month:

 

http://www.neogaf.com/forum/showthread.php?t=441384

Quote:
Rumor: Saints Row: The Third to Come Packed With DLC

A snippet of information has leaked today that reveals more info on what Saints Row: The Third will include DLC wise.
According to a user on se7ensins.com, the game will include the following DLC:

Co-Op Pack
Sometimes all it takes is a friend at your back to help you through the toughest situations. With the Co-Op Pack you can do just that. Play entirely through Saints Row: The Third with your co-op partner and together help the Saints climb once more to the top.

Bloodsucker Pack
Keep the cash flowin' with the Bloodsucker Pack. You'll earn respect and get cash bonuses but it doesn't stop there! You also get payments, money drop, and the ability to regain health through your human shields with The Dracula skill.

Explosive Combat Pack
Throw on your combat gear and add a weapon to your arsenal with the Explosive Combat Pack. The M2 Grenade Launcher sends a plethora of mass explosions right at your enemy, and the Future Soldier Outfit is perfect for any battle.

[NOT SURE]
Go super ballistic with the FunTime! Pack which gives you a new weapon, vehicle, and outfit. Terrorize your enemies by sucking them up and shooting them out with the Genki Man-A-Pult! Pull the trigger on the Mollusk Launcher and unleash the power of an exploding, mind-controlling octopus! And make sure you put on your FunTime! Outfit, because who doesn't want to look like Professor Genki!

Invincible Pack
More cheats than you'll know what to do with. Never worry about dying or running out of ammo! Experience the thrill of Zero Gravity and unlock the Get Down Cheat that makes you ultra limber. Super Saints gives you better guns and better health while Ultimate Clip ensures that you're always ready to fire. Get Infinite Mass for your vehicle plus Super Explosions and you'll be ready for anything!

[NOT SURE]
The ultimate collection of goods for Nyte Blayde fans! Look just like a Nyte Blayde star with exact replicas of the Altar Boy and Bloody Cannoness Outfits. Experience the excitement of Nyte Blayde's adventures as you get behind the wheel of the Nyte Blayde Mobile vehicle. The top off your full Nyte Blayde experience by zipping around town on the Bloody Cannoness Bike!

Shark Attack Pack
Add to your wardrobe and weapon cache with the Shark Attack Pack. The Shark-O-Matic shoots out a steady stream of slimy fish guts, attracting whatever may lurk under the streets of Steelport. And if that isn't enough, the Shark Bite Hat allows you to experience the feeling of being caught in the jaws of a great white.

Special Ops Vehicle Pack
A collection of fully equipped military vehicles for your garage. The Saints VTOL features jet and hover modes making airborne attacks easy and stylish. The Saints Tank and Saints MRAP are the ultimate in armored warfare, showing your opponents the Saints aren't to be messed with.

Steelport Gangs Pack
Get some new gangwear for your wardrobe with six new outfits. Disguise yourself as a Morningstar Solider or blend in with the Luchador Specialist crowd. You can even try out the Decker cyberpunk style and get in touch with your inner techno-goth!

Unlockable Pack
The Unlockable Pack gives access to all unlockable items, upgrades and bonuses that weren’t chosen during normal gameplay. Now you can have it all!

Warrior Pack
The Warrior Pack adds four combat-ready outfits to your wardrobe. Antiques never go out of style with the Knight of Steelport Armor, or go for something a little more revealing with the Warrior Princess outfit. Bring out your inner samurai with the Kabuki Warrior Outfit or choose the Intergalactic Warrior Outfit for an out of this world look.

Z Style Pack
Live the high life of Zimos himself by adding a weapon to your arsenal and an outfit to your wardrobe with the Z Style Pack. You won't go unnoticed in the bold and pimpalicious outfit good enough to be called The "Z". Arm yourself with the super flashy Bling Shotgun and your bullets won't be the only thing that makes an impact.

