or Connect
CHUD.com Community › Forums › VIDEO GAMES & RPG › Video Games › Legend of Grimrock, a modern throwback to old school rpgs
New Posts  All Forums:Forum Nav:

Legend of Grimrock, a modern throwback to old school rpgs

post #1 of 61
Thread Starter 

Website here, check it!

 

What is Legend of Grimrock?

  • Old-school dungeon crawling game inspired by Dungeon Master, Eye of the Beholder and Ultima Underworld.
  • Explore a vast dungeon riddled with hidden switches, pressure plates, sliding walls, trapdoors and more.
  • Discover secrets, cast spells with runes and craft potions with herbs.
  • Fight murderous monsters and seek lost artifacts in ancient tombs.
  • Create a party of four characters and customize them with different races, classes, skills and traits.

Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captivators, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?

 

Who else is getting this next week? This looks like a great throwback to Dungeon Master and the likes of old.

 

post #2 of 61

I pre-ordered on GoG the first moment I could. Can't wait for this. The Eye of the Beholder series is an all-time great.

post #3 of 61

I'm sure it'll be inferior to EoB, but I'll grab this at the first chance.

No doubt about it, no reviews needed.

 

I was speaking about the merits of indie PC gaming in the Used Games thread. What's this, 15$?

You can see my point now :)

 

post #4 of 61
Quote:
Originally Posted by danko View Post

I'm sure it'll be inferior to EoB...


Yeah, my expectations aren't really that high. Just hoping for a fun romp.

 

And the pre-order on GoG saves you four bucks off the retail price, so it's even cheaper.
 

 

post #5 of 61

Really detailed review here:

 

http://www.gamebanshee.com/reviews/107559-legend-of-grimrock-review.html

 

To sum up: they really dug it.

post #6 of 61

Great!

Preordering today. Probably from GoG (no DRM and all that).

Another score for indie developers.

post #7 of 61

Oh man! This looks SOOO good!

post #8 of 61

Purchased.

They have my money.

I'm happy.

post #9 of 61
Quote:
Originally Posted by Jacob Singer View Post

And the pre-order on GoG saves you four bucks off the retail price, so it's even cheaper.

 

 


 

Yeah, for $11.99, can't pass this up.

 

post #10 of 61

Hmmmm... I really want this, but I'm not sure it'll play smoothly on my shitty old laptop. This may be one I have to earmark for when I get a decent rig.

post #11 of 61

Still in the intro dungeon after creating my custom team, learning the mechanics of everything, and I'm already in love. This is gonna be one of those games where you stay up 'til 3 AM, just wanting to literally see what's around the next corner. There is a palpable sense of tension already, and the ambient dungeon noises are pitch-perfect. I bet playing this in the dark with a great sound setup'll be awesome.

 

And RD, I'm guessing the requirements for running this are pretty low. The whole game, installed, is under one gig. It looks great, but I can't imagine it'd be too demanding on a system (though I admit I haven't looked at the specs requirements).

 

Now, back to playing...

post #12 of 61
Quote:
Originally Posted by Jacob Singer View Post

Still in the intro dungeon after creating my custom team, learning the mechanics of everything, and I'm already in love. This is gonna be one of those games where you stay up 'til 3 AM, just wanting to literally see what's around the next corner. There is a palpable sense of tension already, and the ambient dungeon noises are pitch-perfect. I bet playing this in the dark with a great sound setup'll be awesome.

 

And RD, I'm guessing the requirements for running this are pretty low. The whole game, installed, is under one gig. It looks great, but I can't imagine it'd be too demanding on a system (though I admit I haven't looked at the specs requirements).

 

Now, back to playing...



Why must you tempt me so Singer?!?!?

 

Maybe after Witcher 2 is done. Maybe.

post #13 of 61

THIS GAME IS SO GOOD.

 

SO.

 

VERY.

 

 

GOOD.

post #14 of 61

Ain't it though? And it's tough, but in the exact same way these old-school games were tough. After about an hour and a half I had to start a new game just to re-spec my party, and I was more than happy to do so.

post #15 of 61
Thread Starter 

Played just a little bit today, and yes, this game delivers on maing you relive that old school dungeon exploring experience.

Hell, i got a bit giddy when I was trying to evade some monsters so i could rest and heal up my party, when it suddenly downed on me:

ALL I NEED TO DO IS JUST CLOSE THAT GATE; GIANT SNAILS CANT OPEN DOORS

This is just so great, and i love how the prisoners trying to escape accounts as background for the crappy loot so early on the game: Im playing with a Human (fighter), Minotaur (fighter), Lizardman (rogue) and Insectoid (mage) party; only dissapointment with the character creation process was the lack of special perks for the Insectoid race, but still.

