"I'm going to shoot out the windows, dive back into the plane, and go back out of the plane"
FUCK
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"I'm going to shoot out the windows, dive back into the plane, and go back out of the plane"
FUCK
Oh please don't delay this
My god. Skyrim looks great and all, but this is just so gleeful. This will be the first game I'm purchasing for full price in a while.
THQ claims SR:TT will have "40 weeks" of DLC. I suppose it's meant to sound like "lots of content", but does anybody know what this even means? I've never heard of anyone measuring DLC in weeks before.
Sounds like they want to micro-transaction themselves out of business... and have it already on the disk (else you'll run into co-op problems with everyone not having the same dlc and not being able to co-op.)
Might have to hold off on this one at release and see what happens after.
Yes, it's troubling. I'm hoping most of the 40 weeks comprises hats and outfits rather than mission content.
There was this troubling list last month:
http://www.neogaf.com/forum/showthread.php?t=441384
And lets not forget that the Pre-order dlc has the manapult truck they have been demoing in footage at the various shows this year... this could be Fable 3 level of dlc bad.
If that rumor is true about having to pay to play co-op I might cancel my pre-order on this one.
The only thing on there that is must have is Co-op, and that alone is bullshit.
I'd take that rumour with a pinch of salt. Most game-sites tend to trawl NeoGaf for stories and then verify. If there was any veracity to that list I'd suggest some gaming blog would have run with it already.
Aye, it's just with that THQ announcement about 40 weeks of DLC, it doesn't sound to promising. That and Violition founder Mike Kulas leaving the company he founded a few months ago.
Isn't this the same company that fucked up the Red Faction: Guerrilla sequel? Not exactly a track record of good decision making.
Same company, totally different development team. I think it'll be fine.
Oh the game looks fantastic, it's weather or not they're gonna pull some shit with the DLC and what gets shipped with the game itself.
The latest 'Gimps and Pimps' SR3 trailer spoils what could be the best (only?) cameo in a video game, ever. Don't watch it!
Anybody else spend way too much time messing around with the Initiation Station this week? The amount of options you can fiddle with is impressive.
Yes. I find myself surprised by how relieved I am that they brought back the Aussie voice for the main character. For some reason that was one of my favorite bits about Saint's Row 2. I'm also loving that they have taunts referencing Spaceballs, Bill & Ted and a bit part in The Lost Boys.
Also, does anyone know who the actresses in the intro video were? I'm pretty sure they're porn stars, but I'm not well versed enough to know who and it's bugging me & my friends.
Justine Joli on the left. Not sure who the one on the right is, but I think it might be Katie Morgan.
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.
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What?
Where is Fabfunk when we need him?
Anyone watching Sunday Night Football and catch this commercial (I don't think it spoils anything)? Damn, I haven't been this excited for a video game in a while.
I apologise if this has been covered before, but on my local gaming tv shows review of SR:3 last night the reviewers - who are in no way prudish, or at least haven't been up to now - were pretty uncomfortable with some of the cruder aspects of the game and especially the fact you could do all sorts of beatdowns and finishing moves on civilians, especially women. They also mentioned a mission where you save a bunch of women from a ship crate being sold in the sex trade and your only two options are either to sell the women or pimp them out yourself.
Again, if this has been covered ad infinitim by now I apologize, I was just looking for views on this from people over 16 who may have a thought deeper than "this shit is da bomb". Anyone found themselves uncomfortable at any point in the game or thought it was going to far with it's assorted dildo humour and the like?
Considering how I was supremely bored with the realistic, dramatic turn GTA took when GTA IV came out, I'm actually looking forward to it. Like I've said in other threads, it works with new IPs like Red Dead Redemption, but don't try to preach to me about social responsibility in your game series that got famous for how wildly socially irresponsible it is. So while I'm not necessarily so hot on the pimping aspect of what you mentioned, I think letting you do all sorts of cartoonish beatdowns on civilians and smacking people around with a giant dildo is fun, which is the main reason I play video games. I love how cartoonish it is. Is it sexist? Absolutely. But you show me someone who takes it seriously, and I'll show you kids who play all kinds of games they shouldn't be playing anyway.
Dear lord I can't wait for this. Ok, who's down for some co-op in this game? I think this will make a nice change of pace from Skryim. Also, 44 reasons why SR3 will kick ass (some minor spoilers perhaps? but I don't care, not like story is the main reason for the game).
http://www.ign.com/videos/2011/11/08/saints-row-the-third-44-reasons-why-its-awesome (I tried to embed but it was coming back as an error)
There's a 47 minute Quick Look up at Giant Bomb.