 

 

And lets not forget that the Pre-order dlc has the manapult truck they have been demoing in footage at the various shows this year... this could be Fable 3 level of dlc bad.

post #58 of 145

If that rumor is true about having to pay to play co-op I might cancel my pre-order on this one.

post #59 of 145

The only thing on there that is must have is Co-op, and that alone is bullshit.

post #60 of 145
Thread Starter 

I'd take that rumour with a pinch of salt. Most game-sites tend to trawl NeoGaf for stories and then verify. If there was any veracity to that list I'd suggest some gaming blog would have run with it already.

post #61 of 145
Quote:
Originally Posted by Spike Marshall View Post

I'd take that rumour with a pinch of salt. Most game-sites tend to trawl NeoGaf for stories and then verify. If there was any veracity to that list I'd suggest some gaming blog would have run with it already.


Aye, it's just with that THQ announcement about 40 weeks of DLC, it doesn't sound to promising. That and Violition founder Mike Kulas leaving the company he founded a few months ago.

 

 

 

post #62 of 145

Isn't this the same company that fucked up the Red Faction: Guerrilla sequel?  Not exactly a track record of good decision making.

post #63 of 145

Same company, totally different development team. I think it'll be fine.

post #64 of 145
Quote:
Originally Posted by Trevor View Post

Same company, totally different development team. I think it'll be fine.



Oh the game looks fantastic, it's weather or not they're gonna pull some shit with the DLC and what gets shipped with the game itself.

post #65 of 145
post #66 of 145

The latest 'Gimps and Pimps' SR3 trailer spoils what could be the best (only?) cameo in a video game, ever. Don't watch it!

post #67 of 145

Anybody else spend way too much time messing around with the Initiation Station this week? The amount of options you can fiddle with is impressive.

post #68 of 145
Quote:
Originally Posted by Polygon_Wizard View Post

Anybody else spend way too much time messing around with the Initiation Station this week? The amount of options you can fiddle with is impressive.



Yes.  I find myself surprised by how relieved I am that they brought back the Aussie voice for the main character.  For some reason that was one of my favorite bits about Saint's Row 2.  I'm also loving that they have taunts referencing Spaceballs, Bill & Ted and a bit part in The Lost Boys.

 

Also, does anyone know who the actresses in the intro video were?  I'm pretty sure they're porn stars, but I'm not well versed enough to know who and it's bugging me & my friends.

post #69 of 145

Justine Joli on the left.  Not sure who the one on the right is, but I think it might be Katie Morgan.

 

.

.

.

What?

post #70 of 145

Where is Fabfunk when we need him?

 

Anyone watching Sunday Night Football and catch this commercial (I don't think it spoils anything)?  Damn, I haven't been this excited for a video game in a while.

post #71 of 145

I apologise if this has been covered before, but on my local gaming tv shows review of SR:3 last night the reviewers - who are in no way prudish, or at least haven't been up to now - were pretty uncomfortable with some of the cruder aspects of the game and especially the fact you could do all sorts of beatdowns and finishing moves on civilians, especially women. They also mentioned a mission where you save a bunch of women from a ship crate being sold in the sex trade and your only two options are either to sell the women or pimp them out yourself.

 

Again, if this has been covered ad infinitim by now I apologize, I was just looking for views on this from people over 16 who may have a thought deeper than "this shit is da bomb". Anyone found themselves uncomfortable at any point in the game or thought it was going to far with it's assorted dildo humour and the like?

post #72 of 145

Considering how I was supremely bored with the realistic, dramatic turn GTA took when GTA IV came out, I'm actually looking forward to it.  Like I've said in other threads, it works with new IPs like Red Dead Redemption, but don't try to preach to me about social responsibility in your game series that got famous for how wildly socially irresponsible it is.  So while I'm not necessarily so hot on the pimping aspect of what you mentioned, I think letting you do all sorts of cartoonish beatdowns on civilians and smacking people around with a giant dildo is fun, which is the main reason I play video games.  I love how cartoonish it is.  Is it sexist?  Absolutely.  But you show me someone who takes it seriously, and I'll show you kids who play all kinds of games they shouldn't be playing anyway.

post #73 of 145

Dear lord I can't wait for this. Ok, who's down for some co-op in this game? I think this will make a nice change of pace from Skryim. Also, 44 reasons why SR3 will kick ass (some minor spoilers perhaps? but I don't care, not like story is the main reason for the game).

