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wtf are they making...

post #1 of 1422
Thread Starter 
Master control program gets a bump whenever Justin or any other contributor adds to the mainpage. Just thought I'd start a thread on where we can talk continuing game industry biz stuff in between those headlines and submissions.

So, lets start:

Rayman Legends Wii U Exclusive - This fucking annoys me. Squandered the goodwill they earned by making a unique and beautiful game on multiple platforms, then make the highly anticipated sequel exclusive to only one system for the moment. I'm still not entirely sold on Nintendo or them being able to maintain/attract good 3rd party releases consistently over the lifespan of their platform. Wii ended up being a landfill of waggle shovelware in between nostalgia milking 1st party efforts.

Diablo 3 Devs respond to original Diablo dev commentary - Fuck that loser...indeed. Current Diablo devs come off as children in that facebook thread; oblivious to the fact that the legacy Blizzard North created with Diablo's 1 & 2 are directly responsible for the massive sales/success Diablo 3 currently enjoys.

Joystiq Outs Call of Duty QA Tester - Good job leaving that poor guy out to hang dry. It's one thing to be a moron and snap dev pics with your cellphone and upload them to twitter. It's another to source a guys professional resume/bio page to for those all important news scoops and pageviews. Depending on the policies implemented by Executive Producers or Associate Producers, there are rules in place for what you can and can't list on your linkedin page, some folk like that recognition and feel pride in their work, a nugget of info your friends can see in the interim before the gameover credits roll on whatever you've shipped. I've always been paranoid to a fault about these things. Privatizing my xbox friends list and viewability, protecting current and former coworkers running valvetestapps by limiting my steam friends list there too. It's kind of annoying but higher ups usually have a plan on dolling out info to the press. There's always room for good gaming journalism and well thought out articles on the medium, and then there's what I feel is garbage diving potentially ruining some poor kids career before it even got started. I have half the mind to create a fake profile online and riddle it with too good to be true leaks and see if anyone will bite.

Zynga Stocks - LOL EA going after Zynga double LOL.

Trademark lawsuits - Ranks right up there with patent trolls that hamper the android dev community. Recently Rebellion Studios going after Sins of a Solar Empire:Rebellion for using the same name. I've just filed a trademark for my upcoming ios rpg, renamed it The: Call; Legend; 1 2 3 4 5 6 7 8 9. So far the game will ship as a front end title screen. Then I can start rolling in the profits on any game that infringes on any aspect of my highly successful ip name. Notice I wasn't a complete bastard and cited the rest of the alphabet, because that's what sequels are for. I may even make those sequels built in as dlc, so when you buy it you get a new front end menu option that takes you to the newer front end. Win.
post #2 of 1422

I don't see Ubisoft keeping Rayman Legends asa a WiiU exclusive. I see them viewing it as a next gen title, so it will be ported to the other next gen consoles. It's not like Rayman Origins sold extremely well on the Wii anyways, so there isn't any reason to make Legends an exclusive.

 

Also, I flat out don't see the Wii U doing that well as a platform. I remember a post on IGN where a user said "Nintendo could release a turd with a disc tray and call it the WiiPoo and Nintendo fans would buy it because Reggie told them to.", or something along those lines. But there isn't any real hype behind it's release. Nintendo fans don't seem to be going apeshit like they should, not to mention the very negative reception from their e3 presentation.

post #3 of 1422
Quote:
Originally Posted by UrchineSLICE View Post

Also, I flat out don't see the Wii U doing that well as a platform. I remember a post on IGN where a user said "Nintendo could release a turd with a disc tray and call it the WiiPoo and Nintendo fans would buy it because Reggie told them to.", or something along those lines. But there isn't any real hype behind it's release. Nintendo fans don't seem to be going apeshit like they should, not to mention the very negative reception from their e3 presentation.
Remember, though, that everybody thought the Wii was stupid as fuck when it was announced, and that went on to sell sixty quadjillion units thanks to a well-handled marketing campaign that tapped a vastly broader market (at a lower price) than either of its competitors, a broad, generally solid launch lineup, and a whole shit-ton of retro console ports made available to an audience half of whom probably don't even know what an emulator is. (And no thanks, in my opinion, to its stupid-ass gimmick hardware.) I'm not going to place any bets on it, but who's to say that won't happen again?
post #4 of 1422

I'll say it.

Nintendo tapped an amazing market, all the casual folks who DON'T play casual games on their cells/facebook/etc. All those people probably never bought a single game after playing the hell out of Wii Sports for a few weeks or months(possibly Wii Fit as well). Quality control was so piss-poor on 3rd party shovelware games that I bet a lot of those people who gave a random game a shot just stopped buying after that. I'd say that's like half of the people who bought/were given the Wii. These people don't care if there's a "new improved!" Wii since the original is the first game system they've owned, or the first one they've owned in a very long time.

