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Three Things A Slasher Film Needs

post #1 of 38
Thread Starter 

For over a year now I've been constructing a screenplay for a slasher film pastiche. Not a spoof, not a deconstruction, but a relatively straightforward slasher film that, if done properly, would feel like a lost film from a bygone era*. It's taken over a year because I'm lazy on top of being hyper-critical of myself, not b/c it's a massively complex idea...God knows that's not true.

 

The subject of this thread may read as nebulous, but that's kind of the point. What I would like to see is just how diverse and specific an appreciation of a single subgenre can be. I want you know what three things *you* specifically need to see in a slasher film. It may help me dial down the self-indulgence, get out of my own head, and put me in the mindset to write for someone else besides myself. No right or wrong answer. 

 

 

 

 

*The volume and specificity with which I have to gather and approach the research to keep the story "period accurate" has been as fun as it has been numbing.

post #2 of 38

1. Hot dames and plenty of'em!

2. Killer with powers of cinematic teleportation

3. Lots of stings/jump scares

 

Mostly joking.  I'm not much of a fan of slashers.  Just wanted to bump.

post #3 of 38

What I don't need in a slasher is a plot tripping over itself to explain everything. Less is more. See Rob Zombie's Halloween remake for how to go so far in the wrong direction...

post #4 of 38

Rent Leslie Vernon and watch it.  It explains everything!

post #5 of 38

Silent but deadly killer, preferably with a mask and lots of POV shots and ominous breathing.
A cast of young people engaging in raunchy, Old Testament-defying sexcapades and other zany antics.
A final girl who survives and outwits the killer because she's "different from the other kids."

post #6 of 38

Watch the old giallos. Concrete logic and storytelling weren't as necessary, creating a dreamlike viewing experience that captured the audience. It's why those movies stay SCARY. We KNOW this villain is not supernatural, right? Or do we? Sow the seeds of doubt.

Also, don't be afraid of the unexplained supernatural. If we're a victim of a supernatural killer, we won't know it, and if we do, we won't know why or how.

 

 

Most importantly, focus on what scares YOU. What bothers YOU. It might not scare someone else, but if you filter that fear into the screenplay effectively, it will scare EVERYONE.

post #7 of 38

This is 100% subjective, but what I personally want to see in a slasher film is a bit of emotional complexity AND honesty.  Wait, what?  Don't get me wrong, there's nothing wrong with following the tried and true out of respect for the genre, but the three things I would like to see are:

 

1 - A killer that the audience sympathizes with

2 - Victims that the audience sympathizes with

3 - A morally gray resolution that doesn't really feel like a win for anyone involved.

 

I dunno, maybe that's a dumb suggestion, and maybe stuff like MAN BITES DOG and LESLIE VERNON already did it, but there's only so much you can do with a documentary, even if it's mock, ya know?  Write a kick-ass narrative that follows all the story beats of a slasher but has some arthouse-type big morality and emotion.

post #8 of 38
1. Stone cold seriousness. Leave the self-aware Scream BS in the shitter.
2. A strong survivor-girl with a good-hearted love interest. It's probably good if you make the love interest the most likable character, so we feel her pain when the killer pulls his lungs out of his ass.
3. Tits.
post #9 of 38

I'll add a #4 - have the killer pull someone's lungs out of their ass.

post #10 of 38

A good old fashioned synth score.

 

This movie seems to be going in the right direction

 

 

Also, Gabe already mentioned the Giallos, but so many of those have scores that I now have. Most done by Ennio Morricone, or Riz Ortolani. Music is always key. Good music can save a movie.

 

A not necessarily final girl or boy. Not enough slashers have at least 3 or so people live. The final girl has been done to death, so maybe a final boy. The Burning had one of those. 

 

A character fully capable of handing the slasher's ass to him/her, and does so at one point or even several.

post #11 of 38

The slasher needs a distinct, iconic look and a signature weapon.

 

The setting should be isolated or create an artificial isolation of sorts.

