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Look at those cavemen go...Driver: San Francisco

post #1 of 9
Thread Starter 
Internet dogpile on this bugger gets bigger with each passing released detail, they may as well go for broke and add another subtitle; Driver: San Francisco: XCOM Interceptor '76. PC folk lament the always on drm. Then there's chatter there's no wheel support, in a game called Driver no less, probably due to that dubious game mechanic of switching bodies while driving. Most coma based narratives carry no weight. May as well reveal he's in some kind of best friends forever purgatory...or at the end wake up on mars. OMG Red Faction reboot....It's delayed a bit for the pc (maybe to try fix the common complaints maybe?).

You can check out the demo on xbox/psn. Visually it looks good. Nice shiny polish. Handling is too chunky for my tastes. Switching cars is easy enough, but like the out of car segments in Need For Speed Whatever...why? One annoying thing in the demo was that shit father daughter race. They want you to place 1st-2nd, which is easy enough nabbing the lead but when you swap to the other guy you see the car you just put in first place stop accelerating to a near stop letting the opponents reclaim the lead once more, fuck that bullshit.

It's gonna take some 10/10 reviews to turn around the hate train on this. For actiony racing action I wish they'd make a sequel to Stuntman instead.
Edited by mongycore - 8/12/11 at 9:27am
post #2 of 9

It's amazing how quickly they destroyed the Driver franchise.  The first Driver was such an excellent game, with a last mission that was one of the hardest I'd ever tried (and I never did complete to be perfectly honest).  Then they saw what GTA was doing, and decided letting the guy out of the car was the way to go but half assed everything.  There's no good faith left for the franchise but they keep on pushing it.

post #3 of 9

I have never played anything like the Driver SF demo.

 

My wife who couldn't care less about games was watching me play and asked what the fuck was going on.

 

It's a weird game mechanic at the best of times but trying to explain it in a narrative is bonkers.

post #4 of 9
Thread Starter 
Just ditch the cop guy in a coma angle. Remodel the lead character and ship this as Psychic Grizzly Bear Goes For A Ride: San Francisco...
post #5 of 9
Thread Starter 
Quote:
Originally Posted by mongycore View Post

Internet dogpile on this bugger gets bigger with each passing released detail, they may as well go for broke and add another subtitle; Driver: San Francisco: XCOM Interceptor '76. PC folk lament the always on drm. Then there's chatter there's no wheel support, in a game called Driver no less, probably due to that dubious game mechanic of switching bodies while driving. Most coma based narratives carry no weight. May as well reveal he's in some kind of best friends forever purgatory...or at the end wake up on mars. OMG Red Faction reboot....It's delayed a bit for the pc (maybe to try fix the common complaints maybe?).

You can check out the demo on xbox/psn. Visually it looks good. Nice shiny polish. Handling is too chunky for my tastes. Switching cars is easy enough, but like the out of car segments in Need For Speed Whatever...why? One annoying thing in the demo was that shit father daughter race. They want you to place 1st-2nd, which is easy enough nabbing the lead but when you swap to the other guy you see the car you just put in first place stop accelerating to a near stop letting the opponents reclaim the lead once more, fuck that bullshit.

It's gonna take some 10/10 reviews to turn around the hate train on this. For actiony racing action I wish they'd make a sequel to Stuntman instead.

Giant Bomb review and quicklook was enough for me to redbox this yesterday. Yeah, internet dog pile is wrong, and I was doubly wrong about the car switching mechanic...just embrace the cheesy storyline as a cousin to Saints Row and you have a fun game to get sucked into.

The cars take awhile to get used to but there's a decent variety so you should be able to find something you're comfortable with. This is a much more fun sandbox racer than Burnout Paradise or Midnight Club - but borrows elements from those two plus it throws in Project Gotham scoring for the heck of it. If you want to be sold on this game just mindjack any car with two people in it. You'll see the charm this game has immediately. Whether it's getting in a car chase with an old timer cop who hints at being a week away from retirement or the opposite having a female passenger who freaks out excitedly like that girl from Outrun at the various stunts you pull off...just fun. Driving around doing odds and ends here and there is such a time sink. Whoops, looked at the clock and I burned four hours into it before getting kicked off the tv by the wife.
post #6 of 9

So yeah, I've never played a Driver game, but I love Midnight Club (and GTA). Can you exit the vehicle in D:SF, or does the mind-swap thing fill that gap?

post #7 of 9
Thread Starter 
Any car you see, or unwieldy bus/firetruck/armored car, you just press the A button then select whatever car you want. It does away with the loading screens of switching cars, compared to Midnight Club, and it just flows so much better. There is a garage where you can buy new cars - and return to that garage to buy upgrades, power extensions, and set a default car for any of the challenges you find in free roam. As you progress through the intro levels it adds a few new powers for races (nitro) and police chases (ram). Don't know if any other newer power ups waiting for me, but I love what I've seen so far. Half the time it feels like cheating, especially if you can line up random cars during races or police chases to block/ram opponents...but that's optional, and there are a couple of challenges where you're not allowed to do that at all.
post #8 of 9

So you can't do anything outside of the cars, right? Not that it really matters - I'm just curious.

post #9 of 9
Thread Starter 
Yep, no walking or bowling or dart playing. Just driving.
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