The other half were the hardcore(who don't even seem that stoked for a new Nintendo system at the moment, and already own other HD consoles), and a whole lot of in-betweens who bought a few games and use the thing mostly for Netflix now.

I'd love to be wrong, but I'm pretty sure the Wii-U will be a flop. I was a huge supporter of the Wii until I saw all the untouched potential, none of which will be improved by more powerful hardware. And the shovelware, my god the shovelware(most since the PS2? The NES?). Uneducated consumers were doomed buying games for the Wii. With the PS3 and 360 it's like 50/50 you'd get a crappy game if you pulled a random one out of a hat, Wii was/is something like 80/20.

The new controller is the only thing I see going for this other than HD.

post #5 of 1422

Thing is, the Wii's gimmick was the controller too, which, really, to this day, I hold up as a rather elegant piece of work that was never utilized as well as it could've been. I long held that the system could and should've been a heaven for FPSs, something that playing Metroid Prime Trilogy has proven to me thousands of times over as I play through it. But the elegance was in its simplicity. Every human being with a television knows how to use a remote control, and knew instinctively how to use it to play baseball, or mime bowling, or swordfight, Hell, for younger generations, most of them did that as kids anyway. Nintendo is now trying to apply that same principle to a tablet, something that, at last count, only about 20 percent of humanity uses or is even aware of, let alone will be willing to play games on it. The WiiU's accessibility is pretty much limited to the hardcore. Virtually none of whom have any interest in buying it.

 

This WILL be a clusterfuck. Mark my words.

 

By the by, September 13th is when we all find out how badly Nintendo's shooting themselves in the ass with the launch date and price.

post #6 of 1422

I actually forgot that the WiiU was supposed to be out this year.  Jesus fuck, why would I need another system that's as powerful as the systems I already have?  If I didn't already buy Arkham, why did I wait for the WiiU version?  Christ, I can't wait to see how this does this year.

 

 

In sadder news, looks like Sony Liverpool is being shuttered. Confirmed on Twitter by the devs, apparently.  That's the Wipeout dudes and they were working on a new Wipeout for PS4 and a different game, too.  Whelp, guess you don't need launch titles, right, Sony?!

post #7 of 1422
Thread Starter 
Seriously Sony, you're that stupid?

My heart almost skipped a beat at reading Black Isle was back in business...sadly it appears as an in name only effort.
post #8 of 1422
Quote:
Originally Posted by mediumdave View Post

In sadder news, looks like Sony Liverpool is being shuttered. Confirmed on Twitter by the devs, apparently.  That's the Wipeout dudes and they were working on a new Wipeout for PS4 and a different game, too.  Whelp, guess you don't need launch titles, right, Sony?!

 

There isn't a single misfire in that entire series. Not a one. And currently, Wipeout HD's one of the few things I use my PS3 for that isn't Blu Rays.

 

Fuck that's sad news.

post #9 of 1422
Quote:
Originally Posted by Nexus-7 View Post

I'll say it.

Nintendo tapped an amazing market, all the casual folks who DON'T play casual games on their cells/facebook/etc. All those people probably never bought a single game after playing the hell out of Wii Sports for a few weeks or months(possibly Wii Fit as well). ...

I'd love to be wrong, but I'm pretty sure the Wii-U will be a flop. I was a huge supporter of the Wii until I saw all the untouched potential, none of which will be improved by more powerful hardware. And the shovelware, my god the shovelware(most since the PS2? The NES?). Uneducated consumers were doomed buying games for the Wii. With the PS3 and 360 it's like 50/50 you'd get a crappy game if you pulled a random one out of a hat, Wii was/is something like 80/20.
...

 

I think you nailed it, and it's really sad.  I see the same shovelware happening to the WiiU (The Wii Monkey Ball launch title that's STILL clogging shelves? so broken).

 

I love the Wii controller, because I can have my hands in any position I want.  Splayed all over the couch?  Great.

post #10 of 1422
Quote:
Originally Posted by Justin Clark View Post

 

There isn't a single misfire in that entire series. Not a one. And currently, Wipeout HD's one of the few things I use my PS3 for that isn't Blu Rays.

 

Fuck that's sad news.


Even sadder, they used to be called Psygnosis back in the day...this is a sad day as hell for older gamers.

post #11 of 1422
Quote:
Originally Posted by Nexus-7 View Post

With the PS3 and 360 it's like 50/50 you'd get a crappy game if you pulled a random one out of a hat

 

You're certainly being far, far more generous to both systems' respective libraries there than I ever would be (note, that is not remotely in any way meant as a defense for the Wii's awful, awful library). At least if we're limiting this strictly to physical disc games here.