I was avoiding the PC version like the Contagion after the Saints Row 2 debacle, but now I will re-investigate. I was going to go PS3 for the exclusive mode/weapon, but apparently that fell through. Thanks for the heads up.
Yeah, I have an identical setup to yours. So I take it you're liking the game? I'm hearing complaints about the city itself not having a lot of diversity, but... c'mon, VTOL!
Spent about an hour and a half past the character creation with this (on 360) today and I have to say it's one step forward, two steps back. It seems like they used the updated engine and cartoony new aesthetics as an excuse to drop all the character customization depth they achieved in Saint's Row 2, a game I was long skeptical about. I didn't actually play it until this summer past and I was completely wowed by it. Saint's Row: The Third, so far, seems like a misguided follow-up, focused on its over-the-top sensibilities so much that it's literally (and knowingly) self-parodying. This would be okay if they hadn't gutted the customization options. In a sequel, you'd expect that stuff to be expanded on. As it is, the absence of layering, the bland shitty tattoos basically copy-pasted from 2, and the simplification of all the options that made 2 so expansive and crazy, has left a bad taste in my mouth, a taste that is tinged with disappointment. I really want to just enjoy the game and not care about that shit but it's impossible for me and, I imagine, a whole subset of Saint's Row fans who got their main fix from all the customization.
That's an interesting observation. I haven't played it yet, but the reviews are nearly unanimous in saying that the customization is the only thing this game does better than its predecessors.
The review score standard deviation for this game is off the charts. Some people love it, some people hate it.
They took layers out of clothing though there does seem to be a lot of different outfits. Vehicle customization is simplified but that could be an interface thing, haven't delved into it with more than two or three cars so it remains to be seen if it's as constantly surprising in its expansiveness as the last two games. The character creation is in fine form, up to the clothes. It's weird that you're stuck with ridiculously broad shoulders no matter what build you go for, but I guess it's part of the less realistic aesthetic they're going for this time around. Rather than having Saint's Row be a cartoon figuratively, they decided to make it a cartoon altogether and I haven't played enough yet to know where I'm at with that aspect.
I may eat my words about appearance options if there are enough different stores with their own content. Might take the sting out of losing the layering but I doubt it. Meticulously designing an outfit and then saving it was a core part of Saint's Row 1 and 2 for me.
Man, the graphics in this game are kinda butt. It doesn't help that the last two games I played were Skyrim and Uncharted 3, but still. Jesus.
Fun, though. Kinda janky and very mega similar to SR2, like it feels expansiony, but good fun.
Really?
I was playing the 360 version last night in co-op, and I didn't notice any choppiness or framerate issues. I also think the game looks pretty damned good, a definite step up from SR2. I haven't found enough clothing shops to really tell if the clothing customization is less or more....however, the actual character creation stuff is much more robust than SR2, at least from what I remember.
The biggest thing I noticed right off is the driving is much less arcadey this time around.....well, you can't make sharp turns on a dime in quite the same way as you could in SR2. It takes a bit more time to take corners in SR3, so you've got to drive differently. I think I prefer how SR2 handled driving, but once I get used to SR3, I don't think it'll really be an issue. The cars still drive perfectly fine, just not in quite the same way as before. It's still a ton of fun to jack an ambulance and barrel down the road and hitting everything in sight while the cops and a rival gang try to chase you down.
Also, I'm glad that Kanye West's Power wasn't just for marketing. I hope I can unlock the song for playing on the car radios.
Also, whatever new voice actor they got for Shaundi is boring so far. Eliza Dushku was much more sassy and fun. The character actually seems toned down in this one when most things seem to have been turned up on the crazy meter.
I wonder why they didn't get Eliza Dushku back. It's not like she's super busy these days. I guess it was probably a salary thing. Whatever it was, it was a stupid decision. Eliza Dushku was one of the best things about SR2, and I miss hearing her voice coming out of Shaundi's mouth.

Really?
I was playing the 360 version last night in co-op, and I didn't notice any choppiness or framerate issues. I also think the game looks pretty damned good, a definite step up from SR2. I haven't found enough clothing shops to really tell if the clothing customization is less or more....however, the actual character creation stuff is much more robust than SR2, at least from what I remember.
