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Space Marine, Fuck Yeah!

post #1 of 28
Thread Starter 
This is out now, discuss...

Played through the first mission. Just a satisfying blend of shooter and melee action. Runs so smoothly and looks just beautiful...I don't know what engine they're using but it's great. That first jump your guy makes - helmets who needs helmets I'm no fucking lame ass Spartan I'm a Space Marine, Fuck Yeah!

Oh and hey it works out of the box without any fucking crashes. Fuck you dead island, fuck you in your screen tearing asshole.
post #2 of 28

I don't have a lot of experience with the Warhammer universe besides dating a girl in college that played the tabletop but I don't think you need much outside a healthy lust for blood and love for bad motherfuckers that walk right out into the shit and get things done.

 

I knew I was going to get this on steam but I wasn't completely sold. Now I'm two hours in and I need more of this already. I could do with less, "Space Muhreeeeens!" and "When did humees get so big!?" but everything just feels right. Massive bolt throwing assault rifle? Check. Boots clanging like Robocop as you run along? Check. Explosions of blood and guts fading into a fine mist? Check. I'm curious about the mp but I haven't given it a test run yet.

 

Like Mongy already said, fuck Spartans. Give me an eight foot tall genetic freak and a Meltagun.

post #3 of 28
Quote:

Originally Posted by TheGhost View Post

Massive bolt throwing assault rifle? Check.

 


Actually in Warhammer 40K a bolt means a .75 caliber rocket with a delayed fuse so the warhead detonates inside the target. Ammunition as simple as projectiles isn't deemed eloquent enough to properly explain the Emperor's message to their recipients.

 

Oh, I should also add that I hate you people. Still two days to go for me.

 

 

post #4 of 28

Quote:

Originally Posted by stelios View Post

Actually in Warhammer 40K a bolt means a .75 caliber rocket with a delayed fuse so the warhead detonates inside the target. Ammunition as simple as projectiles isn't deemed eloquent enough to properly explain the Emperor's message to their recipients.

 

Oh, I should also add that I hate you people. Still two days to go for me.

 

 

I read this, and now i cant stop seeing the game's title as "Space Mormon" (or perhaps Quantum Prebisterians?), for some reason.

Also, we should be getting this today here...Gears of War 3, you'll get  your turn come October.

For the Emperor!
Finally deleted the demo last night...after seeing the "Jaw split" finisher, i was done with it and waiting for the full game.

 

post #5 of 28
Thread Starter 
Just finished Space Marine, Fuck Yeah! Clocked around 7-8 hours, but the variety of objectives and story related events made it feel longer than that (not a bad thing). A fun campaign that left me wanting for more, hope a sequel is already in the works, and no they didn't pull a bulletstorm at the end. Though folk who weren't all that sold on the demo may get bored of the standard shoot/melee combat. Nothing is added to the formula except vicious bloody violence to green skinned orks. I loved it. Curious to see how it will be in a month when the planned coop mode gets added. The last boss battle has a dubious mechanic - but at the same time is pretty fucking cool when it does happen. And man this game kicked my ass a couple of times on normal difficulty. An easy weekend rental none of you should miss out on.
post #6 of 28
Quote:
...a .75 caliber rocket with a delayed fuse so the warhead detonates inside the target...

 

Knowledge is power!

 

So I've played some multiplayer...hate it. Granted my competitive experience is on consoles so the whole keyboard and mouse thing is hard for me at the moment but I'm trying to force myself to adapt. Excuses stated..man it seems really unbalanced. You start with a bolter, two frag grenades and a combat knife and spend pretty much every match getting your fucking face rocked by guys with Daemon mauls and Kraken ammo. Sucks. At the moment I don't plan on getting back into it at all but once I finish the story I'm sure I'll take that back.

post #7 of 28
Love the IP dearly, though I don't play the tabletop. I collect the shit out the figures though, and the books. Got into it in 1989, when it was British and weird and baroque. Stuck with it for two decades.

So they finally got a Space Marine game out...and it is really good. It is pretty narrowly focused, but it is fun to play. It took me a bit to get into it, but once I did, every fight was a blast.

The Thunder Hammer/Jump Pack section was a top twenty gaming moment. Sometimes it is fun to be the windshield and not the bug in a video game.

MP feels slow. Sometimes I do OK, and sometimes I got 1-6, which is very frustrating, since games aren't much longer than the wait for a new game. But I want to unlock all of the armor and stuff, so I need to plug through it.
post #8 of 28

I love this game. I want to hold its hand and take long walks in the park with it.