 

http://www.ign.com/videos/2011/11/08/saints-row-the-third-44-reasons-why-its-awesome (I tried to embed but it was coming back as an error)


Edited by thecallahan - 11/9/11 at 6:22am
post #74 of 145

There's a 47 minute Quick Look up at Giant Bomb.

 

 

"Yeah, a ninja brought me my car.  You know, GANG SHIT."
 
Yep, this game is gonna be awesome and Giant Bomb is awesome.
 
post #75 of 145
PC is the only way to play this game. Fantastic performance with everything maxed out and it recognizes the 360 controller. What sealed the deal for me is the option to record videos for use later on. Game picks up ridiculously in the opening mission to dropping you into the city for neverending mayhem. Only hitch right now is the created custom characters tied with the initiation station aren't available when it comes time to create your own avatar. Hell you can go to saintsrow.com and add a Navi to your download queue and play the game as one if you're so inclined, just hope it actually works as intended because there are some great user created characters available right now.

Looking at the forums ATI users get it in the ass again with weak launch day performance. Seriously, this whole fall has been a campaign of fail for them - Nvidia users don't have such headaches.

Only game with enough kick to pull me away from my Skyrim addiction - Uncharted 3/Batman will have to wait until I'm done with these two...

The video capture tool seems pretty intelligent so far in that it'll cut to where the action begins and then ends, but there's no control over it compared to say EA's sports replay system so you're stuck with whatever it saved.
Edited by mongycore - 11/15/11 at 12:24am
post #76 of 145

I was avoiding the PC version like the Contagion after the Saints Row 2 debacle, but now I will re-investigate. I was going to go PS3 for the exclusive mode/weapon, but apparently that fell through. Thanks for the heads up.

post #77 of 145
I'm pretty sure we have the same system specs on our pc's. Quadcore Intel, Nvidia 580 class gpu, and 4 gigs of ram...this runs so much better than that crap port of Saints Row 2. About 5 hours of playtime so far and no bugs or performance dips. Respectable graphics options menu to tweak to your liking, compared to that poor excuse iD had with Rage.

Spent a good 20 minutes wrecking everything that came my way with a dropped mini-gun. First time you encounter any of the special enemies, is pants wetting, but then they die and you laugh maniacally...
post #78 of 145

Yeah, I have an identical setup to yours. So I take it you're liking the game? I'm hearing complaints about the city itself not having a lot of diversity, but... c'mon, VTOL!

post #79 of 145
People are complaining about the city being too city-like? Of course if people feel like this is a crackdown-esque recycling of old assets maybe. Haven't noticed, I'm too busy killing everything in any way conceivable. First hour I reacquainted myself with the neighborhood's with some late night driving. GPS works, with little floating arrows telling you when to turn, so getting lost isn't a problem. Not sure how I feel about the upgrades as you accrue rep, you have to pay for your character upgrades instead of getting to choose one for free, but making money is not really a problem in this game as you pile up on real estate and shops.

Figured out the SaintsRow.com community site and finally imported my Neil McCauley clone. If you created characters on ps3, xbox, or pc you have to click on the pull down menu for the platform you'll be playing on and make it your primary platform of choice (if you used the Initiation Station on multiple systems). Select your created character, click the "Public" checkbox, hit save, then click on your character's portrait and then Add to Queue to add downloadable creations. A bit cumbersome but it works now.
post #80 of 145