 

 

Quote:
Originally Posted by Justin Clark View Post

Thing is, the Wii's gimmick was the controller too, which, really, to this day, I hold up as a rather elegant piece of work that was never utilized as well as it could've been. I long held that the system could and should've been a heaven for FPSs, something that playing Metroid Prime Trilogy has proven to me thousands of times over as I play through it. But the elegance was in its simplicity. Every human being with a television knows how to use a remote control, and knew instinctively how to use it to play baseball, or mime bowling, or swordfight, Hell, for younger generations, most of them did that as kids anyway.

 

Don't forget lightgun and rail shooters, for which the Wii utilized and exploited it's gimmick for just a bit more, but nowhere NEAR enough as it should've all the same (its pitifully sad when your highlights in that area consist of House of the Dead and Gunblade N.Y. ports, Sin and Punishment, and some mediocre Resident Evil spinoffs, and that's roughly about it more or less). 

 

While we're on the subject of utterly squandered potential for latter day Nintendo's blatantly and increasingly desperate gimmick interface ideas here's a question: of all consoles with weird gimmick interfaces to ever come along, how in the holy mother of fuck did the DS and its touchscreen of all things somehow manage to NOT see a tremendous resurgence of good point and click adventure titles and innovative puzzle games? I mean Jesus Christ, it doesn't get any more flagrantly OBVIOUS than that does it? Can you imagine beefed up handheld ports of classics like Monkey Island or Maniac Mansion on the DS with THAT kind of interface? Never mind much more importantly all the possibilities for completely new and fresh point & click IP's that could've come from it? Could've singlehandedly saved an entire goddamned genre from dying there (hey by the way while we're on the subject: the Wiimote itself is another interface gimmick that could've and hasn't accommodated/saved that particular niche).

 

The DS managed to wind up accumulating a pretty damned quality library all the same don't get me wrong (the usual shovelware notwithstanding), but it was entirely IN SPITE OF its gimmick, which contributed all of jack shit to it's games (hell it even outright spoiled and sabotaged a few).

 

Let's all stop bullshitting ourselves about one thing: as far as non-handheld consoles go, Nintendo easily peaked at SNES and its been gradual and ever diminishing returns since then, in large part due to two main issues: their near complete alienation of most quality 3rd party developers and franchises from the N64 onward, and their increasing over-reliance on gimmicky interface concepts that attempt to reinvent the wheel of how games fundamentally control, and largely either completely waste it when they might just possibly be onto something, or end up falling flat on their face with it outright instead. They've managed to stay afloat it seems completely on the basis of two key demographics: 100% casual gamers, and nostalgia-obsessed Nintendo fanatics who are guaranteed to unquestioningly buy ANY old shit that happens to have a 1st party mascot character on the box (and make no mistake there are a LOT more of those people out there than one might think).

 

Post-SNES, its really been their handhelds that have been their sole saving grace for years (the GBC notwithstanding since that technically counts for a spell as post-SNES and was largely crap, so we're really talking about the GBA and DS here). And even that may be ceasing to impress me as of late since the 3DS (thus far at least) hasn't exactly been setting my gaming radar on fire up till now.

 

I hate to trot out such a beyond tired and beaten the fuck to death analogy and subject, but I've always found it to be incredibly apt: Nintendo in my view has for many, many years now been the gaming equivalent of George Lucas: was once a mighty wellspring of boundless creativity spawning a media empire built on a foundation of genuine classics and greatness that helped define an entire generation of geeks, but as time passed had thoroughly alienated all the collaborative entities who did a LOT to contribute to their success and quality output, and has for successive generations now become this separate, isolated, hermetic entity in its respective medium, utterly coasting by almost solely on brand recognition and past glories with only the most fanatically faithful still championing them out of pure nostalgic goodwill and nothing more, in a sad and depressing display of clinging to their fallen childhood icons.


Edited by Jaquio - 8/22/12 at 12:47pm
post #12 of 1422

Jaquio - I would mostly agree with you, but I then Nin slips out something like the first Mario Galaxy, which I would rank as one of the all time greats.  Pity it was sort of a fluke, and th big N just went back to the well after that.

Quote:
Originally Posted by ryoken View Post


Even sadder, they used to be called Psygnosis back in the day...this is a sad day as hell for older gamers.

 

No way, they were what became of Psygnosis?  I am bummed.  Really bummed.  I am bummed for Roger Dean.