 

The victims should be primarily youthful and engage in acts that facilitate drugs & alcohol consumption, nudity and general stupidity.

post #12 of 38
  1. Killer need a theme (costume/setting/holiday/weapon/M.O.)
  2. Identity of killer is a mystery or urban legend (pick one or both)
  3. The Joe Bob Briggs "3 Bs"
post #13 of 38

1. A strong mythology. (Why is the killer killing these people?)

2. A masked killer.

3. Good sound design.

post #14 of 38
Quote:
Originally Posted by Dross View Post

1. A strong mythology. (Why is the killer killing these people?)

2. A masked killer.

3. Good sound design.


I almost don't wanna derail the thread with this, but - and this is just a curiosity thing - why does the killer NEED a mask?

 

post #15 of 38
Thread Starter 

Thank you for the replies. I know the subgenre (and precursors like the giallo) like I know the back of my own hand, so that's not much of issue, it's just that I'm trying something new instead working off my own knowledge of and attraction to these kinds of films.

 

I have a killer who is somewhat sympathetic. He has a certain degree of emotional complexity and yes, he comes replete with an iconic look.

Part of the humor comes from the fact that is ultimately a silly idea delivered with complete earnestness. No winking at the audience. You either get it or you don't.

The killer's identity is not a secret, and he is already a figure of infamy at the start of the story, but his *exact* motivations are purposely obscured until about midway through the second act.

There is isolation, and there is sex, drugs, and alcohol.

There is a nominal quasi-supernatural element, or at least a single event that evades the realm of possibility to the Nth degree and it is purposely never explained.

There are characters you care about and who don't want to see get hurt, but they are dealt with in a completely ruthless manner.

There is a very tough, very smart, and often very funny Final Girl...and therein lies one of my problems. She's taken on a life of her own and gotten away from me. When I try to pull her back, it feels unnatural, like she's less of the character I fell in love with. I hate the idea that a character needs to sympathetic (the very first thing you see her do is pitch a soccer ball at a douchebag's head while he's hanging out the passenger window of his speeding car, talking all sorts of mess), that they need to be vulnerable, when for me, they just need to hold my attention. However, I realize that for the type of story that this is, if she is virtually never afraid, and always thinking on her feet, I find that it lessens the tension. You know she'll win. 

 

That's where I'm at right now. I need to add more though, but I don't have time at the moment.

 

post #16 of 38

As an example of how to pull off a serious slasher that has all the right ingredients and is a really good film as well I'd like to recommend Cold Prey (Fritt Fild) and it's two sequels. Those are the most tense slashers I've seen in a really long time. Even more impressive is that they managed to keep the high quality up for all three films.

 

So in keeping with the thread I'll post the three things I think a slasher needs:

 

1 Actual tension. (I know this is far and inbetween in most slasher films, but the ones that do have that are so much better.

2 A sense of fun. When combined with actual tension it's awesome, but the real reason I watch slashers is because they're fun. And I don't mean in the wink wink, nudge nudge variety, altough the first Screan does pull this off. There's a reason almost the entire Friday the 13th series is very watchable and that's because they're fun.

3 An iconic killer, with at least one iconic kill. He doesn't necessarily need to wear a mask, but he needs to have a personality, be it by action, mannerisms or look. His backstory doesn't have to be great or even revealed. Looking at the original Halloween as an example, Michael Myers may be an example of the killer without a personality in his blank mask and appearance, but the way he fucks with his victims with the ghost costume, gravestone removal and the way he cocks his head after the knife impalement all hint at a personality behind the mask.

 

Final girls and traditional characters can be fun or annoying according to execution, but none of them are mandatory. Since Scream way too many slasher stick to these tropes like they're canon, but if you look at the slashers of the eightes, these were much more loose guidelines than rules and the films that don't stick with them religiously often wind up much more satisfying.

 

 

post #17 of 38

1. A hard rock theme song for the movie; He's Back by Alice Cooper and Dokken's Dream Warriors for example. Use a new band that is clearly influenced by those kind of bands: The Donnas, Avenged Sevenfold or The Black Veil Brides. This isn't a necessity. I'm just a huge fan of those kind of bands.