Spent about an hour and a half past the character creation with this (on 360) today and I have to say it's one step forward, two steps back. It seems like they used the updated engine and cartoony new aesthetics as an excuse to drop all the character customization depth they achieved in Saint's Row 2, a game I was long skeptical about. I didn't actually play it until this summer past and I was completely wowed by it. Saint's Row: The Third, so far, seems like a misguided follow-up, focused on its over-the-top sensibilities so much that it's literally (and knowingly) self-parodying. This would be okay if they hadn't gutted the customization options. In a sequel, you'd expect that stuff to be expanded on. As it is, the absence of layering, the bland shitty tattoos basically copy-pasted from 2, and the simplification of all the options that made 2 so expansive and crazy, has left a bad taste in my mouth, a taste that is tinged with disappointment. I really want to just enjoy the game and not care about that shit but it's impossible for me and, I imagine, a whole subset of Saint's Row fans who got their main fix from all the customization.

post #81 of 145

That's an interesting observation. I haven't played it yet, but the reviews are nearly unanimous in saying that the customization is the only thing this game does better than its predecessors.

 

The review score standard deviation for this game is off the charts. Some people love it, some people hate it.

post #82 of 145

They took layers out of clothing though there does seem to be a lot of different outfits. Vehicle customization is simplified but that could be an interface thing, haven't delved into it with more than two or three cars so it remains to be seen if it's as constantly surprising in its expansiveness as the last two games. The character creation is in fine form, up to the clothes. It's weird that you're stuck with ridiculously broad shoulders no matter what build you go for, but I guess it's part of the less realistic aesthetic they're going for this time around. Rather than having Saint's Row be a cartoon figuratively, they decided to make it a cartoon altogether and I haven't played enough yet to know where I'm at with that aspect.

 

I may eat my words about appearance options if there are enough different stores with their own content. Might take the sting out of losing the layering but I doubt it. Meticulously designing an outfit and then saving it was a core part of Saint's Row 1 and 2 for me.

 

 

post #83 of 145

Man, the graphics in this game are kinda butt. It doesn't help that the last two games I played were Skyrim and Uncharted 3, but still. Jesus.

Fun, though. Kinda janky and very mega similar to SR2, like it feels expansiony, but good fun.

 

 

post #84 of 145
You're on consoles right dave? We fired up some of the inhouse copies we received after work for co-op play and the janky frame rates hurt my eyes. It's much worse when you get in a car and traverse the freeways, it feels like the first time I watched Coraline or Avatar in 3d - but there's no 3d happening. It's almost enough to declare No Buy on the 360 version because of how bad it is.
post #85 of 145

Really?

 

I was playing the 360 version last night in co-op, and I didn't notice any choppiness or framerate issues.  I also think the game looks pretty damned good, a definite step up from SR2.  I haven't found enough clothing shops to really tell if the clothing customization is less or more....however, the actual character creation stuff is much more robust than SR2, at least from what I remember.

 

The biggest thing I noticed right off is the driving is much less arcadey this time around.....well, you can't make sharp turns on a dime in quite the same way as you could in SR2.  It takes a bit more time to take corners in SR3, so you've got to drive differently.  I think I prefer how SR2 handled driving, but once I get used to SR3, I don't think it'll really be an issue.  The cars still drive perfectly fine, just not in quite the same way as before.  It's still a ton of fun to jack an ambulance and barrel down the road and hitting everything in sight while the cops and a rival gang try to chase you down.

 

Also, I'm glad that Kanye West's Power wasn't just for marketing.  I hope I can unlock the song for playing on the car radios.

post #86 of 145

Also, whatever new voice actor they got for Shaundi is boring so far. Eliza Dushku was much more sassy and fun.  The character actually seems toned down in this one when most things seem to have been turned up on the crazy meter. 

 

I wonder why they didn't get Eliza Dushku back. It's not like she's super busy these days.  I guess it was probably a salary thing.  Whatever it was, it was a stupid decision.  Eliza Dushku was one of the best things about SR2, and I miss hearing her voice coming out of Shaundi's mouth.

post #87 of 145
Quote:
Originally Posted by Polygon_Wizard View Post

Really?

 

I was playing the 360 version last night in co-op, and I didn't notice any choppiness or framerate issues.  I also think the game looks pretty damned good, a definite step up from SR2.  I haven't found enough clothing shops to really tell if the clothing customization is less or more....however, the actual character creation stuff is much more robust than SR2, at least from what I remember.