Also, I named my Insectoid wizard Zorak; It just felt right.

post #16 of 61
Thread Starter 

Here's the requirements for those in doubt:

 

Minimum:

    • OS:Windows XP Service Pack 3
    • Processor:Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory:2 GB RAM
    • Graphics:ATI Radeon X1600 or NVIDIA GeForce 7600 or better (512MB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280x720 and 1024x768.
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c compatible

Recommended:

    • OS:Windows Vista or Windows 7
    • Processor:Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better (512MB graphics memory or more. Shader Model 3.0 needs to be supported)
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c compatible

 

It doesnt seem to need a high end machine, and you can play with the graphics options to make it run smoother; you aint mising much by setting "shadows" to low quality, for example.

post #17 of 61

...and how much is it again???

 

This may become my in-between game before Witcher 2 gets here next week at this rate.

post #18 of 61

Quote:

Originally Posted by ryoken View Post

Im playing with a Human (fighter), Minotaur (fighter), Lizardman (rogue) and Insectoid (mage) party...



My exact party. And re: closing gates, flipping switches to drop bastards into oblivion is also a blast.

 

I'm only on the fourth level, and the puzzles are getting... shall I say...  thoughtful. 

post #19 of 61
Thread Starter 
Quote:
Originally Posted by The Rain Dog View Post

...and how much is it again???

 

This may become my in-between game before Witcher 2 gets here next week at this rate.

 

$14.99 at the developers homepage, GoG and Steam; the developers and Steam are throwing a 10% discount until the 18th it seems; if you want it DRM free for some reason, go with GoG, but if you get it from the developing team  they throw in both a stand alone installer and a Steam Key, and the money goes directly to them; if go with this option, like I did.
 

 

post #20 of 61
Thread Starter 
Quote:
Originally Posted by Jacob Singer View Post

Quote:


My exact party. And re: closing gates, flipping switches to drop bastards into oblivion is also a blast.

 

I'm only on the fourth level, and the puzzles are getting... shall I say...  thoughtful. 


I'm going to play the shit out of this and finish Bioshock 2 this weekend; Im still all giddy about being able to pick up used throwing knives after killing a monster and discovering my first spell (fire, of course) by accident.

Im also watching the "Let's play..." guy's feature on this game on Youtube, and his reaction of bliss when the game starts is spot on for any older pc gamer.

 

post #21 of 61

I'm waiting for Easter weekend to start with this. I'm so pumped.

post #22 of 61

I have yet to download it from my GoG account.

Going through Skyrim again, I will play this as soon as I need a break :)

 

A heads up: apparently puzzles are very cool and not likely to be all uncovered in one playthrough.

This thrills me.

Reminds me of the days when low Internet accessibility meant no walkthroughs existed/were available and secrets stayed secret for a long time. 

It was amazing.

post #23 of 61

Just bought it from gog.com. As soon as Minervas Den is done with I'm going to give this a go. Should tide me over until Witcher 2 nicely.

post #24 of 61

I'm seriously tempted to print out some graph paper and disable the automap. Kick it really oldschool.

post #25 of 61

I was initially tempted to try that as well, but after finding out that some puzzles can only be solved by voluntarily dropping into open traps, and with portals warping you to god-knows-where, I knew my map-making skills would be sorely lacking.

post #26 of 61

But it would be just like playing Eye Of The Beholder again! I wonder, when you have a cleric in your party in this one, does he stop you from looting graves? Or are there not clerics at all?

post #27 of 61

No clerics. Fighter, Mage, Rogue, that's it. I kinda wish this was a true D&D game,with all that entails, but then I wouldn't have been able to get it for 12 bucks. But the thing is built to be fully moddable (sp?), so I imagine there are going to be some great mods coming up.

post #28 of 61

I guess I should spoiler this...

 

Warning: Spoiler! (Click to show)

 

I found a secret staircase down on level 3, leading to a mini-dungeon, I guess you'd call it. The place was full of green slimes, that can disease you. I don't want to spoil it any further than that, but there's some pretty great stuff in there.

 

 

Thank Christ for resting.

post #29 of 61
Thread Starter 
Quote:
Originally Posted by stelios View Post

I'm seriously tempted to print out some graph paper and disable the automap. Kick it really oldschool.

As soon as i saw  "Custom made grid paper to print out for all your mapping needs" listed among the included extras, i had the same thought...then i remembered some...mishaps back in the days that proved my cartography skills to be pretty much null.
 

 

post #30 of 61

I messed around a bit. I should really finish with Bioshock 2 before going any further with this or I'm not coming back.