 

I'm not even two hours in and realistically I don't see it being a serious candidate for game of the year, but it's so much fun. My cheeks hurt from smiling so much.

post #9 of 28

I love the style and tone of the game, I'm currently on the ninth chapter, but I am getting a little annoyed by some of the mechanics. The hitboxes on Orks, once they're a certain distance from you, are really odd and the Orks seems to be able to shoot through walls. I've had moments where I've been underneath a floor outcropping executing an execution and an Ork has managed to shoot me straight through the floor.

post #10 of 28

Playing this I get the impression that what has been released is just a part of a much larger, much more ambitious original design. That sometime during its long development process Relic decided to cut their losses, polish the shit out of what worked the best (the combat) and release it. The atmosphere is just so wonderfully spot on. The Guradsmen despite being banged up trying to get to their feet and salute as you're passing by, the weird combination of zeal and gallows humor, all the intangibles in the game point to a development process much more thought out than the low key release strategy would suggest.

 

I hope this sells well enough that a much expanded sequel happens.

post #11 of 28
Quote:
Originally Posted by stelios View Post

I love this game. I want to hold its hand and take long walks in the park with it.

 



If you love it so much, why dont you marry it?

 

Cause, you know, sequel.

 

Also, is it wrong that I would pay good money for 40K audiobooks if they were read by Mark Strong?

post #12 of 28

If Stelios marries it'll woo it away for sweaty, casual encounters...ahem. Anyway.

 

Mark Strong, for a lack of a better word is strong in this. I honestly didn't recognize him at first but everyone started pointing it out and I want more adventures with Captain Titus, fuck Leandros though, he's irritating from the moment they jetpack after that warboss.  "The Codex Astartes saaaaaays..." Lame and I don't even know wtf  the codex is but he's a douche. 

 

For the 40k know it all types around here I've got some spoilery questions..inviso text begin! What's up with them flipping their shit over Titus being able to resist the touch of the warp? I mean I get the broad connotation that he's somehow "in league" with chaos but the motherfucker goes through hell and high water to do what's "right" and they still stick him like a bitch at the end. So wtf? End inviso text.

 

Another thing, after reading a little 40k stuff, yeah the game got me that interested in the stuff that I'm surfing the net for more information, it seems like dead orks have to be burned up, otherwise they "spawn" more orks? It would have been cool if there were guys with flamers going around melting the corpses or Titus mentioned that. In the game they say, "There are millions of them." but it never seems like this overwhelming horde. Then when you poke around the tabletop stuff a bit orks seem like a HUGE pain in the ass. I also like that any ork machinery painted red goes faster because, well, red goes faster!  And that they're so convinced their shitty, garbage guns will work that they actually do. Ultimate mind over matter.

 

I want more Space Marine, now!

 

What did you guys think of the character designs? The warboss was fucking awesome looking and so was Nemeroth, those tubes coming out of his palms were pretty gnarly.

 

So who's playing this on steam? The co-op mode is supposed to come out next month. I'd dig getting a few games in with some of you if we can coordinate.

post #13 of 28

I'm still only eight chapters in, so I'm afraid to highlight your question for fear of being spoiled. Though I kind of suspect what you want to know. If you want to rephrase it? I love talking about fluff.

post #14 of 28

Hmm, okay. Why is resisting warp energy such a big deal? I think that's not too spoilery? Sorry if it is. I get the broad stroke and the connotation, they pretty much spell it out but I'm wondering more about the history sort of deal and why it's such a oh noez horrible thing.

post #15 of 28

I've played that part.

 

Imagine someone surviving a nuclear explosion to the face. Also imagine that you live in a world where nuclear power and the actual Devil come from the same place. And all this happened before a member of an organization that orders the extermination of billions even if a few of them have been exposed to the Devil's influence. Regardless of the guy's merit, shit will most definitely rain upon his head.

 

In fact Drogan calling for an Extreminatus on the spot wouldn't be such an overreaction to this event. Save for the Emperor, I don't think even the Primarchs were supposed to be able to do this. 

post #16 of 28

Ah, that's pretty much what I figured. I wasn't sure if Leandros was the exception or the rule. I guess there are religious nuts in the 40k universe too. You should finish this so I can bombard you with questions.

post #17 of 28

Also essentially the warp is living, breathing, psychosis. A gate from which all manner of hellbeast can, and have, descend upon the universe. The Warp can rend planets and taint even the most devout member of clergy and as such the shit is rightfully revered and feared. Titus practially having a shower in the stuff is going to make anyone suspicious, ESPECIALLY a psyker who is completely vulnerable to the warp. I say this having only started Chapter 9 so I don't think there's anything spoilery in there.

post #18 of 28

Goddamnit, this game has actually completely and utterly flown under my radar and as somebody who adores 40K I don't know how that happened.