 

The biggest thing I noticed right off is the driving is much less arcadey this time around.....well, you can't make sharp turns on a dime in quite the same way as you could in SR2.  It takes a bit more time to take corners in SR3, so you've got to drive differently.  I think I prefer how SR2 handled driving, but once I get used to SR3, I don't think it'll really be an issue.  The cars still drive perfectly fine, just not in quite the same way as before.  It's still a ton of fun to jack an ambulance and barrel down the road and hitting everything in sight while the cops and a rival gang try to chase you down.

 

Also, I'm glad that Kanye West's Power wasn't just for marketing.  I hope I can unlock the song for playing on the car radios.



Poly, Power is on the rap channel, I heard it after you left for the night.

 

When that song started pumping at the beginning of a mission, god damn it was awesome and epic... And then Polygon fell off a building :D

 

As far as the choppiness, only ran into some randomness maybe twice though somehow I jumped out of my car and went into a building and was trapped there until Polygon started an actual mission and I warped there.

post #88 of 145
Thought I could chalk up the 360 performance issues/eye fatigue to playing it after a full day (plus crunch) staring at code in our dimly lit office. Fired it up just now and went for a drive around the freeway and the center island. Frame rate bugs the hell out of my eyes, in addition to a slight micro-wobble motion the camera makes while in the car, the lower frame rate also makes trying to thread the car through traffic more twitchier. On foot though it's not a problem. Still a fun game to tool around in.
post #89 of 145

Yeah, on 360.  

 

I just think it's not a very good looking game.  While it may look better than Saints 2, it feels marginal.  And it feels especially bad against the back drop of this year's heavy hitters.  It reminds me that no matter  how they position it or how much people love to fuck around in this game, it's just not a AAA title like Bats or Uncharted or Skyrim or Deus Ex.

 

I got to the storyline stuff where I can do the different gang stuff and it still just feels super jank and very unpolished.  I've had cutscenes end before the final line of dialog is delivered.  Missions that just...end, no cutscene resolution, it's just, "Here's money!  Yay!"  Physics glitches, dialog that made no sense played during an entire side mission.  I've had a car forcefully eject me and take of like half my health after jumping into it.  

 

None of this is to say it's a bad or unfun game.  It just all kinda reminds me why I've never paid full price for a Saint's game.  They're all just a notch or two down, in my opinion.  But then again, I'm also the guy who finds playing as a 400 pound, blue transvestite in the game lame and unfunny.  And I liked GTA IV better.

post #90 of 145
That's quite a laundry list of weird c-class bugs you've listed...none of which I've experienced on pc. What the hell is up with that...only thing that leaves me wanting is somewhat blank map at the beginning of the game. They upsell the game as being this crazy carnival of chaos but I haven't found any compelling mini-games that Saints 2 had, and then I go and read some reviews and they outright indicate the funner ones actually weren't carried over from 2...again, what the hell? What this game has going for it is the tight controls and ui that isn't a nuisance to my play experience.

tldr folk: Day 1, best game evar omg lolz. Day 2, it's alright but I think I'll go hunt dragons in Skyrim.
post #91 of 145
Quote:
Originally Posted by thecallahan View Post
Poly, Power is on the rap channel, I heard it after you left for the night.



Awesome! I must have missed it when I was quickly scrolling through the playlists.

post #92 of 145

So in Saints Row 2 I made a character that looked as close to Tim Capello as I could, and I named the outfit "I Still Believe".  I know they didn't put the I Still Believe compliment in there just because of me, but I like to pretend they did.  And I'm damn sure going to recreate that outfit now that I can have my guy be all oiled up. 

 

I'm digging the hell out of this game so far.  I've only played it for a few hours, but there's just so much to do in it.  I do miss the little intro videos for the activities, as they give some context as to why you're throwing yourself in front of cars or dressing up like a cop and killing people, but they're still fun in this one.  And Professor Genki's activity is great, a mix between MXC and The Running Man.

