How did none of the Fire Pro Wrestling series get mentioned? So amazing with the edits and wrestlers available.
Chewers' 200 Best Video Games of the 90's - Page 7
Super Castlevania IV may well rank as the absolute best playing of all the “straightforward classic” Castlevania titles (it was certainly among my most played to death games growing up). Taking the NES formula and giving it the same magnitude of a kick in the ass that Sega gave their Shinobi franchise with Shinobi III, Super Castlevania IV does everything that the original classic series did in its 8 bit era, but WAY better an with more polish and extra features than ever before.
No pre-Metroid Castlevania controls as superbly or as flawlessly as this one, and the degree of movement freedom and array of attacks at Simon Belmont's disposal here is totally unmatched by any Castlevania up till Symphony (this being the first Castlevania to introduce, among many other things, multi-directional whipping and the ability to latch your whip onto hooks and swing across chasms, Indiana Jones-style).
And the level designs and boss battles also deserve special mention for just how amazing and unforgettable each and every one of them is, along with the soundtrack which does not disappoint and remains on the same high levels of craft as any of the best titles in the franchise, further establishing this series' reputation as having one of the singularly definitive and greatest composed of all video game soundtracks.
I have to second the love for "Super Castlevania IV". I never owned the game, but I used to go to a friend's house and watch him play it. The experience was like watching an extremely captivating movie. I remember thinking it was one of the most beautifully moody, scary games I've ever seen.
The huge boss monsters were fascinatingly terrifying and the ability to swing using your whip and whip multi-directionally was just mindblowingly brilliant to me. This immediately made me think of Simon Belmont one of the coolest, most badass video game characters I'd ever seen.
I gave the game a shot a few times, but I couldn't get very far. I didn't buy it because I always thought it would be too freaky and hard for me to play (I was a kid when it came out), but watching someone else play it was enthralling. I don't think I ever enjoyed watching someone else play a game as much as this one.
That goes without saying. SimCity SNES has a special place in my heart..but for pure fun..Can't beat SimCity 2000
Best Pinball Game of the 90's:
Since this was a video game thread, this title wouldn't really qualify but this game probably took more tokens from me than many video games in the arcade. What made it special was the board design, integration of theme and the crazy 6 ball multi-ball. There might have been technically better pinball games out there but this one was FUN. Here's a gameplay video that really doesn't do this justice....
Not to derail into awesome pinball machines of the 90's..but here is my fav.
Galerians (1999) on Playstation
Lots of games jumped on that post Resi survival horror bandwagon, this one really stood out from the crowd though. It was just that little bit different, with a dark science fiction edge that worked really well (pool it drew from included Akira, 12 Monkeys, Dark City). I think I'm right in saying it was the first game where you could go Scanners on people.
Amazed this isn't in this list...
"TERMINATOR: FUTURE SHOCK" 1995
If you NEED a Terminator game, this is the greatest...and LONG, too.
It is notable for being one of the first games in the first-person shooter genre to feature true, fully texture-mapped 3D environments and enemies, and pioneered the use of
Also, big-ass maps, amazing sound, and the ability to drive vehicles on certain missions (FPSs had done that before, but NOT like this...).
Many, MANY hours spend on this one.
I'm new here. Read through the list so far and personally two of my favorite pre-90's games were Novalogic's Delta Force 1 and 2. I love military shooters and these two had me hooked for years. Novalogic went on to release a few more in the DF series, but nothing gained as much love as the first two. The mission editor was my favorite part. You were able to use any models from the game, rotate them on all 3 axis and essentially make anything you wanted. A lot of famous battles from WWII were re-enacted on some maps, and my brother and I were a part of a good sized clan where we made maps for their TDM and Team King of the Hill game modes. Surely several hundred hours were spent playing these games and I think it deserves to be in the Top 200 on this list.