No thread for this yet?
The demo's a blast. Cole starts the game loaded with whatever powers and karma points he gained in the first game, the latter having a tangible (but likely cosmetic?) impact on story events. Could this game retroactively make inFamous' largely pointless karma decisions more important? Incoming reviews suggest that it's an improvement on the already impressive first game, especially regarding locomotion and the strength and acquisition of Cole's various powers.
I'll never finish the Homicide desk at this point.