 

How come someone hasn't hacked Valve again?  I mean, there have probably been at least a half dozen iterations of Half Life 3 that we know nothing about?!

post #13 of 1422

I suppose this is a good place for this:

 

http://www.ign.com/articles/2012/08/22/listen-to-the-halo-4-soundtrack-right-now?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social

 

Samples and some info about the process behind Halo 4's music.  It's sounding pretty good to me so far.  The final product will be the ultimate test but Neil Davidge seems to be contributing in a BIG way thus far.

post #14 of 1422
Quote:
Originally Posted by Jaquio View Post

 

You're certainly being far, far more generous to both systems' respective libraries there than I ever would be (note, that is not remotely in any way meant as a defense for the Wii's awful, awful library). At least if we're limiting this strictly to physical disc games here.

 

 

 

Don't forget lightgun and rail shooters, for which the Wii utilized and exploited it's gimmick for just a bit more, but nowhere NEAR enough as it should've all the same (its pitifully sad when your highlights in that area consist of House of the Dead and Gunblade N.Y. ports, Sin and Punishment, and some mediocre Resident Evil spinoffs, and that's roughly about it more or less). 

 

While we're on the subject of utterly squandered potential for latter day Nintendo's blatantly and increasingly desperate gimmick interface ideas here's a question: of all consoles with weird gimmick interfaces to ever come along, how in the holy mother of fuck did the DS and its touchscreen of all things somehow manage to NOT see a tremendous resurgence of good point and click adventure titles and innovative puzzle games? I mean Jesus Christ, it doesn't get any more flagrantly OBVIOUS than that does it? Can you imagine beefed up handheld ports of classics like Monkey Island or Maniac Mansion on the DS with THAT kind of interface? Never mind much more importantly all the possibilities for completely new and fresh point & click IP's that could've come from it? Could've singlehandedly saved an entire goddamned genre from dying there.

 

I think you may have not been paying attention. Professor Layton? Phoenix Wright? Hotel Dusk? Trace Memory? Broken Sword? Lost In Blue? Hell, IIRC, they ported Myst and Syberia to the system, just that the ports were shit.

 

But to answer your question, the reason the system never saw a true resurgence is because, aside from Phoenix Wright and Professor Layton, every single adventure game on the system sold like shit.

post #15 of 1422
Quote:
Originally Posted by Justin Clark View Post

 

I think you may have not been paying attention. Professor Layton? Phoenix Wright? Hotel Dusk? Trace Memory? Broken Sword? Lost In Blue? Hell, IIRC, they ported Myst and Syberia to the system, just that the ports were shit.

 

But to answer your question, the reason the system never saw a true resurgence is because, aside from Phoenix Wright and Professor Layton, every single adventure game on the system sold like shit.


Not to mention several localizations of japanese adventures that would have never arrived in the West otherwise, like 999, Contact, Time Hollow and Lux pain, for example; and there were also a buttload of strategy/rpg that had visual novel/adventure elements,like both SMT: Devil Survivor SMT Strange Journey, Valkyrie profile COTP, and so on.

post #16 of 1422
Quote:
Originally Posted by Justin Clark View Post

 

I think you may have not been paying attention. Professor Layton? Phoenix Wright? Hotel Dusk? Trace Memory? Broken Sword? Lost In Blue? Hell, IIRC, they ported Myst and Syberia to the system, just that the ports were shit.

 

But to answer your question, the reason the system never saw a true resurgence is because, aside from Phoenix Wright and Professor Layton, every single adventure game on the system sold like shit.

 

I genuinely forgot about most of those (except for Phoenix Wright, but that's more because I'm one of like the three people on the planet who's just not a fan of those games: I know, I'm all alone on that island), but you're right, there were definitely some. Still nowhere near enough as there ought to have been though, as noted since its an utter waste that that use for the system never took off like it should've (since that's easily the single most practical use for it). And there's a reason I forgot about some of those: oh GOD that Myst port. Jesus. I hate you for reminding me that that happened.

post #17 of 1422
Quote:
Originally Posted by Jaquio View Post

 

You're certainly being far, far more generous to both systems' respective libraries there than I ever would be (note, that is not remotely in any way meant as a defense for the Wii's awful, awful library). At least if we're limiting this strictly to physical disc games here.

I'm exaggerating a little bit, but at the same time I'm talking about games that are straight-up garbage. Not the mediocre "been done better elsewhere" types.

Anyways. Good post. It is a shame more adventure games didn't make it to the Wii and DS. I bought the first Sam and Max collection on Wii and it was very broken, so I understand consumers not wanting more if that was their first exposure.
I like how Telltale blamed the hardware for that one. Give me a break, a system that can handle Mario Galaxy and Metroid Prime 3 should be able to have Sam and Max with a decent framerate and not constantly crashing.

post #18 of 1422
Thread Starter 
RPS's John Walker has a great read on the PS3 Give Away/Journalistic Integrity controversy now surrounding eurogamer, Rab Florence's article (that has since been edited), Lauren Wainright's alleged legal threats/complaints, and a zombie-fied Geoff Keighley doused in Mountain Dews and Doritos.