 

 

Quote:Stelios
The Guradsmen despite being banged up trying to get to their feet and salute as you're passing by,

 

 

This little detail is what gets me really. That's the type of shit I need for a game like this.

post #19 of 28

Spike got it.  The Warp is corruption.  The throughline of the universe (and they really mean universe - the scale of 40K is apocalyptic, both geographically and thematically) is the slow decay of the human race, the return of the Dark Ages (way into the future).  Mistrust and ignorance are bywords for survival.  The Warp is everything bad to the Imperium.  Proximity is guilt.

 

The game really does work to capture all of that, while making it accessible to gamers who don't give a shit about Primarchs and Space Wolves and Tyranids and the Adeptus Mechanicus.  I think Mark Strong did good work - I appreciated his calm, even tones, even when the shit was hitting the fan.  As much as the art design and the incredible size (and weight) of the Marines, his voicework helped sell their superhuman capabilities.  As a brief example, when he leaps of the Valkyrie onto the wrecked bridge, facing a (small for the fluff, big for a game) Ork horde, he is measured and calm.  And that works.

 

I finished it up on Saturday, and it ended quite well.  Combat was well done and polished, the environments felt suitably oppressive and massive, and it was fun to play.  I enjoyed all of the weapon options, and I appreciate that gnomes left all of those lascannons and thunderhammers lying around for big fights.

 

I eagerly await a sequel.  Exploring the IP is a blast.

post #20 of 28

That all sounds pretty cool. I hope there's some story DLC, though my gut says I'm pissing in the wind.

 

As someone that's not all that familiar with 40k I have to agree that Relic did a great job at those little passing character beats. Even though they felt like cannon fodder every time I hit a cluster of Imperial Guard I wanted to run right out to the front line and start hammering whatever was giving them a hard time into a sticky, red paste. Those occasional moments of awe on their part really worked for making me feel like a badass and a bright spot in that shit hole. 

 

And how cool is the bridge when the drop pods are falling down and you're shoulder to shoulder with the Blood Ravens? Really great shit.

post #21 of 28
Quote:
Originally Posted by LaurenOrtega View Post

Goddamnit, this game has actually completely and utterly flown under my radar and as somebody who adores 40K I don't know how that happened.

 


Do it, do it, do it. The Emperor will be sad if you don't get it.

 

Also, because there's a character in the game that I'd love having a female perspective for.

 

post #22 of 28
Thread Starter 
I never said it but one other thing I loved about the game...main character actually has a full head of hair. That and copious amounts of jump pack killing, copious. Finished the campaign and the steam counter says I only have 2500 kills to my name...got a lot of work for that 40k trophy.
post #23 of 28

I'll wait for co-op to chase the 40K achievement.  MP will never make that happen (I'm lucky to get 5-6 kills a game...that is a good game).  But I'll kill the shit out of stuff in co-op.

post #24 of 28
Thread Starter 
Psst, there's a mission midway through the game where you have to turn something on. When you do unlimited waves of orks are yours for the killing. You'll know that spot when you see it. I got bored of that after awhile, even with the rage mode activated, but it's there for the taking.
post #25 of 28

      Quote:

Originally Posted by mongycore View Post

 ...I only have 2500 kills to my name...got a lot of work for that 40k trophy.


You're a beast then, I've played through the campaign and finished a couple of the 250+ kills challenges in multiplayer and I'm just at 2500. I must have stormed through more areas than I thought during the campaign.

 

At this point I'm level 24 or 25. I'll probably max out in multiplayer but I can't see myself ever getting anywhere near that 40k trophy. I like the idea behind it, but fuck achievements like that.

 

post #26 of 28

All done. Xenos and heretics thoroughly smashed. Where's my sequel?

post #27 of 28
Warning: Spoiler! (Click to show)

 

That moment on the bridge, when the Blood Ravens swoop in and Titus gives his little mini-inspiriational speech is my favourite bit of the game and it's why you had to have Ultramarines as the lead chapter because they are the everyman chapter. Having my precious Dark Angels, or Space Wolves, or Blood Angels as the lead chapter would make that moment of genuine camaraderie seem unearned.

 

Loved the end of the game, once the Heretics show up the game actually becomes way more interesting to play. It's been about a decade since I was last heavily involved in 40k, are the Chaos Imperial Guard guys a new addition to Chaos or just made up for this game? Also I know there's been some bitching on ye olde internet over the ending, but I kind of loved the fall off the pillar, although them setting up the sequel bugs me because games like this never do well enough to get sequels. Although if they released a bunch of Captain Titus books I might actually get myself involved in the Black Library again.

 

 

post #28 of 28

Thought I'd add to the love for this game. Just great fun, with a beautifully crafted combat system. Usually when you're asked to use guns and melee one is so obviously stronger/more practical you never have a reason to use the other, but both are just as effective as each other here. Been giving Exterminatus a blast too and it's great. Am hoping this game has a decent online life since I'm nowhere near bored with it yet, and the upcoming Chaos DLC is looking very tempting.

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