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Earth Defense Force: Insect Armageddon

post #1 of 10
Thread Starter 

L.A. Noire, Red Faction, Duke Nuke, Dungeon Siege...

 

This has been a disappointing summer, but one game may change all of that...

 

 

The first was fun, if repetitive. This aims to change nothing! Prepare for the best game ever!!!

post #2 of 10

Comes out here on the 15th at a delicious budget price. Highly tempted.

post #3 of 10
Nabbed this earlier tonight. Kind of plain looking, but you forget all that when the swarms of bugs, ships, and giant whatever the fuck show up for killing. Can't fault the game for including an upgrade/unlock system as you progress through the game. Pretty fun stuff - which should be awesome in coop.
post #4 of 10

 

It's like the Toho Studios version of  Starship Troopers and it is glorious.  Hopping into an anti-aircraft turret and blasting giant ants off buildings and shooting Ravager gunships out of the sky is pure joy.

post #5 of 10

Question I have for those who played Earth Defense Force 2017 and this newest one, are the swarm sizes in the same neighborhood in this game as in 2017? Nothing I've read seems to mention anything of the sort(yes or no) and none of the videos tend to show any massive gathering of enemies, it all seems so empty.

 

Second question of slightly lesser importance, did they get rid of the slowdown and wonky physics? Playing 2017, you knew you were kicking ass when the game slowed to a crawl because the amount of green goo, orange goo, spider webs, and comically flying insect carcasses was too much for the game and our puny human minds to handle. Blowing up one of the Hector walking mechs and having the entire screen literally fill up with fire was so awesome. The righteous fury of Storm One knew no bounds and I would hate for all that chaotic glee to be missing for the sake of stability.

post #6 of 10

 

On a semi-related note the EARTH DEFENSE FORCE 2 PSP game that came out in Japan a few months back is Region Free.  I'll be picking it up when I'm done with IA because I'm majorly hooked on this series. EDF! EDF! EDF!

post #7 of 10

 

Batttling giant ants, giant wasps and giant spiders is awesome. Add to that a colossal giant robot spider crapping out more giant spiders as it lumbers over you? Priceless.

 

I heartily endorse this game.

post #8 of 10
Thread Starter 

Make sure to play the game on Inferno, because the ending is totally different.

post #9 of 10

Finally got it. Pretty dang enjoyable, I really like the different character classes in particular(and this might be the only game ever where I'm drawn to the big, slow guy), but it is missing a certain something when compared to EDF 2017.

 

I think the best way to highlight it is with how it sends enemies after you. For instance with the Hector robots, which now sprint around and look a bit more menacing, but the way the game handles them is kind of "off". 2017 had a habit of spawning them a sizable distance from you(and in larger numbers) so that you would be fighting one or two while four others are bombarding you with giant purple energy attacks from 500 yards away. The best example is probably the beach level at sunset in 2017 where a dozen or so Hector come marching in from the ocean and you have to thwart their advance. Its hard to explain, it isn't so much storytelling as, I guess, 'tone setting'. With the cutting back on the scope of things (everything is prettier but smaller) I never get the feeling of being overwhelmed or outmatched, everything is divide up into manageable chunks whereas 2017 said "Screw that! Here's an armada to deal with!"

 

And the slow-down inducing, screen filling explosions when you down a Hector are sadly missing, which sucks big time and should never go unmentioned.

post #10 of 10

 

Hopefully the sales of IA will be enough to convince D3 to port over more EDF titles for the PS3/360.  Yes I'm aware that it is a niche game series but my god this is some addictive stuff!

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