Even Chud's Justin Clark brought up his reservations on the ethical line that's seemingly being crossed when he pointed out the fanboy-ish level of glee showed at E3 when Sony was giving away swag during their keynote presentation.
post #19 of 1422

Both those articles are great, and Florence is bang on the money on this issue. We've heard so much bellyaching over the last few years from videogame 'journalists' about how their profession should be taken seriously, but they regularly show that they have zero idea of what it entails. Obviously, most aren't intentionally agreeing to do publishers' PR work but their blatant lack of understanding that flaunting expensive freebies and the hashtag business simply don't look good in a professional sense is inexcusable.

It's pretty spineless of Eurogamer to edit the article, too. Wainright didn't have a leg to stand on, legally speaking; Florence only quoted what she put out in public herself, and legally covered himself and the site with the phrase 'I'm sure she isn't' regarding her making herself look like she might be getting paid off by Squeenix. Apparently Florence has pulled out of his column gig at EG, and I can't blame him for it. This kind of sqeamishness is exactly why the public are finding it increasingly difficult to trust the press.

Granted, you get corrupt journos everywhere and it is depressingly common in the entertainment field. However, even in areas such as music or film writing there's still a basic understanding of the press/company relationship and how delicate the public's perception of it is. I mean, Harry Knowles was utterly crucified for the whole 'pwessies' bullshit, and while that was cringeworthy at least the guy's always identified himself as an enthusiast over any pretentions to journalism. Gaming writers as a whole just don't seem to get this as a base principle; you just have to look at the reaction to Florence's article to see that they don't have the foggiest idea that this kind of behaviour blurs lines that need to be well-defined, and makes completely the worst impression of the profession they're so hell-bent on being recognized for.

But then again, given the generally shocking standard of writing in the gaming press are we expecting too much from them to think of this stuff?

post #20 of 1422
Thread Starter 
The one thing that bugs me now is the outpouring of douchebags harassing the girl. In the same boneheaded fashion anonymous losers went after Bioware's female writer and that kickstarter girl Sarkeesian. There could have been legitimate discussion about what should be expected of game journos instead of the narrative being steered to misogyny. It just wasn't Lauren Wainright who was caught red handed, there were plenty of other folk at that event vying for playstations.

It only seems like yesterday that this happened:

For those who haven't seen this, this was Joystiq's former writer Justin McElroy flipping out when he got his copy of Skyrim, which later scored 5 Stars out of 5.
post #21 of 1422

Yeah, treatment of Wainwright by some people has been right out of order. Does she deserve to be criticized? Absolutely. But in a fair and intelligent manner, otherwise the whole debate collapses. Personally, it doesn't matter how more 'mature' gaming's meant to be getting or how the average gamer is supposedly getting older: writers have to grow up and gamers as a whole have to grow up, because all this shit influences non-gamers' perception of games as a medium.

 

One of the main things hobbling games journalism is the enduring idea that games writing has to be directed at fourteen-year-olds. It makes the content crass and shallow, and is frankly embarrassing to us mid-thirties gamers. But then the fucking Internet Mass start with the abusive/discriminatory shit, and that moment of clarity the industry needs suddenly feels as far off as it's ever been.

post #22 of 1422

Surprised this hasn't been brought up by anyone yet, because it's one of the more jaw-dropping situations of recent times.

 

Minor dev turns their mediocre-looking MMOFPS into a Day Z clone. They release it on Steam missing several key features listed on the game's store page. Its terms of service were originally literally cut-and-pasted from League of Legends, with references to LoL still within the text, and promo imagery from the game was found to have been images copied directly off the Walking Dead TV show. Reports of unexplained bans run rife; the game's Steam forum is run with an iron fist, with people getting banned for any kind of negative comment about the game.

Then, to cap it all off, the project leads goes around giving interviews dropping such astounding comments as "I'm sure there'll be people who will look into small details and will say ‘no I was mislead' where in fact they imagined something to themselves without checking details first." This, as the internet is flooded of screengrabs from Steam like this one:
 

War Z Developer on Steam Debacle: You Misread The Description.