The biggest thing I noticed right off is the driving is much less arcadey this time around.....well, you can't make sharp turns on a dime in quite the same way as you could in SR2. It takes a bit more time to take corners in SR3, so you've got to drive differently. I think I prefer how SR2 handled driving, but once I get used to SR3, I don't think it'll really be an issue. The cars still drive perfectly fine, just not in quite the same way as before. It's still a ton of fun to jack an ambulance and barrel down the road and hitting everything in sight while the cops and a rival gang try to chase you down.
Also, I'm glad that Kanye West's Power wasn't just for marketing. I hope I can unlock the song for playing on the car radios.
Poly, Power is on the rap channel, I heard it after you left for the night.
When that song started pumping at the beginning of a mission, god damn it was awesome and epic... And then Polygon fell off a building :D
As far as the choppiness, only ran into some randomness maybe twice though somehow I jumped out of my car and went into a building and was trapped there until Polygon started an actual mission and I warped there.
Yeah, on 360.
I just think it's not a very good looking game. While it may look better than Saints 2, it feels marginal. And it feels especially bad against the back drop of this year's heavy hitters. It reminds me that no matter how they position it or how much people love to fuck around in this game, it's just not a AAA title like Bats or Uncharted or Skyrim or Deus Ex.
I got to the storyline stuff where I can do the different gang stuff and it still just feels super jank and very unpolished. I've had cutscenes end before the final line of dialog is delivered. Missions that just...end, no cutscene resolution, it's just, "Here's money! Yay!" Physics glitches, dialog that made no sense played during an entire side mission. I've had a car forcefully eject me and take of like half my health after jumping into it.
None of this is to say it's a bad or unfun game. It just all kinda reminds me why I've never paid full price for a Saint's game. They're all just a notch or two down, in my opinion. But then again, I'm also the guy who finds playing as a 400 pound, blue transvestite in the game lame and unfunny. And I liked GTA IV better.
Awesome! I must have missed it when I was quickly scrolling through the playlists.
So in Saints Row 2 I made a character that looked as close to Tim Capello as I could, and I named the outfit "I Still Believe". I know they didn't put the I Still Believe compliment in there just because of me, but I like to pretend they did. And I'm damn sure going to recreate that outfit now that I can have my guy be all oiled up.
I'm digging the hell out of this game so far. I've only played it for a few hours, but there's just so much to do in it. I do miss the little intro videos for the activities, as they give some context as to why you're throwing yourself in front of cars or dressing up like a cop and killing people, but they're still fun in this one. And Professor Genki's activity is great, a mix between MXC and The Running Man.
Also, I have yet to find any bugs on the 360.
I switched up my character last night from the yellow monstrosity I started with. Now I'm running around as a green character I have dubbed "Fabio Hulk". Just because you're a giant green dude doesn't mean you can't have pretty hair.

So in Saints Row 2 I made a character that looked as close to Tim Capello as I could, and I named the outfit "I Still Believe". I know they didn't put the I Still Believe compliment in there just because of me, but I like to pretend they did. And I'm damn sure going to recreate that outfit now that I can have my guy be all oiled up.
I'm digging the hell out of this game so far. I've only played it for a few hours, but there's just so much to do in it. I do miss the little intro videos for the activities, as they give some context as to why you're throwing yourself in front of cars or dressing up like a cop and killing people, but they're still fun in this one. And Professor Genki's activity is great, a mix between MXC and The Running Man.
Also, I have yet to find any bugs on the 360.
You actually do get introduced to the mini-games by your lieutenants but you have to do so via missions. The reactions you give for the Hulksters activities are priceless too!
According to Dan Whitehead and Sir Riviello, the missions become way less awesome like four or five missions in, which is what spurred me to grab Skyrim over this. I'll still end up buying it, but I was really hoping they'd have a lot more CRAZY SETPIECES like they advertised.
This is game is just hugely disappointing. Not quite on the level of say, Dragon Age 2, but close. Everything feels totally rushed once you hit Steelport, with no proper introduction to the gangs you'll be fighting nor really much of a setup for the Saints' activities in the city. And no, having them be world famous now is not an excuse to skip all that to "get out of the player's way". I feel like they just built half a Saint's Row game on this new engine, where honestly I prefer the graphics and design of SR2, and gutted all the content that makes SR what it is.
Playing co-op with my brother is the only saving grace. We're both sort of wearing each other down on just submitting to the utterly goofball texture of this game to the point where we're rolling around in gimp-suits and superhero outfits as Volition must have intended. I still want a real sequel to SR2.