 

Also, I have yet to find any bugs on the 360.

post #93 of 145

I switched up my character last night from the yellow monstrosity I started with.  Now I'm running around as a green character I have dubbed "Fabio Hulk".  Just because you're a giant green dude doesn't mean you can't have pretty hair.

post #94 of 145
Quote:
Originally Posted by wydren View Post

So in Saints Row 2 I made a character that looked as close to Tim Capello as I could, and I named the outfit "I Still Believe".  I know they didn't put the I Still Believe compliment in there just because of me, but I like to pretend they did.  And I'm damn sure going to recreate that outfit now that I can have my guy be all oiled up. 

 

I'm digging the hell out of this game so far.  I've only played it for a few hours, but there's just so much to do in it.  I do miss the little intro videos for the activities, as they give some context as to why you're throwing yourself in front of cars or dressing up like a cop and killing people, but they're still fun in this one.  And Professor Genki's activity is great, a mix between MXC and The Running Man.

 

Also, I have yet to find any bugs on the 360.




You actually do get introduced to the mini-games by your lieutenants but you have to do so via missions. The reactions you give for the Hulksters activities are priceless too!

post #95 of 145

 According to Dan Whitehead and Sir Riviello, the missions become way less awesome like four or five missions in, which is what spurred me to grab Skyrim over this. I'll still end up buying it, but I was really hoping they'd have a lot more CRAZY SETPIECES like they advertised.

post #96 of 145

This is game is just hugely disappointing. Not quite on the level of say, Dragon Age 2, but close. Everything feels totally rushed once you hit Steelport, with no proper introduction to the gangs you'll be fighting nor really much of a setup for the Saints' activities in the city. And no, having them be world famous now is not an excuse to skip all that to "get out of the player's way". I feel like they just built half a Saint's Row game on this new engine, where honestly I prefer the graphics and design of SR2, and gutted all the content that makes SR what it is.

post #97 of 145
If GTA is prime rib and roasted vegetables, then Saints Rows 1 and 2 are a nice hamburger with fries. This is like cotton candy and jellybeans. Not that I don't like it - the art style is clean and colorful, and it's fun to fart around in the city - but this is an exercise in style over substance, for sure.
post #98 of 145

Playing co-op with my brother is the only saving grace. We're both sort of wearing each other down on just submitting to the utterly goofball texture of this game to the point where we're rolling around in gimp-suits and superhero outfits as Volition must have intended. I still want a real sequel to SR2.

post #99 of 145
Quote:
Originally Posted by Jake View Post

 According to Dan Whitehead and Sir Riviello, the missions become way less awesome like four or five missions in, which is what spurred me to grab Skyrim over this. I'll still end up buying it, but I was really hoping they'd have a lot more CRAZY SETPIECES like they advertised.

Did they play the same game I played? The first island stuff with Pierce, serving as an extended tutorial were kind of meh, wasn't the ideal way to introduce you to the new city after the two set piece intro levels. The whole first act of driving around/flying for him learning the ropes seemed redundant. But holy fuck this game just keeps ramping up and up and up storywise to the two optional finale's. Weird how they shove the wrestler recruit to the back of the line only pulling him out for the last two missions. Shaundi was pretty annoying at times, but they mostly used the new cast. Love the new characters they've introduced with the brute and autotuned Zimos (who has the best reactions to shit going on around him). The side mission stuff never approaches the bombastic scope of action you get with all of the story bits. While okay, but not special, they do earn you money/respect to upgrade your experience to godmode levels. Loved everything Act 2 and Act 3 provided, especially some of the more extreme weapons. I'd say more but it'd be a dick move to spoil it for anyone who hasn't played it. Finished it with 98% on my save file, just have a handful of assassin/theft missions. Wish they had tightened up the first act because it is kind of a slog before the game gets good.
post #100 of 145
How many hours? I can't quite justify leaving skyrim yet, but I'm looking forward to this game filling up the post-skyrim, pre-mass effect winter doldrums. Well, that and Forza 4.
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