 

2. Tits

 

3. No CGI blood.

post #18 of 38
Quote:
Originally Posted by JacknifeJohnny View Post

There is a very tough, very smart, and often very funny Final Girl...and therein lies one of my problems. She's taken on a life of her own and gotten away from me. When I try to pull her back, it feels unnatural, like she's less of the character I fell in love with. I hate the idea that a character needs to sympathetic (the very first thing you see her do is pitch a soccer ball at a douchebag's head while he's hanging out the passenger window of his speeding car, talking all sorts of mess), that they need to be vulnerable, when for me, they just need to hold my attention. However, I realize that for the type of story that this is, if she is virtually never afraid, and always thinking on her feet, I find that it lessens the tension. You know she'll win. 

 


You should kill her off then. Second to last. 

 

post #19 of 38
Quote:
Originally Posted by Sebastian OB View Post




You should kill her off then. Second to last. 

 


Make her the love interest and roll with a survivor guy?
post #20 of 38
Quote:
Originally Posted by Sebastian OB View Post
You should kill her off then. Second to last. 

 


Or give her a flaw or phobia.  Something that can be exploited at her moment of utmost strength that will bring her back into the realm of victimhood.

post #21 of 38
Thread Starter 
Quote:
Originally Posted by Sebastian OB View Post




You should kill her off then. Second to last. 

 


 

This would be quite the jolt. They have a relatively oblique personal connection, but she's very relevant to the killer's psychological motivation. At the moment, it's what's driving the narrative, and leads to what I think will be one of the more memorable moments in the script as it exists. Right now it's more her story and he's intruding on it; swiftly destroying her chance to resolve all sorts of conflicts in her life.

 

But, yeah, what I take from your suggestion is that I should disconnect myself a little and try to be more ruthless w/ her to dig myself out of this rut. It's hard, she's pretty pushy.    

 

post #22 of 38

I'm beginning to come around here on what I think I slasher genre film requires. Sure there are tropes and a checklist of fan expectations/criteria, but I'm not comfortable merely listing those so...

 

Ingenuity, inventiveness, originality, etc is what this genre NEEDS. It's not enough to be serviceable or solid and "follow the rules", I need to be surprised, not just by the whodunnit (or which order are the victims gonna gettit) proceedings, but by the execution, and the blend of elements. Not enough flipping of genres on their heads. I don't need every flick to be a post-modern deconstruction, but I do need new spins on old tales (probably a whole thread in and of itself there).

 

COLD PREY is a perfect example of recent solid slasher flick, respectful of the genre and slickly made, but I was left wanting more by the end.

 

EDIT: Full disclosure: I'm no "expert" on the slasher genre, and I'm picky with them (guilty of having lower standards for monster movies), but I know what I like in a scary human vs human flick.

post #23 of 38

It's good to see I'm not the only one out there toying with a slasher story.

post #24 of 38

Slashers have been gone for quite some time now. What was the last theatrical one, the Prom Night remake? Therefore, good times to bring them back.

The "prophet of doom" isn't bad either.

And find a reason why teens don't just text or call for help.

post #25 of 38

In 2011 horror films, teens are alwaysout of signal range...it's the law.

post #26 of 38
Quote:
Originally Posted by Love Machine View Post

In 2011 horror films, teens are alwaysout of signal range...it's the law.

 

Hell, where I live that is extremely believable..............even in highly populated areas.
 

 

post #27 of 38
Thread Starter 
Quote:
Originally Posted by Chris Myers View Post

And find a reason why teens don't just text or call for help.



Not an issue in my script.

post #28 of 38

You can all put away your slasher scripts because I have written a supernatural fairy-tale slasher script that is sure to be the final word on the genre. I just wanted you all to know so you can rest easier.

post #29 of 38
Thread Starter 

That's it. I'm gonna shoehorn Rumpelstiltskin, the Little Mermaid, and Rose Red into my script just to spite you. It's going to be called Shrek the Mutilator and it it will fuck your shit up. That's going to be the tagline.