 

It's such a nice feeling, you know, for those of us gaming from way back. With games like this, with games like the Kickstarter ones. After being told time and time again that all these games we were nostalgic about had been past their time, that the industry had moved on and that we should adapt and stop whinning, suddenly having people step forward and say "You know what? Fuck market trends, we're gonna make the games we want, that you miss" feels so nice.

post #31 of 61

Stop it. You guys are making me think about buying this and I've never even played Eye Of The Beholder or any of those old-school RPGs.

 

 

post #32 of 61

I think Eye of the Beholder has my fav game cover of all time (had the Amiga version). This takes me back:

 

OH SHIT! SKELETONS!

 

I should get Legend of Grimrock shouldn't I?

 

 

post #33 of 61

Yes you should.

 

 

Even if you haven't played an old-school dungeon crawler this is a pretty awesome game.

post #34 of 61

Wow. I'm getting pretty damn tempted myself now.


Must... Not... Buy... Backlog... Too... Big!

post #35 of 61

Well I bought it and it won't install. Apprently there's some error code I keep getting and I need to download a special extra from the quicktime website or something. I'll have a wrangle with it when I get home but I'm being crushingly reminded why I was so happy to defect to consoles from pc's for my gaming when they became advanced enough. Two hours I fiddled with it last night and the thing still won't work.

post #36 of 61
I had a directx error when I first tried to install; I reinstalled directx and it worked fine.
post #37 of 61
Had no problems with my steam install. Looks fuckingtastic. Eased into traversing the levels, got that old school feel, and promptly got cornered by the fucking snail and died throwing things at it. Okay, try the torch that'll do him. The cudgel/hammer looks heavy, ah shit. Then some of the rocks I picked up, nope. Reloaded from the start and then clicked around with the ui figuring out, oh, okay, you're fucking dead snail. Dead.

Game like this deserves a 104 page manual. Just because.
post #38 of 61
Quote:
Originally Posted by The Rain Dog View Post

Well I bought it and it won't install. Apprently there's some error code I keep getting and I need to download a special extra from the quicktime website or something. I'll have a wrangle with it when I get home but I'm being crushingly reminded why I was so happy to defect to consoles from pc's for my gaming when they became advanced enough. Two hours I fiddled with it last night and the thing still won't work.



Did you get it through the developer? Because if you did you can input the key they sent you into Steam and have it take care of everything.

 

post #39 of 61
Thread Starter 

I started to think about the old school classics this game reminded me off, when i had this horrible flashback to "Scarab of Ra" on the Apple.

 

Screenshot_of_Scarab_of_RA.png

 

I never, ever managed to beat that bastard game.

 

post #40 of 61

Okay finally got it working... and yes, it's a lot of fun so far

post #41 of 61

I think I'm in love.

post #42 of 61

Seriously, I'm only up to the second level and this is beginning to get under my skin

 

post #43 of 61

You know what? I didn't really expect it to be so atmospheric. The dungeons feel so dungeon-y, so oppressive, you actually feel as if there's a whole mountain above your head. I can't wait until I get back home and start with it again.

post #44 of 61

Made it down to dungeon level 7. Whoo boy, level 6 took me forever, with one 'run-and-push-buttons' trap-door dealy that was frustrating the hell out of me.

 

The ability to pretty much save anywhere, and being able to backtrack as much as you like (with a few exceptions here and there, like level 6), really helps this. I'm having a blast.

 

Anybody else freak the hell out at the first earthquake?

post #45 of 61

Yes I do believe the word freakout is fitting for what I did.

post #46 of 61

You guys probably already know this, but I just found out that if you right-click on a rune to highlight it when you're casting a spell, they stay highlighted so you can repeatedly cast the same spell with less clicking. Can't believe I just figured that out.

 

EDIT: I guess I was mistaken, it only seems to work once or twice. Weird.


Edited by Jacob Singer - 4/14/12 at 3:19pm
post #47 of 61
Quote:
Originally Posted by LaurenOrtega View Post

Yes I do believe the word freakout is fitting for what I did.



 SPOILER:

 

Warning: Spoiler! (Click to show)

 

And also the first time tentacles came up out of one of those innocent-looking grates in the floor.

 

 

post #48 of 61

YES!!!

 

 

 

post #49 of 61
Thread Starter 

Just a few levels down, and i must say, that mechanical, heavy clockwork noise when approaching some walls is unnerving as hell; on the plus side, spears and shield have proved to be lifesavers; im able to have three melee attacks and my spells that way, but im still not powerful enough to take on squads of enemies...the ice shards spells being a double hit spell helps, though.

post #50 of 61

Holy shit, you can telefrag!

New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Games
CHUD.com Community › Forums › VIDEO GAMES & RPG › Video Games › Legend of Grimrock, a modern throwback to old school rpgs