 

Overall result: Steam pull the game off their service, offer refunds to unsatisfied customers and we all get to marvel at one of the more ridiculous examples of shady business in the online arena.

post #23 of 1422
Thread Starter 
Seriously, the one time the thread title truly applies, from the folks at Rock Paper Shotgun, take a peek at the special edition statue that comes with the new Dead Island game. Some creeper dude out there with his Agharest War mousepad just pre-ordered upon seeing that shit.
post #24 of 1422
Quote:
Originally Posted by mongycore View Post

Seriously, the one time the thread title truly applies, from the folks at Rock Paper Shotgun, take a peek at the special edition statue that comes with the new Dead Island game. Some creeper dude out there with his Agharest War mousepad just pre-ordered upon seeing that shit.


Romans didn't make "torso sculptures". They made full statues that later lost their arms and heads over time. Some of those collector's gift sets they make for games are pretty cool. This one should make the people who buy those sets embarrassed.

post #25 of 1422
I want the steel book though.
post #26 of 1422
Thread Starter 
All those humble bundles and amazon/steam deals didn't save THQ, but was a treat for end users to fatten up their libraries. THQ is now kaput. I hope those without jobs can bounce back quick and get back to making games.

Here's where their properties went to:

Sega will purchase Relic ($26 million)
Koch Media will purchase Volition and Metro: Last Light ($22.3 million for Volition and $5.8 million for Metro)
Crytek will purchase Homefront ($500,000)
Take 2 will purchase Evolve ($10.8 million)
Ubisoft will purchase Montreal and South Park ($2.5 million for Montreal studio and $3.2 million for South Park)
Vigil (Darksiders) is still for sale.

I'm still scratching my head at what the heck Evolve is and why 2K spent so much on it. I'd be really curious what Crytek would do with Homefront, bugs and abrupt ending aside, its an interesting universe to explore if they keep the continuity. Kind of weird EA didn't nab anything. Just hope Metro, South Park, and Company of Heroes are able to ship without too much interruption or fuckery going on behind the scenes.
post #27 of 1422

So, Sega now owns both Total War and Company of Heroes? Talk about having a major piece of the RTS market...wait a minute; Relic + Total war....Total Warhammer 40k!!!!

post #28 of 1422
I am shocked and a bit saddened that no one picked up Vigil.
post #29 of 1422
Quote:
Originally Posted by ryoken View Post

So, Sega now owns both Total War and Company of Heroes? Talk about having a major piece of the RTS market...wait a minute; Relic + Total war....Total Warhammer 40k!!!!

 

BOUGHT.

 

 

Quote:
Originally Posted by UrchineSLICE View Post

I am shocked and a bit saddened that no one picked up Vigil.

 

I know, that's kind of baffling to me. I only played the first Darksiders but it was a really well-made game, and by all accounts the sequel was even better. It may not have been a world-crackingly huge franchise but it still had a lot of fans. You'd think a team with that much raw potential and a good track record would be snapped up in an instant.

post #30 of 1422

Didn't THQ get the Homeworld rights back?  Dammit Relic, I want my Homeworld: Dust Wars.  Apart from the low res textures, that engine looked incredible.

post #31 of 1422
Thread Starter 
Sony are kind of being smart right now by giving me $10 bucks on the eve of their new console announcement thing. If they keep doing things right (free playstation plus loot, unintrusive dashboard features, free online and services, and maybe letting me upgrade the hard drive too) they could easily be the only console I buy the next generation given the 'reported' specs between new xbox and new ps3 are basically the same. The only issue I had with PS3 games was the ram issues that held back multiplatform games here and there or devs struggling with the weird architecture of the cell cpu, plus the lack of aliasing in some games, and if the next controller does away with the shitty dualshock aesthetic in favor of more grippier control that's just gravy on top - and if they insist on keeping dual shock heritage at least make the triggers concave and not the slippery convex shape.

Xbox has been losing me with each new dashboard iteration. Kinect has been a failure, I don't care for kinect features on their ui or in their games. Holding netflix behind a paywall is not an incentive for me if they want to target their next system as an all in one media center device that also happens to play games. If Sony is giving me access to those same apps for free that's where I will be. The supposed things I used to pay for, online multiplay, aren't a draw anymore - mostly because the online community is awful and is in need of more community policing features. It mainly comes down to the annoyance that was paying $50+ bucks a year to be inundated with crappy ads for products or groups I'd sooner block out just as I do on firefox and chrome. Oh hey, big giant garbage Romney ad is the first thing I see when getting home...how long will it be before they play those life sucking Scientology ads.

I've since passed on these sentiments to MS folk, if they listen great if not that's okay too. I find it telling that we've gone from a three xbox house (bedroom, office, living room) to just a one xbox house (my office) in the past year.