 

 

SHREK THE MUTILATOR

Bloodline.gif

 

IT WILL FUCK YOUR SHIT UP.

post #30 of 38
Quote:
Originally Posted by mcnooj82 View Post

1. Hot dames and plenty of'em!

2. Killer with powers of cinematic teleportation

3. Lots of stings/jump scares

 

Mostly joking.  I'm not much of a fan of slashers.  Just wanted to bump.


I am quite a fan of the sub-genre. While I don't really think there's a formula or checklist necessarily (DARKMITE and Gabe made a lot of very good points), everything nooj listed joking around are things I have no problem with.

post #31 of 38
Quote:
Originally Posted by JacknifeJohnny View Post


SHREK THE MUTILATOR

Bloodline.gif

 

IT WILL FUCK YOUR SHIT UP.


Where can I pre-purchase my ticket?

 

post #32 of 38
Quote:
Originally Posted by JacknifeJohnny View Post
I want you know what three things *you* specifically need to see in a slasher film.


A knife.

 

A tit.

 

The other tit.

 

post #33 of 38

I'd like to chime in on an appreciation for both atmosphere and tension.  Also, boobs.  Major boobs.

 

Another thing (and I know this is more of an "execution" thing as opposed to a script thing), see if you can talk the director into working with someone who can help give some "oomph" to the gore.  Iconic kills require both a good setup and an impactful resolution.  Don't let them wuss out on the murderin, please.  Practical fx (ZERO cgi blood...gawd), effective lighting, and fuckin *show* shit getting real on camera.

 

I HATE it when slashers wuss out.  It doesn't take a lot of cash to have some balls, y'know?

post #34 of 38

Quote:

Originally Posted by teledork View Post

I HATE it when slashers...


...kill the chick with the biggest boobs first.

 

Let her be Survivor Girl for a change for crying out loud! Atleast FEAST and NIGHT OF THE DEMONS remake tried something different there. All the girls had big boobs!

 

post #35 of 38
Thread Starter 
Quote:
Originally Posted by teledork View Post

I'd like to chime in on an appreciation for both atmosphere and tension.  Also, boobs.  Major boobs.

 

Another thing (and I know this is more of an "execution" thing as opposed to a script thing), see if you can talk the director into working with someone who can help give some "oomph" to the gore.  Iconic kills require both a good setup and an impactful resolution.  Don't let them wuss out on the murderin, please.  Practical fx (ZERO cgi blood...gawd), effective lighting, and fuckin *show* shit getting real on camera.

 

I HATE it when slashers wuss out.  It doesn't take a lot of cash to have some balls, y'know?

 

Showing every single kill on screen can be problematic from a ratings perspective and it can create a sense of redundancy. Something like Hatchet, which is essentially a long SFX reel strung together with shit dialogue, suffers because it's intent on showing over the top kills instead of actually building tension. It takes a special kind of director (like Lucio Fulci for example) to keep multiple scenes of explicit gore effective; a skill which evades a paper tiger like Alexandre Aja and trips up less consistent filmmakers like Eli Roth.
 

 

post #36 of 38

1. Leave things to the imagination

2. Build good characters

3. Don't kill everyone one by one, thus build tension and with #2, make us feel bad when they die.

 

 

4. Really play with surround sound if you can.

post #37 of 38

How have things been progressing?

post #38 of 38
Thread Starter 

It's been going okay, a few stumbles. I've been finding my way around having the teenagers interact more, which has always been a problem, as I had previously allowed the Final Girl and her best friend to take up all of my attention. Also, I kept forgetting to deal with a small but privotal character who dies very early on, but who is key to the inciting incident. I think I need to rearrange my plans and have him die closer to the end. His actions are a little too important to the overall story to have him out of the script so early in the game. The last bit of trouble is a geography/action problem w/ the climax. I've got the major beats down for the climax, but I'm having issues envisioning the flow from point A to B. Dictating the movements of this specific three person chase scene is a little maddening.

 

 

 

 

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