SHUT UP AND TAKE MY MONEY!
Check out the video in the link.
Edited by Jacob Singer - 6/4/14 at 9:44am
wow, I built my first computer for two reasons....civilization and wing commander....writing freaking boot disks, installing new video cards n extra ram, willing to do anything to make that shit work on a limited budget.
There are two different closeups in that video of my particular HOTAS setup. W00t. Of course, by the time this is released we'll be using neuro-interface donglings, right?
I cant wait to puke my guts out while playing "Descent 3D HD"!! (not its being remade, but come on...)
Also, upcoming Wasteland, Shadowrun and more...this is truly mindboggling.
Don't forget Mechwarrior!
How about a great Star Wars game in the X-wing vein? Maybe we can get the Sierra Dynamix crew back together?!
But honestly, I always loved the Wing Commander games, but hated their flight-sim engine. Still remember seeing Wing Commander III on an 18-INCH MONITOR and having my mind blown.
I had (maybe still have in a box somewhere) WING COMMANDER I - IV. III (HEART OF THE TIGER) was definitely the best game in the series, but IV (THE PRICE OF FREEDOM) really felt like you were participating in a movie. Great fun.
I'm definitely looking forward to this new game.
Gah. Not at home tonight so am going to have to wait till tomorrow to download Arena Commander. Am itching to give it a bash. Finally, some actual playable content (and no, walking around a hangar doesn't count). I only pledged six months ago and I've been jonesing, can't imagine what it's been like for the people who put money down at the start.
How does the 360 pad feel, mongy?
I have a friend dying for us to play a space combat game, and I was utterly shocked to see how long it's been since a decent one came out. There's this on the horizon as well as Elite: Dangerous but both games seem to be milking their potential audiences for cash in advance (and I assume doing well, this especially). Elite: Dangerous is trying to get people to pay $100 for the right to beta test their game. I no longer understand the game industry, or maybe I'm just baffled by the number of gamers lining up to get fleeced early. We used to complain that a game wasn't properly beta tested before release, now there are gamers paying a premium to get in early and experience tons of bugs?
We also used to complain that the gaming industry was chasing after the COD demographic and leaving us to flounder behind. The standard reaction to any question about the lack of games like Planescape: Torment or Tie Fighter was that "there is no audience." There's nothing more to all these space-sims and hardocore rpgs than older gamers with disposable income putting their money where their mouth is when given the chance.
Star Citizen is just at the edge of my personal boundaries as to what I'll pay for a pre-release game. I paid $40, the cheapest package available, and even then I sprung for it because they had an offer throwing in AC/alpha access as well. I don't really blame Roberts and co. for offering all these other tiers and ships if people are so keen to pay crazy amounts of money on them. The only concern I have is that people are throwing down hundred and in some cases thousands of dollars on a hugely ambitious pitch, and there's no guarantee that all this stuff is going to be achievable in practical terms, at least with the sophistication Roberts has been talking about. I hope they make it happen because what they're proposing sounds amazing, but I dread the internet carnage if they have to cut anything big.
Elite is just a big fat NO. i want to play it, have fond memories of the original (C64 fo' life, yo) but I ain't paying THAT.
Also, what stelios said. I don't think there's a single genre that's been desired so much by gamers yet ignored so fervently by publishers as the space sim. Case in point: that X-Wing/TIE Fighter remake that people have been demanding for years to a resounding 'Buh?'.
I had HORRIBLE stuttering audio in-flight. Turns out setting my on-board Realtek audio output back to "stereo" fixed the problem (it's a common problem, according to their boards).
Messed around with the drones last night on both maps. This is gonna be a blast when (if?) it all comes together. Need to plug my HOTAS system in tonight and see how it performs with that.
This looks fucking phenomenal and they're up to $68M donated. I had the first Tie Fighter game and Wing Commander way back in the day and always hated that those kinds of games never got the next gen treatment, because those are what next gen was created for IMO...
I'll definitely have to upgrade my PC before getting this though, but by the time it comes out (2 years?) I don't think that'll be a problem.
If you're interested in this kind of game Elite: Dangerous is out right now and though it's a bit less ambitious it goes for the same "fight/trade/explore in space" simulation style. And it supposedly runs well on even mediocre hardware.
So ya'll still fucking with this? I saw some hooplah about the FPS module being playable soon (2-5 weeks to who knows when). So I'm thinking, "Hey, I like flying things and stuff and the beauty of outerspace." I boogie on over to the site and holy shit is it really priced per ship? If so that's kind of insane. I'd hate to drop a hundo on a ship and dread being in the seat.
What's the real deal from you educated folks?
It started out as an ambitious player-funded sequel to the Wing Commander games, they got way more money than they expected, got even more ambitious, then they lost their shit. I don't even understand why people are complaining about the delay of the first-person shooter part, because personally I gave them money to build a goddamn space sim! All they've produced so far is a two-map multiplayer arena and a huge garage where you can look at the ships you've paid real-world money for.
Elite is the better choice by far, at the moment.
Have you guys been following the war of words between game developer Derek Smart and Chris Roberts. It's kind of funny in a ludicrous way. Smart's currently calling for Roberts' resignation and calling for an audit of the company because "this game, as has been pitched, will never get made. Ever".
Of course, I'm sure Smart's views on Star Citizen have nothing to do with his own (similar) game not being quite as successful in getting funding.
From that article Saxon posted:
What a nice, reasonable and intelligent person!
Despite being a massive cunt, I don't think he's necessarily wrong about Star Citizen never getting finished.
Latest totally reasonable and affordable offering in Star Citizen:
Aegis Retaliator Base - Standalone Ship - Empty Hull:
I certainly want more than Elite Dangerous offers. As beautiful as that is, I'd wish there had been the ability to go into low alititude from the outset, even if you couldn't land. I'm all about Exploring in games and there is no incentive to approach planets in E:D (Horizons will change this I hope!).
So, No Mans Sky is where it's at for me. This game looks like so much Snake Oil at this point.
Acoording to CDPR The Witcher 3 cost about 80 million so this kind of money doesn't seem too crazy for a big game. And I bet that the super big budget ones like COD and Assassin's Creed cost much more.