The only real question is will Sony fuck things up Vita style with their next console. Already they are off to a rocky start with the core studios they've long since shuttered. You can't have a good launch if your key studios aren't making your first party games anymore. As well there better not be any usage of their used game blocking patent, fuck that. I don't really give a shit about backwards compatibility, not lately that is, so if that's out of the picture its not a deal breaker. Knock on wood, my original PS3 fat is still kicking since first buying it way back when LBP came out, so if they can keep up the same reliable build quality without any rrod events that's a point in their favor too. I'm curious to see if there'll be any mention of the poorly named eyepad in their next system, will they try emulate the stuff the wiiu is doing, can you play games on it as the wiiu does, or is it just a glorified remote.

Hopefully whatever Sony brings to the table tomorrow is more substantial than the wet fart Bungie unveiled on the weekend...
post #32 of 1422

I hope Sony has their shit together on this. However, the next console I'm gonna buy is a PS3. I already have one, but the BD Drive sounds like its struggling, I have all these damn PS3 games that I quite enjoy playing, the PS4 may offer streaming emulation in which case I'll have to buy these games AGAIN, and once that drops no more PS3s because IBM is shutting down Cell production. Its damn near enough to make me want to drop a thousand dollars on a mighty gaming computer, but the wife won't let me. Frustrating.

I've only handled a Vita in passing, but it seems like a fantastically solid piece of hardware, which makes Sony's gameplan all the more mystifying and potentially precarious.

Free Vita with every Ps4! Bet the company.

post #33 of 1422
Killzone Shadows Fall doesn't look like a Killzone game. It looks like it plays like Call of Duty.
post #34 of 1422
Thread Starter 
Flashback HD Thing. The trailer sucked all of the mystique the original game had and then suffering from explosive diarhea bent over and shat it out onto a nice white wall for everyone to see. The game deserves all the hate it is now receiving on the internets. The fact that it is being developed by the team behind last years Amy also gives me pause.

Adam Orth is out at Microsoft after his eventful day on twitter. Now that Microsoft Dealt With It, what are their plans for the next Xbox...and can they undo the brand harm one man caused all by himself. Did he deserve to get fired/forced resignation? Unless you're a studio big whig like Levine, Schaefer, or Jaffe...who have embraced the forum decently, don't spew stuff out unto the internet where it can be interpreted, repeated, and quantified into news if it violates any NDA's you happened to sign. That's what pr folk are for.

Dark Souls 2 is embracing the pc platform fully. Awesome news. Though, does it more have to do with aligning things with the next generation of hardware anyway? Should resume my playthrough of the 1st game already.
post #35 of 1422
Not that Orth wasn't an idiot - he certainly was - it's still a shame to see someone lose their job, especially over something that's likely going to severely hamper his chances of getting a similar gig elsewhere. has MS actually confirmed that Durango's going to be always online? Either way, Orth's behaviour likely consituted unwelcome disclosure, and I suspect was the main factor in his firing.
 
Things really are starting to heat up on the always-online issue though, and it'll be interesting to see how MS reacts. It's been so widely unpopular, I wonder how many of these people who swear blind that they won't buy a Durango because of it will cave (History suggests lots). I do know that it won't be popular at all here given that data caps are the norm, and Australia has always been one of xbox's healthiest markets.
post #36 of 1422
Thread Starter 
Curiosity came to an end. The winner got to see this little video here:
.
..
.
His prize? Being the one true god in Molyneux's kickstartered project Godus, and reaping some of the profits of that game's sales. It's an interesting prize. I never got into Curiosity nor checked it out. By default I tune out Molyneux after the Fable series, dontbelievehislies.jpg

When users create worlds it can be an interesting thing. Be it the crazy high level shenanigans that play out in Eve or the user built cities in the Star Wars Galaxies MMO of olde. But making one person have a direct influence in your enjoyment of a game shaping it as he/she sees fit? No thanks. I don't have time to put up with other people's shit nor want to fork out cash to expose myself to the whims of others; years of wasted xbox live subscription/gaming have soured me on humanity's true nature. Man, I'm so fucking jaded.
post #37 of 1422

It's weird, because Godus is going to be F2P, so it probably won't make much money in the first place, and the Curiosity winner is probably only looking at some fraction of a percent of the net, and their actions will also have a direct influence on user base retention and how much money those users spend (if his choices make it so it's not fun to play, people will stop playing, and nobody will spend any money, and the winner will get less from the profit share). It's an even more interesting experiment than Curiosity ever was.

post #38 of 1422
Thread Starter 
I think everybody at work is mostly stunned at the news this morning, seriously wtf...Rest in Peace Ryan Davis.
post #39 of 1422

That is indeed a shame. Never met the man, of course, but his enthusiasm was boundless.

 

34. And married for one week. Sheesh.

post #40 of 1422
Thread Starter 
By now if you aren't using individualized passwords for any of the game related sign-in portals you really probably should. And especially not ever use the same password over multiple services. First it was Ubisoft that got compromised, then reports of Nintendo came in, and this just in Konami suffered a breach in...oh wait, I don't have a Konami sign-in account. Nevermind. Nothing to see here.
post #41 of 1422
Thread Starter 
Honestly, the majority of internet personalities, faux journalists, and bloggers I don't pay attention to - if they haven't done anything of worth to pay attention to, I'm not going to go out of my way to pay attention to them (this includes Angry Joe, Angry Nerd, the all douche avenger team at polygon, Annoyed Twatface, Slutty PSP Licker, Totalwankfest - Yahtzee is the only one I give my bandwidth to on a regular basis). Yet Phil Fish decided to have another fucking meltdown after some meanie jerkfaces talked about him on Gametrailers...so he did the most logical thing imaginable. Cancel development of Fez 2 and quit the industry.

I don't think I'd handle being massively dogpiled on by the whole internets well...but I don't explicitly go out of my way baiting the whole internet to dogpile on me either. Dude has issues, if this isn't yet another attention seeking ploy maybe he can get help if he needs it. Enjoy the success Fez has afforded him and just be happy with life. Not a huge loss to the indie scene. So many talented devs out there making outstanding games these days.

Space Hulk is up for pre-order on steam. I'd be all over this right now but I've never heard of the devs tackling the project. Browsed their website and the previous portfolio doesn't jump off the page. Think I'll wait for official reviews on that one.
post #42 of 1422

That was maybe one of the lamest most childish temper tantrums I've seen online.  Don't really mind that he takes his ball and fucks off.  Based on that meltdown he's not cut out for it. 

post #43 of 1422

I've just watched the Gametrailers episode that sparked all this (You can find it here; the section in question starts at 01:30) and I have to believe that this is the culmination of things that have been going on a while. Frankly, what Beer says isn't that bad and he has a point. I'm all for artists retaining their identity, but when you come out with any product to sell that also makes you a public figure, doubly so if your product is a success. While he had a tough time getting Fez made, he's been perfectly happy to go on and on about his own personal trauma to any journo he's been able to get sat down for more than five minutes, and he should've worked out long ago that with that comes the chance that he may occasionally get asked a question he doesn't want to answer.

 

It's a genuine shame that he's quitting (For now at least) because the guy's talented. Fez was a good game, but he seems to resist taking on the trappings of professional development - larger staffs, producers and the like - while simultaneously waxing lyrical about how hard everything is because he's not a business-minded individual (He goes into this a lot in this Gamastura article from a while back). Honestly, he sounds like one of those people who needs to be surrounded by drama (Along with personal issues the spotlight has just exacerbated), and this latest crisis totally follows suit. 

post #44 of 1422

Just reading his twitter account he spells out how personally he took what Beer said and how much it hurt him.  Which is kind of disturbing, it makes me worried that somebody like him can`t really handle the internets occasional rampant cruelty and might do something dumb. 

post #45 of 1422

And yet somehow people manage to march to work in abortion clinics every day. I'll do an MCP post if anything interesting happens, but as of now it could be summed up with "don't let the door hit ya in the ass on the way out."

post #46 of 1422

Beers a pompous twat and at best a pundit. He's certainly no journalist. Fish is a prima donna and seemingly incredibly over sensitive.

 

I just dont see how anyone in this situation comes out of this little spat looking good or how any of these ridiculous dueling egos helps the gaming indutry as a whole. This is simply bad for everyone.

post #47 of 1422
Quote:
Originally Posted by mongycore View Post
Space Hulk is up for pre-order on steam. I'd be all over this right now but I've never heard of the devs tackling the project. Browsed their website and the previous portfolio doesn't jump off the page. Think I'll wait for official reviews on that one.

Space Hulk caught my eye as well.  Depending on the reviews, I'm leaning towards picking this one up.

post #48 of 1422

You guys got me all excited until I realized it's not a sequel to Space Marine.  Turn based?!

 

BOOOOOOOO!

post #49 of 1422
Quote:
Originally Posted by Freeman View Post

You guys got me all excited until I realized it's not a sequel to Space Marine.  Turn based?!

 

BOOOOOOOO!

 

Sorry Freeman, had to laugh, it's like reverse Shadowrun Syndrome. "A turn-based Warhammer game? BLASPHEMY!"

post #50 of 1422

Hahaha I know, what a dumb redneck westerner thing to say.  But I loved Space Marine, check out that quicklook.

 

Tell you what.  If they release the tabletop game in virtual form, with dice rolling and point allocations per army, and virtual rulebook and go hard core with that, I'll totally buy that game.  But nothing in between. 

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